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- UNITPOPUP_TITLE_HEIGHT = 26;
- UNITPOPUP_BUTTON_HEIGHT = 15;
- UNITPOPUP_BORDER_HEIGHT = 8;
- UNITPOPUP_BORDER_WIDTH = 19;
- UNITPOPUP_NUMBUTTONS = 9;
- UNITPOPUP_TIMEOUT = 5;
- UNITPOPUP_SPACER_SPACING = 6;
- UnitPopupButtons = { };
- UnitPopupButtons["CANCEL"] = { text = CANCEL, dist = 0, space = 1 };
- UnitPopupButtons["TRADE"] = { text = TRADE, dist = 2 };
- UnitPopupButtons["INSPECT"] = { text = INSPECT, dist = 1 };
- UnitPopupButtons["ACHIEVEMENTS"] = { text = COMPARE_ACHIEVEMENTS, dist = 1 };
- UnitPopupButtons["TARGET"] = { text = TARGET, dist = 0 };
- UnitPopupButtons["IGNORE"] = { text = IGNORE, dist = 0 };
- UnitPopupButtons["REPORT_SPAM"] = { text = REPORT_SPAM, dist = 0 };
- UnitPopupButtons["POP_OUT_CHAT"] = { text = MOVE_TO_WHISPER_WINDOW, dist = 0 };
- UnitPopupButtons["DUEL"] = { text = DUEL, dist = 3, space = 1 };
- UnitPopupButtons["WHISPER"] = { text = WHISPER, dist = 0 };
- UnitPopupButtons["INVITE"] = { text = PARTY_INVITE, dist = 0 };
- UnitPopupButtons["UNINVITE"] = { text = PARTY_UNINVITE, dist = 0 };
- UnitPopupButtons["REMOVE_FRIEND"] = { text = REMOVE_FRIEND, dist = 0 };
- UnitPopupButtons["SET_NOTE"] = { text = SET_NOTE, dist = 0 };
- UnitPopupButtons["BN_REMOVE_FRIEND"] = { text = REMOVE_FRIEND, dist = 0 };
- UnitPopupButtons["BN_SET_NOTE"] = { text = SET_NOTE, dist = 0 };
- UnitPopupButtons["BN_VIEW_FRIENDS"] = { text = VIEW_FRIENDS_OF_FRIENDS, dist = 0 };
- UnitPopupButtons["BN_INVITE"] = { text = PARTY_INVITE, dist = 0 };
- UnitPopupButtons["BN_TARGET"] = { text = TARGET, dist = 0 };
- UnitPopupButtons["BLOCK_COMMUNICATION"] = { text = BLOCK_COMMUNICATION, dist = 0 };
- UnitPopupButtons["CREATE_CONVERSATION_WITH"] = { text = CREATE_CONVERSATION_WITH, dist = 0 };
- UnitPopupButtons["VOTE_TO_KICK"] = { text = VOTE_TO_KICK, dist = 0 };
- UnitPopupButtons["PROMOTE"] = { text = PARTY_PROMOTE, dist = 0 };
- UnitPopupButtons["PROMOTE_GUIDE"] = { text = PARTY_PROMOTE_GUIDE, dist = 0 };
- UnitPopupButtons["GUILD_PROMOTE"] = { text = GUILD_PROMOTE, dist = 0 };
- UnitPopupButtons["GUILD_LEAVE"] = { text = GUILD_LEAVE, dist = 0 };
- UnitPopupButtons["TEAM_PROMOTE"] = { text = TEAM_PROMOTE, dist = 0 };
- UnitPopupButtons["TEAM_KICK"] = { text = TEAM_KICK, dist = 0 };
- UnitPopupButtons["TEAM_LEAVE"] = { text = TEAM_LEAVE, dist = 0 };
- UnitPopupButtons["LEAVE"] = { text = PARTY_LEAVE, dist = 0 };
- UnitPopupButtons["FOLLOW"] = { text = FOLLOW, dist = 4 };
- UnitPopupButtons["PET_DISMISS"] = { text = PET_DISMISS, dist = 0 };
- UnitPopupButtons["PET_ABANDON"] = { text = PET_ABANDON, dist = 0 };
- UnitPopupButtons["PET_PAPERDOLL"] = { text = PET_PAPERDOLL, dist = 0 };
- UnitPopupButtons["PET_RENAME"] = { text = PET_RENAME, dist = 0 };
- UnitPopupButtons["LOOT_METHOD"] = { text = LOOT_METHOD, dist = 0, nested = 1};
- UnitPopupButtons["FREE_FOR_ALL"] = { text = LOOT_FREE_FOR_ALL, dist = 0 };
- UnitPopupButtons["ROUND_ROBIN"] = { text = LOOT_ROUND_ROBIN, dist = 0 };
- UnitPopupButtons["MASTER_LOOTER"] = { text = LOOT_MASTER_LOOTER, dist = 0 };
- UnitPopupButtons["GROUP_LOOT"] = { text = LOOT_GROUP_LOOT, dist = 0 };
- UnitPopupButtons["NEED_BEFORE_GREED"] = { text = LOOT_NEED_BEFORE_GREED, dist = 0 };
- UnitPopupButtons["RESET_INSTANCES"] = { text = RESET_INSTANCES, dist = 0 };
- UnitPopupButtons["CONVERT_TO_RAID"] = { text = CONVERT_TO_RAID, dist = 0 };
- UnitPopupButtons["CONVERT_TO_PARTY"] = { text = CONVERT_TO_PARTY, dist = 0 };
- UnitPopupButtons["DUNGEON_DIFFICULTY"] = { text = DUNGEON_DIFFICULTY, dist = 0, nested = 1};
- UnitPopupButtons["DUNGEON_DIFFICULTY1"] = { text = DUNGEON_DIFFICULTY1, dist = 0 };
- UnitPopupButtons["DUNGEON_DIFFICULTY2"] = { text = DUNGEON_DIFFICULTY2, dist = 0 };
- --UnitPopupButtons["DUNGEON_DIFFICULTY3"] = { text = DUNGEON_DIFFICULTY3, dist = 0 };
- UnitPopupButtons["RAID_DIFFICULTY"] = { text = RAID_DIFFICULTY, dist = 0, nested = 1};
- UnitPopupButtons["RAID_DIFFICULTY1"] = { text = RAID_DIFFICULTY1, dist = 0 };
- UnitPopupButtons["RAID_DIFFICULTY2"] = { text = RAID_DIFFICULTY2, dist = 0 };
- UnitPopupButtons["RAID_DIFFICULTY3"] = { text = RAID_DIFFICULTY3, dist = 0 };
- UnitPopupButtons["RAID_DIFFICULTY4"] = { text = RAID_DIFFICULTY4, dist = 0 };
- UnitPopupButtons["PVP_FLAG"] = { text = PVP_FLAG, dist = 0, nested = 1};
- UnitPopupButtons["PVP_ENABLE"] = { text = ENABLE, dist = 0, checkable = 1 };
- UnitPopupButtons["PVP_DISABLE"] = { text = DISABLE, dist = 0, checkable = 1 };
- UnitPopupButtons["LOOT_THRESHOLD"] = { text = LOOT_THRESHOLD, dist = 0, nested = 1 };
- UnitPopupButtons["LOOT_PROMOTE"] = { text = LOOT_PROMOTE, dist = 0 };
- UnitPopupButtons["ITEM_QUALITY2_DESC"] = { text = ITEM_QUALITY2_DESC, dist = 0, color = ITEM_QUALITY_COLORS[2] };
- UnitPopupButtons["ITEM_QUALITY3_DESC"] = { text = ITEM_QUALITY3_DESC, dist = 0, color = ITEM_QUALITY_COLORS[3] };
- UnitPopupButtons["ITEM_QUALITY4_DESC"] = { text = ITEM_QUALITY4_DESC, dist = 0, color = ITEM_QUALITY_COLORS[4] };
- UnitPopupButtons["OPT_OUT_LOOT_TITLE"] = { text = OPT_OUT_LOOT_TITLE, dist = 0, nested = 1, tooltipText = NEWBIE_TOOLTIP_UNIT_OPT_OUT_LOOT };
- UnitPopupButtons["OPT_OUT_LOOT_ENABLE"] = { text = YES, dist = 0, checkable = 1 };
- UnitPopupButtons["OPT_OUT_LOOT_DISABLE"] = { text = NO, dist = 0, checkable = 1 };
- UnitPopupButtons["BN_REPORT"] = { text = BNET_REPORT, dist = 0, nested = 1 };
- UnitPopupButtons["BN_REPORT_SPAM"] = { text = BNET_REPORT_SPAM, dist = 0 };
- UnitPopupButtons["BN_REPORT_ABUSE"] = { text = BNET_REPORT_ABUSE, dist = 0 };
- UnitPopupButtons["BN_REPORT_THREAT"] = { text = BNET_REPORT_THREAT, dist = 0 };
- UnitPopupButtons["BN_REPORT_NAME"] = { text = BNET_REPORT_NAME, dist = 0 };
- UnitPopupButtons["RAID_LEADER"] = { text = SET_RAID_LEADER, dist = 0 };
- UnitPopupButtons["RAID_PROMOTE"] = { text = SET_RAID_ASSISTANT, dist = 0 };
- UnitPopupButtons["RAID_MAINTANK"] = { text = SET_MAIN_TANK, dist = 0 };
- UnitPopupButtons["RAID_MAINASSIST"] = { text = SET_MAIN_ASSIST, dist = 0 };
- UnitPopupButtons["RAID_DEMOTE"] = { text = DEMOTE, dist = 0 };
- UnitPopupButtons["RAID_REMOVE"] = { text = REMOVE, dist = 0 };
- UnitPopupButtons["PVP_REPORT_AFK"] = { text = PVP_REPORT_AFK, dist = 0 };
- UnitPopupButtons["RAF_SUMMON"] = { text = RAF_SUMMON, dist = 0 };
- UnitPopupButtons["RAF_GRANT_LEVEL"] = { text = RAF_GRANT_LEVEL, dist = 0 };
- UnitPopupButtons["VEHICLE_LEAVE"] = { text = VEHICLE_LEAVE, dist = 0 };
- UnitPopupButtons["SET_FOCUS"] = { text = SET_FOCUS, dist = 0 };
- UnitPopupButtons["CLEAR_FOCUS"] = { text = CLEAR_FOCUS, dist = 0 };
- UnitPopupButtons["LOCK_FOCUS_FRAME"] = { text = LOCK_FOCUS_FRAME, dist = 0 };
- UnitPopupButtons["UNLOCK_FOCUS_FRAME"] = { text = UNLOCK_FOCUS_FRAME, dist = 0 };
- -- Voice Chat Related
- UnitPopupButtons["MUTE"] = { text = MUTE, dist = 0 };
