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  1. [INFO] RetroArch 1.6.4 (Git a0cbb1e)
  2. [INFO] === Build =======================================
  3. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  4. Built: Aug 12 2017
  5. [INFO] Version: 1.6.4
  6. [INFO] Git: a0cbb1e
  7. [INFO] =================================================
  8. [INFO] [Config]: Loading default config.
  9. [INFO] [Config]: loading config from: (null).
  10. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  11. [INFO] Redirecting save file to "C:\gamse\ra\saves\.srm".
  12. [INFO] Redirecting savestate to "C:\gamse\ra\states\.state".
  13. [INFO] Version of libretro API: 1
  14. [INFO] Compiled against API: 1
  15. [INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
  16. [INFO] Found shader "C:\gamse\ra\shaders\retroarch.cgp"
  17. [INFO] Found shader "C:\gamse\ra\shaders\retroarch.glslp"
  18. [INFO] Found shader "C:\gamse\ra\shaders\snes.glslp"
  19. [INFO] [Video]: Video @ fullscreen
  20. [INFO] [GL]: Found GL context: wgl
  21. [INFO] [GL]: Detecting screen resolution 1920x1080.
  22. [INFO] Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  23. [INFO] [WGL]: wglSwapInterval(1)
  24. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
  25. [INFO] [GL]: Version: 4.5.0 NVIDIA 384.94.
  26. [INFO] [GL]: Using resolution 1920x1080
  27. [INFO] [GL]: Default shader backend found: glsl.
  28. [INFO] [Shader driver]: Using GLSL shader backend.
  29. [INFO] [GLSL]: Checking GLSL shader support ...
  30. [WARN] [GL]: Stock GLSL shaders will be used.
  31. [INFO] [GLSL]: Found GLSL vertex shader.
  32. [INFO] [GLSL]: Found GLSL fragment shader.
  33. [INFO] [GLSL]: Linking GLSL program.
  34. [INFO] [GLSL]: Found GLSL vertex shader.
  35. [INFO] [GLSL]: Found GLSL fragment shader.
  36. [INFO] [GLSL]: Linking GLSL program.
  37. [INFO] [GLSL]: Found GLSL vertex shader.
  38. [INFO] [GLSL]: Found GLSL fragment shader.
  39. [INFO] [GLSL]: Linking GLSL program.
  40. [INFO] [GLSL]: Found GLSL vertex shader.
  41. [INFO] [GLSL]: Found GLSL fragment shader.
  42. [INFO] [GLSL]: Linking GLSL program.
  43. [INFO] [GLSL]: Found GLSL vertex shader.
  44. [INFO] [GLSL]: Found GLSL fragment shader.
  45. [INFO] [GLSL]: Linking GLSL program.
  46. [INFO] [GLSL]: Found GLSL vertex shader.
  47. [INFO] [GLSL]: Found GLSL fragment shader.
  48. [INFO] [GLSL]: Linking GLSL program.
  49. [INFO] [GLSL]: Found GLSL vertex shader.
  50. [INFO] [GLSL]: Found GLSL fragment shader.
  51. [INFO] [GLSL]: Linking GLSL program.
  52. [INFO] [GLSL]: Found GLSL vertex shader.
  53. [INFO] [GLSL]: Found GLSL fragment shader.
  54. [INFO] [GLSL]: Linking GLSL program.
  55. [INFO] [GL]: Using 4 textures.
  56. [INFO] [GL]: Loaded 1 program(s).
  57. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  58. [INFO] [XInput]: Found XInput v1.4.
  59. [INFO] [XInput]: Found controller, user #0
  60. [INFO] [XInput]: Pads connected: 1
  61. [INFO] [DINPUT]: Enumerating joypads ...
  62. [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
  63. [INFO] [DINPUT]: Device #1 PID: {09CC} VID:{054C}
  64. [INFO] [Autoconf]: 0 profiles found.
  65. [INFO] [Autoconf]: no profiles found for Wireless Controller (1356/2508).
  66. [INFO] [DINPUT]: Done enumerating joypads ...
