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Player-prev.Log 2

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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
  8. Vendor:
  9. VRAM: 2007 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.199 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.154300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 11:22:14 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 4038 -> priority: 1
  32. Thread -> id: 3dac -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174511.
  39. Total: 390.333000 ms (FindLiveObjects: 12.275200 ms CreateObjectMapping: 24.276200 ms MarkObjects: 353.097900 ms DeleteObjects: 0.683300 ms)
  40.  
  41. Tamer ID: 34043
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175315.
  48. Total: 370.975300 ms (FindLiveObjects: 11.326300 ms CreateObjectMapping: 17.512500 ms MarkObjects: 341.876300 ms DeleteObjects: 0.259900 ms)
  49.  
  50. Unloading 9 Unused Serialized files (Serialized files now loaded: 6)
  51.  
  52. Unloading 1483 unused Assets to reduce memory usage. Loaded Objects now: 193583.
  53. Total: 382.625700 ms (FindLiveObjects: 10.476700 ms CreateObjectMapping: 19.026200 ms MarkObjects: 350.254800 ms DeleteObjects: 2.867500 ms)
  54.  
  55. Unloading 7 Unused Serialized files (Serialized files now loaded: 8)
  56.  
  57. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201752.
  58. Total: 402.495300 ms (FindLiveObjects: 10.686200 ms CreateObjectMapping: 19.252500 ms MarkObjects: 369.830300 ms DeleteObjects: 2.725900 ms)
  59.  
  60. Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201752.
  63. Total: 394.191500 ms (FindLiveObjects: 10.161500 ms CreateObjectMapping: 20.043500 ms MarkObjects: 363.620700 ms DeleteObjects: 0.365200 ms)
  64.  
  65. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  66.  
  67. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201752.
  68. Total: 397.654000 ms (FindLiveObjects: 11.525300 ms CreateObjectMapping: 22.149700 ms MarkObjects: 363.545400 ms DeleteObjects: 0.433000 ms)
  69.  
  70. Unloading 8 Unused Serialized files (Serialized files now loaded: 24)
  71.  
  72. Unloading 3943 unused Assets to reduce memory usage. Loaded Objects now: 218229.
  73. Total: 417.604600 ms (FindLiveObjects: 14.765600 ms CreateObjectMapping: 27.192400 ms MarkObjects: 370.793900 ms DeleteObjects: 4.852100 ms)
  74.  
  75. Unloading 5 Unused Serialized files (Serialized files now loaded: 24)
  76.  
  77. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 218256.
  78. Total: 404.917200 ms (FindLiveObjects: 12.489900 ms CreateObjectMapping: 26.499000 ms MarkObjects: 365.643000 ms DeleteObjects: 0.285000 ms)
  79.  
  80. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  81.  
  82. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218256.
  83. Total: 396.428600 ms (FindLiveObjects: 12.100000 ms CreateObjectMapping: 22.438100 ms MarkObjects: 361.626900 ms DeleteObjects: 0.263200 ms)
  84.  
  85. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  88.  
  89. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  90.  
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  92.  
  93. Unloading 11 Unused Serialized files (Serialized files now loaded: 27)
  94.  
  95. Unloading 845 unused Assets to reduce memory usage. Loaded Objects now: 222730.
  96. Total: 445.193100 ms (FindLiveObjects: 14.119000 ms CreateObjectMapping: 23.929900 ms MarkObjects: 396.048300 ms DeleteObjects: 11.095400 ms)
  97.  
  98. Unloading 3 Unused Serialized files (Serialized files now loaded: 27)
  99.  
  100. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 223364.
  101. Total: 430.015500 ms (FindLiveObjects: 12.618800 ms CreateObjectMapping: 26.125700 ms MarkObjects: 390.913200 ms DeleteObjects: 0.357400 ms)
  102.  
  103. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  104.  
  105. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223364.