- UnitPopupButtons["UNMUTE"] = { text = UNMUTE, dist = 0 };
- UnitPopupButtons["RAID_TARGET_ICON"] = { text = RAID_TARGET_ICON, dist = 0, nested = 1 };
- UnitPopupButtons["RAID_TARGET_1"] = { text = RAID_TARGET_1, dist = 0, checkable = 1, color = {r = 1.0, g = 0.92, b = 0}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0, tCoordRight = 0.25, tCoordTop = 0, tCoordBottom = 0.25 };
- UnitPopupButtons["RAID_TARGET_2"] = { text = RAID_TARGET_2, dist = 0, checkable = 1, color = {r = 0.98, g = 0.57, b = 0}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.25, tCoordRight = 0.5, tCoordTop = 0, tCoordBottom = 0.25 };
- UnitPopupButtons["RAID_TARGET_3"] = { text = RAID_TARGET_3, dist = 0, checkable = 1, color = {r = 0.83, g = 0.22, b = 0.9}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.5, tCoordRight = 0.75, tCoordTop = 0, tCoordBottom = 0.25 };
- UnitPopupButtons["RAID_TARGET_4"] = { text = RAID_TARGET_4, dist = 0, checkable = 1, color = {r = 0.04, g = 0.95, b = 0}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.75, tCoordRight = 1, tCoordTop = 0, tCoordBottom = 0.25 };
- UnitPopupButtons["RAID_TARGET_5"] = { text = RAID_TARGET_5, dist = 0, checkable = 1, color = {r = 0.7, g = 0.82, b = 0.875}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0, tCoordRight = 0.25, tCoordTop = 0.25, tCoordBottom = 0.5 };
- UnitPopupButtons["RAID_TARGET_6"] = { text = RAID_TARGET_6, dist = 0, checkable = 1, color = {r = 0, g = 0.71, b = 1}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.25, tCoordRight = 0.5, tCoordTop = 0.25, tCoordBottom = 0.5 };
- UnitPopupButtons["RAID_TARGET_7"] = { text = RAID_TARGET_7, dist = 0, checkable = 1, color = {r = 1.0, g = 0.24, b = 0.168}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.5, tCoordRight = 0.75, tCoordTop = 0.25, tCoordBottom = 0.5 };
- UnitPopupButtons["RAID_TARGET_8"] = { text = RAID_TARGET_8, dist = 0, checkable = 1, color = {r = 0.98, g = 0.98, b = 0.98}, icon = "Interface\\TargetingFrame\\UI-RaidTargetingIcons", tCoordLeft = 0.75, tCoordRight = 1, tCoordTop = 0.25, tCoordBottom = 0.5 };
- UnitPopupButtons["RAID_TARGET_NONE"] = { text = RAID_TARGET_NONE, dist = 0, checkable = 1 };
- --Role icons
- UnitPopupButtons["SELECT_ROLE"] = { text = SET_ROLE, dist = 0, nested = 1 };
- UnitPopupButtons["SET_ROLE_NONE"] = { text = NO_ROLE, dist = 0 };
- UnitPopupButtons["SET_ROLE_TANK"] = { text = INLINE_TANK_ICON.." "..TANK, dist = 0 };
- UnitPopupButtons["SET_ROLE_HEALER"] = { text = INLINE_HEALER_ICON.." "..HEALER, dist = 0 };
- UnitPopupButtons["SET_ROLE_DAMAGER"] = { text = INLINE_DAMAGER_ICON.." "..DAMAGER, dist = 0 };
- -- Chat Channel Player Commands
- UnitPopupButtons["CHAT_PROMOTE"] = { text = MAKE_MODERATOR, dist = 0 };
- UnitPopupButtons["CHAT_DEMOTE"] = { text = REMOVE_MODERATOR, dist = 0 };
- UnitPopupButtons["CHAT_OWNER"] = { text = CHAT_OWNER, dist = 0 };
- UnitPopupButtons["CHAT_SILENCE"] = { text = CHAT_SILENCE, dist = 0 };
- UnitPopupButtons["CHAT_UNSILENCE"] = { text = CHAT_UNSILENCE, dist = 0 };
- UnitPopupButtons["PARTY_SILENCE"] = { text = PARTY_SILENCE, dist = 0 };
- UnitPopupButtons["PARTY_UNSILENCE"] = { text = PARTY_UNSILENCE, dist = 0 };
- UnitPopupButtons["RAID_SILENCE"] = { text = RAID_SILENCE, dist = 0 };
- UnitPopupButtons["RAID_UNSILENCE"] = { text = RAID_UNSILENCE, dist = 0 };
- UnitPopupButtons["BATTLEGROUND_SILENCE"] = { text = BATTLEGROUND_SILENCE, dist = 0 };
- UnitPopupButtons["BATTLEGROUND_UNSILENCE"] = { text = BATTLEGROUND_UNSILENCE, dist = 0 };
- UnitPopupButtons["CHAT_KICK"] = { text = CHAT_KICK, dist = 0 };
- UnitPopupButtons["CHAT_BAN"] = { text = CHAT_BAN, dist = 0 };
- -- First level menus
- UnitPopupMenus = { };
- UnitPopupMenus["SELF"] = { "SET_FOCUS", "PVP_FLAG", "LOOT_METHOD", "LOOT_THRESHOLD", "OPT_OUT_LOOT_TITLE", "LOOT_PROMOTE", "CONVERT_TO_RAID", "CONVERT_TO_PARTY", "DUNGEON_DIFFICULTY", "RAID_DIFFICULTY", "RESET_INSTANCES", "RAID_TARGET_ICON", "SELECT_ROLE", "LEAVE", "CANCEL" };
- UnitPopupMenus["PET"] = { "SET_FOCUS", "PET_PAPERDOLL", "PET_RENAME", "PET_ABANDON", "PET_DISMISS", "CANCEL" };
- UnitPopupMenus["PARTY"] = { "SET_FOCUS", "MUTE", "UNMUTE", "PARTY_SILENCE", "PARTY_UNSILENCE", "RAID_SILENCE", "RAID_UNSILENCE", "BATTLEGROUND_SILENCE", "BATTLEGROUND_UNSILENCE", "WHISPER", "PROMOTE", "PROMOTE_GUIDE", "LOOT_PROMOTE", "VOTE_TO_KICK", "UNINVITE", "INSPECT", "ACHIEVEMENTS", "TRADE", "FOLLOW", "DUEL", "RAID_TARGET_ICON", "SELECT_ROLE", "PVP_REPORT_AFK", "RAF_SUMMON", "RAF_GRANT_LEVEL", "CANCEL" };
- UnitPopupMenus["PLAYER"] = { "SET_FOCUS", "WHISPER", "INSPECT", "INVITE", "ACHIEVEMENTS", "TRADE", "FOLLOW", "DUEL", "RAID_TARGET_ICON", "RAF_SUMMON", "RAF_GRANT_LEVEL", "CANCEL" };
- UnitPopupMenus["RAID_PLAYER"] = { "SET_FOCUS", "MUTE", "UNMUTE", "RAID_SILENCE", "RAID_UNSILENCE", "BATTLEGROUND_SILENCE", "BATTLEGROUND_UNSILENCE", "WHISPER", "INSPECT", "ACHIEVEMENTS", "TRADE", "FOLLOW", "DUEL", "RAID_TARGET_ICON", "SELECT_ROLE", "RAID_LEADER", "RAID_PROMOTE", "RAID_DEMOTE", "LOOT_PROMOTE", "RAID_REMOVE", "PVP_REPORT_AFK", "RAF_SUMMON", "RAF_GRANT_LEVEL", "CANCEL" };
- UnitPopupMenus["RAID"] = { "SET_FOCUS", "MUTE", "UNMUTE", "RAID_SILENCE", "RAID_UNSILENCE", "BATTLEGROUND_SILENCE", "BATTLEGROUND_UNSILENCE", "RAID_LEADER", "RAID_PROMOTE", "RAID_MAINTANK", "RAID_MAINASSIST", "LOOT_PROMOTE", "RAID_DEMOTE", "RAID_REMOVE", "PVP_REPORT_AFK", "CANCEL" };
- UnitPopupMenus["FRIEND_OFFLINE"] = { "SET_NOTE", "IGNORE", "REMOVE_FRIEND", "CANCEL" };
- UnitPopupMenus["BN_FRIEND"] = { "WHISPER", "POP_OUT_CHAT", "CREATE_CONVERSATION_WITH", "BN_INVITE", "BN_TARGET", "BN_SET_NOTE", "BN_VIEW_FRIENDS", "BLOCK_COMMUNICATION", "BN_REPORT", "BN_REMOVE_FRIEND", "CANCEL" };
- UnitPopupMenus["BN_FRIEND_OFFLINE"] = { "BN_SET_NOTE", "BN_VIEW_FRIENDS", "BN_REPORT", "BN_REMOVE_FRIEND", "CANCEL" };
- UnitPopupMenus["TEAM"] = { "WHISPER", "INVITE", "TARGET", "TEAM_PROMOTE", "TEAM_KICK", "TEAM_LEAVE", "CANCEL" };
- UnitPopupMenus["RAID_TARGET_ICON"] = { "RAID_TARGET_1", "RAID_TARGET_2", "RAID_TARGET_3", "RAID_TARGET_4", "RAID_TARGET_5", "RAID_TARGET_6", "RAID_TARGET_7", "RAID_TARGET_8", "RAID_TARGET_NONE" };
- UnitPopupMenus["SELECT_ROLE"] = { "SET_ROLE_TANK", "SET_ROLE_HEALER", "SET_ROLE_DAMAGER", "SET_ROLE_NONE" };
- UnitPopupMenus["CHAT_ROSTER"] = { "WHISPER", "TARGET", "MUTE", "UNMUTE", "CHAT_SILENCE", "CHAT_UNSILENCE", "CHAT_PROMOTE", "CHAT_DEMOTE", "CHAT_OWNER", "CANCEL" };
- UnitPopupMenus["VEHICLE"] = { "SET_FOCUS", "RAID_TARGET_ICON", "VEHICLE_LEAVE", "CANCEL" };
- UnitPopupMenus["TARGET"] = { "SET_FOCUS", "RAID_TARGET_ICON", "CANCEL" };
- UnitPopupMenus["ARENAENEMY"] = { "SET_FOCUS", "CANCEL" };
- UnitPopupMenus["FOCUS"] = { "CLEAR_FOCUS", "LOCK_FOCUS_FRAME", "UNLOCK_FOCUS_FRAME", "RAID_TARGET_ICON", "CANCEL" };
- UnitPopupMenus["BOSS"] = { "SET_FOCUS", "RAID_TARGET_ICON", "CANCEL" };
- -- Second level menus
- UnitPopupMenus["PVP_FLAG"] = { "PVP_ENABLE", "PVP_DISABLE"};
