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Erelye

IOTA 2.

Oct 15th, 2016
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  1. A B Y S S A L ~~8~~ O D D I T Y
  2. PLAY GAME / ACHIEVEMENTS / MODULES / MUSIC / SOLIDUS (24) / CREDITS / QUIT
  3. [ R4-██ approved guidelines: http://pastebin.com/1if0B2jP ]
  4. >PLAY GAME
  5. [OUTPUT: Loading...]
  6. [OUTPUT: Loading...]
  7. [OUTPUT: Game loaded successfully. Please enter command.]
  8. >[> Recall the recent past.]
  9. >(If possible.)
  10. [OUTPUT: You recall the recent past.]
  11. [OUTPUT: Your name is AZURE LAPIS. On a mission to acquire the VOID SHARDs of Facet Nine for use in the Infinity Eye (/), you have reached the IOTA SECTOR, following a variety of escapades you haven't the time to elaborate upon. After landing on the surface of the gigantic library dominating the sector, you and your allies were encountered by MALPEIYC OF GETEN, who allowed you entry into the depths, after tearing his amber gem out of his chest, and giving it to you. Upon entering the library, you met a series of eight tablets, half of which were filled out with cryptic messages. You are currently standing before a table in the central room, three doors yet unopened. Three Ochre Slabs and Tablets and a candlelit andalusite gemstone are on the table before you all. What do you do?]
  12. >Hm. The andalusite is Vardeveig on some level, yes?
  13. [OUTPUT: You aren't absolutely certain, but your intuition suggests this is likely the case, as does the reaction of Charoite.]
  14. >What's the best way to store this object?
  15. [OUTPUT: You don't know. Bubbling isn't the way to go, however. Of this, you are certain.]
  16. [OUTPUT: Please enter command.]
  17. >I know
  18. >just thinking
  19. >Hrm.
  20. > how would we store vardeveig's gem?
  21. >Bubbling won't work...
  22. >Let me check the inventory.
  23. [OUTPUT: If you're having trouble, you can always ask the members of your party. They are your friends, after all.]
  24. >Do so.
  25. [OUTPUT: Cyan shrugs, and Topaz says little. However, Charoite looks over to you, and speaks. "I'll hold on to her. If there's a problem, I think I can rewire the tablet to produce another gemstone. I've got a rudimentary education on how these things function."]
  26. >Ooh.
  27. > Give the gem to Charoite.
  28. [OUTPUT: "If that's okay with you, that is."]
  29. >Give the gem to her.
  30. >Open west door.
  31. [OUTPUT: An interesting choice. You stride over to the door ahead of the group. It appears to be an entirely smooth limestone gate bearing a touch activator. You rest your palm atop the hand symbol, and the door slides back. The room within appears to have been stripped of anything of real value. There are just shelves, and two sets of footprints in the dust layering the floor. There is a wooden crate in the northwestern corner of the chamber.]
  32. >Examine crate.
  33. [OUTPUT: It appears to be empty, given that the lid has been cast to the side. The sets of footprints both begin and terminate here.]
  34. >Leave; enter east door.
  35. [OUTPUT: Are you sure?]
  36. >No?
  37. >Physically check to make sure that the crate is empty.
  38. [OUTPUT: You physically search the crate. Upon moving it, you notice a square metal plate hidden beneath.]
  39. >Press plate.
  40. >oh right
  41. [OUTPUT: You press the plate. It suddenly dawns on you that this is an elevator pad.]
  42. >stand on elevator pad; follow it to secrets.
  43. [OUTPUT: You all descend into the hidden depths.]
  44. [OUTPUT: The pneumatics hiss, and the pad locks itself into place on the floor below. You feel a rushing of wind in your hair, and several chinks in the stone wall behind you.]
  45. [OUTPUT: An aged voice calls out from the depths. "__Reveal yourselves, thieves.__"]
  46. >OH BOY.
  47. >step up, player 1.
  48. [OUTPUT: You step forward. A blaring light blinks on, casting light into the dark chamber remarkably effectively. You appear to be standing in front of a series of glass cases filled with jewelry and antiques atop tables. There is an elderly goblin with tattered wear and a hard-light crossbow retrofitted with what appears to be magetear propellants staring at all of you.]
  49. > resist urge to recoil at sight of jewelry
  50. [OUTPUT: Now, *why would you do that?*]
  51. >:/
  52. >Tell the goblin that we didn't steal anything.
  53. >~~As in, why would the urge be resisted, or why would the urge happen~~
  54. [OUTPUT: "__Damn right, ye didn't. If you had, you would've gotten a bolt to the neck. But you were going to, weren't you. You people can't bother to just pay for these things like rational people. Or, those owls can't.__"]
  55. >...We weren't going to take any of this jewelry, if that's what you're saying.
  56. [OUTPUT: The goblin lowers the crossbow. "__Very well. Would you like to buy anything? As a matter of fact, this junk is all on sale for around twenty cash strings. The good stuff's in the back.__"]
  57. >how many cash strings do we have?
  58. [OUTPUT: Two hundred ninety-two.]
  59. >examine jewlery.
  60. [OUTPUT: There is a Friendly Offering, the Aristocratic Jewelry, an ancient diap, and a post-it note telling you there's Azure and Vermilion Dust in the back.]
  61. >Do these items have special properties?
  62. [OUTPUT: Would you like to examine them? If so, which items?]
  63. >The Friendly Offering and the diap.
  64. >Nah, fuck it, all three.
  65. [OUTPUT: Friendly Offering: A silver bracelet embedded with a sizable red spinel cabochon. This very artifact was gifted to the illustrious АМА-ДРАХИС by the esteemed ПЕРЛИЛ-ДРАХИС, mere months prior to the outbreak of a second civil war. The evidence suggests the gem upon the jewelry isn't as inert as one would hope.
  66. Diap: An ancient coin of some sort. The front face bears the visage of some sort of serpent, the words "ИОС АРАЛОУС" flowing about it. The back face details a hammer, chisel, and diamond.
  67. Aristocratic Jewelry: A silver pendant decorated with a cut stone of hematite. It is said that aristocrats of the Grayholdian court tended to make their enemies into jewelry after slaughtering them.]
  68. [OUTPUT: ... You're not even sure this guy knows that gems can be reduced to the actual stone.]
  69. >examine dust in the back.
  70. [OUTPUT: Azure Dust: The unevenly-ground powder of some sort of diamond. In the wake of war, it was not a particularly intelligent decision to assist to ruthless allies bent on total victory. Now, They must pay the nebulous price for all eternity thereafter. The substance once stained the summoned autumnal hand of some aristocrat or other.
