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  1. public class ConfigPreInit {
  2.  
  3.     //Armor
  4.     public static ArmorMaterial rubyArmor;
  5.     public static ArmorMaterial sapphireArmor;
  6.    // public static ArmorMaterial sapphireArmor = EnumHelper.addArmorMaterial("sapphire_armor", "SlurpiesDongles:sapphire", 42, new int[5], 27, SoundEvents.ITEM_ARMOR_EQUIP_DIAMOND, 1.0F);
  7.     public static ArmorMaterial topazArmor;
  8.     //Battle Axe Materials
  9.     public static Item.ToolMaterial diamondBattleaxeMaterial;
  10.     public static Item.ToolMaterial emeraldBattleaxeMaterial;
  11.     public static Item.ToolMaterial rubyBattleaxeMaterial;
  12.     public static Item.ToolMaterial sapphireBattleaxeMaterial;
  13.     public static Item.ToolMaterial topazBattleaxeMaterial;
  14.     //Paxel Materials
  15.     public static Item.ToolMaterial diamondPaxelMaterial;
  16.     public static Item.ToolMaterial goldPaxelMaterial;
  17.     public static Item.ToolMaterial ironPaxelMaterial;
  18.     public static Item.ToolMaterial stonePaxelMaterial;
  19.     public static Item.ToolMaterial rubyPaxelMaterial;
  20.     public static Item.ToolMaterial sapphirePaxelMaterial;
  21.     public static Item.ToolMaterial topazPaxelMaterial;
  22.     //Sword Materials
  23.     public static Item.ToolMaterial rubySwordMaterial;
  24.     public static Item.ToolMaterial sapphireSwordMaterial;
  25.     public static Item.ToolMaterial topazSwordMaterial;
  26.     //Tool Materials
  27.     public static Item.ToolMaterial rubyMaterial;
  28.     public static Item.ToolMaterial sapphireMaterial;
  29.     public static Item.ToolMaterial topazMaterial;
  30.     public static Item.ToolMaterial vmpickMaterial;
  31.  
  32. }
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