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dcomicboy

BACKLAYOUT.txt

Mar 15th, 2013
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  1. [BasicLayout]
  2. HelpRect = (150, 432, 550, 460)
  3. HelpFont = 1
  4. HelpSize = 20
  5. HUDFont = 0
  6. BackFont = 0
  7. BackSize = 16
  8. BackPos = (32,436)
  9. NextPos = (569,436)
  10. MainPos = (128,390)
  11. BackColor = <185.0, 205.0, 95.0>
  12. SliderTex = "interface\menu\sprtex\slider.dtx"
  13. ArrowBackTex = "interface\menu\sprtex\arrowback.dtx"
  14. ArrowBackTexH = "interface\menu\sprtex\arrowback_h.dtx"
  15. ArrowBackPos = (20,420)
  16. BossRect = (160,24,480,40)
  17.  
  18. [GenericScreen]
  19. TitlePos = (250,18)
  20. TitleFont = 1
  21. TitleSize = 24
  22. PageRect = (76,180,585,385)
  23. FontFace = 0
  24. FontSize = 22
  25. ItemSpace = 6
  26. MusicIntensity = 1
  27. SelectedColor = <222.0,8.0,0.0>
  28. NonSelectedColor = <9.0,0.0,62.0>
  29. DisabledColor = <95.0, 95.0, 95.0>
  30. MouseFX = "MouseFX"
  31. SelectFXCenter = 1
  32.  
  33. [ScreenMain]
  34. JoinPos = (513, 154)
  35. CreditPos = (751, 154)
  36. QuitPos = (112, 688)
  37. AuthPos = (591, 610)
  38. EditIDPos = (659, 358)
  39. EditPWDPos = (659, 407)
  40. EditTexSize = (256, 32)
  41. EditSize = (192, 23)
  42. TextPos = (530, 500)
  43.  
  44. [ScreenMulti]
  45. MessageFontSize = 14
  46. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  47. PageRect = (76,160,585,385)
  48. SystemMOTDRect = (76,320,284,390)
  49. GameMOTDRect = (324,320,553,390)
  50. StatusPos = (40,396)
  51. ScaleName0 = "mainASIHWtext"
  52. Light0 = "MainLeft"
  53. SelectFXCenter = 1
  54. FX0 = "MainBackFX"
  55. IntroFX = "MainBackFX"
  56. ShortIntroFX0 = "MainBackFX"
  57. LoopFX0 = "MainLoopFX"
  58.  
  59. [ScreenLoad]
  60. ItemSpace = 3
  61. PageRect = (100,115,560,335)
  62. FontSize = 18
  63. SmallFontSize = 14
  64. Indent = 20
  65. NameWidth = 300
  66. TimeWidth = 125
  67. FX0 = "MainBackFX"
  68. LoopFX0 = "CateBkgrndFX"
  69.  
  70. [ScreenSave]
  71. ItemSpace = 3
  72. PageRect = (100,115,585,335)
  73. FontSize = 18
  74. SmallFontSize = 14
  75. Indent = 20
  76. NameWidth = 340
  77. TimeWidth = 125
  78. FX0 = "MainBackFX"
  79. LoopFX0 = "CateBkgrndFX"
  80.  
  81.  
  82. [ScreenOptions]
  83. ScaleName0 = "mainASIHWtext"
  84. Light0 = "MainLeft"
  85. SelectFXCenter = 1
  86. FX0 = "MainBackFX"
  87. LoopFX0 = "MainLoopFX"
  88.  
  89. [ScreenDisplay]
  90. ColumnWidth = 200
  91. SliderWidth = 240
  92. FrameRect = (273,176,528,288)
  93. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  94. ScaleName0 = "mainASIHWtext"
  95. Light0 = "MainLeft"
  96. SelectFXCenter = 1
  97. FX0 = "MainBackFX"
  98. LoopFX0 = "MainLoopFX"
  99.  
  100. [ScreenAudio]
  101. ItemSpace = 10
  102. ColumnWidth = 240
  103. SliderWidth = 240
  104. FrameRect = (312,176,563,324)
  105. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  106. ScaleName0 = "mainASIHWtext"
  107. Light0 = "MainLeft"
  108. SelectFXCenter = 1
  109. FX0 = "MainBackFX"
  110. LoopFX0 = "MainLoopFX"
  111.  