- UnitPopupMenus["LOOT_METHOD"] = { "FREE_FOR_ALL", "ROUND_ROBIN", "MASTER_LOOTER", "GROUP_LOOT", "NEED_BEFORE_GREED", "CANCEL" };
- UnitPopupMenus["LOOT_THRESHOLD"] = { "ITEM_QUALITY2_DESC", "ITEM_QUALITY3_DESC", "ITEM_QUALITY4_DESC", "CANCEL" };
- UnitPopupMenus["OPT_OUT_LOOT_TITLE"] = { "OPT_OUT_LOOT_ENABLE", "OPT_OUT_LOOT_DISABLE"};
- UnitPopupMenus["DUNGEON_DIFFICULTY"] = { "DUNGEON_DIFFICULTY1", "DUNGEON_DIFFICULTY2" };
- UnitPopupMenus["RAID_DIFFICULTY"] = { "RAID_DIFFICULTY1", "RAID_DIFFICULTY2", "RAID_DIFFICULTY3", "RAID_DIFFICULTY4" };
- UnitPopupMenus["BN_REPORT"] = { "BN_REPORT_SPAM", "BN_REPORT_ABUSE", "BN_REPORT_NAME" };
- UnitPopupShown = {};
- UnitPopupShown[1] = {};
- UnitPopupShown[2] = {};
- UnitPopupShown[3] = {};
- UnitLootMethod = {};
- UnitLootMethod["freeforall"] = { text = LOOT_FREE_FOR_ALL, tooltipText = NEWBIE_TOOLTIP_UNIT_FREE_FOR_ALL };
- UnitLootMethod["roundrobin"] = { text = LOOT_ROUND_ROBIN, tooltipText = NEWBIE_TOOLTIP_UNIT_ROUND_ROBIN };
- UnitLootMethod["master"] = { text = LOOT_MASTER_LOOTER, tooltipText = NEWBIE_TOOLTIP_UNIT_MASTER_LOOTER };
- UnitLootMethod["group"] = { text = LOOT_GROUP_LOOT, tooltipText = NEWBIE_TOOLTIP_UNIT_GROUP_LOOT };
- UnitLootMethod["needbeforegreed"] = { text = LOOT_NEED_BEFORE_GREED, tooltipText = NEWBIE_TOOLTIP_UNIT_NEED_BEFORE_GREED };
- UnitPopupFrames = {
- "PlayerFrameDropDown",
- "TargetFrameDropDown",
- "FocusFrameDropDown",
- "PartyMemberFrame1DropDown",
- "PartyMemberFrame2DropDown",
- "PartyMemberFrame3DropDown",
- "PartyMemberFrame4DropDown",
- "FriendsDropDown"
- };
- function UnitPopup_ShowMenu (dropdownMenu, which, unit, name, userData)
- local server = nil;
- -- Init variables
- dropdownMenu.which = which;
- dropdownMenu.unit = unit;
- if ( unit ) then
- name, server = UnitName(unit);
- elseif ( name ) then
- local n, s = strmatch(name, "^([^-]+)-(.*)");
- if ( n ) then
- name = n;
- server = s;
- end
- end
- dropdownMenu.name = name;
- dropdownMenu.userData = userData;
- dropdownMenu.server = server;
- -- Determine which buttons should be shown or hidden
- UnitPopup_HideButtons();
- -- If only one menu item (the cancel button) then don't show the menu
- local count = 0;
- for index, value in ipairs(UnitPopupMenus[which]) do
- if( UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] == 1 and value ~= "CANCEL" ) then
- count = count + 1;
- end
- end
- if ( count < 1 ) then
- return;
- end
- -- Determine which loot method and which loot threshold are selected and set the corresponding buttons to the same text
- dropdownMenu.selectedLootMethod = UnitLootMethod[GetLootMethod()].text;
- UnitPopupButtons["LOOT_METHOD"].text = dropdownMenu.selectedLootMethod;
- UnitPopupButtons["LOOT_METHOD"].tooltipText = UnitLootMethod[GetLootMethod()].tooltipText;
- dropdownMenu.selectedLootThreshold = _G["ITEM_QUALITY"..GetLootThreshold().."_DESC"];
- UnitPopupButtons["LOOT_THRESHOLD"].text = dropdownMenu.selectedLootThreshold;
- -- This allows player to view loot settings if he's not the leader
- if ( ((GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0)) and IsPartyLeader() and not HasLFGRestrictions()) then
- -- If this is true then player is the party leader
- UnitPopupButtons["LOOT_METHOD"].nested = 1;
- UnitPopupButtons["LOOT_THRESHOLD"].nested = 1;
- else
- UnitPopupButtons["LOOT_METHOD"].nested = nil;
- UnitPopupButtons["LOOT_THRESHOLD"].nested = nil;
- end
- -- Set the selected opt out of loot option to the opt out of loot button text
- if ( GetOptOutOfLoot() ) then
- UnitPopupButtons["OPT_OUT_LOOT_TITLE"].text = format(OPT_OUT_LOOT_TITLE, UnitPopupButtons["OPT_OUT_LOOT_ENABLE"].text);
- else
- UnitPopupButtons["OPT_OUT_LOOT_TITLE"].text = format(OPT_OUT_LOOT_TITLE, UnitPopupButtons["OPT_OUT_LOOT_DISABLE"].text);
- end
- -- Disable dungeon and raid difficulty in instances except for for leaders in dynamic instances
- local selectedRaidDifficulty, allowedRaidDifficultyChange;
- local _, instanceType, _, _, _, _, isDynamicInstance = GetInstanceInfo();
- if ( isDynamicInstance and CanChangePlayerDifficulty() ) then
- selectedRaidDifficulty, allowedRaidDifficultyChange = _GetPlayerDifficultyMenuOptions();
- end
- if ( instanceType == "none" ) then
- UnitPopupButtons["DUNGEON_DIFFICULTY"].nested = 1;
- UnitPopupButtons["RAID_DIFFICULTY"].nested = 1;
- else
- UnitPopupButtons["DUNGEON_DIFFICULTY"].nested = nil;
- if ( allowedRaidDifficultyChange ) then
- UnitPopupButtons["RAID_DIFFICULTY"].nested = 1;
- else
- UnitPopupButtons["RAID_DIFFICULTY"].nested = nil;
- end
- end
- --Add the cooldown to the RAF Summon
- do
- local start, duration = GetSummonFriendCooldown();
- local remaining = start + duration - GetTime();
- if ( remaining > 0 ) then
- UnitPopupButtons["RAF_SUMMON"].text = format(RAF_SUMMON_WITH_COOLDOWN, SecondsToTime(remaining, true));
- else
- UnitPopupButtons["RAF_SUMMON"].text = RAF_SUMMON;
- end
- end
- -- If level 2 dropdown
- local info;
- local color;
- local icon;
- if ( UIDROPDOWNMENU_MENU_LEVEL == 2 ) then
- dropdownMenu.which = UIDROPDOWNMENU_MENU_VALUE;
- -- Set which menu is being opened
- OPEN_DROPDOWNMENUS[UIDROPDOWNMENU_MENU_LEVEL] = {which = dropdownMenu.which, unit = dropdownMenu.unit};
- info = UIDropDownMenu_CreateInfo();
- for index, value in ipairs(UnitPopupMenus[UIDROPDOWNMENU_MENU_VALUE]) do
- info.text = UnitPopupButtons[value].text;
- info.owner = UIDROPDOWNMENU_MENU_VALUE;
- -- Set the text color
- color = UnitPopupButtons[value].color;
- if ( color ) then
- info.colorCode = string.format("|cFF%02x%02x%02x", color.r*255, color.g*255, color.b*255);
- else
- info.colorCode = nil;
- end
- -- Icons
- info.icon = UnitPopupButtons[value].icon;
- info.tCoordLeft = UnitPopupButtons[value].tCoordLeft;
- info.tCoordRight = UnitPopupButtons[value].tCoordRight;
- info.tCoordTop = UnitPopupButtons[value].tCoordTop;
- info.tCoordBottom = UnitPopupButtons[value].tCoordBottom;
- -- Checked conditions
- info.checked = nil;
- if ( info.text == dropdownMenu.selectedLootMethod ) then
- info.checked = 1;
- elseif ( info.text == dropdownMenu.selectedLootThreshold ) then
- info.checked = 1;
- elseif ( strsub(value, 1, 12) == "RAID_TARGET_" ) then
- local raidTargetIndex = GetRaidTargetIndex(unit);
- if ( raidTargetIndex == index ) then
- info.checked = 1;
- end
- elseif ( strsub(value, 1, 18) == "DUNGEON_DIFFICULTY" and (strlen(value) > 18)) then
- local dungeonDifficulty = GetDungeonDifficulty();
- if ( dungeonDifficulty == index ) then
- info.checked = 1;
- end
- local inParty = 0;
- if ( (GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0) ) then
- inParty = 1;
- end
- local isLeader = 0;
- if ( IsPartyLeader() ) then
- isLeader = 1;
- end
- local inInstance, instanceType = IsInInstance();
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance ) then
- info.disabled = 1;