  71. Vermilion Dust: Crushed almandine, evidently by sonic burst. Almandines were once fortunetellers of the order of РОС-ДРАХИС, though not of any court. Now, they are but a distant memory, save for the Pink Sanctuary of the Chi Sector, whose rivers run with tears. Or saliva. That translation was never really clear.]
  72. >purchase azure dust immediately. how much is it worth?
  73. [OUTPUT: Fifty cash strings.]
  74. >buy it.
  75. [OUTPUT: You purchase the Azure Dust. Now what?]
  76. >buy the vermilion dust, too. the aristocratic jewelry as well.
  77. [OUTPUT: The Vermilion Dust is twenty-five cash strings, and the three other items are currently on sale collectively for twenty.]
  78. >buy them all.
  79. [OUTPUT: You do so. The goblin, who is evidently called Lorentz, as suggested by a name tag, grins. "__Pleasure doin' business with ya. Come back soon. Or, don't. We move around a lot.__"]
  80. >examine area for any other entrances, exits, or objects of interest.
  81. [OUTPUT: There are no other entrances or exits, save for what appears to be a hole that was broken through by bare hands. A rack of magetear batteries lines the wall. "__Those aren't for sale.__"]
  82. >hm. leave.
  83. [OUTPUT: You are now back in the main room of the library. Cyan, Charoite, and Topaz seem a bit creeped out. And by a bit, you mean significantly so.]
  84. [OUTPUT: The north and east doors remain unopened.]
  85. >:)
  86. >east.
  87. [OUTPUT: You unseal the east door. Immediately, you catch the sight of a heavily-armored figure in a deep green cloak decapitating a large droid wielding a plasma gatling weapon with a hard-light edged irhvium greatsword, in a shower of cyanic mechanovitae. Not appearing to notice you, the being pulls up a holographic screen, taps a few things, and disappears in a beam of light.]
  88. >WHAT THE FUCK
  89. >***__WHAT THE FUCK__***
  90. >*inhales, exhales*
  91. [OUTPUT: That was the Venator, of course.]
  92. >examine room
  93. [OUTPUT: You examine the room. There is nothing of interest, save for a large computer terminal attached to a metal shelf of some sort.]
  94. [OUTPUT: And the corpse of the droid, of course.]
  95. [OUTPUT: You are all still in shock.]
  96. >((who is the venator, exactly.))
  97. [OUTPUT: The Venator is a mysterious traveler you have met a number of times in your voyage. They have spoken to you a few times, usually after murdering large groups of heavily-armed opponents with extreme ease.]
  98. >interesting.
  99. >examine terminal.
  100. [OUTPUT: The terminal is rather complex, attached to no fewer than three keyboards, and with two large screens. The shelf affixed to the terminal proper holds a green orb and a mask.]
  101. [OUTPUT: It is not currently on.]
  102. >have every member of the party touch the green orb. then, examine mask.
  103. [OUTPUT: You all brush your fingers across the orb in turn. It does nothing, save sparkle a few times. Charoite mutters something about leeches, or perhaps leeching, under her breath.]
  104. [OUTPUT: Archivist's Visage: A machine-crafted mask of refined corotite, with an emerald coating. The eye sockets of the mask have been covered, representing belief in intuition over all, and eyes on the inside. An oval-esque shape has been cut out of the mask's forehead.]
  105. [OUTPUT: The orb appears to be made of some sort of *prehnite*, if you catch my drift.]
  106. >I feel dumb for not catching it
  107. >I assume it corresponds to one of the gems
  108. >so whoever it is, use it?
  109. [OUTPUT: Check out your guidelines.]
  110. >...Archivist?
  111. >Oh, it's for Vardiveig?
  112. >Take a picture of the mask.
  113. [OUTPUT: Vardiveig's gem was and is not remotely oval-shaped.]
  114. >TAKE A PICTURE OF THE MASK AND THE ORB.
  115. >Prehnite get.
  116. [OUTPUT: You do so. Congratulations.]
  117. [OUTPUT: The printed photo has no extra text or ink on it, save for a doodle of a scythe in a corner.]
  118. >Hrm.
  119. >Either AMA-DRAXIS or PERLIL-DRAXIS.
  120. [OUTPUT: What now?]
  121. >try to get cyan to spark the terminal backt o life?
  122. >never mind, don't, that might fry it.
  123. [OUTPUT: The terminal isn't plugged in. There's an electromagnetic socket in the wall nearby.]
  124. >plug in the terminal.
  125. [OUTPUT: You plug it in. Immediately, the thing springs to life. Both screens immediately start outputting a combination of error messages and sets of coordinates. A secondary generator emits a hologram of some planet, with a number of white dots all over one continent, marching toward a number of small green dots around a larger one.]
  126. >the civil wars.
  127. >try to fix the errors.
  128. [OUTPUT: You manage to repair approximately fifty-five percent of the errors.]
  129. [OUTPUT: Immediately, huge chunks of the planet just *disappear* from the hologram.]
  130. >What's the error messages?
  131. >...huh.
  132. >as in, a glitch? or they were destroyed by the fighting?
  133. >Probably gem colony?
  134. [OUTPUT: The error messages are in standard Algol format for 'coordinate does not exist'. You are pretty certain that this isn't an error.]
  135. >interesting.
  136. >have the white/green dots changed at all?
  137. [OUTPUT: The green dots are now scattered around the planet, instead of upon it. The white dots are all gone.]
  138. [OUTPUT: Save for one.]
  139. >...hm.
  140. >try to mess with the terminal in productive ways.
  141. [OUTPUT: There are two commands on the keyboards that don't appear to be locked down by the generator projecting a hologram. Zoom in, and zoom out.]
  142. >Attempt to recognize sector with zoom out.
  143. [OUTPUT: You zoom out. You get a map of the entirety of Kristalli territory, with no distinctions between sectors.]
  144. [OUTPUT: Noticeably, large swathes of land in the upper right fringe are missing from this map.]
  145. >zoom in a bunch to see if we can recognize the single remaining white dot.
  146. [OUTPUT: You zoom in as far as you can go. The hologram shifts and twists, the foci moving elsewhere to get a larger area to project.]
  147. [OUTPUT: The projector displays a life-sized hulking figure, at least nine feet tall, and scorched entirely black. You all look at it. Charoite's lip quivers, and she grabs Topaz's hand. You swear the thing is *staring* at you.]
  148. >The **Scorched Sentinel.**
  149. >(Or something like it.)
