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- Let's make a game!
- name:Idle Building Game
- by:_
- desc:Build stuff to build more stuff to build more stuff to build… You get the idea.
- created:17/10/2019
- updated:17/10/2019
- version:1.5
- Settings
- building cost increase:125%
- building cost refund:65%
- Layout
- use default
- CSS
- #game
- {
- background:cornflowerblue;
- font-family:"Times New Roman",Times,serif;
- color:black;
- }
- #game.filtersOn.thing.cantAfford.notOwned
- {
- filter:blur(3px);
- }
- Buttons
- *theBigButton
- name:Make some cash
- desc:Click this to get some MOOOOOONEY!
- on click:yield 1 cash
- class:bigButton
- Resources
- *cash
- name:Money
- desc:This is your money. Without enough money, you can't build anything!
- show earned
- show max
- *worker|workers
- name:Worker|Workers
- desc:These are your workers. They can let you build more buildings!
- show earned
- Buildings
- *tent
- name:Camping Tent
- desc:Good for camping, but not very useful otherwise. Gives 10 cents per second.
- on tick:yield 0.1 cash
- cost:15 cash
- *hut
- name:Grass Hut
- desc:A small grass hut. Unfortunately, is highly flammable. Gives 2 dollars per second.
- on tick:yield 2 cash
- cost:100 cash, 1 worker
- icon:icons[3,5]
- *cabin
- name:Log Cabin
- desc:Slightly less flammable than the grass hut. Legend has it that Abe Lincoln was born in one of these. Gives 10 dollars per second.
- on tick:yield 10 cash
- cost:500 cash, 5 workers
- Upgrades
- *hire
- name:Hiring Booths
- desc:You can now hire workers! Hires 1 worker every 10 seconds.
- on tick:yield 0.1 worker
- cost:75 cash
- *saveMoney
- name:Good Spending
- desc:You now have better budgeting and can save more money! Multiplies your passive mps (money per second) by 1.5.
- passive:multiply yield of tent by 1.5
- passive:multiply yield of hut by 1.5
- passive:multiply yield of cabin by 1.5
- cost:100 cash
- Achievements
- *haveMoney
- name:Getting started
- desc:You've clicked the big button fifteen times and received fifteen dollars. Once you've been playing for a year or two, you'll look back on this and laugh, because you thought that having fifteen dollars was really good.
- req:15 theBigButton:clicks
- Shinies
- *contract
- name:Contract
- on click:
- $boost=1
- if (chance(25%))
- //get at least 7, or between ½ and 2 minutes of our cash production
- $amount=max(7,random(cash:ps*60*0.5,cash:ps*60*2))*$boost
- toast The lucky contract grants you<//><b>[$amount] dollars</b>!
- yield $amount cash
- else
- $amount=random(1,100)
- toast The lucky contract grants you<//><b>[$amount] workers[s?$amount]</b>!
- yield $amount workers
- end
- end
- frequency:45
- frequency variation:30
- duration:10
- movement:grow anywhere randomAngle fade
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