  112. [ScreenGame]
  113. PageRect = (76,160,585,385)
  114. FontSize = 16
  115. ColumnWidth = 280
  116. SliderWidth = 200
  117. FrameRect = (340,176,581,396)
  118. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  119. ScaleName0 = "mainASIHWtext"
  120. Light0 = "MainLeft"
  121. SelectFXCenter = 1
  122. FX0 = "MainBackFX"
  123. LoopFX0 = "MainLoopFX"
  124.  
  125. [ScreenPerformance]
  126. PageRect = (76,156,585,385)
  127. ResolutionPos = (415,159)
  128. DialogPos = (200,170)
  129. DialogSize = (240,140)
  130. DialogFrame = "interface\menu\sprtex\frame.dtx"
  131. FontSize = 20
  132. ListFontSize = 14
  133. ListSpacing = 2
  134. ColumnWidth = 210
  135. SliderWidth = 200
  136. MainRect = (286,156,610,222)
  137. DisplayRect = (286,251,610,425)
  138. DisplayColumn = 200
  139. SFXRect = (286,251,610,365)
  140. SFXColumn = 200
  141. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  142. ScaleName0 = "mainASIHWtext"
  143. Light0 = "MainLeft"
  144. SelectFXCenter = 1
  145. FX0 = "MainBackFX"
  146. LoopFX0 = "MainLoopFX"
  147.  
  148. [ScreenCrosshair]
  149. ColumnWidth = 240
  150. SliderWidth = 240
  151. FrameRect = (305,176,565,320)
  152. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  153. ScaleName0 = "mainASIHWtext"
  154. Light0 = "MainLeft"
  155. SelectFXCenter = 1
  156. FX0 = "MainBackFX"
  157. LoopFX0 = "MainLoopFX"
  158.  
  159. [ScreenControls]
  160. PageRect = (76,180,585,385)
  161. ColumnWidth = 250
  162. SliderWidth = 240
  163. ScaleName0 = "mainASIHWtext"
  164. Light0 = "MainLeft"
  165. SelectFXCenter = 1
  166. FX0 = "MainBackFX"
  167. LoopFX0 = "MainLoopFX"
  168.  
  169. [ScreenMouse]
  170. PageRect = (76,180,585,385)
  171. ItemSpace = 6
  172. ColumnWidth = 250
  173. SliderWidth = 240
  174. FrameRect = (318,176,574,296)
  175. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  176. ScaleName0 = "mainASIHWtext"
  177. Light0 = "MainLeft"
  178. SelectFXCenter = 1
  179. FX0 = "MainBackFX"
  180. LoopFX0 = "MainLoopFX"
  181.  
  182. [ScreenKeyboard]
  183. PageRect = (76,180,585,385)
  184. ItemSpace = 6
  185. ColumnWidth = 250
  186. SliderWidth = 240
  187. FrameRect = (318,176,574,296)
  188. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  189. ScaleName0 = "mainASIHWtext"
  190. Light0 = "MainLeft"
  191. SelectFXCenter = 1
  192. FX0 = "MainBackFX"
  193. LoopFX0 = "MainLoopFX"
  194.  
  195. [ScreenJoystick]
  196. PageRect = (76,180,585,385)
  197. HeaderFontSize = 18
  198. FontSize = 14
  199. ColumnWidth = 250
  200. ScaleName0 = "mainASIHWtext"
  201. Light0 = "MainLeft"
  202. SelectFXCenter = 1
  203. FX0 = "MainBackFX"
  204. LoopFX0 = "MainLoopFX"
  205.  
  206. [ScreenConfigure]
  207. PageRect = (34,148,200,385)
  208. ItemSpace = 6
  209. ListRect = (245,165,585,385)
  210. ListFontSize = 14
  211. ActionWidth = 128
  212. EqualsWidth = 32
  213. CommandWidth = 180
  214. MoveControlPos = (76,180)
  215. FrameTexture = "interface\menu\sprtex\menuframe2.dtx"
  216. ScaleName0 = "mainASIHWtext"
  217. Light0 = "MainLeft"
  218. SelectFXCenter = 0
  219. FX0 = "MainBackFX"
  220. LoopFX0 = "MainLoopFX"
  221.  
  222.  
  223. [ScreenPlayer]
  224. ColumnWidth = 240
  225. ArrowWidth = 200
  226. ScaleName0 = "mainASIHWtext"
  227. Light0 = "Back"
  228. Light1 = "MainLeft"
  229. Light2 = "MainRight"
  230. Light3 = "Floor"
  231. SelectFXCenter = 1
  232. FX0 = "MainBackFX"
  233. LoopFX0 = "MainLoopFX"
  234. Character = "MPBase"
  235.  