  150. [OUTPUT: You feel a burning sensation in your gem.]
  151. >Shut off the terminal.
  152. >Leave.
  153. [OUTPUT: You shut the terminal off. The hologram stays for a few moments more, until the figure seems to almost nod, and it dissolves into static. You are now in the main room once more.]
  154. >north door.
  155. [OUTPUT: You open the north door, and step into a cuboid chamber. There are murals on most of the walls. A pedestal stands in the center of the room, with a slot in its center, and text upon it.]
  156. >examine pedestal, text, and slot.
  157. [OUTPUT: The pedestal is half a meter tall. The slot itself is rather thin, and curved inwards, as if it were to accept some sort of blade. The text before it reads “*АWИИФЦИ QИВ ИММЕ-ЕРТТ,
  158. ПЕ ИВИН ДУАЕЛАИ QИН ЛАЗ АWЕХКЦО.*”]
  159. [OUTPUT: A green post-it note beside this has some sort of poem upon it in the same black ink and handwriting you saw on the notes from the main room.]
  160. >STRIKE WITH GREY DEATH,
  161. (PAST TENSE) NOW ??? ??? ??? DEFEAT THEM(?)
  162. >examine poem.
  163. [OUTPUT: The poem reads, “*Beset upon me grayed death,
  164. So tacitly through azure cleft.*”]
  165. >was that what the drenovian was :/
  166. [OUTPUT: Please enter command.]
  167. >I was waiting for an answer whopps
  168. >do we have a blade that would fit?
  169. [OUTPUT: Yes. You know which one.]
  170. >The Autumnal Hand.
  171. >Insert the Autumnal Hand.
  172. [OUTPUT: It fits perfectly. You hear a click, and the grinding of stone unleashes candlight into the darkened chamber, casting a sinister glow on the murals.]
  173. [OUTPUT: You remove the blade, and return it to your inventory.]
  174. >examine murals.
  175. [OUTPUT: Do you examine the northern mural first, the western mural first, or the eastern mural first?]
  176. >hm.
  177. >eastern.
  178. [OUTPUT: The eastern mural depicts a short figure with pale white skin and an almost squarelike head observing a navy cube etched with indecipherable characters. The eyes of the being are a shining yellow, reflecting the candlight. There is a blank humanoid carving behind the cube, devoid of color or detail.]
  179. >north.
  180. [OUTPUT: The far northern wall displays an artisanal mural of various colors and shapes. It seems new. In the center, a crumbling throne carved with snakes, a single shining planet above, circled by beams of light. Around the throne, three figures stand. On the utmost left, the tallest figure stares up into the distance, holding in their hands what appears to be a floating solidus, entirely undecorated. Their robed body is pale white, save for all above the waist, which has been seared gray, a scorched diamond in their forehead. A scythe is upon their back, blade stained blue.]
  181. [OUTPUT: The second figure stands back-to-back with the first, somewhat shorter. Clad in a deep gray suit, this entity holds with both hands a shining titian octahedron, staring into it with eyes reflecting the cosmos themselves. Their chest is stained red beneath the suit jacket, the source a barely-hidden hole. The third figure is on the right side of the throne, staring off into the distance as well. They are the second-tallest, cloaked in ash-stained black with a beaked mask obscuring their face. The third figure holds an axe dripping with the reflection of the cosmos, a peculiar assuredness in their obscured gaze.]
  182. [OUTPUT: The throne proper in the mural is sat upon by a small owl, staring directly at you.]
  183. >Grey Diamond, and... two others.
  184. >West.
  185. [OUTPUT: The west mural depicts four figures standing on a rooftop terrace, starry cosmos above. The first has noticeably blue hair and a gem in their back, the second a cyan gem in their forehead. The third, an orange gem in their navel. The last has a purple gem in their forehead. They are all looking in awe upon a pink diamond floating in the air. You are unnerved by this mural in particular.]
  186. >Gah!
  187. >:whoa: what in the actual fuck
  188. >The three who endeavor to ascend the states of existence.
  189. >Grey Diamond and Solidus, Malpeiyc, and Aft'mathai.
  190. >so we're a prophecy, then.
  191. >Well, we looked at all the murals. Now what? Is there another way out?
  192. [OUTPUT: You turn around to the source of the sudden candlelight. A staircase appears to have been revealed by the floor sliding back near the door, descending deeper into the depths.]
  193. >Descend.
  194. [OUTPUT: You descend further into the library. Almost immediately, the stairs take a turn to the right, revealing a narrow stone hallway to another room lined with pillars. Each pillar has been carved into the shape of an owl, several of which hold candles in place of eye sockets.]
  195. >((damnit, I have to go /afk now.))
  196. >Examine pillars closely.
  197. [OUTPUT: The pillars all are definitely carved into ominous-looking owls. The ninth owl on the left has a colon, a solidus, another colon, an o, another solidus, an intermission, a backslash, another o, and a colon-backslash-colon inscribed on its forehead, in that precise order. It seems every fifth owl on each side has candles in its eyes.]
  198. >The Owl emote -- is this the Parliament?
  199. [OUTPUT: There's only one way to find out.]
  200. >What, take a picture?
  201. >Because I say we do that.
  202. [OUTPUT: You have very little film left. You don't know if that's a good idea. In any case, the room beyond looms.]
  203. >Ouch.
  204. >Ok, we are saving the rest of that film until we hit a sanctioned location.
  205. [OUTPUT: Do you proceed?]
  206. >Proceed,
  207. >*Proceed.
  208. [OUTPUT: You enter the room at the end of the hall, finding yourselves at the end of a spacious room smelling of rousseaux bales. There is a door at the other end of the room, and a table beside it. Torches in the beaks of carved owls line the walls.]
  209. [OUTPUT: ...]
  210. [OUTPUT: There is somebody watching you.]
  211. >Look at the person watching you.
  212. **> ?табмоц ни егагне от хсиw уоы оД**
  213. >Yes?
  214. [OUTPUT: You are assailed by *The Librarian*.]
  215. **ASSAULT / UTILIZE / COALESCE / OBSERVE**
  216. >Observe.
  217. [OUTPUT: The Librarian: *20*/15 HP.
  218. NOTES: A towering and almost skeletal figure wrapped in ochre cloth from head to toe. In place of a face, this entity has some sort of mask carven in the likeness of an owl. Five sickles are attached to the creature’s belt. An autumnal scent wafts off of the entity, trapped in an occult breeze. *The Parliament* has been watching you. А Виленесс Унпараллелед: 0/3.]