  67. [INFO] [XInput]: Attempting autoconf for, user #0
  68. [INFO] [XInput]: Attempting autoconf for, user #1
  69. [INFO] [XInput]: Attempting autoconf for, user #2
  70. [INFO] [XInput]: Attempting autoconf for, user #3
  71. [INFO] [XInput]: Attempting autoconf for, user #4
  72. [INFO] [XInput]: Attempting autoconf for, user #5
  73. [INFO] [XInput]: Attempting autoconf for, user #6
  74. [INFO] [XInput]: Attempting autoconf for, user #7
  75. [INFO] [XInput]: Attempting autoconf for, user #8
  76. [INFO] [XInput]: Attempting autoconf for, user #9
  77. [INFO] [XInput]: Attempting autoconf for, user #10
  78. [INFO] [XInput]: Attempting autoconf for, user #11
  79. [INFO] [XInput]: Attempting autoconf for, user #12
  80. [INFO] [XInput]: Attempting autoconf for, user #13
  81. [INFO] [XInput]: Attempting autoconf for, user #14
  82. [INFO] [XInput]: Attempting autoconf for, user #15
  83. [INFO] [Joypad]: Found joypad driver: "xinput".
  84. [INFO] [Autoconf]: 0 profiles found.
  85. [INFO] [Font]: Using font rendering backend: freetype.
  86. [INFO] DirectSound devices:
  87. [INFO] 0: Primary Sound Driver
  88. [INFO] 1: Panasonic-TV (Intel(R) Display Audio)
  89. [INFO] 2: Speakers / Headphones (Realtek Audio)
  90. [INFO] 3: Headset Earphone (Wireless Controller)
  91. [INFO] [DirectSound]: Setting buffer size of 12288 bytes
  92. [INFO] [DirectSound]: Latency = 64 ms
  93. [INFO] [Menu]: Found menu display driver: "menu_display_gl".
  94. [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  95. [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  96. [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  97. [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  98. [INFO] Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  99. [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  100. [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  101. [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  102. [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  103. [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  104. [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  105. [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  106. [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  107. [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  108. [INFO] [Font]: Using font rendering backend: freetype.
  109. [INFO] [Font]: Using font rendering backend: freetype.
  110. [INFO] SRAM will not be saved.
  111. [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  112. [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  113. [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  114. [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  115. [INFO] Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  116. [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  117. [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  118. [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  119. [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  120. [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  121. [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  122. [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  123. [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  124. [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  125. [INFO] Loading history file: [C:\gamse\ra\content_history.lpl].
  126. [INFO] Loading history file: [C:\gamse\ra\content_music_history.lpl].
  127. [INFO] Loading history file: [C:\gamse\ra\content_video_history.lpl].
  128. [INFO] Loading history file: [C:\gamse\ra\content_image_history.lpl].
  129. [INFO] [GL]: VSync => on
  130. [INFO] [WGL]: wglSwapInterval(1)
  131. [INFO] [GL]: VSync => on
  132. [INFO] [WGL]: wglSwapInterval(1)
  133. [INFO] Updating firmware status for: C:\gamse\ra\cores\snes9x_libretro.dll on C:\gamse\ra\system
  134. [INFO] Using content: C:\gamse\ra\roms\Super Nintendo Entertainment System (No-Intro)\Super Mario World (USA).zip.
  135. [INFO] arg #0: retroarch
  136. [INFO] arg #1: C:\gamse\ra\roms\Super Nintendo Entertainment System (No-Intro)\Super Mario World (USA).zip
  137. [INFO] arg #2: -s
  138. [INFO] arg #3: C:\gamse\ra\saves
  139. [INFO] arg #4: -S
  140. [INFO] arg #5: C:\gamse\ra\states
  141. [INFO] arg #6: -c
  142. [INFO] arg #7: C:\gamse\ra\retroarch.cfg
  143. [INFO] arg #8: -L
  144. [INFO] arg #9: C:\gamse\ra\cores\snes9x_libretro.dll
  145. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  146. [INFO] Set config file to : C:\gamse\ra\retroarch.cfg
  147. [INFO] RetroArch 1.6.4 (Git a0cbb1e)
  148. [INFO] Redirecting save file to "C:\gamse\ra\saves\Super Mario World (USA).srm".
  149. [INFO] Redirecting savestate to "C:\gamse\ra\states\Super Mario World (USA).state".
  150. [INFO] === Build =======================================
  151. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  152. Built: Aug 12 2017
  153. [INFO] Version: 1.6.4
  154. [INFO] Git: a0cbb1e
  155. [INFO] =================================================
  156. [INFO] Loading dynamic libretro core from: "C:\gamse\ra\cores\snes9x_libretro.dll"
  157. [INFO] [overrides] no core-specific overrides found at C:\gamse\ra\config\Snes9x\Snes9x.cfg.
