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- Mono path[0] = 'G:/itch-games/axu-rl/Axu_Data/Managed'
- Mono config path = 'G:/itch-games/axu-rl/MonoBleedingEdge/etc'
- PlayerConnection initialized from G:/itch-games/axu-rl/Axu_Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55136
- Multi-casting "[IP] 26.113.148.30 [Port] 55136 [Flags] 2 [Guid] 2795912973 [EditorId] 456318303 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-U13ITGQ) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
- Started listening to [0.0.0.0:55136]
- PlayerConnection already initialized - listening to [0.0.0.0:55136]
- Initialize engine version: 2019.2.11f1 (5f859a4cfee5)
- [XR] Discovering subsystems at path G:/itch-games/axu-rl/Axu_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor:
- VRAM: 8088 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- Symbol file LoadedFromMemory doesn't match image G:\itch-games\axu-rl\Axu_Data\Managed\UnityEngine.TextCoreModule.dll
- Symbol file LoadedFromMemory doesn't match image G:\itch-games\axu-rl\Axu_Data\Managed\UnityEngine.UIElementsModule.dll
- - Completed reload, in 0.076 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.823400 ms
- Could not load <MapObject_Blueprint>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
- at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
- at MapObject_Blueprint.FromJson (LitJson.JsonData dat) [0x00214] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Components\MapObjectBlueprint.cs:149
- at MapObject_Blueprint..ctor (LitJson.JsonData dat) [0x0001d] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Components\MapObjectBlueprint.cs:44
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6F0FBBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
- 0x000002A6EEAE30B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
- 0x000002A6EEA7A6E3 (Mono JIT Code) [Mod.cs:154] Mod:PreLoadData ()
- 0x000002A6EEA76673 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
- 0x000002A6EEA69023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
- 0x000002A6EE86A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6EE868839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
- 0x000002A6EE8685DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- 0x000002A6EE86713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
- 0x000002A6EE0883D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D580202 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not load <NPC_Blueprint>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
- at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
- at NPC_Blueprint.FromJson (LitJson.JsonData dat) [0x00492] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC_Blueprint.cs:184
- at NPC_Blueprint..ctor (LitJson.JsonData dat) [0x00029] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\NPC_Blueprint.cs:35
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6F0FBBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
- 0x000002A6EEAE30B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
- 0x000002A6EEA7A753 (Mono JIT Code) [Mod.cs:156] Mod:PreLoadData ()
- 0x000002A6EEA76673 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
- 0x000002A6EEA69023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
- 0x000002A6EE86A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6EE868839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
- 0x000002A6EE8685DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- 0x000002A6EE86713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
- 0x000002A6EE0883D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D580202 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Could not load <Incident>: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidCastException: Instance of JsonData doesn't hold a double
- at LitJson.JsonData.op_Explicit (LitJson.JsonData data) [0x0000c] in <d7db51aed1994277a2a44bdb68cd3ac9>:0
- at Incident.FromJson (LitJson.JsonData dat) [0x0007b] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Incident.cs:49
- at Incident..ctor (LitJson.JsonData dat) [0x0001e] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Incident.cs:22
- at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Mod.AddData[T] (System.String folderPath, System.String fileName, System.String key) [0x00080] in C:\Users\mritc\Documents\Axu\Axu\Assets\Scripts\Models\Mod.cs:72
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6F0FBBADB (Mono JIT Code) [Log.cs:23] Log:Error (object)
- 0x000002A6EEAE30B3 (Mono JIT Code) [Mod.cs:86] Mod:AddData<T_REF> (string,string,string)
- 0x000002A6EEA7A7C3 (Mono JIT Code) [Mod.cs:161] Mod:PreLoadData ()
- 0x000002A6EEA76673 (Mono JIT Code) [ModManager.cs:49] ModManager:InitializeAllMods ()
- 0x000002A6EEA69023 (Mono JIT Code) [MainMenu.cs:77] MainMenu:FillDataLists ()
- 0x000002A6EE86A993 (Mono JIT Code) [MainMenu.cs:55] MainMenu/<Init>d__16:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89D316 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89C7A3 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D92BAE0 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6EE868839 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutineManaged2 (UnityEngine.MonoBehaviour,System.Collections.IEnumerator)
- 0x000002A6EE8685DB (Mono JIT Code) [MonoBehaviour.bindings.cs:91] UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
- 0x000002A6EE86713B (Mono JIT Code) [MainMenu.cs:39] MainMenu:Start ()
- 0x000002A6EE0883D0 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89804B (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8980DE (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D894AE9 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D580202 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.059900 ms
- System memory in use before: 33.0 MB.
- System memory in use after: 33.1 MB.
