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- #include <iostream>
- #include <stdlib.h>
- #include <unistd.h>
- #include <time.h>
- using namespace std;
- int createZombie() {
- if (rand() % 67 < 10)
- return 11;
- else
- return rand() % 10 + 1;
- }
- int main() {
- srand(time(NULL));
- char enter;
- // game stats
- int playerAlive = true;
- int playerSkill = 9;
- int playerScore = 1;
- string playerName = "";
- int zombieCount = 0;
- int zombiesKilled = 0;
- // title
- cout << "Welcome to Zombie War." << endl << "Press [ENTER] to start.";
- cin.get();
- // player name
- cout << "Please enter your name: ";
- cin >> playerName;
- // ask how many zombies
- cout << "How many zombies do you wish to fight? ";
- cin >> zombieCount;
- cout << "Get ready to fight for your life, " << playerName << "!" << endl;
- // main game loop
- while (playerAlive && zombiesKilled < zombieCount) {
- // create a random zombie
- int zombieSkill = createZombie();
- // battle sequence
- if (zombieSkill > 10) {
- cout << endl << "Here comes a huge zombie!" << endl;
- }
- else {
- cout << endl << "Here comes zombie " << zombiesKilled + 1 << endl;
- }
- cout << "Fighting..." << endl;
- sleep(2);
- // zombie killed the player
- if (playerSkill < zombieSkill) {
- playerAlive = false;
- cout << "You have died." << endl;
- }
- // player killed the zombie
- else {
- if (playerSkill - zombieSkill > 7) {
- cout << "You wasted the zombie!" << endl;
- playerScore = playerScore * 2;
- }
- else if (playerSkill - zombieSkill > 5) {
- cout << "You decapitated the zombie!" << endl;
- playerScore = playerScore * 2;
- }
- else if (playerSkill - zombieSkill > 0) {
- cout << "You killed the zombie!" << endl;
- playerScore = playerScore * 2;
- }
- else {
- cout << "You killed the zombie, but suffered injuries." << endl;
- }
- zombiesKilled++;
- }
- cout << endl;
- sleep(1);
- }
- // end game
- if (zombiesKilled == zombieCount) {
- // victory
- cout << "You have survived the onslaught!" << endl;
- }
- else {
- // lost
- cout << "You did not survive the zombie war." << endl;
- }
- cout << "Zombies killed: " << zombiesKilled << endl;
- cout << "Final score: " << playerScore << endl << endl;
- }
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