- end
- elseif ( strsub(value, 1, 15) == "RAID_DIFFICULTY" and (strlen(value) > 15)) then
- if ( isDynamicInstance ) then
- if ( selectedRaidDifficulty == index ) then
- info.checked = 1;
- end
- else
- local dungeonDifficulty = GetRaidDifficulty();
- if ( dungeonDifficulty == index ) then
- info.checked = 1;
- end
- end
- local inParty = 0;
- if ( (GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0) ) then
- inParty = 1;
- end
- local isLeader = 0;
- if ( IsPartyLeader() ) then
- isLeader = 1;
- end
- local inInstance, instanceType = IsInInstance();
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance ) then
- info.disabled = 1;
- end
- if ( allowedRaidDifficultyChange and allowedRaidDifficultyChange == value ) then
- info.disabled = nil;
- end
- elseif ( value == "PVP_ENABLE" ) then
- if ( GetPVPDesired() == 1 ) then
- info.checked = 1;
- end
- elseif ( value == "PVP_DISABLE" ) then
- if ( GetPVPDesired() == 0 ) then
- info.checked = 1;
- end
- elseif ( value == "OPT_OUT_LOOT_ENABLE" ) then
- if ( GetOptOutOfLoot() ) then
- info.checked = 1;
- end
- elseif ( value == "OPT_OUT_LOOT_DISABLE" ) then
- if ( not GetOptOutOfLoot() ) then
- info.checked = 1;
- end
- elseif ( strsub(value, 1, 9) == "SET_ROLE_" ) then
- if ( UnitGroupRolesAssigned(unit) == strsub(value, 10) ) then
- info.checked = 1;
- end
- end
- info.value = value;
- info.func = UnitPopup_OnClick;
- -- Setup newbie tooltips
- info.tooltipTitle = UnitPopupButtons[value].text;
- info.tooltipText = _G["NEWBIE_TOOLTIP_UNIT_"..value];
- UIDropDownMenu_AddButton(info, UIDROPDOWNMENU_MENU_LEVEL);
- end
- return;
- end
- -- Add dropdown title
- if ( unit or name ) then
- info = UIDropDownMenu_CreateInfo();
- if ( name ) then
- info.text = name;
- else
- info.text = UNKNOWN;
- end
- info.isTitle = 1;
- info.notCheckable = 1;
- UIDropDownMenu_AddButton(info);
- end
- -- Set which menu is being opened
- OPEN_DROPDOWNMENUS[UIDROPDOWNMENU_MENU_LEVEL] = {which = dropdownMenu.which, unit = dropdownMenu.unit};
- -- Show the buttons which are used by this menu
- local tooltipText;
- info = UIDropDownMenu_CreateInfo();
- for index, value in ipairs(UnitPopupMenus[which]) do
- if( UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] == 1 ) then
- info.text = UnitPopupButtons[value].text;
- info.value = value;
- info.owner = which;
- info.func = UnitPopup_OnClick;
- if ( not UnitPopupButtons[value].checkable ) then
- info.notCheckable = 1;
- else
- info.notCheckable = nil;
- end
- -- Text color
- if ( value == "LOOT_THRESHOLD" ) then
- -- Set the text color
- info.colorCode = ITEM_QUALITY_COLORS[GetLootThreshold()].hex;
- else
- color = UnitPopupButtons[value].color;
- if ( color ) then
- info.colorCode = string.format("|cFF%02x%02x%02x", color.r*255, color.g*255, color.b*255);
- else
- info.colorCode = nil;
- end
- end
- -- Icons
- info.icon = UnitPopupButtons[value].icon;
- info.tCoordLeft = UnitPopupButtons[value].tCoordLeft;
- info.tCoordRight = UnitPopupButtons[value].tCoordRight;
- info.tCoordTop = UnitPopupButtons[value].tCoordTop;
- info.tCoordBottom = UnitPopupButtons[value].tCoordBottom;
- -- Checked conditions
- info.checked = nil;
- if ( strsub(value, 1, 12) == "RAID_TARGET_"and value ~= "RAID_TARGET_ICON" ) then
- local raidTargetIndex = GetRaidTargetIndex("target");
- if ( raidTargetIndex == index ) then
- info.checked = 1;
- end
- end
- if ( UnitPopupButtons[value].nested ) then
- info.hasArrow = 1;
- else
- info.hasArrow = nil;
- end
- -- Setup newbie tooltips
- info.tooltipTitle = UnitPopupButtons[value].text;
- tooltipText = _G["NEWBIE_TOOLTIP_UNIT_"..value];
- if ( not tooltipText ) then
- tooltipText = UnitPopupButtons[value].tooltipText;
- end
- info.tooltipText = tooltipText;
- UIDropDownMenu_AddButton(info);
- end
- end
- PlaySound("igMainMenuOpen");
- end
- function UnitPopup_HideButtons ()
- local dropdownMenu = UIDROPDOWNMENU_INIT_MENU;
- local inInstance, instanceType = IsInInstance();
- local inParty = 0;
- if ( (GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0) ) then
- inParty = 1;
- end
- local inRaid = 0;
- if ( (GetNumRaidMembers() > 0) ) then
- inRaid = 1;
- end
- local isLeader = 0;
- if ( IsPartyLeader() ) then
- isLeader = 1;
- end
- local isAssistant = 0;
- if ( IsRaidOfficer() ) then
- isAssistant = 1;
- end
- local inBattleground = 0;
- if ( UnitInBattleground("player") ) then
- inBattleground = 1;
- end
- local canCoop = 0;
- if ( dropdownMenu.unit and UnitCanCooperate("player", dropdownMenu.unit) ) then
- canCoop = 1;
- end
- for index, value in ipairs(UnitPopupMenus[UIDROPDOWNMENU_MENU_VALUE] or UnitPopupMenus[dropdownMenu.which]) do
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 1;
- if ( value == "TRADE" ) then
- if ( canCoop == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "INVITE" ) then
- if ( dropdownMenu.unit ) then
- local _, server = UnitName(dropdownMenu.unit);
- if ( canCoop == 0 or UnitIsUnit("player", dropdownMenu.unit) or (server and server ~= "") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( (dropdownMenu == PVPTeamManagementFrameTeamDropDown) and not PVPTeamManagementFrameTeamDropDown.online ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( (dropdownMenu == ChannelRosterDropDown) ) then
- if ( UnitInRaid(dropdownMenu.name) ~= nil ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( dropdownMenu == FriendsDropDown and dropdownMenu.isMobile ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( dropdownMenu.name == UnitName("party1") or
- dropdownMenu.name == UnitName("party2") or
- dropdownMenu.name == UnitName("party3") or
- dropdownMenu.name == UnitName("party4") or
- dropdownMenu.name == UnitName("player")) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "BN_INVITE" ) then
- local presenceID, givenName, surname, toonName = BNGetFriendInfoByID(dropdownMenu.presenceID);
- if ( CanCooperateWithToon(dropdownMenu.presenceID) and (UnitInParty(toonName) or UnitInRaid(toonName)) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "FOLLOW" ) then
- if ( canCoop == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "WHISPER" ) then
- if ( dropdownMenu.unit ) then
- if ( canCoop == 0 or dropdownMenu.name == UnitName("player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( (dropdownMenu == PVPTeamManagementFrameTeamDropDown) and not PVPTeamManagementFrameTeamDropDown.online ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "CREATE_CONVERSATION_WITH" ) then
- if ( not dropdownMenu.presenceID or not BNFeaturesEnabledAndConnected()) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- local presenceID, givenName, surname, toonName, toonID, client, isOnline = BNGetFriendInfoByID(dropdownMenu.presenceID);
- if ( not isOnline ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "DUEL" ) then