  158. [INFO] [overrides] no game-specific overrides found at C:\gamse\ra\config\Snes9x\Super Mario World (USA).cfg.
  159. [INFO] Shaders: preset directory: C:\gamse\ra\shaders\presets
  160. [INFO] Shaders: no game-specific preset found at C:\gamse\ra\shaders\presets\Snes9x\Super Mario World (USA).cgp.
  161. [INFO] Shaders: no game-specific preset found at C:\gamse\ra\shaders\presets\Snes9x\Super Mario World (USA).glslp.
  162. [INFO] Shaders: no core-specific preset found at C:\gamse\ra\shaders\presets\Snes9x\Snes9x.cgp.
  163. [INFO] Shaders: core-specific shader preset found at C:\gamse\ra\shaders\presets\Snes9x\Snes9x.glslp.
  164. [INFO] Environ SET_VARIABLES.
  165. [INFO] Environ SET_CONTROLLER_INFO.
  166. [INFO] Controller port: 1
  167. [INFO] SNES Joypad (ID: 1)
  168. [INFO] SNES Mouse (ID: 2)
  169. [INFO] Multitap (ID: 257)
  170. [INFO] Controller port: 2
  171. [INFO] SNES Joypad (ID: 1)
  172. [INFO] SNES Mouse (ID: 2)
  173. [INFO] Multitap (ID: 257)
  174. [INFO] SuperScope (ID: 260)
  175. [INFO] Justifier (ID: 516)
  176. [INFO] Remaps: remap directory: C:\gamse\ra\config\remaps
  177. [INFO] Remaps: no game-specific remap found at C:\gamse\ra\config\remaps\Snes9x\Super Mario World (USA).rmp.
  178. [INFO] Remaps: no core-specific remap found at C:\gamse\ra\config\remaps\Snes9x\Snes9x.rmp.
  179. [INFO] Redirecting save file to "C:\gamse\ra\saves\Super Mario World (USA).srm".
  180. [INFO] Redirecting savestate to "C:\gamse\ra\states\Super Mario World (USA).state".
  181. [INFO] Environ GET_LOG_INTERFACE.
  182. [INFO] Environ SET_SUPPORT_ACHIEVEMENTS: yes.
  183. [INFO] Environ PERFORMANCE_LEVEL: 12.
  184. [INFO] Loading content file: C:\gamse\ra\roms\Super Nintendo Entertainment System (No-Intro)\Super Mario World (USA).sfc.
  185. [INFO] Did not find a valid content patch.
  186. [INFO] CRC32: 0xb19ed489 .
  187. [INFO] Environ SET_INPUT_DESCRIPTORS:
  188. [INFO] RetroPad, User 1, Button "B (bottom)" => "B"
  189. [INFO] RetroPad, User 1, Button "Y (left)" => "Y"
  190. [INFO] RetroPad, User 1, Button "Select" => "Select"
  191. [INFO] RetroPad, User 1, Button "Start" => "Start"
  192. [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  193. [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  194. [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  195. [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  196. [INFO] RetroPad, User 1, Button "A (right)" => "A"
  197. [INFO] RetroPad, User 1, Button "X (up)" => "X"
  198. [INFO] RetroPad, User 1, Button "L" => "L"
  199. [INFO] RetroPad, User 1, Button "R" => "R"
  200. [INFO] RetroPad, User 2, Button "B (bottom)" => "B"
  201. [INFO] RetroPad, User 2, Button "Y (left)" => "Y"
  202. [INFO] RetroPad, User 2, Button "Select" => "Select"
  203. [INFO] RetroPad, User 2, Button "Start" => "Start"
  204. [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  205. [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  206. [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  207. [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  208. [INFO] RetroPad, User 2, Button "A (right)" => "A"
  209. [INFO] RetroPad, User 2, Button "X (up)" => "X"
  210. [INFO] RetroPad, User 2, Button "L" => "L"
  211. [INFO] RetroPad, User 2, Button "R" => "R"
  212. [INFO] RetroPad, User 3, Button "B (bottom)" => "B"
  213. [INFO] RetroPad, User 3, Button "Y (left)" => "Y"
  214. [INFO] RetroPad, User 3, Button "Select" => "Select"
  215. [INFO] RetroPad, User 3, Button "Start" => "Start"
  216. [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  217. [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  218. [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  219. [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  220. [INFO] RetroPad, User 3, Button "A (right)" => "A"
  221. [INFO] RetroPad, User 3, Button "X (up)" => "X"