  236. [ScreenPlayerSkills]
  237. PageRect = (76,145,585,385)
  238. FontSize = 14
  239. ColumnWidth = 100
  240. SliderWidth = 150
  241. ScaleName0 = "mainASIHWtext"
  242. Light0 = "MainLeft"
  243. SelectFXCenter = 0
  244. FX0 = "MainBackFX"
  245.  
  246. [ScreenHost]
  247. FontSize = 14
  248. LaunchFontSize = 16
  249. LaunchPos = (569,436)
  250. ColumnWidth = 200
  251. ScaleName0 = "mainASIHWtext"
  252. Light0 = "MainLeft"
  253. SelectFXCenter = 1
  254. FX0 = "MainBackFX"
  255. LoopFX0 = "CateBkgrndFX"
  256.  
  257.  
  258. [ScreenHostOptions]
  259. ColumnWidth = 200
  260. SliderWidth = 200
  261. ScaleName0 = "mainASIHWtext"
  262. Light0 = "MainLeft"
  263. FX0 = "MainBackFX"
  264. LoopFX0 = "CateBkgrndFX"
  265.  
  266. [ScreenHostLevels]
  267. FontSize = 16
  268. ListFontSize = 14
  269. AddPos = (54,148)
  270. AvailRect = (54,168,234,385)
  271. CommandPos = (268,168)
  272. RemovePos = (405,148)
  273. SelectRect = (405,168,585,385)
  274. ScaleName0 = "mainASIHWtext"
  275. Light0 = "MainLeft"
  276. SelectFXCenter = 1
  277. FX0 = "MainBackFX"
  278. LoopFX0 = "CateBkgrndFX"
  279.  
  280. [ScreenHostMission]
  281. DialogFrame = "interface\menu\sprtex\frame.dtx"
  282. DialogFontFace = 0
  283. DialogFontSize = 18
  284. ListFontFace = 1
  285. ListFontSize = 14
  286. DialogPos = (320,180)
  287. DialogSize = (240,240)
  288. ScaleName0 = "mainASIHWtext"
  289. ItemSpace = 4
  290. MissionNamePos = (76, 180)
  291. PageRect = (50,220,200,310)
  292. Light0 = "MainLeft"
  293. FX0 = "MainBackFX"
  294. LoopFX0 = "CateBkgrndFX"
  295.  
  296. [ScreenJoin]
  297. Light0 = "MainLeft"
  298. SelectFXCenter = 0
  299. FX0 = "MainBackFX"
  300. PageRect = (40,80,600,400)
  301. FindPos = (40,80)
  302. ServerRect = (40,100,600,290)
  303. NameWidth = 240
  304. PingWidth = 40
  305. PlayerWidth = 60
  306. LockWidth = 40
  307.  
  308. BaseFilterPos = (40,310)
  309. FilterNameWidth = 50
  310. DetailsRect = (200,120,500,320)
  311. OptionsFontSize = 14
  312. OptionsHeight = 36
  313. DetailsFrame = "interface\menu\sprtex\frame.dtx"
  314.  
  315. StatusPos = (40,400)
  316.  
  317. HeaderFontSize = 18
  318. FontSize = 14
  319.  
  320.  
  321. [ScreenJoinLAN]
  322. LockWidth = 50
  323. ColumnWidth = 200
  324. AddressWidth = 150
  325. FontSize = 18
  326. ListFontSize = 14
  327. ListPos = (76,238)
  328. ScaleName0 = "mainASIHWtext"
  329. Light0 = "MainLeft"
  330. SelectFXCenter = 1
  331. FX0 = "MainBackFX"
  332.  
  333. [ScreenProfile]
  334. DialogFrame = "interface\menu\sprtex\frame.dtx"
  335. DialogFontFace = 0
  336. DialogFontSize = 18
  337. ListFontFace = 1
  338. ListFontSize = 14
  339. DialogPos = (320,180)
  340. DialogSize = (240,240)
  341. ItemSpace = 6
  342. ProfileNamePos = (76, 180)
  343. PageRect = (50,140,200,310)
  344. ScaleName0 = "mainASIHWtext"
  345. Light0 = "MainLeft"
  346. SelectFXCenter = 1
  347. FX0 = "MainBackFX"
  348. LoopFX0 = "MainLoopFX"
  349.  