- if ( UnitCanAttack("player", dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "INSPECT" or value == "ACHIEVEMENTS" ) then
- if ( not dropdownMenu.unit or UnitCanAttack("player", dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "IGNORE" ) then
- if ( dropdownMenu.name == UnitName("player") and dropdownMenu.unit and canCoop == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "REMOVE_FRIEND" ) then
- if ( not dropdownMenu.friendsList ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "SET_NOTE" ) then
- if ( not dropdownMenu.friendsList ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "BN_SET_NOTE" ) then
- if ( not dropdownMenu.friendsList ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "BN_VIEW_FRIENDS" ) then
- if ( not dropdownMenu.friendsList ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "BN_REMOVE_FRIEND" ) then
- if ( not dropdownMenu.friendsList ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "BLOCK_COMMUNICATION" ) then
- -- only show it for presence IDs that are not friends
- if ( dropdownMenu.presenceID and BNFeaturesEnabledAndConnected()) then
- local presenceID, givenName, surname, toonName, toonID, client, isOnline, lastOnline, isAFK, isDND, broadcastText, noteText, isFriend = BNGetFriendInfoByID(dropdownMenu.presenceID);
- if ( isFriend ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "BN_REPORT" ) then
- if ( not dropdownMenu.presenceID or not BNFeaturesEnabledAndConnected() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "REPORT_SPAM" ) then
- if ( not dropdownMenu.lineID or not CanComplainChat(dropdownMenu.lineID) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "POP_OUT_CHAT" ) then
- if ( (dropdownMenu.chatType ~= "WHISPER" and dropdownMenu.chatType ~= "BN_WHISPER") or dropdownMenu.chatTarget == UnitName("player") or
- FCFManager_GetNumDedicatedFrames(dropdownMenu.chatType, dropdownMenu.chatTarget) > 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "TARGET" ) then
- -- We don't want to show a menu option that will end up being blocked
- if ( InCombatLockdown() or not issecure() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( (dropdownMenu == PVPTeamManagementFrameTeamDropDown) and not PVPTeamManagementFrameTeamDropDown.online ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( dropdownMenu.isMobile ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PROMOTE" ) then
- if ( (inParty == 0) or (isLeader == 0) or HasLFGRestrictions()) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PROMOTE_GUIDE" ) then
- if ( (inParty == 0) or (isLeader == 0) or not HasLFGRestrictions()) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "GUILD_PROMOTE" ) then
- if ( not IsGuildLeader() or not UnitIsInMyGuild(dropdownMenu.name) or dropdownMenu.name == UnitName("player") or not GuildFrame or not GuildFrame:IsShown() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "GUILD_LEAVE" ) then
- if ( dropdownMenu.name ~= UnitName("player") or not GuildFrame or not GuildFrame:IsShown() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "TEAM_PROMOTE" ) then
- if ( dropdownMenu.name == UnitName("player") or not PVP_ArenaTeamFrame():IsShown() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( PVP_ArenaTeamFrame():IsShown() and not IsArenaTeamCaptain(PVP_GetSelectedArenaTeam()) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "TEAM_KICK" ) then
- if ( dropdownMenu.name == UnitName("player") or not PVP_ArenaTeamFrame():IsShown() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( PVP_ArenaTeamFrame():IsShown() and not IsArenaTeamCaptain(PVP_GetSelectedArenaTeam()) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "TEAM_LEAVE" ) then
- if ( dropdownMenu.name ~= UnitName("player") or not PVP_ArenaTeamFrame():IsShown() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "UNINVITE" ) then
- if ( (inParty == 0) or (isLeader == 0) or (instanceType == "pvp") or (instanceType == "arena") or HasLFGRestrictions() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "VOTE_TO_KICK" ) then
- if ( (inParty == 0) or (instanceType == "pvp") or (instanceType == "arena") or (not HasLFGRestrictions()) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "LEAVE" ) then
- if ( (inParty == 0) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "FREE_FOR_ALL" ) then
- if ( (inParty == 0) or ((isLeader == 0) and (GetLootMethod() ~= "freeforall")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "ROUND_ROBIN" ) then
- if ( (inParty == 0) or ((isLeader == 0) and (GetLootMethod() ~= "roundrobin")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "MASTER_LOOTER" ) then
- if ( (inParty == 0) or ((isLeader == 0) and (GetLootMethod() ~= "master")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "GROUP_LOOT" ) then
- if ( (inParty == 0) or ((isLeader == 0) and (GetLootMethod() ~= "group")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "NEED_BEFORE_GREED" ) then
- if ( (inParty == 0) or ((isLeader == 0) and (GetLootMethod() ~= "needbeforegreed")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "LOOT_THRESHOLD" ) then
- if ( inParty == 0 or HasLFGRestrictions() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "OPT_OUT_LOOT_TITLE" ) then
- if ( inParty == 0 or ( inParty == 1 and GetLootMethod() == "freeforall" ) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "LOOT_PROMOTE" ) then
- local lootMethod;
- local partyIndex, raidIndex;
- local isMaster = nil;
- lootMethod, partyIndex, raidIndex = GetLootMethod();
- if ( (dropdownMenu.which == "RAID") or (dropdownMenu.which == "RAID_PLAYER") ) then
- if ( raidIndex and (dropdownMenu.unit == "raid"..raidIndex) ) then
- isMaster = 1;
- end
- elseif ( dropdownMenu.which == "SELF" ) then
- if ( partyIndex and (partyIndex == 0) ) then
- isMaster = 1;
- end
- else
- if ( partyIndex and (dropdownMenu.unit == "party"..partyIndex) ) then
- isMaster = 1;
- end
- end
- if ( (inParty == 0) or (isLeader == 0) or (lootMethod ~= "master") or isMaster ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "LOOT_METHOD" ) then
- if ( inParty == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "CONVERT_TO_RAID" ) then
- if ( inParty ~= 1 or inRaid == 1 or isLeader ~= 1 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "CONVERT_TO_PARTY" ) then
- if ( inRaid ~= 1 or isLeader ~= 1 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RESET_INSTANCES" ) then
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "DUNGEON_DIFFICULTY" ) then
- if ( UnitLevel("player") < 65 and GetDungeonDifficulty() == 1 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RAID_DIFFICULTY" ) then
- if ( UnitLevel("player") < 65 and GetRaidDifficulty() == 1 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "MUTE" ) then
- if ( not IsVoiceChatEnabled() or (dropdownMenu.unit and not UnitIsConnected(dropdownMenu.unit)) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- -- Hide if already muted.
