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Luna X Paid

Apr 24th, 2022
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/BOYLABOAKO/SyctronicX4ROBLOX/main/Libraries/kavo.lua"))()
  2. local Window = Library.CreateLib("Luna X", "Luna")
  3.  
  4. local Tab = Window:NewTab("Aimlock")
  5. local Section = Tab:NewSection("Aimlock")
  6.  
  7. Section:NewButton("Aimlock", "Aimlock", function()
  8.     --[[
  9.     This source is free to use and hopefully a good source for new script developers to learn how to make an aimlock or silent aim.
  10.     * If this is used in any script, please credit me for it.
  11.     * Please do not use this in a paid script.
  12.    
  13.     Sorry for the really ugly code, I didn't think I would be releasing the source, lmao.
  14. --]]
  15.  
  16. -- *NOTE: If the script doesn't start, remove the code in line 70.
  17. -- Aka: repeat wait() until LP.Character:FindFirstChild("FULLY_LOADED_CHAR");
  18.  
  19.  
  20. --// Settings
  21.  
  22. local Settings = {
  23.     Aimlock = {
  24.         AimPart = "LowerTorso",
  25.         AimlockKey = "Q",
  26.         Prediction = 0.143,
  27.  
  28.         FOVEnabled = false,
  29.         FOVShow = false,
  30.         FOVSize = 30,
  31.  
  32.         Enabled = false
  33.     },
  34.     SilentAim = {
  35.         Key = "C",
  36.         AimAt = "LowerTorso",
  37.         PredictionAmount = 0.139,
  38.  
  39.         FOVEnabled = false,
  40.         FOVShow = false,
  41.         FOVSize = 0,
  42.  
  43.         Enabled = false,
  44.         KeyToLockOn = false
  45.     },
  46.     CFSpeed = {
  47.         Speed = 2,
  48.        
  49.         Enabled = false,
  50.         Toggled = false,
  51.  
  52.         Key = "Z"
  53.     }
  54. }
  55.  
  56. --// Variables (Service)
  57.  
  58. local Players = game:GetService("Players")
  59. local RS = game:GetService("RunService")
  60. local WS = game:GetService("Workspace")
  61. local GS = game:GetService("GuiService")
  62. local SG = game:GetService("StarterGui")
  63. local UIS = game:GetService("UserInputService")
  64.  
  65. --// Variables (regular)
  66.  
  67. local LP = Players.LocalPlayer
  68. local Mouse = LP:GetMouse()
  69. local Camera = WS.CurrentCamera
  70. local GetGuiInset = GS.GetGuiInset
  71.  
  72. local AimlockState = false
  73. local aimLocked
  74. local lockVictim
  75.  
  76. --// Anti-Cheat
  77.  
  78. repeat wait() until LP.Character:FindFirstChild("FULLY_LOADED_CHAR");
  79.  
  80. for _,ac in pairs(LP.Character:GetChildren()) do
  81.     if (ac:IsA("Script") and ac.Name ~= "Animate" and ac.Name ~= "Health") then
  82.         ac:Destroy();
  83.     end;
  84. end;
  85.  
  86. LP.Character.ChildAdded:Connect(function(child)
  87.     if (child:IsA("Script") and child.Name ~= "Animate" and ac.Name ~= "Health") then
  88.         child:Destroy();
  89.     end;
  90. end);
  91.  
  92. --// CFrame Speed
  93.  
  94. local userInput = game:GetService('UserInputService')
  95. local runService = game:GetService('RunService')
  96.  
  97. Mouse.KeyDown:connect(function(Key)
  98.     local cfKey = Settings.CFSpeed.Key:lower()
  99.     if (Key == cfKey) then
  100.         if (Settings.CFSpeed.Toggled) then
  101.             Settings.CFSpeed.Enabled = not Settings.CFSpeed.Enabled
  102.             if (Settings.CFSpeed.Enabled == true) then
  103.                 repeat
  104.                     game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Settings.CFSpeed.Speed
  105.                     game:GetService("RunService").Stepped:wait()
  106.                 until Settings.CFSpeed.Enabled == false
  107.             end
  108.         end
  109.     end
  110. end)
  111.  
