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- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_127mmJavelinMissile</defName><label>FGM-148 Javelin missile</label><graphicData><texPath>Things/Projectile/Missile/Javelin</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>TransparentPostLight</shaderType></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><damageDef>Bomb</damageDef><damageAmountBase>100</damageAmountBase><armorPenetrationBase>1.565</armorPenetrationBase><speed>145</speed><soundAmbient>RocketPropelledLoop_Small</soundAmbient></projectile><comps><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>430</explosionDamage><explosionDamageDef>Bomb</explosionDamageDef><explosionRadius>5</explosionRadius><fragments><Fragment_RocketFrag>20</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></li></comps></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_150mmMBTLAWMissile</defName><label>MBT LAW missile</label><graphicData><texPath>Things/Projectile/Missile/MBTLAW</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>TransparentPostLight</shaderType></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><damageDef>Bomb</damageDef><damageAmountBase>100</damageAmountBase><armorPenetrationBase>2.1</armorPenetrationBase><speed>50</speed><soundAmbient>RocketPropelledLoop_Small</soundAmbient></projectile><comps><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>436</explosionDamage><explosionDamageDef>Bomb</explosionDamageDef><explosionRadius>8</explosionRadius><fragments><Fragment_RocketFrag>40</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></li></comps></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "AmmoBase" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" Name="83mmSMAWBase" ParentName="AmmoBase" Abstract="True"><description>83mm rocket designed for the Shoulder-Launched Multipurpose Assault Weapon (SMAW). After being fired a rocket motor kicks in to propel the warhead further.</description><statBases><MaxHitPoints>150</MaxHitPoints></statBases><tradeTags><li>CE_AutoEnableTrade</li><li>CE_AutoEnableCrafting_TableMachining</li></tradeTags><thingCategories><li>Ammo83mmSMAW</li></thingCategories><stackLimit>25</stackLimit><cookOffFlashScale>40</cookOffFlashScale><cookOffSound>MortarBomb_Explode</cookOffSound></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_83mmSMAW_HEAT</defName><label>83mm SMAW rocket (HEAT)</label><graphicData><texPath>Things/Projectile/RPG/SMAW_HEAT</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><damageDef>Bullet</damageDef><damageAmountBase>100</damageAmountBase><armorPenetrationBase>3.0</armorPenetrationBase></projectile><comps><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>235</explosionDamage><explosionDamageDef>Bomb</explosionDamageDef><explosionRadius>1</explosionRadius><fragments><Fragment_RocketFrag>30</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></li></comps></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_83mmSMAW_Thermobaric</defName><label>83mm SMAW rocket (Thermobaric)</label><thingClass>CombatExtended.ProjectileCE_Explosive</thingClass><graphicData><texPath>Things/Projectile/RPG/SMAW_Thermobaric</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><explosionRadius>4</explosionRadius><damageDef>Thermobaric</damageDef><damageAmountBase>227</damageAmountBase><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></projectile></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_90mmMATADOR</defName><label>FGM-148 Javelin missile</label><graphicData><texPath>Things/Projectile/RPG/MATADOR</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>TransparentPostLight</shaderType></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><damageDef>Bomb</damageDef><damageAmountBase>100</damageAmountBase><armorPenetrationBase>2.1</armorPenetrationBase><speed>63</speed><soundAmbient>RocketPropelledLoop_Small</soundAmbient></projectile><comps><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>269</explosionDamage><explosionDamageDef>Bomb</explosionDamageDef><explosionRadius>5</explosionRadius><fragments><Fragment_RocketFrag>20</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></li></comps></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "BaseRPG7Grenade" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" ParentName="BaseRPG7Grenade"><defName>Bullet_M72LAW</defName><label>M72 LAW grenade</label><graphicData><texPath>Things/Projectile/RPG/M72LAW</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>TransparentPostLight</shaderType></graphicData><projectile Class="CombatExtended.ProjectilePropertiesCE"><damageDef>Bullet</damageDef><damageAmountBase>100</damageAmountBase><armorPenetrationBase>2.1</armorPenetrationBase><speed>40</speed><soundAmbient>RocketPropelledLoop_Small</soundAmbient></projectile><comps><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>20</explosionDamage><explosionDamageDef>Bomb</explosionDamageDef><explosionRadius>1</explosionRadius><fragments><Fragment_RocketFrag>20</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors></li></comps></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "AmmoBase" for node "ThingDef". Full node: <ThingDef Class="CombatExtended.AmmoDef" Name="M74Base" ParentName="AmmoBase" Abstract="True"><description>66mm incendiary rocket based upon the rocket used in the M72 LAW, for use in the quadruple-tubed M202 FLASH.</description><statBases><MaxHitPoints>150</MaxHitPoints></statBases><tradeTags><li>CE_AutoEnableTrade</li><li>CE_AutoEnableCrafting_TableMachining</li></tradeTags><thingCategories><li>AmmoM74Rockets</li></thingCategories><stackLimit>25</stackLimit><cookOffFlashScale>40</cookOffFlashScale><cookOffSound>MortarBomb_Explode</cookOffSound></ThingDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
- XML error: Could not find parent node named "AmmoRecipeBase" for node "RecipeDef". Full node: <RecipeDef ParentName="AmmoRecipeBase"><defName>MakeAmmo_RPG32Rocket_HEAT</defName><label>make RPG-32 HEAT rockets x5</label><description>Craft 5 RPG-32 HEAT rockets.</description><jobString>Making RPG-32 HEAT rockets.</jobString><workAmount>15000</workAmount><ingredients><li><filter><thingDefs><li>Steel</li></thingDefs></filter><count>13</count></li><li><filter><thingDefs><li>FSX</li></thingDefs></filter><count>3</count></li><li><filter><thingDefs><li>ComponentIndustrial</li></thingDefs></filter><count>3</count></li></ingredients><fixedIngredientFilter><thingDefs><li>Steel</li><li>FSX</li><li>ComponentIndustrial</li></thingDefs></fixedIngredientFilter><products><Ammo_RPG32Rocket_HEAT>5</Ammo_RPG32Rocket_HEAT></products></RecipeDef>
- Verse.Log:Error(String, Boolean)
- Verse.XmlInheritance:GetBestParentFor(XmlInheritanceNode, String)
- Verse.XmlInheritance:ResolveParentsAndChildNodesLinks()
- Verse.XmlInheritance:Resolve_Patch1()
- RIMMSLoadUp.ParseAndProcessXMLPatch:Prefix(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:ParseAndProcessXML_Patch3(XmlDocument, Dictionary`2)
- Verse.LoadedModManager:LoadAllActiveMods()
- Verse.PlayDataLoader:DoPlayLoad()
- Verse.PlayDataLoader:LoadAllPlayData(Boolean)
- Verse.Root:<Start>m__1()
- Verse.LongEventHandler:RunEventFromAnotherThread(Action)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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