  222. [INFO] RetroPad, User 3, Button "L" => "L"
  223. [INFO] RetroPad, User 3, Button "R" => "R"
  224. [INFO] RetroPad, User 4, Button "B (bottom)" => "B"
  225. [INFO] RetroPad, User 4, Button "Y (left)" => "Y"
  226. [INFO] RetroPad, User 4, Button "Select" => "Select"
  227. [INFO] RetroPad, User 4, Button "Start" => "Start"
  228. [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  229. [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  230. [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  231. [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  232. [INFO] RetroPad, User 4, Button "A (right)" => "A"
  233. [INFO] RetroPad, User 4, Button "X (up)" => "X"
  234. [INFO] RetroPad, User 4, Button "L" => "L"
  235. [INFO] RetroPad, User 4, Button "R" => "R"
  236. [INFO] RetroPad, User 5, Button "B (bottom)" => "B"
  237. [INFO] RetroPad, User 5, Button "Y (left)" => "Y"
  238. [INFO] RetroPad, User 5, Button "Select" => "Select"
  239. [INFO] RetroPad, User 5, Button "Start" => "Start"
  240. [INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  241. [INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  242. [INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  243. [INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  244. [INFO] RetroPad, User 5, Button "A (right)" => "A"
  245. [INFO] RetroPad, User 5, Button "X (up)" => "X"
  246. [INFO] RetroPad, User 5, Button "L" => "L"
  247. [INFO] RetroPad, User 5, Button "R" => "R"
  248. [INFO] Environ GET_VARIABLE snes9x_overclock:
  249. [INFO] 10MHz
  250. [INFO] Environ GET_VARIABLE snes9x_sndchan_1:
  251. [INFO] enabled
  252. [INFO] Environ GET_VARIABLE snes9x_sndchan_2:
  253. [INFO] enabled
  254. [INFO] Environ GET_VARIABLE snes9x_sndchan_3:
  255. [INFO] enabled
  256. [INFO] Environ GET_VARIABLE snes9x_sndchan_4:
  257. [INFO] enabled
  258. [INFO] Environ GET_VARIABLE snes9x_sndchan_5:
  259. [INFO] enabled
  260. [INFO] Environ GET_VARIABLE snes9x_sndchan_6:
  261. [INFO] enabled
  262. [INFO] Environ GET_VARIABLE snes9x_sndchan_7:
  263. [INFO] enabled
  264. [INFO] Environ GET_VARIABLE snes9x_sndchan_8:
  265. [INFO] enabled
  266. [INFO] Environ GET_VARIABLE snes9x_layer_1:
  267. [INFO] enabled
  268. [INFO] Environ GET_VARIABLE snes9x_layer_2:
  269. [INFO] enabled
  270. [INFO] Environ GET_VARIABLE snes9x_layer_3:
  271. [INFO] enabled
  272. [INFO] Environ GET_VARIABLE snes9x_layer_4:
  273. [INFO] enabled
  274. [INFO] Environ GET_VARIABLE snes9x_layer_5:
  275. [INFO] enabled
  276. [INFO] Environ GET_VARIABLE snes9x_gfx_clip:
  277. [INFO] enabled
  278. [INFO] Environ GET_VARIABLE snes9x_gfx_transp:
  279. [INFO] enabled
  280. [INFO] Environ GET_VARIABLE snes9x_overscan:
  281. [INFO] auto
  282. [INFO] Environ GET_VARIABLE snes9x_aspect:
  283. [INFO] auto
  284. [INFO] Environ SET_PIXEL_FORMAT: RGB565.
  285. [INFO] Environ SET_MEMORY_MAPS.
  286. [INFO] ndx flags ptr offset start select disconn len addrspace
  287. [INFO] 001 M1A1bc 00000000135ECD30 00000000 007E0000 00FE0000 00000000 00020000
  288. [INFO] 002 M1A1bc 0000000013880A40 00000000 00700000 00708000 00000000 00000800
  289. [INFO] 003 M1A1bC 000000001A46B040 00000000 00C00000 00C00000 00008000 00080000
  290. [INFO] 004 M1A1bC 000000001A46B040 00000000 00808000 00C08000 00008000 00080000
  291. [INFO] 005 M1A1bC 000000001A46B040 00000000 00400000 00C00000 00008000 00080000
  292. [INFO] 006 M1A1bC 000000001A46B040 00000000 00008000 00C08000 00008000 00080000
  293. [INFO] 007 M1A1bc 00000000135ECD30 00000000 00000000 0040E000 00000000 00002000
  294. [INFO] CHEEVOS system RAM: 00000000135ECD30 131072
  295. [INFO] CHEEVOS save RAM: 0000000013880A40 2048
  296. [INFO] CHEEVOS video RAM: 0000000004590090 65536
  297. [INFO] CHEEVOS RTC: 0000000012AC7360 0
  298. [INFO] Skipping SRAM load..