  112. --// FOV Circle
  113.  
  114. local fov = Drawing.new("Circle")
  115. fov.Filled = false
  116. fov.Transparency = 1
  117. fov.Thickness = 1
  118. fov.Color = Color3.fromRGB(255, 255, 0)
  119.  
  120. --// Functions
  121.  
  122. function updateLock()
  123.     if Settings.Aimlock.FOVEnabled == true and Settings.Aimlock.FOVShow == true then
  124.         if fov then
  125.             fov.Radius = Settings.Aimlock.FOVSize * 2
  126.             fov.Visible = Settings.Aimlock.FOVShow
  127.             fov.Position = Vector2.new(Mouse.X, Mouse.Y + GetGuiInset(GS).Y)
  128.  
  129.             return fov
  130.         end
  131.     else
  132.         Settings.Aimlock.FOVShow = false
  133.         fov.Visible = false
  134.     end
  135. end
  136.  
  137. function WTVP(arg)
  138.     return Camera:WorldToViewportPoint(arg)
  139. end
  140.  
  141. function WTSP(arg)
  142.     return Camera.WorldToScreenPoint(Camera, arg)
  143. end
  144.  
  145. function getClosest()
  146.     local closestPlayer
  147.     local shortestDistance = math.huge
  148.  
  149.     for i, v in pairs(game.Players:GetPlayers()) do
  150.         local notKO = v.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true
  151.         local notGrabbed = v.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil
  152.        
  153.         if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(Settings.Aimlock.AimPart) and notKO and notGrabbed then
  154.             local pos = Camera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
  155.             local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(Mouse.X, Mouse.Y)).magnitude
  156.            
  157.             if (Settings.Aimlock.FOVEnabled) then
  158.                 if (fov.Radius > magnitude and magnitude < shortestDistance) then
  159.                     closestPlayer = v
  160.                     shortestDistance = magnitude
  161.                 end
  162.             else
  163.                 if (magnitude < shortestDistance) then
  164.                     closestPlayer = v
  165.                     shortestDistance = magnitude
  166.                 end
  167.             end
  168.         end
  169.     end
  170.     return closestPlayer
  171. end
  172.  
  173. function sendNotification(text)
  174.     game.StarterGui:SetCore("SendNotification", {
  175.         Title = "hakan.software",
  176.         Text = text,
  177.         Duration = 5
  178.     })
  179. end
  180.  
  181. --// Checks if key is down
  182.  
  183. Mouse.KeyDown:Connect(function(k)
  184.     local actualKey = Settings.Aimlock.AimlockKey:lower()
  185.     if (k == actualKey) then
  186.         if Settings.Aimlock.Enabled == true then
  187.             aimLocked = not aimLocked
  188.             if aimLocked then
  189.                 lockVictim = getClosest()
  190.  
  191.                 sendNotification("Locked onto: "..tostring(lockVictim.Character.Humanoid.DisplayName))
  192.             else
  193.                 if lockVictim ~= nil then
  194.                     lockVictim = nil
  195.  
  196.                     sendNotification("Unlocked!")
  197.                 end
  198.             end
  199.         end
  200.     end
  201. end)
  202.  
  203. --// Loop update FOV and loop camera lock onto target
  204.  
  205. local localPlayer = game:GetService("Players").LocalPlayer
  206. local currentCamera = game:GetService("Workspace").CurrentCamera
  207. local guiService = game:GetService("GuiService")
  208. local runService = game:GetService("RunService")
  209.  
  210. local getGuiInset = guiService.GetGuiInset
  211. local mouse = localPlayer:GetMouse()
  212.  