  350. [ScreenFailure]
  351. ScaleName0 = "mainASIHWtext"
  352. FX0 = "MainBackFX"
  353. LoopFX0 = "CateBkgrndFX"
  354. MouseFX = ""
  355. Delay = 10.0
  356. FailStringRect = (20,240,620,400)
  357. FailStringSize = 24
  358. HelpStringPos = (160,440)
  359. HelpStringSize = 12
  360.  
  361. [ScreenEndMission]
  362. StatSize = 14
  363. ScaleName0 = "mainASIHWtext"
  364. FX0 = "MainBackFX"
  365. LoopFX0 = "CateBkgrndFX"
  366.  
  367. [ScreenEndCoopMission]
  368. StatSize = 14
  369. NameWidth = 150
  370. AccuracyWidth = 100
  371. KillsWidth = 75
  372. DeathsWidth = 75
  373. ScaleName0 = "mainASIHWtext"
  374. FX0 = "MainBackFX"
  375. LoopFX0 = "CateBkgrndFX"
  376.  
  377.  
  378. [ScreenLobby]
  379. FontFace = 4
  380. FontSize = 18
  381. SelectedColor = <255.0, 192.0, 0.0>
  382. NonSelectedColor = <154.0, 255.0, 0.0>
  383. DisabledColor = <18.0, 118.0, 151.0>
  384. Background = "Interface\screen\lobby\Lobby%d%d.dtx"
  385. ChatFontFace = "±¼¸²Ã¼"
  386. ChatFontSize = 12
  387. ChatListPos = (72, 270)
  388. ChatListWidth = 210
  389. ChatListHeight = 325
  390. ChatListIndent = (4, 4)
  391. ChatEditPos = (72, 610)
  392. ChatCursor = "Interface\screen\lobby\buttons\chatcursor%d%d.dtx"
  393. FramePos = (417, 234)
  394. FrameWidth = 501
  395. FrameHeight = 505
  396. ListPos = (417, 290)
  397. ListWidth = 510
  398. ListHeight = 370
  399. ListSpacing = 6
  400. ListIndent = (9, 9)
  401. BackPos = (113, 687)
  402. CreatePos = (544, 145)
  403. JoinPos = (672, 145)
  404. ShopPos = (740, 145)
  405. InfoPos = (807, 145)
  406. OptionPos = (876, 145)
  407. ServerPos = (620, 715)
  408. RankingPos = (838, 715)
  409. ChannelPos = (710, 715)
  410. Back = "Interface\screen\lobby\buttons\back%d.dtx"
  411. Create = "Interface\screen\lobby\buttons\create%d.dtx"
  412. Join = "Interface\screen\lobby\buttons\join%d.dtx"
  413. Shop = "Interface\screen\lobby\buttons\shop%d.dtx"
  414. Information = "Interface\screen\lobby\buttons\info%d.dtx"
  415. Option = "Interface\screen\lobby\buttons\option%d.dtx"
  416. Server = "Interface\screen\lobby\buttons\server%d.dtx"
  417. Ranking = "Interface\screen\lobby\buttons\ranking%d.dtx"
  418. Channel = "Interface\screen\lobby\buttons\channel%d.dtx"
  419. UserFrame = "Interface\screen\lobby\spaces\userlist_space.dtx"
  420. JoinFrame = "Interface\screen\lobby\spaces\serverlist_space.dtx"
  421. RankingFrame = "Interface\screen\lobby\spaces\ranking_space.dtx"
  422. ChannelFrame = "Interface\screen\lobby\spaces\channel_space.dtx"
  423. InfoFrame = "Interface\screen\lobby\spaces\info_space.dtx"
  424. WaitFrame = "Interface\screen\lobby\wait.dtx"
  425. InfoIcon = "Interface\screen\lobby\icons\info%d.dtx"
  426. RankingNumMax = 100
  427. RankingNumPerPage = 20
  428. RankingCursor = "Interface\screen\lobby\buttons\listcursor%d%d.dtx"
  429.  