- if ( dropdownMenu.name == UnitName("player") or IsMuted(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "UNMUTE" ) then
- if ( not IsVoiceChatEnabled() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- -- Hide if not muted or not online.
- if ( dropdownMenu.name == UnitName("player") or not IsMuted(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "RAID_LEADER" ) then
- if ( (isLeader == 0) or UnitIsPartyLeader(dropdownMenu.unit)or not dropdownMenu.name ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RAID_PROMOTE" ) then
- if ( isLeader == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( isLeader == 1 ) then
- if ( UnitIsRaidOfficer(dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "RAID_DEMOTE" ) then
- if ( ( isLeader == 0 and isAssistant == 0 ) or not dropdownMenu.name ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( not GetPartyAssignment("MAINTANK", dropdownMenu.name, 1) and not GetPartyAssignment("MAINASSIST", dropdownMenu.name, 1) ) then
- if ( isLeader == 0 and isAssistant == 1 and UnitIsRaidOfficer(dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( isLeader == 1 or isAssistant == 1 ) then
- if ( UnitIsPartyLeader(dropdownMenu.unit) or not UnitIsRaidOfficer(dropdownMenu.unit)) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- end
- elseif ( value == "RAID_MAINTANK" ) then
- -- We don't want to show a menu option that will end up being blocked
- local name, rank, subgroup, level, class, fileName, zone, online, isDead, role = GetRaidRosterInfo(dropdownMenu.userData);
- if ( not issecure() or (isLeader == 0 and isAssistant == 0) or (role == "MAINTANK") or not dropdownMenu.name ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RAID_MAINASSIST" ) then
- -- We don't want to show a menu option that will end up being blocked
- local name, rank, subgroup, level, class, fileName, zone, online, isDead, role = GetRaidRosterInfo(dropdownMenu.userData);
- if ( not issecure() or (isLeader == 0 and isAssistant == 0) or (role == "MAINASSIST") or not dropdownMenu.name ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RAID_REMOVE" ) then
- if ( ( isLeader == 0 and isAssistant == 0 ) or not dropdownMenu.name ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( isLeader == 0 and isAssistant == 1 and UnitIsRaidOfficer(dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( isLeader == 1 and UnitIsUnit(dropdownMenu.unit, "player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PVP_REPORT_AFK" ) then
- if ( not IsInActiveWorldPVP() and (inBattleground == 0 or GetCVar("enablePVPNotifyAFK") == "0") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( dropdownMenu.unit ) then
- if ( UnitIsUnit(dropdownMenu.unit,"player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( not UnitInBattleground(dropdownMenu.unit) and not IsInActiveWorldPVP() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( (PlayerIsPVPInactive(dropdownMenu.unit)) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( dropdownMenu.name ) then
- if ( dropdownMenu.name == UnitName("player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( not UnitInBattleground(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "RAF_SUMMON" ) then
- if( not IsReferAFriendLinked(dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "RAF_GRANT_LEVEL" ) then
- if( not IsReferAFriendLinked(dropdownMenu.unit) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PET_PAPERDOLL" ) then
- if( not PetCanBeAbandoned() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PET_RENAME" ) then
- if( not PetCanBeAbandoned() or not PetCanBeRenamed() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PET_ABANDON" ) then
- if( not PetCanBeAbandoned() or not PetHasActionBar() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "PET_DISMISS" ) then
- if( PetCanBeAbandoned() or not PetCanBeDismissed() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( strsub(value, 1, 12) == "RAID_TARGET_" ) then
- -- Task #30755. Let any party member mark targets
- -- Task 34335 - But only raid leaders can mark targets.
- if ( inRaid == 1 and isLeader == 0 and isAssistant == 0 ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- if ( not (dropdownMenu.which == "SELF") ) then
- if ( UnitExists("target") and not UnitPlayerOrPetInParty("target") and not UnitPlayerOrPetInRaid("target") ) then
- if ( UnitIsPlayer("target") and (not UnitCanCooperate("player", "target") and not UnitIsUnit("target", "player")) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- end
- elseif ( value == "CHAT_PROMOTE" ) then
- if ( dropdownMenu.category == "CHANNEL_CATEGORY_GROUP" ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( not IsDisplayChannelOwner() or dropdownMenu.owner or dropdownMenu.moderator or dropdownMenu.name == UnitName("player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "CHAT_DEMOTE" ) then
- if ( dropdownMenu.category == "CHANNEL_CATEGORY_GROUP" ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( not IsDisplayChannelOwner() or dropdownMenu.owner or not dropdownMenu.moderator or dropdownMenu.name == UnitName("player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "CHAT_OWNER" ) then
- if ( dropdownMenu.category == "CHANNEL_CATEGORY_GROUP" ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( not IsDisplayChannelOwner() or dropdownMenu.owner or dropdownMenu.name == UnitName("player") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "CHAT_SILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( IsDisplayChannelModerator() and dropdownMenu.name ~= UnitName("player") ) then
- if ( IsSilenced(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "CHAT_UNSILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( IsDisplayChannelModerator() ) then
- if ( not IsSilenced(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "PARTY_SILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( ( inParty == 1 and isLeader == 1 and inRaid == 0 ) and dropdownMenu.name ~= UnitName("player") ) then
- if ( UnitIsSilenced(dropdownMenu.name, "party") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "party";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "PARTY_UNSILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( ( inParty == 1 and isLeader == 1 and inRaid == 0 ) ) then
- if ( not UnitIsSilenced(dropdownMenu.name, "party") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "party";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "RAID_SILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( inBattleground == 0 ) then
- if ( ( inParty == 1 and isAssistant == 1 and inRaid == 1 ) and dropdownMenu.name ~= UnitName("player") ) then
- if ( UnitIsSilenced(dropdownMenu.name, "raid") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "raid";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "RAID_UNSILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( inBattleground == 0 ) then
- if ( ( inParty == 1 and isAssistant == 1 and inRaid == 1 ) ) then
- if ( not UnitIsSilenced(dropdownMenu.name, "raid") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "raid";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "BATTLEGROUND_SILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( inBattleground == 1 ) then
- if ( ( inParty == 1 and isAssistant == 1 and inRaid == 1 ) and dropdownMenu.name ~= UnitName("player") ) then
- if ( UnitIsSilenced(dropdownMenu.name, "battleground") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "battleground";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "BATTLEGROUND_UNSILENCE" ) then
- if ( not IsVoiceChatEnabled() or not dropdownMenu.name or dropdownMenu.name == UNKNOWNOBJECT or not GetVoiceStatus(dropdownMenu.name) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- else
- if ( inBattleground == 1 ) then
- if ( ( inParty == 1 and isAssistant == 1 and inRaid == 1 ) ) then
- if ( not UnitIsSilenced(dropdownMenu.name, "battleground") ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- dropdownMenu.channelName = "battleground";
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- else