  213. local silentAimed = false
  214. local silentVictim
  215. local victimMan
  216.  
  217. local FOVCircle = Drawing.new("Circle")
  218. FOVCircle.Filled = false
  219. FOVCircle.Transparency = 1
  220. FOVCircle.Thickness = 2
  221. FOVCircle.Color = Color3.fromRGB(200, 255, 128)
  222. function updateFOV()
  223.     if (FOVCircle) then
  224.         if (Settings.SilentAim.FOVEnabled) then
  225.             FOVCircle.Radius = Settings.SilentAim.FOVSize * 2
  226.             FOVCircle.Visible = Settings.SilentAim.FOVShow
  227.             FOVCircle.Position = Vector2.new(mouse.X, mouse.Y + getGuiInset(guiService).Y)
  228.  
  229.             return FOVCircle
  230.         elseif (not Settings.SilentAim.FOVEnabled) then
  231.             FOVCircle.Visible = false
  232.         end
  233.     end
  234. end
  235.  
  236. function getClosestPlayerToCursor()
  237.     local closestPlayer
  238.     local shortestDistance = math.huge
  239.  
  240.     for i, v in pairs(game.Players:GetPlayers()) do
  241.         if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild(Settings.SilentAim.AimAt) then
  242.             local pos = currentCamera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
  243.             local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
  244.            
  245.             if (Settings.SilentAim.FOVEnabled == true) then
  246.                 if (FOVCircle.Radius > magnitude and magnitude < shortestDistance) then
  247.                     closestPlayer = v
  248.                     shortestDistance = magnitude
  249.                 end
  250.             else
  251.                 if (magnitude < shortestDistance) then
  252.                     closestPlayer = v
  253.                     shortestDistance = magnitude
  254.                 end
  255.             end
  256.         end
  257.     end
  258.     return closestPlayer
  259. end
  260.  
  261. Mouse.KeyDown:Connect(function(k)
  262.     local actualKey = Settings.SilentAim.Key:lower()
  263.     if (k == actualKey) then
  264.         if (Settings.SilentAim.KeyToLockOn == false) then
  265.             return
  266.         end
  267.         if (Settings.SilentAim.Enabled) then
  268.             silentAimed = not silentAimed
  269.                
  270.             if silentAimed then
  271.                 silentVictim = getClosestPlayerToCursor()
  272.                 sendNotification("Locked onto: " .. tostring(silentVictim.Character.Humanoid.DisplayName))
  273.             elseif not silentAimed and silentVictim ~= nil then
  274.                 silentVictim = nil
  275.  
  276.                 sendNotification('Unlocked')
  277.             end
  278.         end
  279.     end
  280. end)
  281.  
  282. runService.RenderStepped:Connect(function()
  283.     updateFOV()
  284.     updateLock()
  285.     victimMan = getClosestPlayerToCursor()
  286.     if Settings.Aimlock.Enabled == true then
  287.         if lockVictim ~= nil then
  288.             Camera.CFrame = CFrame.new(Camera.CFrame.p, lockVictim.Character[Settings.Aimlock.AimPart].Position + lockVictim.Character[Settings.Aimlock.AimPart].Velocity*Settings.Aimlock.Prediction)
  289.         end
  290.     end
  291. end)
  292.  
  293. local mt = getrawmetatable(game)
  294. local old = mt.__namecall
  295. setreadonly(mt, false)
  296. mt.__namecall = newcclosure(function(...)
  297.     local args = {...}
  298.  
  299.     if Settings.SilentAim.Enabled and Settings.SilentAim.KeyToLockOn and silentAimed and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
  300.         args[3] = silentVictim.Character[Settings.SilentAim.AimAt].Position+(silentVictim.Character[Settings.SilentAim.AimAt].Velocity*Settings.SilentAim.PredictionAmount)
  301.         return old(unpack(args))
  302.     elseif Settings.SilentAim.Enabled and not Settings.SilentAim.KeyToLockOn and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
  303.         args[3] = victimMan.Character[Settings.SilentAim.AimAt].Position+(victimMan.Character[Settings.SilentAim.AimAt].Velocity*Settings.SilentAim.PredictionAmount)
  304.         return old(unpack(args))
  305.     end
  306.  