  430. [Fonts]
  431. FontFace0 = "Century Gothic Bold"
  432. FontFile0 = "Interface\fonts\GOTHICB.TTF"
  433. FontSize0 = 40
  434. FontFace1 = "Corporate Black"
  435. FontFile1 = "Interface\fonts\CDKSWFTE.TTF"
  436. FontSize1 = 40
  437. FontFace2 = "Aquiline Extra Bold"
  438. FontFile2 = "Interface\fonts\AQBSWFTE.TTF"
  439. FontSize2 = 40
  440. FontFace3 = "LCD"
  441. FontFile3 = "Interface\fonts\LCD.ttf"
  442. FontSize3 = 40
  443. FontFace4 = "Aero"
  444. FontFile4 = "Interface\fonts\AEASWFTE.TTF"
  445. FontSize4 = 18
  446. FontFace5 = "Endzone"
  447. FontFile5 = "Interface\fonts\ENDZONE_.TTF"
  448. FontSize5 = 40
  449. FontFace6 = "±¼¸²"
  450. FontFile6 = "Interface\fonts\gulim.ttc"
  451. FontSize6 = 12
  452. FontFace7 = "¾ÆÆ®Ã¼"
  453. FontFile7 = "Interface\fonts\Art.ttf"
  454. FontFace7 = 16
  455. FontFace8 = "Aero"
  456. FontFile8 = "Interface\fonts\AEASWFTE.TTF"
  457. FontSize8 = 48
  458.  
  459. [HUDLayout0]
  460. AmmoBasePos = (768,624)
  461. AmmoBaseSize = (256,128)
  462. AmmoBaseTex = "Interface\Hud\Ammo\right_01.dtx"
  463. AmmoBaseDamagedTex = "Interface\Hud\Ammo\right_red.dtx"
  464. AmmoBottomSize = (256,16)
  465. AmmoBottomTex = "Interface\Hud\Ammo\right_bottom.dtx"
  466. AmmoTextOffset = (147,85)
  467. AmmoClipTextOffset = (20,86)
  468. AmmoTextHeight = 40
  469. AmmoTextFont = 0
  470. AmmoTextColor = <154.0, 255.0, 0.0>
  471. AmmoTextAlpha = 0.8
  472. AmmoIconOffset = (0,0)
  473. AmmoIconSize = (256,128)
  474.  
  475. HealthBasePos = (0,624)
  476. HealthBaseSize = (256,128)
  477. HealthBaseTex = "Interface\Hud\Health\left_01.dtx"
  478. HealthBaseDamagedTex = "Interface\Hud\Health\left_red.dtx"
  479. HealthOuterBodyTex = "Interface\Hud\Health\left_gauge%d.dtx"
  480. HealthBodyTex = "Interface\Hud\Health\left_03.dtx"
  481. HealthBottomSize = (256,16)
  482. HealthBottomTex = "Interface\Hud\Health\left_bottom.dtx"
  483. HealthTextOffset = (145,70)
  484. HealthArmorTextOffset = (145,17)
  485. HealthTextHeight = 40
  486. HealthTextFont = 0
  487. HealthTextColor = <154.0, 255.0, 0.0>
  488. HealthTextAlpha = 0.8
  489. HealthOuterBodyColor0 = <140.0, 232.0, 0.0>
  490. HealthOuterBodyColor1 = <232.0, 144.0, 0.0>
  491. HealthOuterBodyColor2 = <244.0, 96.0, 0.0>
  492. HealthOuterBodyColor3 = <251.0, 62.0, 0.0>
  493. HealthOuterBodyColor4 = <255.0, 0.0, 0.0>
  494.  
  495. TacticalMapBasePos = (205,127)
  496. TacticalMapBaseSize = (603,387)
  497. TacticalMapBgPos = (0,62)
  498. TacticalMapBgSize = (1024,512)
  499. TacticalMapObjectSize = (32,32)
  500. TacticalMapCenterOffset = (320,320)
  501.  
  502. BombTimerBasePos = (50,215)
  503. BombTimerIconPos = (9,154)
  504.  
  505. [Menu]
  506. Position = 320
  507. Size = (280,240)
  508. SlideInTime = 0.5
  509. SlideOutTime = 0.5
  510. Frame = "interface\menu\menudown.dtx"
  511. FrameTip = "interface\menu\menudown_tip.dtx"
  512. Bar = "interface\menu\menubar.dtx"
  513. BarTip = "interface\menu\menubar_tip.dtx"
  514. UpArrow = "interface\menu\sprtex\arrowup.dtx"
  515. UpArrowH = "interface\menu\sprtex\arrowup_h.dtx"
  516. DownArrow = "interface\menu\sprtex\arrowdn.dtx"
  517. DownArrowH = "interface\menu\sprtex\arrowdn_h.dtx"
  518. BarSize = (512,25)
  519. BarFont = 0
  520. BarFontSize = 10
  521. BarPosition = 4
  522. BarSpacing = 16
  523. BarSelectColor = <192.0, 192.0, 0.0>
  524. SlideInSound = "interface\snd\menuopen.wav"
  525. SlideOutSound = "interface\snd\menuclose.wav"
  526.  
