Metatronn

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May 10th, 2017
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  1. Dilettante: Giga [Initial], Gry [6], Aqua [8], Media [14], Magaru [18], Concentrate [24], Bite the Dust [28], Fear Torrent [34], Liver Taboo [38]
  2.  
  3. Talents = [Summoner lv1]
  4.  
  5. Giga [Initial] (upgradeable, Gigaon/Mahagiga -> Freidyne/Mahagigaon -> Mafreidyne)
  6.  
  7. Light Magical Nuclear, 1, foe
  8. Gigaon = Med Magical Nuclear, 1, foe
  9. Freidyne = Heavy Magical Nuclear, 1, foe
  10. Mahagiga = Light Magical Nuclear, Row, Foes
  11. Mahagigaon = Med Magical Nuclear, Row, Foes
  12. Mafreidyne = Heavy Magical Nuclear, Row, Foes
  13.  
  14. Gry [6] (upgradeable, Gryva/Magry -> Grydyne/Magryva -> Magrydyne)
  15.  
  16. Light Magical Grav, 1, foe
  17. Gryva = Med Magical Grav, 1, foe
  18. Grydyne = Heavy Magical Grav, 1, foe
  19. Magry = Light Magical Grav, Row, Foes
  20. Magryva = Med Magical Grav, Row, Foes
  21. Magrydyne = Heavy Magical Grav, Row, Foes
  22.  
  23. Aqua [8] (upgradeable, Aques/Malaqua -> Aquadyne/Malaques -> Malaquadyne)
  24.  
  25. Light Magical Water, 1, foe
  26. Aques = Med Magical Water, 1, foe
  27. Aquadyne = Heavy Magical Water, 1, foe
  28. Malaqua = Light Magical Water, Row, Foes
  29. Malaques = Med Magical Water, Row, Foes
  30. Malaquadyne = Heavy Magical Water, Row, Foes
  31.  
  32. Media [14] (upgradeable, Diarama/Media -> Diarahan/Mediarama -> Mediarahan)
  33.  
  34. Light Magical heal, 1, ally
  35. Diarama = Med Magical heal, 1, ally
  36. Diarahan = Full heal Magical heal, 1, ally
  37. Media = Light Magical heal, All, allies
  38. Mediarama = Med Magical heal, All, allies
  39. Medirahan = full heal Magical heal, All, allies
  40.  
  41. Magaru [18] (upgradeable, Garula/Magaru -> Garudyne/Magarula -> Magarudyne)
  42.  
  43. Light Magical Wind, 1, foe
  44. Garula = Med Magical Wind, 1, foe
  45. Garudyne = Heavy Magical Wind, 1, foe
  46. Magaru = Light Magical Wind, Row, Foes
  47. Magarula = Med Magical Wind, Row, Foes
  48. Magarudyne = Heavy Magical Wind, Row, Foes
  49.  
  50. Concentrate [24]
  51.  
  52. Next Magical attack = *2.5
  53.  
  54. Bite the Dust [28]
  55.  
  56. Light nerve, Row, foes, Chance to Bomb
  57.  
  58. Fear Torrent [34]
  59.  
  60. Heavy magical Water, all, foes
  61.  
  62. Liver Taboo [38]
  63.  
  64. Exclusive for the adept class:
  65.  
  66. Heavy Slash, 1, row, ignores phys resistance (don’t know about ref/abs)
  67.  
  68.  
  69. Gunslinger: Quick Draw [0], Advice [7], Shrapnel [13], Coaching [17], Autofire [23], Gun Break [27], Boogie-Woogie [33], Provocation [37], Pierce [45]
  70.  
  71. Talents = [Gunslinger]
  72.  
  73.  
  74. Quick Draw [0]
  75.  
  76. Light gun, 1, foe
  77.  
  78. Advice [7]
  79.  
  80. Auto: Crit Rate increases
  81.  
  82. Shrapnel [13] (upgradeable, Middle Shot -> Amaha Dance ->)
  83.  
  84. Light Gun, 1, row
  85.  
  86. Middle = Light gun, all, foes
  87.  
  88. Amaha Dance = Med Gun, all, foes, Chance to paralyze (upgradeable, Darkness Nail/ Myriad Arrows, Downgradeable, 滅殺袖箭)
  89.  
  90. Myriad Arrows = 3/8 Light gun, Random, Foes (upgradeable伍絶切羽)
  91. 伍絶切羽 (???) = 6/8 Light gun, Random, Foes
  92.  
  93. 滅殺袖箭(Obliteration/Annihilation Sleeve/wing, something like that) = Heavy Gun, Row, Foes (upgradeable, Darkness Nail -> Heaven’s Bow -> Spinning Shot)
  94. Darkness Nail = Heavy Gun, All, Foes + chance to paralyze
  95. Heaven’s Bow= Severe Gun, All, Foes
  96. Spinning Shot = Severe Gun, All, Foes (translation says it’s the same, I tried both and spinning shot just seems stronger?)