  219. >A Vileness Unparalleled? Whoa.
  220. >ah fuck, we're in a bossfight, aren't we.
  221. [OUTPUT: GAME RESUMED.]
  222. >I really need to draw these characters, damn.
  223. >COALESCE. Any objections as to the general act of fusing?
  224. **AQUAMARINE / HELIOTROPE / BERYL / CHRYSOBERYL**
  225. >Who should we fuse as, everyone.
  226. >Hrm.
  227. >uh
  228. >idk
  229. >Aquamarine is the usual, correct?
  230. >we're azure lapis, right?
  231. >yes.
  232. >Chryo is the triple fusion?
  233. >Hrm, and who do we have -- we just have everyone, right?
  234. >yes.
  235. >yes.
  236. >Didn't we do Helitrope last time?
  237. >should we try a new fusion
  238. >or have we done them all
  239. >Let's try Beryl
  240. >I think a three-person fusion could be unstable but interesting...
  241. >OrCHRYSOBERYL
  242. >yeah
  243. >lets do that for the keklulz
  244. >If we defuse we just go back to normal, right, Erelye?
  245. >should we attempt a rare but highly dangerous x4 FUSION COMBO?
  246. >yes
  247. >sure
  248. >As in, same status as before?
  249. [OUTPUT: x4 fusion combo currently inaccessible. Also, yes.]
  250. >Full HP and all?
  251. >Woo.
  252. >COALESCE -- CHRYSOBERYL
  253. >who would CHRYSOBERYL leave behind.
  254. [OUTPUT: Charoite.]
  255. >"should we attempt a rare but highly dangerous X4 HOMESTUCK COMBO?"
  256. >fuck it, let's do it.
  257. [OUTPUT: Chrysoberyl: 44/44 HP.]
  258. >DO ET
  259. **ENEMY TURN.**
  260. >**Chrysoberyl __vs.__ *The Librarian***
  261. [OUTPUT: *The Librarian* is unamused. Drawing forth five sickles with five arms, they slowly step toward you, swinging two about in arcs whilst the remaining ones merely stay utterly still. They hack into you, slashing and stabbing. One slash *barely* misses Topaz's gem.]
  262. >*shit*
  263. **YOUR TURN.**
  264. **DUALESION / AVAIL / DIFFUSE / PERCEIVE**
  265. >Perceive.
  266. [OUTPUT: Chrysoberyl: 37/44 HP.
  267. The Librarian: *20*/15 HP.
  268. NOTES: A towering and almost skeletal figure wrapped in ochre cloth from head to toe. In place of a face, this entity has some sort of mask carven in the likeness of an owl. Five sickles are attached to the creature’s belt. An autumnal scent wafts off of the entity, trapped in an occult breeze. *The Parliament* has been watching you. А Виленесс Унпараллелед: 1/3.]
  269. > Dualesion. Let's get rid of those scythes, huh? Chrysoberyl creates five water hands that forcefully attempt to rip the scythes away from *The Librarian.* Whether any or all of those scythes were taken or not, the hands persist as water orbs that attach themselves to *The Librarian's* body. They are promptly excited by electricity and plasma, creating a massive explosion of energy.
  270. [OUTPUT: *The Librarian* takes your assault head-on. Their body seems to *draw in* the water, consuming it. The plasma and electricity is deflected along the edges of the sickles, though the ochre robes smoke a little.]
  271. Erelye: **ENEMY TURN.**
  272. >damn
  273. [OUTPUT: *The Librarian* suddenly lunges forward, carving a pattern of gashes along your body with five blades at once. Scraps of flesh rain down on the entity as it lands upon the ground once more.]
  274. **YOUR TURN.**
  275. **DUALESION / AVAIL / DIFFUSE / PERCEIVE**
  276. >recall abilities, percieve
  277. [OUTPUT: Chrysoberyl: 33/44 HP.
  278. The Librarian: *17*/15 HP.
  279. NOTES: A towering and almost skeletal figure wrapped in ochre cloth from head to toe. In place of a face, this entity has some sort of mask carven in the likeness of an owl. Five sickles are attached to the creature’s belt. An autumnal scent wafts off of the entity, trapped in an occult breeze. *The Parliament* has been watching you. А Виленесс Унпараллелед: 2/3.]
  280. >that's a charged attack
  281. >oh shit
  282. >A Vileness Unparalleled
  283. >Topaz has a big sword, right?
  284. [OUTPUT: Yes.]
  285. >how tall are we comparatively
  286. [OUTPUT: You tower above the creature.]
  287. >wait does it actually have 5 arms or
  288. [OUTPUT: *The Librarian* has five arms.]
  289. >alright then
  290. >hm. do we still have the autumnal hand?
  291. [OUTPUT: Yes.]
  292. >"snap its brittle neck" i joke
  293. >:)
  294. >"it's short we can get away with it"
  295. > Dualesion. Wield the weapon that slew a Diamond, along with Topaz's own blade. Rush at *the Librarian* and prepare to form a spin attack. At the last possible second, jump above *the Librarian* instead, pummeling the entity into the ground instead. *Then,* stab its back while it's distracted.
  296. >woot
  297. >"we needed a perfect"
  298. >"the librarian trips us somehow"
  299. [OUTPUT: You do so, and impale *The Librarian* through the back. Removing your blades, you watch the being. It lies still for a few moments, and then rises, without using any of its limbs. It is just suddenly standing, at the blink of several of your many eyes.]
  300. >"the librarian shakes our hand at the last second. they had a joy buzzer and we are stunned"
  301. **ENEMY TURN.**
  302. **А Виленесс Унпараллелед: 3/3.**
  303. >well! we're fucked.
  304. [OUTPUT: *The Librarian* stares at you. It occurs to you all collectively that it has not uttered a sound since you have first seen it. The being then turns away from you, sheathing all five sickles simultaneously. It folds its hands behind its back.]
  305. [OUTPUT: Fuchsia drips from the ceiling.]
  306. [OUTPUT: Suddenly, tentacles and thorns burst from wall after wall after ceiling, impaling, pummeling, and constricting you, all in one.]
  307. [OUTPUT: They rip you limb from limb.]
  308. >fuck
  309. [OUTPUT: You all defuse, collapsing to the ground.]
  310. >welp
  311. **YOUR TURN.**
  312. **ASSAULT / UTILIZE / COALESCE / OBSERVE**
  313. >uh.
  314. >observe, i guess
  315. >:|
  316. >Shall we use the Duopen that Azure haz?