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- elseif ( value == "CHAT_KICK" ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- elseif ( value == "CHAT_LEAVE" ) then
- if ( not dropdownMenu.active or dropdownMenu.group) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "VEHICLE_LEAVE" ) then
- if ( not CanExitVehicle() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "LOCK_FOCUS_FRAME" ) then
- if ( FocusFrame_IsLocked() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "UNLOCK_FOCUS_FRAME" ) then
- if ( not FocusFrame_IsLocked() ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- elseif ( value == "SELECT_ROLE" ) then
- if ( not ( (GetNumPartyMembers() > 0 or GetNumRaidMembers() > 0) and not HasLFGRestrictions() and (isLeader ~= 0 or isAssistant ~= 0 or UnitIsUnit(dropdownMenu.unit, "player")) ) ) then
- UnitPopupShown[UIDROPDOWNMENU_MENU_LEVEL][index] = 0;
- end
- end
- end
- end
- function UnitPopup_OnUpdate (elapsed)
- if ( not DropDownList1:IsShown() ) then
- return;
- end
- -- If none of the untipopup frames are visible then return
- for index, value in ipairs(UnitPopupFrames) do
- if ( UIDROPDOWNMENU_OPEN_MENU == _G[value] ) then
- break;
- end
- end
- local currentDropDown = UIDROPDOWNMENU_OPEN_MENU;
- local inParty = 0;
- if ( (GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0) ) then
- inParty = 1;
- end
- local isCaptain
- if (PVP_GetSelectedArenaTeam() and IsArenaTeamCaptain(PVP_GetSelectedArenaTeam()) ) then
- isCaptain = 1;
- end
- local isLeader = 0;
- if ( IsPartyLeader() ) then
- isLeader = 1;
- end
- local isAssistant = 0;
- if ( IsRaidOfficer() ) then
- isAssistant = 1;
- end
- -- dynamic difficulty
- local allowedRaidDifficultyChange;
- local _, instanceType, _, _, _, _, isDynamicInstance = GetInstanceInfo();
- if ( isDynamicInstance and CanChangePlayerDifficulty() ) then
- _, allowedRaidDifficultyChange = _GetPlayerDifficultyMenuOptions();
- end
- -- Loop through all menus and enable/disable their buttons appropriately
- local count, tempCount;
- local inInstance, instanceType = IsInInstance();
- for level, dropdownFrame in pairs(OPEN_DROPDOWNMENUS) do
- if ( dropdownFrame ) then
- count = 0;
- for index, value in ipairs(UnitPopupMenus[dropdownFrame.which]) do
- if ( UnitPopupShown[level][index] == 1 ) then
- count = count + 1;
- local enable = 1;
- if ( UnitPopupButtons[value].dist > 0 ) then
- if ( not CheckInteractDistance(dropdownFrame.unit, UnitPopupButtons[value].dist) ) then
- enable = 0;
- end
- end
- if ( value == "TRADE" ) then
- if ( UnitIsDeadOrGhost("player") or (not HasFullControl()) or UnitIsDeadOrGhost(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "LEAVE" ) then
- if ( inParty == 0 ) then
- enable = 0;
- end
- elseif ( value == "INVITE" ) then
- if ( (inParty == 1 and (isLeader == 0 and isAssistant == 0)) or currentDropDown.server ) then
- enable = 0;
- end
- elseif ( value == "UNINVITE" ) then
- if ( inParty == 0 or (isLeader == 0) or HasLFGRestrictions() ) then
- enable = 0;
- end
- elseif ( value == "BN_INVITE" or value == "BN_TARGET" ) then
- if ( not currentDropDown.presenceID or not CanCooperateWithToon(currentDropDown.presenceID) ) then
- enable = 0;
- end
- elseif ( value == "VOTE_TO_KICK" ) then
- if ( inParty == 0 or not HasLFGRestrictions() ) then
- enable = 0;
- end
- elseif ( value == "PROMOTE" or value == "PROMOTE_GUIDE" ) then
- if ( inParty == 0 or isLeader == 0 or ( dropdownFrame.unit and not UnitIsConnected(dropdownFrame.unit) ) ) then
- enable = 0;
- end
- elseif ( value == "WHISPER" ) then
- if ( dropdownFrame.unit and not UnitIsConnected(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "MUTE" ) then
- if ( dropdownFrame.unit and not UnitIsConnected(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "INSPECT" ) then
- if ( UnitIsDeadOrGhost("player") ) then
- enable = 0;
- end
- elseif ( value == "FOLLOW" ) then
- if ( UnitIsDead("player") ) then
- enable = 0;
- end
- elseif ( value == "DUEL" ) then
- if ( UnitIsDeadOrGhost("player") or (not HasFullControl()) or UnitIsDeadOrGhost(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "LOOT_METHOD" ) then
- if ( isLeader == 0 or HasLFGRestrictions() ) then
- enable = 0;
- end
- elseif ( value == "LOOT_PROMOTE" ) then
- local lootMethod;
- local partyMaster, raidMaster;
- lootMethod, partyMaster, raidMaster = GetLootMethod();
- if ( (inParty == 0) or (isLeader == 0) or (lootMethod ~= "master") ) then
- enable = 0;
- else
- local masterName = 0;
- if ( partyMaster and (partyMaster == 0) ) then
- masterName = "player";
- elseif ( partyMaster ) then
- masterName = "party"..partyMaster;
- elseif ( raidMaster ) then
- masterName = "raid"..raidMaster;
- end
- if ( dropdownFrame.unit and UnitIsUnit(dropdownFrame.unit, masterName) ) then
- enable = 0;
- end
- end
- elseif ( value == "DUNGEON_DIFFICULTY" and inInstance ) then
- enable = 0;
- elseif ( ( strsub(value, 1, 18) == "DUNGEON_DIFFICULTY" ) and ( strlen(value) > 18 ) ) then
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance or HasLFGRestrictions() ) then
- enable = 0;
- end
- elseif ( value == "RAID_DIFFICULTY" and inInstance and not allowedRaidDifficultyChange ) then
- enable = 0;
- elseif ( ( strsub(value, 1, 15) == "RAID_DIFFICULTY" ) and ( strlen(value) > 15 ) ) then
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance ) then
- enable = 0;
- end
- if ( allowedRaidDifficultyChange and allowedRaidDifficultyChange == value ) then
- enable = 1;
- end
- elseif ( value == "CONVERT_TO_PARTY" ) then
- if ( GetNumRaidMembers() > MEMBERS_PER_RAID_GROUP ) then
- enable = 0;
- end
- elseif ( value == "RESET_INSTANCES" ) then
- if ( ( inParty == 1 and isLeader == 0 ) or inInstance or HasLFGRestrictions() ) then
- enable = 0;
- end
- elseif ( value == "RAF_SUMMON" ) then
- if( not CanSummonFriend(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "RAF_GRANT_LEVEL" ) then
- if( not CanGrantLevel(dropdownFrame.unit) ) then
- enable = 0;
- end
- elseif ( value == "SET_ROLE_TANK" ) then
- local canBeTank, canBeHealer, canBeDamager = UnitGetAvailableRoles(dropdownFrame.unit);
- if ( not canBeTank ) then
- enable = 0;
- end
- elseif ( value == "SET_ROLE_HEALER" ) then
- local canBeTank, canBeHealer, canBeDamager = UnitGetAvailableRoles(dropdownFrame.unit);
- if ( not canBeHealer ) then
- enable = 0;
- end
- elseif ( value == "SET_ROLE_DAMAGER" ) then
- local canBeTank, canBeHealer, canBeDamager = UnitGetAvailableRoles(dropdownFrame.unit);
- if ( not canBeDamager ) then
- enable = 0;
- end
- end
- if ( level > 1 ) then
- tempCount = count;
- else
- tempCount = count + 1;
- end
- if ( enable == 1 ) then
- UIDropDownMenu_EnableButton(level, tempCount);
- else
- UIDropDownMenu_DisableButton(level, tempCount);
- end
- end
- end
- end
- end
- end
- function UnitPopup_OnClick (self)
- local dropdownFrame = UIDROPDOWNMENU_INIT_MENU;
- local button = self.value;
- local unit = dropdownFrame.unit;
- local name = dropdownFrame.name;
- local server = dropdownFrame.server;
- local fullname = name;
- if ( server and (not unit or not UnitIsSameServer("player", unit)) ) then
- fullname = name.."-"..server;
- end
- local inParty = 0;
- if ( (GetNumPartyMembers() > 0) or (GetNumRaidMembers() > 0) ) then
- inParty = 1;
- end
- local isLeader = 0;
- if ( IsPartyLeader() ) then
- isLeader = 1;
- end
- local isAssistant = 0;
- if ( IsRaidOfficer() ) then
- isAssistant = 1;
- end
- if ( button == "TRADE" ) then
- InitiateTrade(unit);
- elseif ( button == "WHISPER" ) then
- ChatFrame_SendTell(fullname, dropdownFrame.chatFrame);
- elseif ( button == "CREATE_CONVERSATION_WITH" ) then
- BNConversationInvite_NewConversation(dropdownFrame.presenceID)
- elseif ( button == "INSPECT" ) then
- InspectUnit(unit);
- elseif ( button == "ACHIEVEMENTS" ) then
- InspectAchievements(unit);
- elseif ( button == "TARGET" ) then
- TargetUnit(fullname, 1);
- elseif ( button == "IGNORE" ) then
- AddOrDelIgnore(fullname);
- elseif ( button == "REPORT_SPAM" ) then
- local dialog = StaticPopup_Show("CONFIRM_REPORT_SPAM_CHAT", name);
- if ( dialog ) then
- dialog.data = dropdownFrame.lineID;
- end
- elseif ( button == "POP_OUT_CHAT" ) then
