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- events:
- # How long to wait for players to join. (Must be an integer).
- # The plugin will start counting down from 60 and then 45, 30, etc.
- time-to-start: 45
- # What will come up when you use /event
- starting:
- - '&7&m------------------------&bEvent&7&m------------------------'
- - ' '
- - '&7Event: &c{EVENT} &2| &7Host: &a{PLAYER} &2| &7Type &e/join &7to join!'
- - ' '
- - '&7&m-----------------------------------------------------'
- # The item that has the ability to shoot paintballs:
- # The item's ID:
- paintball-item: "293:0"
- # Should players fly up with the firework that goes off when he/she wins?
- fly-up-with-firework: false
- # The block that a player will win if he/she crosses it in horse race. (57, Diamond block)
- block-below-horse: "57:0"
- # Grace period before an event start.
- grace-period: 5
- # How much damage one paintball will do:
- paintball-damage: 2
- # The spectate item that someone gets when they go in spectate mode.
- spectate-item: "264:0"
- # Name of the spectate item.
- spectate-item-name: "&b&lRight Click To Quit"
- # How long (seconds) a player needs to be on top of the KOTH platform to win.
- koth-wait: 100
- # Speed of the horses that spawn in horse race.
- # 0.23888842211270872 is normal.
- horse-speed: 0.23888842211270872
- # The message that shows up in the Bar up top in KOTH.
- koth-top-message: "&aYou are now at &c&l{0}%"
- # Message a player gets when they are respawning for KOTH.
- koth-spawn: "&cRespawning..."
- # Help menu for /event
- help-menu:
- - '&7&m-----------------------&bEvent Help&7&m---------------------'
- - "&b- &a/event &b(&aLMS&7, &aPaint&7, &aKOTH&7, &aOITC&7, &aTDM&b)"
- - "&b- &a/event &b(&aSpleef&7, &aKO&7, &aTNT&7, &aParkour&7, &aHorse&b)"
- - "&b- &a/event &b(&aEnd&7, &aReload&b)"
- - '&7&m-----------------------------------------------------'
- auto-stop:
- # MAX TIME: 3599
- # If you put more than 3599, your scoreboards will not look nice.
- # Seconds before each event auto-ends.
- ko: 300
- koth: 300
- lms: 300
- oitc: 600
- paint: 300
- parkour: 600
- spleef: 300
- tnt: 600
- horse: 300
- tdm: 600
- event-names:
- # "Formal Name"
- # These are the names of the events that are displayed to the players.
- # You are welcome to change them to something totally different, but you can't change the command.
- ko: "KNOCK OUT"
- koth: "KING OF THE HILL"
- lms: "LAST MAN STANDING"
- oitc: "ONE IN THE CHAMBER"
- paint: "PAINTBALL"
- parkour: "PARKOUR"
- spleef: "SPLEEF"
- tnt: "TNT RUN"
- horse: "HORSE RACE"
- tdm: "TEAM DEATH MATCH"
- signs:
- # This sign will act as a join sign. Right click it to join.
- # If the first line of any sign matches this, it will be qualified as an MiniEvents sign.
- first-line: '&a-Event-'
- # What should be on the second line before and during an event.
- # {EVENT} is replaced by the events name.
- second-line-before: '{EVENT}'
- # What should be on the second line after an event ends.
- second-line-after: ""
- # Shows the time that is left until the event starts.
- # Doesn't work for when an event has already started.
- third-line-before: '&b{TIME}'
- # What should be on the third line when the event has already started.
- third-line-started: "Event Started"
- # What should be on the third line when the event has ended.
- third-line-after: "No Events"
- # What should be on the fourth line what the event is starting.
- fourth-line-before: "Click to Join!"
- # What should be on the fourth line when the event has started.
- fourth-line-after: ""
- stats:
- # Should sidebar stats be enabled?
- enabled: true
- ko:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- koth:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- wins: '&eTotal Wins:'
- name: '&a{EVENT}'
- total: '&eTotal Games:'
- lms:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- oitc:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- paint:
- scoreboard-title: '&c{NAME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- parkour:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- spleef:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- tnt:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- horse:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- tdm:
- scoreboard-title: '&c{TIME}'
- total-players: '&eTotal Players:'
- name: '&a{EVENT}'
- wins: '&eWins:'
- total: '&eTotal Games:'
- prizes:
- # These commands will be ran when a player wins.
- # {0} is replaced by the winner's name.
- # /sendraw is a command that comes with MiniEvents.
- # Usage: /sendraw (player) (message)
- # You can use color codes.
- ko:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- horse:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- koth:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- lms:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- oitc:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- paint:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- parkour:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- spleef:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- tnt:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
- tdm:
- - "eco give {0} 100"
- - "sendraw {0} &aCongrats, you won!"
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