  317. [OUTPUT: They're the same commands, with different names, save for COALESCE, which initiates fusion.]
  318. >right
  319. [OUTPUT: Azure Lapis: 15/15 HP.
  320. Cyan Amaranthine: 10/10 HP.
  321. Topaz: 19/19 HP.
  322. The Librarian: *10*/15 HP.
  323. NOTES: A towering and almost skeletal figure wrapped in ochre cloth from head to toe. In place of a face, this entity has some sort of mask carven in the likeness of an owl. Five sickles are attached to the creature’s belt. An autumnal scent wafts off of the entity, trapped in an occult breeze. *The Parliament* has been watching you. А Виленесс Унпараллелед: 0/3.]
  324. >Okay...
  325. >Topaz can attack with her sword.
  326. >Cyan can do the plasma-destabilizer cannon mix that we figured out before.
  327. >ye.
  328. >Just trying to figure out what Azure can do.
  329. >We have the armor-piercing Duopen, for one.
  330. >And a sniper rifle.
  331. >I suggest we use the sniper rifle, myself. The Librarian's flesh absorbed water beforehand.
  332. >Anyone up to creating an attack?
  333. >I think we've got everything there
  334. > Azure opens with the sniper rifle, Cyan quickly creates a devastating plasma combo and launches it at the wound Azure just made, and then Topaz comes up close, makes several swings with their sword, and quickly runs backwards.
  335. [OUTPUT: You fire a sniper shot, and *The Librarian* actually manages to *catch* the bolt in one hand. Granted, it sears their flesh, but an impressive feat nonetheless. The secondary attack is taken full on, the creature just accepting the plasma fire. *The Librarian* seems unaware of Topaz as she comes up to strike. However, as she swings her blade, it is stopped by two sickles at once. Her eyes widen as she is then sliced three times across the chest by three more sickles, and thrown across the room with extraordinary force for such a frail entity.]
  336. **ENEMY TURN.**
  337. [OUTPUT: *The Librarian* follows up their swift counterattack by seemingly gliding forward, and slashing her once across the forehead.]
  338. **YOUR TURN.**
  339. **ASSAULT / UTILIZE / COALESCE / OBSERVE**
  340. >observe
  341. [OUTPUT: Azure Lapis: 15/15 HP.
  342. Cyan Amaranthine: 10/10 HP.
  343. Topaz: 12/19 HP.
  344. The Librarian: *5*/15 HP.
  345. NOTES: A towering and almost skeletal figure wrapped in ochre cloth from head to toe. In place of a face, this entity has some sort of mask carven in the likeness of an owl. Five sickles are attached to the creature’s belt. An autumnal scent wafts off of the entity, trapped in an occult breeze. *The Parliament* has been watching you. А Виленесс Унпараллелед: 1/3.]
  346. >quick question do we have to commit murder-suicide if we want to heal major stuff or no
  347. [OUTPUT: Please elaborate.]
  348. >like if we literally break a leg or such
  349. [OUTPUT: Basically.]
  350. >alright then
  351. >anyways hm
  352. >nah, not coordinated enough for that...
  353. >Cyan fires another combo shot while we attempt to snipe their mask, topaz... hm. never a good idea to shoot into melee
  354. >topaz... Topaz's weapon is a sword, right?
  355. >yes.
  356. >yes
  357. [OUTPUT: Yes.]
  358. >As in, gem weapon.
  359. >yeah but we can't get into melee
  360. >so unless you're throwing it
  361. [OUTPUT: As in summoned weapon, yes.]
  362. >then i'd suggest she stay back
  363. >How about she just summons her sword, throws it, and then dismisses it if the Librarian grabs it to use?
  364. >and even then i'd say it's much too long to serve as an effective weapon
  365. >too much reaction time
  366. >screw it throw the sword regardless
  367. [OUTPUT: Cyan fires a combo shot at *The Librarian* whilst you attempt to snipe them in the mask. All of the strikes are slashed apart by sweeping sickles nigh-instantaneously. The entity then turns to Topaz, sheathing all of its weapons, and holding its hands away from its chest. She proceeds to impale the creature directly through the body.]
  368. [OUTPUT: ...]
  369. >OOOOOOOH
  370. [OUTPUT: *The Librarian*: 0/15 HP.]
  371. >oh nice
  372. >good stuff
  373. [OUTPUT: The creature proceeds to pull the blade out of its chest, tossing it to the side. It does not draw its sickles, but instead walks over to the door.]
  374. >~~The Librarian got tired of the battle, I take it?~~
  375. [OUTPUT: It taps it a number of times in a cryptic pattern, and it opens. *The Librarian* looks at all of you, masked face devoid of emotions.]
  376. [OUTPUT: "*ɮoअʑɣ ΦॡѦɟ.*"]
  377. >what
  378. [OUTPUT: What do you do?]
  379. >god fucking damnit, let me just jump off a cliff real quick
  380. >what
  381. >...again
  382. >That's High Drenovian.
  383. >Virtually untranslatable.
  384. >damn
  385. >so what do you do
  386. >No clue.
  387. >I guess... follow it?
  388. >yeah
  389. [OUTPUT: You step over to *The Librarian*. It nods, grabbing the object on the table beside the now-open door, and extending it to you. It is another Sanguine Keystone.]
  390. >take it.
  391. >flavor text?
  392. [OUTPUT: ++++-+]
  393. [OUTPUT: It is a pentagonal prism, entirely black, save for a red stone in the center. That is all there is to it.]
  394. >got it.
  395. [OUTPUT: *The Librarian* once more folds its arms behind its back, stepping aside. *You may pass.*]
  396. >Do so.
  397. [OUTPUT: You enter a small chamber, barely able to fit all of you. There is nothing within, save for a square metallic platform embedded in the ground, of course.]
  398. >...examine platform?
  399. [OUTPUT: It's an elevator.]
  400. >i assume it's just an elevator
  401. >yeah
  402. >figures
  403. >I'm guessing it's either an elevator or a teleporter.
  404. >yep.
  405. >Utilize the elevator.
  406. [OUTPUT: You board the elevator, and it rises upward, into a dark tunnel. Minutes later, it stops, and stone grinds backward. There was light. You step out, finding yourselves in the chamber with the eight tablets on the wall.]
  407. [OUTPUT: Please enter command.]
  408. >observe tablets
  409. [OUTPUT: The top four are each marked with a Greek letter, and an inscription, all in light. The bottom four are featureless.]
  410. >can you recognize the inscription?
  411. [OUTPUT: They're all Drenovian.]
  412. >ah.
