Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Dilettante: Giga [Initial], Gry [6], Aqua [8], Media [14], Magaru [18], Concentrate [24], Bite the Dust [28], Fear Torrent [34], Liver Taboo [38]
- Talents = [Summoner lv1]
- Giga [Initial] (upgradeable, Gigaon/Mahagiga -> Freidyne/Mahagigaon -> Mafreidyne)
- Light Magical Nuclear, 1, foe
- Gigaon = Med Magical Nuclear, 1, foe
- Freidyne = Heavy Magical Nuclear, 1, foe
- Mahagiga = Light Magical Nuclear, Row, Foes
- Mahagigaon = Med Magical Nuclear, Row, Foes
- Mafreidyne = Heavy Magical Nuclear, Row, Foes
- Gry [6] (upgradeable, Gryva/Magry -> Grydyne/Magryva -> Magrydyne)
- Light Magical Grav, 1, foe
- Gryva = Med Magical Grav, 1, foe
- Grydyne = Heavy Magical Grav, 1, foe
- Magry = Light Magical Grav, Row, Foes
- Magryva = Med Magical Grav, Row, Foes
- Magrydyne = Heavy Magical Grav, Row, Foes
- Aqua [8] (upgradeable, Aques/Malaqua -> Aquadyne/Malaques -> Malaquadyne)
- Light Magical Water, 1, foe
- Aques = Med Magical Water, 1, foe
- Aquadyne = Heavy Magical Water, 1, foe
- Malaqua = Light Magical Water, Row, Foes
- Malaques = Med Magical Water, Row, Foes
- Malaquadyne = Heavy Magical Water, Row, Foes
- Media [14] (upgradeable, Diarama/Media -> Diarahan/Mediarama -> Mediarahan)
- Light Magical heal, 1, ally
- Diarama = Med Magical heal, 1, ally
- Diarahan = Full heal Magical heal, 1, ally
- Media = Light Magical heal, All, allies
- Mediarama = Med Magical heal, All, allies
- Medirahan = full heal Magical heal, All, allies
- Magaru [18] (upgradeable, Garula/Magaru -> Garudyne/Magarula -> Magarudyne)
- Light Magical Wind, 1, foe
- Garula = Med Magical Wind, 1, foe
- Garudyne = Heavy Magical Wind, 1, foe
- Magaru = Light Magical Wind, Row, Foes
- Magarula = Med Magical Wind, Row, Foes
- Magarudyne = Heavy Magical Wind, Row, Foes
- Concentrate [24]
- Next Magical attack = *2.5
- Bite the Dust [28]
- Light nerve, Row, foes, Chance to Bomb
- Fear Torrent [34]
- Heavy magical Water, all, foes
- Liver Taboo [38]
- Exclusive for the adept class:
- Heavy Slash, 1, row, ignores phys resistance (don’t know about ref/abs)
- Gunslinger: Quick Draw [0], Advice [7], Shrapnel [13], Coaching [17], Autofire [23], Gun Break [27], Boogie-Woogie [33], Provocation [37], Pierce [45]
- Talents = [Gunslinger]
- Quick Draw [0]
- Light gun, 1, foe
- Advice [7]
- Auto: Crit Rate increases
- Shrapnel [13] (upgradeable, Middle Shot -> Amaha Dance ->)
- Light Gun, 1, row
- Middle = Light gun, all, foes
- Amaha Dance = Med Gun, all, foes, Chance to paralyze (upgradeable, Darkness Nail/ Myriad Arrows, Downgradeable, 滅殺袖箭)
- Myriad Arrows = 3/8 Light gun, Random, Foes (upgradeable伍絶切羽)
- 伍絶切羽 (???) = 6/8 Light gun, Random, Foes
- 滅殺袖箭(Obliteration/Annihilation Sleeve/wing, something like that) = Heavy Gun, Row, Foes (upgradeable, Darkness Nail -> Heaven’s Bow -> Spinning Shot)
- Darkness Nail = Heavy Gun, All, Foes + chance to paralyze
- Heaven’s Bow= Severe Gun, All, Foes
- Spinning Shot = Severe Gun, All, Foes (translation says it’s the same, I tried both and spinning shot just seems stronger?)