- Unloading 709 unused Assets to reduce memory usage. Loaded Objects now: 1745.
- Total: 12.999700 ms (FindLiveObjects: 0.294900 ms CreateObjectMapping: 0.052300 ms MarkObjects: 12.409500 ms DeleteObjects: 0.242600 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.732100 ms
- System memory in use before: 111.0 MB.
- System memory in use after: 111.1 MB.
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6574.
- Total: 15.617000 ms (FindLiveObjects: 0.666500 ms CreateObjectMapping: 0.136200 ms MarkObjects: 14.777500 ms DeleteObjects: 0.035800 ms)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
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- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
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- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
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- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
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- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
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- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
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- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
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- 0x00007FFA1D581222 (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
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- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
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- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
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- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
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- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
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- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
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- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
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- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
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- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
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- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
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- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
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- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
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- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
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- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
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- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GameData.Get<T>(string id) - Asset List: MapObject_Blueprint does not exist.
- 0x00007FFA1CE5DCCC (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE60AB9 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE50A28 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1DFECFD3 (UnityPlayer) PAL_Memory_Free
- 0x00007FFA1D91B905 (UnityPlayer) PAL_Thread_YieldExecution
- 0x000002A6F0FBC29E (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
- 0x000002A6F0FBBFEB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000002A6F0FBBDC0 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object)
- 0x000002A6F0FBBB37 (Mono JIT Code) [Debug.bindings.cs:127] UnityEngine.Debug:LogError (object)
- 0x000002A6EEAEF033 (Mono JIT Code) [GameData.cs:103] GameData:Get<T_REF> (string)
- 0x000002A6F5656CEB (Mono JIT Code) [ObjectManager.cs:496] ObjectManager:NewObjectAtSpecificScreen (string,Coord,Coord,int)
- 0x000002A6F5655D23 (Mono JIT Code) [TileMap_Data.cs:821] TileMap_Data:LoadMap (Map)
- 0x000002A6F5655383 (Mono JIT Code) [TileMap_Data.cs:764] TileMap_Data:LoadCustomMap ()
- 0x000002A6F5655033 (Mono JIT Code) [TileMap_Data.cs:151] TileMap_Data:CheckPrefabs ()
- 0x000002A6F5652843 (Mono JIT Code) [TileMap_Data.cs:91] TileMap_Data:InitialTileFill ()
- 0x000002A6F56525B3 (Mono JIT Code) [TileMap_Data.cs:52] TileMap_Data:.ctor (int,int,int,bool)
- 0x000002A6F565221B (Mono JIT Code) [TileMap.cs:349] TileMap:Rebuild (int,int,int,bool)
- 0x000002A6F5651B9B (Mono JIT Code) [TileMap.cs:323] TileMap:RebuildTexture (int,int,int,bool)
- 0x000002A6F5651AE3 (Mono JIT Code) [TileMap.cs:302] TileMap:HardRebuild ()
- 0x000002A6F56992FB (Mono JIT Code) [TileMap.cs:107] TileMap:Init ()
- 0x000002A6F5698F03 (Mono JIT Code) [ObjectManager.cs:107] ObjectManager:CreateLocalMap ()
- 0x000002A6F56662A3 (Mono JIT Code) [ObjectManager.cs:74] ObjectManager/<Initialize>d__21:MoveNext ()
- 0x000002A6EE868958 (Mono JIT Code) [Coroutines.cs:17] UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
- 0x000002A6EE868A87 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
- 0x00007FFA32B9C090 (mono-2.0-bdwgc) mono_get_runtime_build_info
- 0x00007FFA32B22142 (mono-2.0-bdwgc) mono_perfcounters_init
- 0x00007FFA32B2B13F (mono-2.0-bdwgc) mono_runtime_invoke
- 0x00007FFA1D8B64FD (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D8B34C4 (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D89BBDA (UnityPlayer) PAL_Thread_YieldExecution
- 0x00007FFA1D2CAE6C (UnityPlayer) UnityMain
- 0x00007FFA1D581222 (UnityPlayer) UnityMain
- 0x00007FFA1D56F837 (UnityPlayer) UnityMain
- 0x00007FFA1D56F905 (UnityPlayer) UnityMain
- 0x00007FFA1D57306F (UnityPlayer) UnityMain
- 0x00007FFA1CE94A62 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9325A (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE97A39 (UnityPlayer) PAL_Thread_SupportsThreads
- 0x00007FFA1CE9B6CB (UnityPlayer) UnityMain
- 0x00007FF793A011F2 (Axu)
- 0x00007FFA88657BD4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFA89FECED1 (ntdll) RtlUserThreadStart
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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