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AnishS

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Mar 14th, 2017
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  1. hello,
  2. the team looks like an ok zard y + band tar team. however, it lacks hazard removal and has no real set up sweeper. the team is also fairly slow in general, and would appreciate a couple of ways to outspeed threats. ash-greninja and scarfed(or any) keldeo look like the biggest threats to the team.
  3. the first change that i would recommend is to run sand rush excadrill > scarf scizor. excadrill helps to give some speed in sand, and is a more reliable check to pokemon like tapu koko. scarf scizor isn't really very viable, and sand rush excadrill has much more utility, being a great win-condition and bringing in pokemon which zard y comes in on. some examples of these include tangrowth, celesteela, and landorus-t.
  4. the next change that i would recommend is to run rocks jirachi > magearna. this gives excadrill and tyranitar some healing wish support, while still checking pokemon like tapu lele (a little softer but still does the role). this also prepares for a future change.
  5. the last major change that i am going to recommend is to run calm tapu fini > landorus-t. running calm tapu
  6. fini will help the matchup vs non grassium z ash greninja and non normalium z hyper beam keldeo. what you have mentioned is that it checks offensive landorus-t and scarfchomp. however, rocky helmet tangrowth is solidder for both. tapu fini also helps vs zard x and helps with the stall matchup in general.
  7. moving onto minor changes, running fire blast > flamethrower on charizard-mega-y. this maximizes damage output, which is very helpful for a pokemon which likes to hit as hard as possible.
  8. tl;dr
  9. [IMG] > [IMG]
  10. [IMG] > [IMG]
  11. [IMG] > [IMG]
  12. [IMG] (fire blast) > [IMG] (flamethrower)
  13. Importable
  14. [HIDE]
  15. Tangrowth @ Rocky Helmet
  16. Ability: Regenerator
  17. EVs: 248 HP / 212 Def / 48 SpD
  18. Relaxed Nature
  19. - Sleep Powder
  20. - Giga Drain
  21. - Knock Off
  22. - Hidden Power [Ice]
  23.  
  24. Charizard-Mega-Y @ Charizardite Y
  25. Ability: Drought
  26. EVs: 4 Def / 252 SpA / 252 Spe
  27. Timid Nature
  28. IVs: 0 Atk
  29. - Fire Blast
  30. - Solar Beam
  31. - Roost
  32. - Focus Blast
  33.  
  34. Tyranitar @ Choice Band
  35. Ability: Sand Stream
  36. EVs: 252 Atk / 4 Def / 252 Spe
  37. Jolly Nature
  38. - Stone Edge
  39. - Crunch
  40. - Superpower
  41. - Pursuit
  42.  
  43. Excadrill @ Life Orb
  44. Ability: Sand Rush
  45. EVs: 4 HP / 252 Atk / 252 Spe
  46. Jolly Nature
  47. - Earthquake
  48. - Iron Head
  49. - Rock Slide
  50. - Swords Dance
  51.  
  52. Tapu Fini @ Leftovers
  53. Ability: Misty Surge
  54. EVs: 248 HP / 176 Def / 16 SpD / 68 Spe
  55. Calm Nature
  56. - Taunt
  57. - Nature's Madness
  58. - Moonblast
  59. - Defog
  60.  
  61. Jirachi @ Leftovers
  62. Ability: Serene Grace
  63. EVs: 252 HP / 200 SpD / 56 Spe
  64. Careful Nature
  65. - Iron Head
  66. - U-turn
  67. - Stealth Rock
  68. - Healing Wish
  69. [/HIDE]
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