  307.     return old(...)
  308. end)
  309.  
  310. ----------------------------------------
  311. local lib = loadstring(game:HttpGet("https://pastebin.com/raw/mSwV3R8V"))()
  312. local main = lib:Init()
  313. ----------------------------------------
  314.  
  315. ----------------------------------------
  316. local Home = main:CreateTab("Home")
  317. local Config = main:CreateTab("Config", "rbxassetid://6793572208")
  318. local Misc = main:CreateTab("Misc", "rbxassetid://3192519002")
  319. ----------------------------------------
  320.  
  321. ----------------------------------------
  322. Home:CreateLabel("Welcome back!", false)
  323. ----------------------------------------
  324.  
  325. ----------------------------------------
  326. Config:CreateLabel("Config - Aimlock", true)
  327. Config:CreateToggle("Enabled", function(state)
  328.     Settings.Aimlock.Enabled = state
  329. end)
  330. Config:CreateBox("Prediction", 0.143, function(arg)
  331.     Settings.Aimlock.Prediction = tonumber(arg)
  332. end)
  333. Config:CreateDropdown("AimPart", {'Head', 'UpperTorso', 'HumanoidRootPart', 'LowerTorso'}, 'LowerTorso', function(arg)
  334.     Settings.Aimlock.AimPart = tostring(arg)
  335. end)
  336. Config:CreateToggle("FOV", function(state)
  337.     Settings.Aimlock.FOVEnabled = state
  338. end)
  339. Config:CreateToggle("Show FOV", function(state)
  340.     Settings.Aimlock.FOVShow = state
  341. end)
  342. Config:CreateSlider("FOV Size", 30, 0, 400, 1, function(arg)
  343.     Settings.Aimlock.FOVSize = tonumber(arg)
  344. end)
  345. Config:CreateBind("Keybind", Enum.KeyCode.Q, function(arg)
  346.     Settings.Aimlock.AimlockKey = arg
  347. end)
  348. ----------------------------------------
  349.  
  350. ----------------------------------------
  351. Config:CreateLabel("Config - Silent", false)
  352. Config:CreateToggle("Enabled", function(state)
  353.     Settings.SilentAim.Enabled = state
  354. end)
  355. Config:CreateToggle("Key to lock on", function(state)
  356.     Settings.SilentAim.KeyToLockOn = state
  357. end)
  358. Config:CreateBox("Prediction", 0.143, function(arg)
  359.     Settings.SilentAim.PredictionAmount = tonumber(arg)
  360. end)
  361. Config:CreateDropdown("AimPart", {'Head', 'UpperTorso', 'HumanoidRootPart', 'LowerTorso'}, 'LowerTorso', function(arg)
  362.     Settings.SilentAim.AimAt = tostring(arg)
  363. end)
  364. Config:CreateToggle("FOV", function(state)
  365.     Settings.SilentAim.FOVEnabled = state
  366. end)
  367. Config:CreateToggle("Show FOV", function(state)
  368.     Settings.SilentAim.FOVShow = state
  369. end)
  370. Config:CreateSlider("FOV Size", 30, 0, 400, 1, function(arg)
  371.     Settings.SilentAim.FOVSize = tonumber(arg)
  372. end)
  373. Config:CreateBind("Keybind", Enum.KeyCode.Q, function(arg)
  374.     Settings.SilentAim.Key = arg
  375. end)
  376. ----------------------------------------
  377.  