  413. >is there a way out?
  414. [OUTPUT: The stairs back into the main room of the library, or the elevator you used to enter the place.]
  415. >ah, so this is a new place?
  416. >haven't been here yet?
  417. [OUTPUT: This was the first room you visited.]
  418. >has someone tried reading the drenovian yet?
  419. >not sure. let's see it.
  420. [OUTPUT: Would you like to read all four tablets at once?]
  421. >ye
  422. **μ
  423. АРТИБОЕХН Х УТЛХ, ПЕ АWЕХКЦО ПХЫЛАХ ХЕРТ. ПЕ СОЛЦО ПХЫЛАХ ИММЕ ВЕТАСТ.
  424. ψ
  425. ПЕ РВИ УЦОСЦО ЦЕЛПХ, АРТИВАРДИТ-Х-ИНКЛНХ. ЦАЕРТРЕТ АИЕР-ПИАН ЕQ WЕРЛЛ ŒДУС ИХ. ПЕ ИОХИС РВИЙ ДУАWВЕРУ, МАИВ ПЕ МЕЗРИ ЦЫС.
  426. δ
  427. ПЕ АРТИ УЦОСЦО ИТУМ. ПЕ ИОЗВИР-НОРС ВАРДИ МЕЗРИК. ПЕ РВИЙ СОЛСУЕ ИО К АРЕМ, ЕQ ПЕ КАЛАИНУЕ ИО УЦОСЦО АЕРОНЕД, ГWЕ-АЕРОНЕД. ПЕ РВИЙ КАЛАИНУЕ ИО УЦОСЦО ГWЕ-ДРАХИС.
  428. α
  429. К АИЕР ВУ ФÄУСТУЕ, КИНУУМ:
  430. ПИ ВИЫ ВЕТАСУЛ, АЛ РЫН ЛАУЛ ВИЫ.
  431. ПИ ИОС ВЕТАСУ, ЕQ ПИ ИХ УЦОСЦО ПОС.**
  432. >...i mean we have a lot of translation credits
  433. >i'll probably use one after this
  434. [OUTPUT: Noted.]
  435. >i wonder what the greek glyphs mean
  436. >do they denote order or something else...
  437. [OUTPUT: You *think* they might denote sectors of Facet Nine.]
  438. >where to now
  439. >not sure. we've explored every room, right?
  440. [OUTPUT: You believe so.]
  441. >hmmmm.
  442. >go on a hunt for secrets.
  443. [OUTPUT: You find a hologram depicting the same set of unusual characters you found on the ninth owl pillar to the left in the hall to the lair of *The Librarian* in a corner of the main room. There is an image of a solidus, a cube, an octahedron, and an axe orbiting it.]
  444. >interesting.
  445. >is that all?
  446. [OUTPUT: You find nothing else.]
  447. >what's a solidus
  448. [OUTPUT: /.]
  449. >nvm, it's a slash
  450. >interesting
  451. [OUTPUT: What now?]
  452. >hmm
  453. >i wonder if we can find anything else in the library
  454. >will *the librarian* still bother us
  455. [OUTPUT: As far as you know, *The Librarian* hasn't evaporated mysteriously under the Astral Tower, so it is a possibility.]
  456. >hmm
  457. >if we've exhausted everything we can here, then maybe we should just leave
  458. >...i say hmm a lot
  459. [OUTPUT: Shall you exit to the roof through the entry elevator?]
  460. >Yes.
  461. [OUTPUT: You do so. The ride up is silent, and uneventful. You take a step toward the ship, but Topaz pulls on your sleeve. "Uh, Azure? Have you, uh, *seen* Charo since we fused?"]
  462. >...
  463. >Utter a singular word.
  464. >"Fuck."
  465. [OUTPUT: "Fuck."]
  466. >RUN AS FAST AS YOU CAN BACK DOWN
  467. [OUTPUT: You all immediately reactivate the elevator.]
  468. >WHILE SCREAMING "REEEEEEEEEEEEE"
  469. [OUTPUT: No.]
  470. >fine
  471. [OUTPUT: The ride down once more feels like an eternity. You return to the tablet room. Where do you head first?]
  472. >To the room where we fought the Librarian.
  473. [OUTPUT: You return there.]
  474. [OUTPUT: There is nobody present.]
  475. >shit.
  476. >to the murals room
  477. >Wait, shit, I didn't even notice she wasn't acting.
  478. [OUTPUT: You burst through the hallway frantically, sweating and swearing all the while. Everything seems off in this room. The solidus in the hands of the scorched figure is glowing.]
  479. >oh boy
  480. >SHIT, SHIT, SHIT. SHIT SHIT SHIT SHIT ***SHIT SHIT SHIT SHIT: FUCK.***
  481. >Either Deadiveig regenerated and took her hostage or Malpeiyc went and swiped her.
  482. >did we basically lose a party member
  483. >somehow
  484. >She has the Vardiveig Stone, is why! And yeah.
  485. >**FUCK**
  486. >Malpeiyc contacted us at the beginning of this dungeon, so we KNOW he's here.
  487. >Oh yeah that too.
  488. [OUTPUT: The eyes of the figure peering into the octahedron seem to be looking right at you now.]
  489. >Malpeiyc, I know you're here, show yourself!
  490. >Is Charo IN here, though.
  491. >This is me saying that, by the way, not anyone ingame.
  492. >ok
  493. [*But nobody came.*]
  494. >Dammit!
  495. >Look at the figure holding the octahedron.
  496. [OUTPUT: You observe them. They observe you back(?). Nothing happens.]
  497. >What does the figure look like?
  498. [OUTPUT: They are clad in a dark gray suit, with an ochre tie. The white of their shirt beneath the suit jacket is stained red slightly, especially around the chest area. Their eyes reflect the cosmos.]
  499. >Definitely Mal.
  500. >Yep.
  501. >...
  502. >Let's see...
  503. >does MALPEIYC mean something in Drenovian.
  504. [OUTPUT: Dark thought.]
  505. >**...**
  506. >shall we check the parliament room?
  507. >Reminds me of something.
  508. [OUTPUT: The solidus sparks with flame.]
  509. >kek'
  510. >tru
  511. [OUTPUT: The flame sparking *scorches* the solidus black, from its initial white.]
  512. >Can we do anything?
  513. [OUTPUT: Touch the mural, perhaps? You're all kind of freaking out here, and understandably so.]
  514. >Touch the mural.
  515. [OUTPUT: What on the mural do you touch?]
  516. >the solidus.