  106. Total: 425.106000 ms (FindLiveObjects: 13.039300 ms CreateObjectMapping: 23.278100 ms MarkObjects: 388.511400 ms DeleteObjects: 0.276800 ms)
  107.  
  108. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  109.  
  110. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223364.
  111. Total: 421.667900 ms (FindLiveObjects: 12.107900 ms CreateObjectMapping: 23.235800 ms MarkObjects: 386.050200 ms DeleteObjects: 0.273600 ms)
  112.  
  113. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  114.  
  115. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 225800.
  116. Total: 431.842300 ms (FindLiveObjects: 13.467900 ms CreateObjectMapping: 23.200300 ms MarkObjects: 394.895600 ms DeleteObjects: 0.278200 ms)
  117.  
  118. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  119.  
  120. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 225825.
  121. Total: 452.083000 ms (FindLiveObjects: 17.633900 ms CreateObjectMapping: 28.811900 ms MarkObjects: 405.358800 ms DeleteObjects: 0.278100 ms)
  122.  
  123. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  124.  
  125. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 225825.
  126. Total: 425.932800 ms (FindLiveObjects: 13.112800 ms CreateObjectMapping: 23.276400 ms MarkObjects: 389.253000 ms DeleteObjects: 0.290000 ms)
  127.  
  128. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  129.  
  130. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 226341.
  131. Total: 435.563800 ms (FindLiveObjects: 13.894500 ms CreateObjectMapping: 22.938100 ms MarkObjects: 398.001900 ms DeleteObjects: 0.728900 ms)
  132.  
  133. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  134.  
  135. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 226341.
  136. Total: 432.482100 ms (FindLiveObjects: 13.274300 ms CreateObjectMapping: 22.962800 ms MarkObjects: 395.970000 ms DeleteObjects: 0.274400 ms)
  137.  
  138. Unloading 11 Unused Serialized files (Serialized files now loaded: 28)
  139.  
  140. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 228379.
  141. Total: 437.866900 ms (FindLiveObjects: 15.501200 ms CreateObjectMapping: 27.682200 ms MarkObjects: 394.113300 ms DeleteObjects: 0.569600 ms)
  142.  
  143. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  144.  
  145. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228379.
  146. Total: 425.973700 ms (FindLiveObjects: 12.510500 ms CreateObjectMapping: 22.717900 ms MarkObjects: 390.449900 ms DeleteObjects: 0.295000 ms)
  147.  
  148. Unloading 11 Unused Serialized files (Serialized files now loaded: 29)
  149.  
  150. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 229594.
  151. Total: 432.813400 ms (FindLiveObjects: 13.501700 ms CreateObjectMapping: 23.051100 ms MarkObjects: 395.971900 ms DeleteObjects: 0.288300 ms)
  152.  
  153. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  154.  
  155. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 229594.
  156. Total: 426.680800 ms (FindLiveObjects: 12.305300 ms CreateObjectMapping: 22.978400 ms MarkObjects: 391.086400 ms DeleteObjects: 0.310100 ms)
  157.  
  158. Unloading 11 Unused Serialized files (Serialized files now loaded: 29)
  159.  
  160. Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 230215.
  161. Total: 452.237800 ms (FindLiveObjects: 13.932100 ms CreateObjectMapping: 28.065100 ms MarkObjects: 409.222400 ms DeleteObjects: 1.017800 ms)
  162.  
  163. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  164.  
  165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230215.
  166. Total: 447.300800 ms (FindLiveObjects: 13.229500 ms CreateObjectMapping: 27.981200 ms MarkObjects: 405.817900 ms DeleteObjects: 0.271800 ms)
  167.  
  168. Close Time: 1/23/2020 11:57:57 AM
  169.  
  170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  171.  
  172. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  175.  
  176. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  179.  
  180. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  181. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  182. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  183. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  184.  
  185. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  186. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  187. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  188. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  189. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  190. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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