  299. [INFO] Version of libretro API: 1
  300. [INFO] Compiled against API: 1
  301. [INFO] [Audio]: Set audio input rate to: 31955.37 Hz.
  302. [INFO] Found shader "C:\gamse\ra\shaders\retroarch.cgp"
  303. [INFO] Found shader "C:\gamse\ra\shaders\retroarch.glslp"
  304. [INFO] Found shader "C:\gamse\ra\shaders\snes.glslp"
  305. [INFO] [Video]: Video @ fullscreen
  306. [INFO] [GL]: Found GL context: wgl
  307. [INFO] [GL]: Detecting screen resolution 1920x1080.
  308. [INFO] Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  309. [INFO] [WGL]: wglSwapInterval(1)
  310. [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
  311. [INFO] [GL]: Version: 4.5.0 NVIDIA 384.94.
  312. [INFO] [GL]: Using resolution 1920x1080
  313. [INFO] [GL]: Default shader backend found: glsl.
  314. [INFO] [Shader driver]: Using GLSL shader backend.
  315. [INFO] [GLSL]: Checking GLSL shader support ...
  316. [WARN] [GL]: Stock GLSL shaders will be used.
  317. [INFO] [GLSL]: Found GLSL vertex shader.
  318. [INFO] [GLSL]: Found GLSL fragment shader.
  319. [INFO] [GLSL]: Linking GLSL program.
  320. [INFO] [GLSL]: Found GLSL vertex shader.
  321. [INFO] [GLSL]: Found GLSL fragment shader.
  322. [INFO] [GLSL]: Linking GLSL program.
  323. [INFO] [GLSL]: Found GLSL vertex shader.
  324. [INFO] [GLSL]: Found GLSL fragment shader.
  325. [INFO] [GLSL]: Linking GLSL program.
  326. [INFO] [GLSL]: Found GLSL vertex shader.
  327. [INFO] [GLSL]: Found GLSL fragment shader.
  328. [INFO] [GLSL]: Linking GLSL program.
  329. [INFO] [GLSL]: Found GLSL vertex shader.
  330. [INFO] [GLSL]: Found GLSL fragment shader.
  331. [INFO] [GLSL]: Linking GLSL program.
  332. [INFO] [GLSL]: Found GLSL vertex shader.
  333. [INFO] [GLSL]: Found GLSL fragment shader.
  334. [INFO] [GLSL]: Linking GLSL program.
  335. [INFO] [GLSL]: Found GLSL vertex shader.
  336. [INFO] [GLSL]: Found GLSL fragment shader.
  337. [INFO] [GLSL]: Linking GLSL program.
  338. [INFO] [GLSL]: Found GLSL vertex shader.
  339. [INFO] [GLSL]: Found GLSL fragment shader.
  340. [INFO] [GLSL]: Linking GLSL program.
  341. [INFO] [GL]: Using 4 textures.
  342. [INFO] [GL]: Loaded 1 program(s).
  343. [INFO] [GL]: Using GL_RGB565 for texture uploads.
  344. [INFO] [XInput]: Found XInput v1.4.
  345. [INFO] [XInput]: Found controller, user #0
  346. [INFO] [XInput]: Pads connected: 1
  347. [INFO] [DINPUT]: Enumerating joypads ...
  348. [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
  349. [INFO] [DINPUT]: Device #1 PID: {09CC} VID:{054C}
  350. [INFO] [Autoconf]: 0 profiles found.
  351. [INFO] [Autoconf]: no profiles found for Wireless Controller (1356/2508).
  352. [INFO] [DINPUT]: Done enumerating joypads ...