- FCF_OpenTemporaryWindow(dropdownFrame.chatType, dropdownFrame.chatTarget, dropdownFrame.chatFrame, true);
- elseif ( button == "DUEL" ) then
- StartDuel(unit, 1);
- elseif ( button == "INVITE" ) then
- InviteUnit(fullname);
- elseif ( button == "UNINVITE" or button == "VOTE_TO_KICK" ) then
- UninviteUnit(fullname);
- elseif ( button == "REMOVE_FRIEND" ) then
- RemoveFriend(name);
- elseif ( button == "SET_NOTE" ) then
- FriendsFrame.NotesID = name;
- StaticPopup_Show("SET_FRIENDNOTE", name);
- PlaySound("igCharacterInfoClose");
- elseif ( button == "BN_REMOVE_FRIEND" ) then
- local presenceID, givenName, surname = BNGetFriendInfoByID(dropdownFrame.presenceID);
- if ( presenceID ) then
- local dialog = StaticPopup_Show("CONFIRM_REMOVE_FRIEND", string.format(BATTLENET_NAME_FORMAT, givenName, surname));
- if ( dialog ) then
- dialog.data = presenceID;
- end
- end
- elseif ( button == "BN_SET_NOTE" ) then
- FriendsFrame.NotesID = dropdownFrame.presenceID;
- StaticPopup_Show("SET_BNFRIENDNOTE", name);
- PlaySound("igCharacterInfoClose");
- elseif ( button == "BN_VIEW_FRIENDS" ) then
- FriendsFriendsFrame_Show(dropdownFrame.presenceID);
- elseif ( button == "BN_INVITE" ) then
- local presenceID, givenName, surname, toonName = BNGetFriendInfoByID(dropdownFrame.presenceID);
- if ( toonName ) then
- InviteUnit(toonName);
- end
- elseif ( button == "BN_TARGET" ) then
- local presenceID, givenName, surname, toonName = BNGetFriendInfoByID(dropdownFrame.presenceID);
- if ( toonName ) then
- TargetUnit(toonName, 1);
- end
- elseif ( button == "BLOCK_COMMUNICATION" ) then
- BNSetToonBlocked(dropdownFrame.presenceID, true);
- elseif ( button == "PROMOTE" or button == "PROMOTE_GUIDE" ) then
- PromoteToLeader(unit, 1);
- elseif ( button == "GUILD_PROMOTE" ) then
- local dialog = StaticPopup_Show("CONFIRM_GUILD_PROMOTE", name);
- dialog.data = name;
- elseif ( button == "GUILD_LEAVE" ) then
- StaticPopup_Show("CONFIRM_GUILD_LEAVE", GetGuildInfo("player"));
- elseif ( button == "TEAM_PROMOTE" ) then
- local dialog = StaticPopup_Show("CONFIRM_TEAM_PROMOTE", name, GetArenaTeam(PVP_GetSelectedArenaTeam()));
- if ( dialog ) then
- dialog.data = PVP_GetSelectedArenaTeam();
- dialog.data2 = name;
- end
- elseif ( button == "TEAM_KICK" ) then
- local dialog = StaticPopup_Show("CONFIRM_TEAM_KICK", name, GetArenaTeam(PVP_GetSelectedArenaTeam()) );
- if ( dialog ) then
- dialog.data = PVP_GetSelectedArenaTeam();
- dialog.data2 = name;
- end
- elseif ( button == "TEAM_LEAVE" ) then
- local dialog = StaticPopup_Show("CONFIRM_TEAM_LEAVE", GetArenaTeam(PVP_GetSelectedArenaTeam()) );
- if ( dialog ) then
- dialog.data = PVP_GetSelectedArenaTeam();
- end
- elseif ( button == "LEAVE" ) then
- LeaveParty();
- elseif ( button == "PET_DISMISS" ) then
- PetDismiss();
- elseif ( button == "PET_ABANDON" ) then
- StaticPopup_Show("ABANDON_PET");
- elseif ( button == "PET_PAPERDOLL" ) then
- if (not PetPaperDollFrame:IsVisible()) then
- ToggleCharacter("PetPaperDollFrame");
- end
- elseif ( button == "PET_RENAME" ) then
- StaticPopup_Show("RENAME_PET");
- elseif ( button == "FREE_FOR_ALL" ) then
- SetLootMethod("freeforall");
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- UIDropDownMenu_Refresh(dropdownFrame, nil, 1);
- elseif ( button == "ROUND_ROBIN" ) then
- SetLootMethod("roundrobin");
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- UIDropDownMenu_Refresh(dropdownFrame, nil, 1);
- elseif ( button == "MASTER_LOOTER" ) then
- SetLootMethod("master", fullname);
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- UIDropDownMenu_Refresh(dropdownFrame, nil, 1);
- elseif ( button == "GROUP_LOOT" ) then
- SetLootMethod("group");
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- UIDropDownMenu_Refresh(dropdownFrame, nil, 1);
- elseif ( button == "NEED_BEFORE_GREED" ) then
- SetLootMethod("needbeforegreed");
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- UIDropDownMenu_Refresh(dropdownFrame, nil, 1);
- elseif ( button == "OPT_OUT_LOOT_ENABLE" ) then
- SetOptOutOfLoot(1);
- CloseDropDownMenus()
- elseif ( button == "OPT_OUT_LOOT_DISABLE" ) then
- SetOptOutOfLoot(nil);
- CloseDropDownMenus();
- elseif ( strsub(button, 1, 18) == "DUNGEON_DIFFICULTY" and (strlen(button) > 18) ) then
- local dungeonDifficulty = tonumber( strsub(button,19,19) );
- SetDungeonDifficulty(dungeonDifficulty);
- elseif ( strsub(button, 1, 15) == "RAID_DIFFICULTY" and (strlen(button) > 15) ) then
- local raidDifficulty = tonumber( strsub(button,16,16) );
- SetRaidDifficulty(raidDifficulty);
- elseif ( button == "LOOT_PROMOTE" ) then
- SetLootMethod("master", fullname, 1);
- elseif ( button == "PVP_ENABLE" ) then
- SetPVP(1);
- elseif ( button == "PVP_DISABLE" ) then
- SetPVP(nil);
- elseif ( button == "CONVERT_TO_RAID" ) then
- ConvertToRaid();
- elseif ( button == "CONVERT_TO_PARTY" ) then
- ConvertToParty();
- elseif ( button == "RESET_INSTANCES" ) then
- StaticPopup_Show("CONFIRM_RESET_INSTANCES");
- elseif ( button == "FOLLOW" ) then
- FollowUnit(fullname, 1);
- elseif ( button == "MUTE" ) then
- AddMute(fullname);
- elseif ( button == "UNMUTE" ) then
- DelMute(fullname);
- elseif ( button == "RAID_LEADER" ) then
- PromoteToLeader(fullname, 1)
- elseif ( button == "RAID_PROMOTE" ) then
- PromoteToAssistant(fullname, 1);
- elseif ( button == "RAID_DEMOTE" ) then
- if ( isLeader == 1 and UnitIsRaidOfficer(unit) ) then
- DemoteAssistant(fullname, 1);
- end
- if ( GetPartyAssignment("MAINTANK", fullname, 1) ) then
- ClearPartyAssignment("MAINTANK", fullname, 1);
- elseif ( GetPartyAssignment("MAINASSIST", fullname, 1) ) then
- ClearPartyAssignment("MAINASSIST", fullname, 1);
- end
- elseif ( button == "RAID_MAINTANK" ) then
- SetPartyAssignment("MAINTANK", fullname, 1);
- elseif ( button == "RAID_MAINASSIST" ) then
- SetPartyAssignment("MAINASSIST", fullname, 1);
- elseif ( button == "RAID_REMOVE" ) then
- UninviteUnit(fullname);
- elseif ( button == "PVP_REPORT_AFK" ) then
- ReportPlayerIsPVPAFK(fullname);
- elseif ( button == "RAF_SUMMON" ) then
- SummonFriend(unit)
- elseif ( button == "RAF_GRANT_LEVEL" ) then
- GrantLevel(unit);
- elseif ( button == "ITEM_QUALITY2_DESC" or button == "ITEM_QUALITY3_DESC" or button == "ITEM_QUALITY4_DESC" ) then
- local id = self:GetID()+1;
- SetLootThreshold(id);
- UIDropDownMenu_SetButtonText(self:GetParent().parentLevel, self:GetParent().parentID, UnitPopupButtons[button].text);
- elseif ( strsub(button, 1, 12) == "RAID_TARGET_" and button ~= "RAID_TARGET_ICON" ) then
- local raidTargetIndex = strsub(button, 13);
- if ( raidTargetIndex == "NONE" ) then
- raidTargetIndex = 0;
- end
- SetRaidTargetIcon(unit, tonumber(raidTargetIndex));
- elseif ( button == "CHAT_PROMOTE" ) then
- ChannelModerator(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_DEMOTE" ) then
- ChannelUnmoderator(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_OWNER" ) then
- SetChannelOwner(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_SILENCE" or button == "PARTY_SILENCE" or button == "RAID_SILENCE" or button == "BATTLEGROUND_SILENCE" ) then
- ChannelSilenceVoice(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_UNSILENCE" or button == "PARTY_UNSILENCE" or button == "RAID_UNSILENCE" or button == "BATTLEGROUND_UNSILENCE" ) then
- ChannelUnSilenceVoice(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_KICK" ) then
- ChannelKick(dropdownFrame.channelName, fullname);
- elseif ( button == "CHAT_BAN" ) then
- ChannelBan(dropdownFrame.channelName, fullname);
- elseif ( button == "VEHICLE_LEAVE" ) then
- VehicleExit();
- elseif ( button == "SET_FOCUS" ) then
- FocusUnit(unit);
- elseif ( button == "CLEAR_FOCUS" ) then
- ClearFocus(unit);
- elseif ( button == "LOCK_FOCUS_FRAME" ) then
- FocusFrame_SetLock(true);
- elseif ( button == "UNLOCK_FOCUS_FRAME" ) then
- FocusFrame_SetLock(false);
- elseif ( strsub(button, 1, 10) == "BN_REPORT_" ) then
- BNet_InitiateReport(dropdownFrame.presenceID, strsub(button, 11));
- elseif ( strsub(button, 1, 9) == "SET_ROLE_" ) then
- UnitSetRole(dropdownFrame.unit, strsub(button, 10));
- end
- PlaySound("UChatScrollButton");
- end
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