- Coaching [17]
- Auto: Crit Chance decreases (probly enemies’ crit chance?)
- Autofire [23] (upgradeable, Myriad Arrows/Triple Down/Drive Shot -> 伍絶切羽/x/Happy Trigger )
- 2/4 light gun, random, foes
- Myriad = (look up to shrapnel’s upgrade amaha dance)
- Triple Down = 3 (all shots in total = Severe) Gun, 1, foe
- Drive = 1/3 Light Shot, all, foes (upgradeable, Happy Trigger -> Myriad Arrows ->伍絶切羽)
- Happy = 3/6 Light gun, all, foes, Low Acc
- Gun Break [27]
- Negate gun resistance, 1, foe
- (doesn’t work against enemies that null/ref/abs gun attacks)
- Boogie-Woogie [33]
- Up to 4 times Light gun, 1, foe
- Provocation [37]
- -2 Def and MagEFF and +2 Att and MagPOW, all, foes
- Pierce [45]
- Auto: Phys Attacks ignore resistances except Ref/Abs
- Armchair Detective: Item Mastery [0], Auto-Makakaja [7], Folklore [13], Auto-Rakukaja [17], High Analysis [23], Auto-Tarukaja [27], Third Eye [33], Auto-Sukukaja [37], Shield of Defense [45]
- Skills = [Captivating]
- Item Mastery [0]
- Auto: Widens the kinds of items you can use and strengthens the effects.
- You can have this skill twice in your character sheet and it stacks.
- Auto-Makakaja [7]
- Auto: +1 magPOW, all, allies, Start of battle
- Folklore [13]
- Auto: Enemy Analyzes quicker.
- (raises about 20%~13% with diminishing returns depending on how close the enemy is to be 100% analyzed)
- Auto-Rakukaja [17]
- Auto: +1 def, all, allies, Start of battle
- High Analysis [23]
- Analyzes the details of the foe (Hi-Das software basically), Analyzes the enemy + let you see their resistances with sufficient analyzis
- (Around 11~9% analyze per use on demon)
- Auto-Tarukaja [27]
- Auto: +1 att, all, allies, Start of battle
- Third Eye [33]
- Auto: Increases the amount of enemy information visible
- Auto-Sukukaja [37]
- Auto: +1 hit/evade , all, allies, Start of battle
- Shield of Defense [45]
- Stops all non-almighty attacks, all, allies, 1 turn
- Detective: Folklore [0], High Analysis [7], Provocation [13], Traesto [17], Temptation [23], Estoma [27], Roar [33], Mind Scream [37], Maha Analyze [45]
- Talents = [Item Knowhow lv2]
- Folklore [13]
- Auto: Enemy Analyzes quicker.
- High Analysis [7]
- Analyzes the details of the foe (Hi-Das software, a bit better though), Analyzes the enemy + let you see their resistances with sufficient analysis, stacks with folklore
- Provocation [13]
- -2 Def and MagEFF and +2 Att and MagPOW, all, foes
- Traesto [17]
- Leaves Dungeon
- Temptation [23]
- Auto: Success rate of Talk changes depending on character gender and sexuality
- (Still is pretty random to me)
- Estoma [27]
- Until the next new moon, enemies that are low level compared to the party will not appear.
- Can't be used during the new moon.
- Roar [33]
- -2 att, all, foes
- Mind Scream [37]
- Med Skill, row, foes, Chance to paralyze
- Maha Analyze [45]
- Nulls 1(maybe 3?) attack from enemy, all, allies (translation error)
Advertisement
Add Comment
Please, Sign In to add comment