shad0wshayd3

idea

Feb 1st, 2016
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  1. Keep default weapons as they are now. Add all of the Halo 3 weapons to the game, we don't have to do any sound or model editing, just weapon and projectile stuff, and add a weapon set for the other game's variants (like this http://i.imgur.com/G9KcYcq.png). So the forge menus can stay the same for this sort of stuff, and the gametypes will manage what game the weapon variants are from. So you can have Halo 3 MLG gametype which will set all the guns to their Halo 3 versions. This way people can use what they want and it's server managed. We could also have sets for the other games, so if someone uses the Hang 'Em High map, they can also play with 3 shot kill pistols. Vehicles could also be done this way, although I'm not aware of what's different with vehicles between games. Only problem I know if is I don't know if this(http://i.imgur.com/ZWKQ7Cx.png) list has a limit. We also *might* have issues with fiesta gametypes because of the massive amount of weapons we'd have, although I think we can set them to never appear, but then all fiesta games would use Halo Online settings with no changes. That or people would just get Halo 3/Online/Reach/Ce guns during feista. Could make it more interesting. Could be annoying.
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