  517. >:)
  518. [OUTPUT: You touch the solidus. As you press your finger against it, it slides backwards. There is a grinding of stone, painfully slow for your racing hearts and minds. Embers and hearts beckoning, the crumbling throne on the mural slides down, revealing a passage lined with statues of owls.]
  519. >go forth.
  520. [OUTPUT: You charge down the hall, calling Charoite's name. You enter a long hall with the occasional stair or two. At the end of the room are two figures.]
  521. [OUTPUT: One standing, the other collapsed before it. Both staring at each other, as if paralyzed.]
  522. >that doesn't sound good
  523. >try to get a closer look at the figures.
  524. [OUTPUT: You can't make them out without getting significantly closer.]
  525. >...should we risk it?
  526. >yes.
  527. >alright, get up close.
  528. [OUTPUT: You all rush down the hall, weapons at the ready. You sight the first figure. Charoite, crumpled on the floor. She's staring at the other being, eyes wide with horror, dripping tears all the while. A peculiar smoke is being emitted from her mouth, linked to the fumes being exuded from the first being. She's extending a hand forward, reaching toward something.]
  529. [OUTPUT: The other entity is a hulking horror, at least nine feet in height, seared wholly black. The first sign of the Great Diamond Authority is present in place of a head. Smoke curls off of its form. It is motionless.]
  530. >...
  531. >The **Scorched Sentinel.** *It's here.*
  532. >osht
  533. >Recover Charoite. Does she have the Vardiveig thing?
  534. >oh god
  535. [OUTPUT: You don't know.]
  536. >how can we be sure??
  537. [OUTPUT: Do you break the link of smoke?]
  538. >it could be keeping her alive but
  539. >fuck
  540. >yes
  541. >RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRGH
  542. [OUTPUT: Who does the job?]
  543. >Azure??
  544. >***RRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE***
  545. [OUTPUT: You wrap your arms around Charoite's waist, and pull her backward. The link is broken. She gasps, tears flowing forth anew.]
  546. [OUTPUT: The *Sentinel* takes a step forward. The gate behind you closes.]
  547. >FUCK FUCK FUCK FUCK FUCK FU
  548. >oh
  549. >boss battel
  550. >NO
  551. >WE'RE NOT GONNA SURVIVE THIS
  552. >or just a rolfstomp
  553. [OUTPUT: "*फʑ.*"]
  554. >THIS THING, whatever it is, IS ***THE FINAL FUCKING BOSS***
  555. >wait seriously
  556. >bet you one DIAP that means "Die."
  557. >of the entire game?
  558. >yes.
  559. >wait w h a t
  560. >how??????
  561. >SHOCKING TWIST
  562. >did we like sequence break?????
  563. >no
  564. >but we're about to get our asses handed to us
  565. [OUTPUT: The thing raises an arm, as if challenging you.]
  566. >i immediately regret everything
  567. [OUTPUT: "*ɮoअʑɣ.*"]
  568. >Do we dare fight it???
  569. >I actually need to go now so
  570. >There's no other way out, huh?
  571. [OUTPUT: No.]
  572. >...
  573. >fight
  574. >Godspeed
  575. [OUTPUT: You are all instantaneously and simultaneously speared through the chest by a hardened tendril of smoke.]
  576. >.
  577. >. . .
  578. >i was gonna post the captain theme
  579. [OUTPUT: You drop to the ground, blood boiling.]
  580. >but then that happened
  581. >oh what the fuck
  582. >I think we're dead.
  583. >[**B A D ~~8~~ E N D I N G]
  584. >WE TRIED
  585. [OUTPUT: The *Sentinel* takes another step for//////////////////**//////
  586. >null
  587. >.
  588. >..
  589. A B Y S S A L ~~8~~ O D D I T Y
  590. PLAY GAME / ACHIEVEMENTS / MODULES / MUSIC / SOLIDUS (24) / CREDITS / QUIT
  591. [ R4-██ approved guidelines: http://pastebin.com/1if0B2jP ]
  592. >..
  593. >WHAT THE FUCK
  594. >What the.
  595. >DID THE GAME JUST CRASH
  596. >***__WHAT THE* FUCK__**
  597. >Game over?
  598. >you died
  599. >Crash?
  600. >What the fuck!
  601. >**you did not reach the nuclear oddity**
  602. >IS THIS AN OMEGA FLOWEY SITUATION
  603. >We have officially crossed into the realm of "Ronald McDonald Insanity."
  604. >PLAY GAME.
  605. >Can we expend translation creds on High denov?
  606. >tru dat
  607. [OUTPUT: PLAY GAME? Y/N.]
  608. >I really need to go right now but.
  609. >Y
  610. >Y
  611. >PLAY GAME.
  612. >PLAY GAME.
  613. >Y
  614. >WHO NEEDS SLEEP ANYWAY
  615. [OUTPUT: Loading...]
  616. >SLEEP IS FOR NUCLEAR THRONES
  617. [OUTPUT: Loading...]
  618. [OUTPUT: ɮoअʑɣ...]
  619. >AAAAAAAAAAAAA
  620. [OUTPUT: Please enter command.]
  621. >EXAMINE SURROUNDINGS, YOU FUCK
  622. >Observe.
  623. >I'M SCARED
  624. [OUTPUT: You can't see anything.]
  625. >WHAT
  626. >WHAT
  627. >AFRAID
  628. >INVENTORY
  629. >Turn on gem-light-thingy.
  630. >~~STOP HAVING SENSIBLE IDEAS WE NEED TO PANIC~~
  631. >^
  632. >ENGAGE PANIC ATTACK
  633. >Try to see if we're actually *anywhere*, using our limbs or soemtihng
  634. [OUTPUT: You check your inventory.]
  635. [ http://pastebin.com/3zn2Gua8 ]
  636. >oh hey we have an owl in our inventory
  637. >:mimeowl:
  638. >AHAHAHAHAHAHAHAHAHAHAHAHA
  639. >Are we somehow the Scorched Sentinel now?
  640. >🦉
  641. >oh
  642. >Inventory: 🦉
  643. >Is this a thing that is happening?
  644. [*Have you tried opening your goddamn eyes, you little shits?*]
  645. >Open eyes.
  646. >Observing implies opening eyes.
  647. >But.. The panic! The panic attacks!
  648. >We must remain rational
  649. >"what's a rational"
  650. >fiar enough
  651. >AAAAA
  652. >"not pi"
  653. >I FUCKING KNEW YOUD HAVE NO INVENTORY WHAT YHE FICK
  654. >I'm on my phone now excuse spelling errors
  655. >Rational is for a scr00b. Everyone knows that the best command is >COMMENCE PANIC ATTACK.