  378. ----------------------------------------
  379. Misc:CreateLabel("Miscellaneous", false)
  380. Misc:CreateToggle("CFS State", function(state)
  381.     Settings.CFSpeed.Toggled = state
  382. end)
  383. Misc:CreateSlider("CFrame Speed", 2, 0, 10, 0.1, function(arg)
  384.     Settings.CFSpeed.Speed = tonumber(arg)
  385. end)
  386. Misc:CreateBind("CFS Key", Enum.KeyCode.Z, function(arg)
  387.     Settings.CFSpeed.Key = arg
  388. end)
  389.  
  390. -- // main script  / / --
  391.  
  392. loadstring(game:HttpGet("https://raw.githubusercontent.com/tenaaki/GenericAimbot/main/v1.0.0"))()
  393. end)
  394.  
  395.  
  396. local Tab = Window:NewTab("Silent Aim")
  397. local Section = Tab:NewSection("Silent Aim")
  398.  
  399. Section:NewButton("Silent Aim", "Silent Aim", function()
  400. --[[
  401. ░░░░░██╗░█████╗░░█████╗░░██████╗░░██╗░░░░░░░██╗
  402. ░░░░░██║██╔══██╗██╔══██╗██╔════╝░░██║░░██╗░░██║
  403. ░░░░░██║██║░░██║██║░░██║██║░░██╗░░╚██╗████╗██╔╝
  404. ██╗░░██║██║░░██║██║░░██║██║░░╚██╗░░████╔═████║░
  405. ╚█████╔╝╚█████╔╝╚█████╔╝╚██████╔╝░░╚██╔╝░╚██╔╝░
  406. ░╚════╝░░╚════╝░░╚════╝░░╚═════╝░░░░╚═╝░░░╚═╝░░
  407.  
  408. ]]
  409. -- Toggle
  410. getgenv().Target = true
  411. -- Configuration
  412. getgenv().Key = Enum.KeyCode.Q
  413. getgenv().Prediction = 0.178
  414. getgenv().ChatMode = false
  415. getgenv().NotifMode = true
  416.     getgenv().PartMode = true
  417.     getgenv().AirshotFunccc = true
  418.     getgenv().Partz = "HumanoidRootPart"
  419. getgenv().AutoPrediction = true
  420. --
  421.     _G.Types = {
  422.         Ball = Enum.PartType.Ball,
  423.         Block = Enum.PartType.Block,
  424.         Cylinder = Enum.PartType.Cylinder
  425.     }
  426.    
  427.     --variables                
  428.         local Tracer = Instance.new("Part", game.Workspace)
  429.     Tracer.Name = "gay"
  430.     Tracer.Anchored = true     
  431.     Tracer.CanCollide = false
  432.     Tracer.Transparency = 0.8
  433.     Tracer.Parent = game.Workspace 
  434.     Tracer.Shape = _G.Types.Block
  435.     Tracer.Size = Vector3.new(14,14,14)
  436.     Tracer.Color = Color3.fromRGB(128,128,128)
  437.    
  438.     --
  439.     local plr = game.Players.LocalPlayer
  440. local mouse = plr:GetMouse()
  441. local Runserv = game:GetService("RunService")
  442.  
  443. circle = Drawing.new("Circle")
  444. circle.Color = Color3.fromRGB(255,255,255)
  445. circle.Thickness = 0
  446. circle.NumSides = 732
  447. circle.Radius = 120
  448. circle.Thickness = 0
  449. circle.Transparency = 0.7
  450. circle.Visible = true
  451. circle.Filled = false
  452.  
  453. Runserv.RenderStepped:Connect(function()
  454.     circle.Position = Vector2.new(mouse.X,mouse.Y+35)
  455. end)
  456.    
  457.         local guimain = Instance.new("Folder", game.CoreGui)
  458.         local CC = game:GetService"Workspace".CurrentCamera
  459.     local LocalMouse = game.Players.LocalPlayer:GetMouse()
  460.         local Locking = false
  461.    
  462.        