  353. [INFO] [XInput]: Attempting autoconf for, user #0
  354. [INFO] [XInput]: Attempting autoconf for, user #1
  355. [INFO] [XInput]: Attempting autoconf for, user #2
  356. [INFO] [XInput]: Attempting autoconf for, user #3
  357. [INFO] [XInput]: Attempting autoconf for, user #4
  358. [INFO] [XInput]: Attempting autoconf for, user #5
  359. [INFO] [XInput]: Attempting autoconf for, user #6
  360. [INFO] [XInput]: Attempting autoconf for, user #7
  361. [INFO] [XInput]: Attempting autoconf for, user #8
  362. [INFO] [XInput]: Attempting autoconf for, user #9
  363. [INFO] [XInput]: Attempting autoconf for, user #10
  364. [INFO] [XInput]: Attempting autoconf for, user #11
  365. [INFO] [XInput]: Attempting autoconf for, user #12
  366. [INFO] [XInput]: Attempting autoconf for, user #13
  367. [INFO] [XInput]: Attempting autoconf for, user #14
  368. [INFO] [XInput]: Attempting autoconf for, user #15
  369. [INFO] [Joypad]: Found joypad driver: "xinput".
  370. [INFO] [Autoconf]: 0 profiles found.
  371. [INFO] [Font]: Using font rendering backend: freetype.
  372. [INFO] DirectSound devices:
  373. [INFO] 0: Primary Sound Driver
  374. [INFO] 1: Panasonic-TV (Intel(R) Display Audio)
  375. [INFO] 2: Speakers / Headphones (Realtek Audio)
  376. [INFO] 3: Headset Earphone (Wireless Controller)
  377. [INFO] [DirectSound]: Setting buffer size of 12288 bytes
  378. [INFO] [DirectSound]: Latency = 64 ms
  379. [INFO] [Font]: Using font rendering backend: freetype.
  380. [INFO] [Font]: Using font rendering backend: freetype.
  381. [INFO] Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  382. [INFO] Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  383. [INFO] Found #pragma parameter CRTGeom Distance (d) 1.500000 0.100000 3.000000 0.100000
  384. [INFO] Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  385. [INFO] Found #pragma parameter CRTGeom Curvature Radius (R) 2.000000 0.100000 10.000000 0.100000
  386. [INFO] Found #pragma parameter CRTGeom Corner Size (cornersize) 0.030000 0.001000 1.000000 0.005000
  387. [INFO] Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 1000.000000 80.000000 2000.000000 100.000000
  388. [INFO] Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  389. [INFO] Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) 0.000000 -0.500000 0.500000 0.050000
  390. [INFO] Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 1.000000
  391. [INFO] Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 1.000000
  392. [INFO] Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.300000 0.000000 0.300000 0.300000
  393. [INFO] Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  394. [INFO] Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.050000
  395. [INFO] Loading history file: [C:\gamse\ra\content_history.lpl].
  396. [INFO] Loading history file: [C:\gamse\ra\content_music_history.lpl].
  397. [INFO] Loading history file: [C:\gamse\ra\content_video_history.lpl].
  398. [INFO] Loading history file: [C:\gamse\ra\content_image_history.lpl].
  399. [INFO] [GL]: VSync => on
  400. [INFO] [WGL]: wglSwapInterval(1)
  401. [INFO] [GL]: VSync => on
  402. [INFO] [WGL]: wglSwapInterval(1)
  403. [INFO] Shaders: restoring default shader preset to C:\gamse\ra\shaders\presets\Snes9x\Snes9x.glslp
  404. [INFO] [Config]: Saved new config to "C:\gamse\ra\retroarch.cfg".
  405. [INFO] Saving RAM type #0 to "C:\gamse\ra\saves\Super Mario World (USA).srm".
  406. [INFO] Saved successfully to "C:\gamse\ra\saves\Super Mario World (USA).srm".
  407. [INFO] Saved core options file to "C:\gamse\ra\retroarch-core-options.cfg"
  408. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  409. [INFO] [Audio]: Average audio buffer saturation: 36.74 %, standard deviation (percentage points): 22.66 %.
  410. [INFO] [Audio]: Amount of time spent close to underrun: 37.46 %. Close to blocking: 2.32 %.
  411. [INFO] Removing temporary content file: C:\gamse\ra\roms\Super Nintendo Entertainment System (No-Intro)\Super Mario World (USA).sfc.
  412. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  413. [INFO] [Audio]: Average audio buffer saturation: 36.74 %, standard deviation (percentage points): 22.66 %.
  414. [INFO] [Audio]: Amount of time spent close to underrun: 37.46 %. Close to blocking: 2.32 %.
  415. Sound buffer size: 128160 (32040 samples)
  416. Map_LoROMMap
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