  97.  
  98.  
  99.  
  100. Coaching [17]
  101.  
  102. Auto: Crit Chance decreases (probly enemies’ crit chance?)
  103.  
  104. Autofire [23] (upgradeable, Myriad Arrows/Triple Down/Drive Shot -> 伍絶切羽/x/Happy Trigger )
  105.  
  106. 2/4 light gun, random, foes
  107. Myriad = (look up to shrapnel’s upgrade amaha dance)
  108. Triple Down = 3 (all shots in total = Severe) Gun, 1, foe
  109. Drive = 1/3 Light Shot, all, foes (upgradeable, Happy Trigger -> Myriad Arrows ->伍絶切羽)
  110. Happy = 3/6 Light gun, all, foes, Low Acc
  111.  
  112.  
  113. Gun Break [27]
  114.  
  115. Negate gun resistance, 1, foe
  116. (doesn’t work against enemies that null/ref/abs gun attacks)
  117.  
  118. Boogie-Woogie [33]
  119.  
  120. Up to 4 times Light gun, 1, foe
  121.  
  122. Provocation [37]
  123.  
  124. -2 Def and MagEFF and +2 Att and MagPOW, all, foes
  125.  
  126. Pierce [45]
  127.  
  128. Auto: Phys Attacks ignore resistances except Ref/Abs
  129.  
  130.  
  131.  
  132. Armchair Detective: Item Mastery [0], Auto-Makakaja [7], Folklore [13], Auto-Rakukaja [17], High Analysis [23], Auto-Tarukaja [27], Third Eye [33], Auto-Sukukaja [37], Shield of Defense [45]
  133.  
  134. Skills = [Captivating]
  135.  
  136.  
  137. Item Mastery [0]
  138.  
  139. Auto: Widens the kinds of items you can use and strengthens the effects.
  140. You can have this skill twice in your character sheet and it stacks.
  141.  
  142. Auto-Makakaja [7]
  143.  
  144. Auto: +1 magPOW, all, allies, Start of battle
  145.  
  146. Folklore [13]
  147.  
  148. Auto: Enemy Analyzes quicker.
  149. (raises about 20%~13% with diminishing returns depending on how close the enemy is to be 100% analyzed)
  150.  
  151. Auto-Rakukaja [17]
  152.  
  153. Auto: +1 def, all, allies, Start of battle
  154.  
  155. High Analysis [23]
  156.  
  157. Analyzes the details of the foe (Hi-Das software basically), Analyzes the enemy + let you see their resistances with sufficient analyzis
  158. (Around 11~9% analyze per use on demon)
  159.  
  160. Auto-Tarukaja [27]
  161.  
  162. Auto: +1 att, all, allies, Start of battle
  163.  
  164.  
  165.  
  166. Third Eye [33]
  167.  
  168. Auto: Increases the amount of enemy information visible
  169.  
  170. Auto-Sukukaja [37]
  171.  
  172. Auto: +1 hit/evade , all, allies, Start of battle
  173.  
  174.  
  175. Shield of Defense [45]
  176.  
  177. Stops all non-almighty attacks, all, allies, 1 turn
  178.  
  179.  
  180.  
  181. Detective: Folklore [0], High Analysis [7], Provocation [13], Traesto [17], Temptation [23], Estoma [27], Roar [33], Mind Scream [37], Maha Analyze [45]
  182.  
  183. Talents = [Item Knowhow lv2]
  184.  
  185. Folklore [13]
  186.  
  187. Auto: Enemy Analyzes quicker.
  188.  
  189. High Analysis [7]
  190.  
  191. Analyzes the details of the foe (Hi-Das software, a bit better though), Analyzes the enemy + let you see their resistances with sufficient analysis, stacks with folklore
  192.  
  193. Provocation [13]
  194.  
  195. -2 Def and MagEFF and +2 Att and MagPOW, all, foes
  196.  
  197. Traesto [17]
  198.  
  199. Leaves Dungeon
  200.  
  201. Temptation [23]
  202.  
  203. Auto: Success rate of Talk changes depending on character gender and sexuality
  204. (Still is pretty random to me)
  205.  
  206. Estoma [27]
  207.  
  208. Until the next new moon, enemies that are low level compared to the party will not appear.
  209. Can't be used during the new moon.
  210.  
  211.  
  212.  
  213. Roar [33]
  214.  
  215. -2 att, all, foes
  216.  
  217. Mind Scream [37]
  218.  
  219. Med Skill, row, foes, Chance to paralyze
  220.  
  221. Maha Analyze [45]
  222.  
  223. Nulls 1(maybe 3?) attack from enemy, all, allies (translation error)
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