  463.     --
  464.     if getgenv().valiansh == true then
  465.                         game.StarterGui:SetCore("SendNotification", {
  466.                    Title = "Valiant",
  467.                    Text = "Already Loaded!",
  468.                    Duration = 5
  469.        
  470.                    })
  471.         return
  472.     end
  473.    
  474.     getgenv().valiansh = true
  475.    
  476.         local UserInputService = game:GetService("UserInputService")
  477.  
  478.     UserInputService.InputBegan:Connect(function(keygo,ok)
  479.            if (not ok) then
  480.            if (keygo.KeyCode == getgenv().Key) then
  481.                if getgenv().Target == true then
  482.                Locking = not Locking
  483.                
  484.                if Locking then
  485.                Plr =  getClosestPlayerToCursor()
  486.                 if getgenv().ChatMode then
  487.         local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
  488.             end
  489.                if getgenv().NotifMode then
  490.                 game.StarterGui:SetCore("SendNotification", {
  491.         Title = "";
  492.         Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
  493.    
  494.     })
  495.     end
  496.     elseif not Locking then
  497.          if getgenv().ChatMode then
  498.         local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
  499.             end
  500.         if getgenv().NotifMode then
  501.                         game.StarterGui:SetCore("SendNotification", {
  502.                    Title = "",
  503.                    Text = "Unlocked",
  504.                    Duration = 5
  505.                })
  506.            elseif getgenv().Target == false then
  507.                         game.StarterGui:SetCore("SendNotification", {
  508.                    Title = "",
  509.                    Text = "Target isn't enabled",
  510.                    Duration = 5
  511.      
  512.                    })
  513.                
  514.                end
  515.                  
  516.  
  517.  end     end  
  518. end
  519. end
  520. end)
  521.    
  522.     function getClosestPlayerToCursor()
  523.         local closestPlayer
  524.         local shortestDistance = circle.Radius
  525.  
  526.         for i, v in pairs(game.Players:GetPlayers()) do
  527.             if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
  528.                 local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
  529.                 local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
  530.                 if magnitude < shortestDistance then
  531.                     closestPlayer = v
  532.                     shortestDistance = magnitude
  533.                 end
  534.             end
  535.         end
  536.         return closestPlayer
  537.     end
  538. --
  539. if getgenv().PartMode then
  540.     game:GetService"RunService".Stepped:connect(function()
  541.         if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
  542.             Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
  543.         else
  544.             Tracer.CFrame = CFrame.new(0, 9999, 0)
  545.  
  546.         end
  547.     end)
  548. end
  549.  
  550.    
  551.    
  552.     --
  553.     local rawmetatable = getrawmetatable(game)
  554.     local old = rawmetatable.__namecall
  555.     setreadonly(rawmetatable, false)
  556.     rawmetatable.__namecall = newcclosure(function(...)
  557.         local args = {...}
  558.         if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
  559.             args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
  560.             return old(unpack(args))
  561.         end
  562.         return old(...)
  563.     end)
  564.  
  565.  
  566. if getgenv().AirshotFunccc == true then
  567.  
  568.             if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
  569.                 getgenv().Partz = "RightFoot"
  570.             else
  571.                 Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
  572.                     if new == Enum.HumanoidStateType.Freefall then
  573.                     getgenv().Partz = "RightFoot"
  574.                     else
  575.                         getgenv().Partz = "LowerTorso"
  576.                     end
  577.                 end)
  578.             end
  579. end
  580. ---
  581.     while wait() do
  582.     if getgenv().AutoPrediction == true then
  583.         local pingvalue = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString()
  584.         local split = string.split(pingvalue,'(')
  585.         local ping = tonumber(split[1])
  586.         if ping < 130 then
  587.             getgenv().Prediction = 0.151
  588.         elseif ping < 125 then
  589.             getgenv().Prediction = 0.149
  590.         elseif ping < 110 then
  591.             getgenv().Prediction = 0.146
  592.         elseif ping < 105 then
  593.             getgenv().Prediction = 0.138
  594.         elseif ping < 90 then
  595.             getgenv().Prediction = 0.136
  596.         elseif ping < 80 then
  597.             getgenv().Prediction = 0.134
  598.         elseif ping < 70 then
  599.             getgenv().Prediction = 0.131
  600.         elseif ping < 60 then
  601.             getgenv().Prediction = 0.1229
  602.         elseif ping < 50 then
  603.             getgenv().Prediction = 0.1225
  604.         elseif ping < 40 then
  605.             getgenv().Prediction = 0.1256
  606.         end
  607.     end
  608.     end
  609. end)
  610.  
