Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <SFML/Graphics.hpp>
- #include <iostream>
- #include <time.h>
- #include <windows.h>
- #include <conio.h>
- #include <cstdlib>
- #include <cstdio>
- #include <queue>
- using namespace std;
- bool bGame=true;
- sf::RenderWindow window(sf::VideoMode(600, 600), "Snejk!");
- #define szerokosc 600
- #define wysokosc 600
- #include "struktury.hpp"
- #include "plansza.hpp"
- #include "funkcje.hpp"
- int main()
- {
- srand(time(NULL));
- reset();
- stolowka();
- while(bGame)
- {
- klawiszologia();
- movement();
- wyswietlanie();
- window.display();
- Sleep(300);
- }
- window.close();
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement