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- if (ent->GetTeamNum() != pLocal->GetTeamNum())
- {
- if (g_Options.Visuals.XQZ)
- {
- g_RenderView->SetColorModulation(g_Options.Colors.EnemyChamsNVis);
- switch (g_Options.Visuals.SceneChams)
- {
- case 1: g_ModelRender->ForcedMaterialOverride(Normalignorez); break;
- case 2: g_ModelRender->ForcedMaterialOverride(Normalignorez); g_ModelRender->ForcedMaterialOverride(nullptr); break;
- case 3: g_ModelRender->ForcedMaterialOverride(Flatignorez); break;
- case 4: g_ModelRender->ForcedMaterialOverride(WireFrameignorez); break;
- }
- ent->draw_model(STUDIO_RENDER, 255);
- }
- g_RenderView->SetColorModulation(g_Options.Colors.EnemyChamsVis);
- switch (g_Options.Visuals.SceneChams)
- {
- case 1: g_ModelRender->ForcedMaterialOverride(Normalnotignorez); break;
- case 2: g_ModelRender->ForcedMaterialOverride(Normalnotignorez); g_ModelRender->ForcedMaterialOverride(nullptr); break;
- case 3: g_ModelRender->ForcedMaterialOverride(Flatnotignorez); break;
- case 4: g_ModelRender->ForcedMaterialOverride(WireFramenotignorez); break;
- }
- ent->draw_model(STUDIO_RENDER, 255);
- }
- if (ent->GetTeamNum() == pLocal->GetTeamNum())
- {
- if (g_Options.Visuals.XQZ)
- {
- g_RenderView->SetColorModulation(g_Options.Colors.TeamChamsNVis);
- switch (g_Options.Visuals.SceneChams)
- {
- case 1: g_ModelRender->ForcedMaterialOverride(Normalignorez); break;
- case 2: g_ModelRender->ForcedMaterialOverride(Normalignorez); g_ModelRender->ForcedMaterialOverride(nullptr); break;
- case 3: g_ModelRender->ForcedMaterialOverride(Flatignorez); break;
- case 4: g_ModelRender->ForcedMaterialOverride(WireFrameignorez); break;
- }
- ent->draw_model(STUDIO_RENDER, 255);
- }
- g_RenderView->SetColorModulation(g_Options.Colors.TeamChamsVis);
- switch (g_Options.Visuals.SceneChams)
- {
- case 1: g_ModelRender->ForcedMaterialOverride(Normalnotignorez); break;
- case 2: g_ModelRender->ForcedMaterialOverride(Normalnotignorez); g_ModelRender->ForcedMaterialOverride(nullptr); break;
- case 3: g_ModelRender->ForcedMaterialOverride(Flatnotignorez); break;
- case 4: g_ModelRender->ForcedMaterialOverride(WireFramenotignorez); break;
- }
- ent->draw_model(STUDIO_RENDER, 255);
- }
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