  527. [GenericMenu]
  528. Indent = (12,40)
  529. SelectedColor = <255.0, 255.0, 255.0>
  530. NonSelectedColor = <0.0, 0.0, 0.0>
  531. DisabledColor = <95.0, 95.0, 95.0>
  532. Font = 1
  533. FontSize = 16
  534. TitleFont = 1
  535. TitleSize = 18
  536.  
  537. [Miscellaneous]
  538. DialogFrame = "interface\menu\sprtex\frame.dtx"
  539. DialogFontFace = 1
  540. DialogFontSize = 20
  541. DeathDelay = 5.0
  542. SpyVisionModelColor = <0.0, 0.0, 96.0>
  543. SpyVisionLightScale = <0.0, 0.0, 255.0>
  544. WeaponPickupColor = <80.0, 40.0, 128.0>
  545. AmmoPickupColor = <80.0, 40.0, 128.0>
  546. TintTime = 2.000000
  547. HUDChoserHColor = <255.0, 255.0, 255.0>
  548. CrosshairGapMin = 5
  549. CrosshairGapMax = 25
  550. CrosshairBarMin = 8
  551. CrosshairBarMax = 32
  552. PerturbRotationEffect = 2
  553. PerturbIncreaseSpeed = 3
  554. PerturbDecreaseSpeed = 0.35
  555. PerturbWalkPercent = 0.5
  556. MessageMinimumTime = 1
  557. MessageMinimumFade = 0.25
  558. PopupTextRect = (20,80,620,340)
  559. ObjectiveRect = (80,80,560,340)
  560. SubtitleTint = <255.0, 255.0, 128.0>
  561. HealthTint = <255.0, 128.0, 128.0>
  562. ArmorTint = <128.0, 128.0, 255.0>
  563. AmmoTint = <240.0, 240.0, 128.0>
  564. PopupTint = <255.0, 255.0, 255.0>
  565. Team1Color = <64.0, 64.0, 255.0>
  566. Team2Color = <255.0, 64.0, 64.0>
  567. TimerFont = 1
  568. TimerSize = 24
  569. TimerPos = (320,60)
  570.  
  571. [DecisionWindow]
  572. Pos = (400,120)
  573. Font = 1
  574. FontSize = 16
  575. Width = 240
  576. TextOffset = (8,4)
  577. TextColor = <16.0, 16.0, 64.0>
  578. Frame = "interface\menu\sprtex\frame.dtx"
  579.  
  580. [RadioWindow]
  581. Pos = (400,175)
  582. Font = 1
  583. FontSize = 16
  584. Width = 240
  585. TextOffset = (8,4)
  586. TextColor = <9.0, 0.0, 62.0>
  587. Frame = "interface\menu\sprtex\frame.dtx"
  588.  
  589. [Overlay]
  590. Sprite0 = "Interface\hud\Spr\Scope.spr"
  591. Scale0 = 0.08
  592. Sprite1 = "Interface\hud\Spr\Binocs.spr"
  593. Scale1 = 0.3
  594. Sprite2 = "Interface\hud\Spr\ssmask.spr"
  595. Scale2 = 0.23
  596. Sprite3 = "Interface\hud\Spr\static.spr"
  597. Scale3 = 0.1
  598. Sprite4 = "Interface\hud\Spr\Camera1.spr"
  599. Scale4 = 0.05
  600. Sprite5 = "Interface\hud\Spr\Camera2.spr"
  601. Scale5 = 0.05
  602. Sprite6 = "Interface\hud\Spr\zoomin.spr"
  603. Scale6 = 0.5
  604. Sprite7 = "Interface\hud\Spr\zoomout.spr"
  605. Scale7 = 0.5
  606. Sprite8 = "Interface\hud\Spr\target.spr"
  607. Scale8 = 0.07
  608. Sprite9 = "Interface\hud\Spr\overload.spr"
  609. Scale9 = 0.05
  610. Sprite10 = "Interface\hud\Spr\warning.spr"
  611. Scale10 = 0.05
  612. Sprite11 = "Interface\hud\Spr\ssdead.spr"
  613. Scale11 = 0.18
  614. Sprite12 = "Interface\hud\Spr\rogue.spr"
  615. Scale12 = 0.18
  616. Sprite13 = "Interface\hud\Spr\SSMaskX.spr"
  617. Scale13 = 0.23
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