  656. [OUTPUT: You open your eyes. Light floods your vision. You are in the hall behind the mural.]
  657. >See if Charoite is still there.
  658. >Oh thank god
  659. [OUTPUT: ~~Your chest drips with blood.~~]
  660. >Gah
  661. >AAAAAAA
  662. >OBSERVE WHILE HAVING PANIC ATTACK
  663. >.Fck
  664. [OUTPUT: You sit up. Charoite is on the ground, next to Topaz. Cyan is unconscious, lying upon your legs.]
  665. >Was that Fission Mailed?
  666. >probably
  667. >Oh, *this* is the thing you were awaiting us all freaking out about.
  668. >I feel like that was Fission Mailed.
  669. >we got our fission mailed to us
  670. [OUTPUT: Is it?]
  671. >eh
  672. >I DONT KNOW ANTTHING
  673. >i didn't really freak out
  674. >OKAY JUST
  675. >BOOK IT
  676. [OUTPUT: The Oracle has many tricks up their sleeves.]
  677. >RUN
  678. >We're all here
  679. >Leave
  680. [OUTPUT: Everyone else is unconscious.]
  681. >Shit
  682. >"pick them up"
  683. >Kill them and carry their gems.
  684. >DONT
  685. >Was just about to say that, Twin.
  686. [OUTPUT: ~~You kill them all.~~]
  687. >Just wait then.
  688. >How much progress did we lose, if any?
  689. [OUTPUT: How would you know?]
  690. >Do we have the keystone from the librarian?
  691. [OUTPUT: Yes.]
  692. >Check your inventory for the items from the shopkeeper.
  693. >Good. We're set.
  694. >Is our blood still boiling?
  695. [OUTPUT: You have everything.]
  696. [OUTPUT: You hear a crack from the ceiling.]
  697. >Wait for the rest of them to stir--
  698. >Is it above us?
  699. [OUTPUT: You look up.]
  700. >Slowly back up while looking up
  701. >Be ready
  702. [OUTPUT: The ceiling has been seared into oblivion. Cracks are spiraling across it, chunks of stone rapidly descending.]
  703. >URGE EVERYONE TO WAKE THE FUCC UP
  704. >Dodge if any of them look like they'll hit you. Also do what Twin said.
  705. [OUTPUT: Cyan awakens. The other two remain motionless.]
  706. [OUTPUT: "Wh... what?"]
  707. >pick them up
  708. >have cyan shock them awake??
  709. >just pick them up already
  710. >Fuck it pick em up
  711. [OUTPUT: "*Azure, what's going on?*"]
  712. [OUTPUT: She says as you pick all of them up, including Cyan.]
  713. >escape
  714. >"I... I don't know! One second we're getting our... Our blood boiled... And now."
  715. >THIS is happening!
  716. [OUTPUT: What are you talking about? Your blood wasn't boiled. You opened the chamber door with the solidus, and found Charoite unconscious here.]
  717. [OUTPUT: Right?]
  718. >I
  719. >Hah.
  720. >.
  721. >Right.
  722. >is this like those hld visions
  723. >RIP the game.
  724. >Fooled by smoke sentinal
  725. >***H A H A , W H A T ?***
  726. >I guess the Scorched Sentinel is a Judgement-analogue?
  727. [OUTPUT: You drag everyone out of the room just before it collapses.]
  728. >In any case, we gtg.
  729. >Phew.
  730. >**HA. HA. WHAT WHERE WE EVEN TALKING ABOUT**?
  731. >The scorched sentinel is presumably something resembling Grey diamond.
  732. [OUTPUT: What do you do?] (edited)
  733. >GET OUTTA THERE
  734. >i think strikethough means it probably won't be remembered by the game?
  735. >Just get out of the place and run back to the ship
  736. >SOMEONE COPY THE STRIKETHOUGH TEXCT
  737. >"a smoky god stares at you from the entrance of the moral"
  738. [OUTPUT: You run back to the ship frantically, tossing everyone inside, save for Cyan, who manages to hold on.]
  739. >A scorched sentinel stares at you from the mouth of the mural room, as I recall.
  740. [OUTPUT: There's a maroon light coming from the deck.]
  741. >**A scorched god stares at you from the mouth of the mural room.**
  742. >...
  743. >maroon?
  744. >Malpeiyc.
  745. >Dear god
  746. >The gods must hate us
  747. >See this is why I didn't want everyone coming
  748. >?
  749. >If we leave the ship alone somethings fucking happening to it
  750. >Board the ship
  751. >Wait we did
  752. >Investigate light
  753. >(This is seriously creeping me out)
  754. >Investigate light.
  755. [OUTPUT: You enter the deck. The main computer monitor is emitting the light. There is some text on it.]
  756. >Examine text.
  757. [*Оне оф пинк, невер то бе реформед;
  758. Тхеы саид ит wас нот то бе доне.
  759.  
  760. И лаугхед.
  761. Алл ыоу неед до ис рун.
  762.  
  763. Фор алл ыоу соугхт хас бурнед то наугхт,
  764. Анд ыоур ливес, ноw форевер цаугхт.*]
  765. >Welp.
  766. >Explain??
  767. >TL:DR:
  768. >It's Mal, there *is* no explanation.
  769. [OUTPUT: The main monitor returns to normal.]
  770. >tl;dr: we're fucked.
  771. [OUTPUT: There is no evidence the text was ever there.]
  772. >
  773. >The gods gave us a collective middle finger and said "fyck uou" followed by "die in a hole".
  774. >They then proceeded to enforce that.
  775. [OUTPUT: You lay everyone about in the ship. Would you like to plot a course to the Upsilon Sector?]
  776. >what's there
  777. >Do it.
  778. [OUTPUT: You do so. ETA: thirty minutes.]
  779. [OUTPUT: Would you like to save your game? :D Y/N.]
  780. >........
  781. >does that usually happen
  782. >Y
  783. >the smiley
  784. >THE :D doesn't
  785. [OUTPUT: Saving...]
  786. >No
  787. >don't do that
  788. >OH NO
  789. [OUTPUT: Saving...] (edited)
  790. >Keep the power on.
  791. >I SAW THAT
  792. >Saving... Please turn the power off.
  793. [OUTPUT: Game saved successfully. Would you like to quit? Y/N.]
  794. >Y
  795. >Y
  796. >What did it say???
  797. >Y.
  798. >saving...please shut the power off
  799. [OUTPUT: Game quit?]
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