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  1. Let's make a game!
  2. name:Idle Building Game
  3. by:_
  4. desc:Build stuff to build more stuff to build more stuff to build… You get the idea.
  5. created:17/10/2019
  6. updated:17/10/2019
  7. version:1.5
  8. Settings
  9. building cost increase:125%
  10. building cost refund:65%
  11. Layout
  12. use default
  13. CSS
  14. #game
  15. {
  16. background:cornflowerblue;
  17. font-family:"Times New Roman",Times,serif;
  18. color:black;
  19. }
  20. #game.filtersOn.thing.cantAfford.notOwned
  21. {
  22. filter:blur(3px);
  23. }
  24. Buttons
  25. *theBigButton
  26. name:Make some cash
  27. desc:Click this to get some MOOOOOONEY!
  28. on click:yield 1 cash
  29. class:bigButton
  30. Resources
  31. *cash
  32. name:Money
  33. desc:This is your money. Without enough money, you can't build anything!
  34. show earned
  35. show max
  36. *worker|workers
  37. name:Worker|Workers
  38. desc:These are your workers. They can let you build more buildings!
  39. show earned
  40. Buildings
  41. *tent
  42. name:Camping Tent
  43. desc:Good for camping, but not very useful otherwise. Gives 10 cents per second.
  44. on tick:yield 0.1 cash
  45. cost:15 cash
  46. *hut
  47. name:Grass Hut
  48. desc:A small grass hut. Unfortunately, is highly flammable. Gives 2 dollars per second.
  49. on tick:yield 2 cash
  50. cost:100 cash, 1 worker
  51. icon:icons[3,5]
  52. *cabin
  53. name:Log Cabin
  54. desc:Slightly less flammable than the grass hut. Legend has it that Abe Lincoln was born in one of these. Gives 10 dollars per second.
  55. on tick:yield 10 cash
  56. cost:500 cash, 5 workers
  57. Upgrades
  58. *hire
  59. name:Hiring Booths
  60. desc:You can now hire workers! Hires 1 worker every 10 seconds.
  61. on tick:yield 0.1 worker
  62. cost:75 cash
  63. *saveMoney
  64. name:Good Spending
  65. desc:You now have better budgeting and can save more money! Multiplies your passive mps (money per second) by 1.5.
  66. passive:multiply yield of tent by 1.5
  67. passive:multiply yield of hut by 1.5
  68. passive:multiply yield of cabin by 1.5
  69. cost:100 cash
  70. Achievements
  71. *haveMoney
  72. name:Getting started
  73. desc:You've clicked the big button fifteen times and received fifteen dollars. Once you've been playing for a year or two, you'll look back on this and laugh, because you thought that having fifteen dollars was really good.
  74. req:15 theBigButton:clicks
  75. Shinies
  76. *contract
  77. name:Contract
  78. on click:
  79. $boost=1
  80. if (chance(25%))
  81. //get at least 7, or between ½ and 2 minutes of our cash production
  82. $amount=max(7,random(cash:ps*60*0.5,cash:ps*60*2))*$boost
  83. toast The lucky contract grants you<//><b>[$amount] dollars</b>!
  84. yield $amount cash
  85. else
  86. $amount=random(1,100)
  87. toast The lucky contract grants you<//><b>[$amount] workers[s?$amount]</b>!
  88. yield $amount workers
  89. end
  90. end
  91. frequency:45
  92. frequency variation:30
  93. duration:10
  94. movement:grow anywhere randomAngle fade
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