  611.  
  612.  
  613. local Tab = Window:NewTab("Fov Toggle")
  614. local Section = Tab:NewSection("Fov")
  615.  
  616. Section:NewToggle("Fov Toggle", "Fov View Of Camera", function(state)
  617.     if state then
  618.       getgenv().fovcha = true
  619.       game:GetService("RunService").RenderStepped:connect(function()
  620.         if getgenv().fovcha then
  621.           workspace.CurrentCamera.FieldOfView = 120
  622.         end
  623.       end)
  624.     else
  625.       getgenv().fovchaoff = true
  626.       game:GetService("RunService").RenderStepped:connect(function()
  627.         if getgenv().fovchaoff then
  628.           workspace.CurrentCamera.FieldOfView = 60
  629.         end
  630.       end)
  631.  
  632. local Tab = Window:NewTab("Macro")
  633. local Section = Tab:NewSection("Macro")
  634.  
  635. Section:NewButton("Macro", "Macro", function()
  636.     Key = Enum.KeyCode.Q -- If you want to change the keybind, change "Q" with something else
  637. loadstring(game:HttpGet("https://pastebin.com/raw/YkYju5rm", true))()
  638. end)
  639.  
  640.  
  641.  
  642. local Tab = Window:NewTab("Swag Mode V.2")
  643. local Section = Tab:NewSection("SwagMode")
  644.  
  645. Section:NewButton("SwagMode", "Swags", function()
  646.     loadstring(game:HttpGet("https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagModeV002"))()
  647. end)
  648.  
  649. Section:NewLabel("Welcome Now You Can Use Swag Mode On Kiwi X")
  650.  
  651.  
  652.  
  653. local Tab = Window:NewTab("Faded")
  654. local Section = Tab:NewSection("Faded")
  655.  
  656. Section:NewButton("Faded", "Faded", function()
  657.     loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/YesEpic", true))()
  658. end)
  659.  
  660.  
  661. Section:NewLabel("Welcome Again, You Can Use Faded!")
  662.  
  663. game:GetService("StarterGui"):SetCore("SendNotification",{
  664.     Title = "Kiwi X V2", -- Title of notification
  665.     Text = "Kiwi X V2 has been injected", -- Description of the notification
  666.     Duration = 6 -- How long the notification will be on they're screen
  667. })
  668.  
  669.  
  670.  
  671.  
  672. local Tab = Window:NewTab("Fly")
  673. local Section = Tab:NewSection("Fly")
  674.  
  675. Section:NewButton("Fly Toggle X", "Fly Superman It Breaks Your Cheats", function()
  676.     loadstring(game:HttpGet('https://raw.githubusercontent.com/22kristina/swag/main/admin_fly'))()
  677. end)
  678.  
  679.  
  680.  
  681.  
  682. local Tab = Window:NewTab("Credits")
  683. local Section = Tab:NewSection("Credits To ZioW#8033")
  684.  
  685. Section:NewButton("Check Console Logs", "Click This Button Check /console", function()
  686.     print("Made By ZioW#8033 AKA Kiwi X Dev Sexxy😋")
  687. end)
  688.  
  689. Section:NewKeybind("KeybindText", "KeybindInfo", Enum.KeyCode.V, function()
  690.     Library:ToggleUI()
  691. end)
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