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  1. [SMAPI] SMAPI 3.8.4 with Stardew Valley 1.5.3 on Microsoft Windows 10 Home
  2. [SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
  3. [SMAPI] Starting game...
  4. [SMAPI] Loaded 55 mods:
  5. [SMAPI] Armi's Unlimited Players 2020.2.15 by Armitxes | Remove the maximum player restrictions, build endless cabins.
  6. [SMAPI] AutomaticGates 2.4.0 by Rakiin aKa ScheKaa | Opens and closes gates automatically
  7. [SMAPI] AutoToolSelect 2.1.0 by lolmaj | Choose right tool from toolbox based on hovering tile
  8. [SMAPI] Better Artisan Good Icons 1.5.0 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them.
  9. [SMAPI] Better Jukebox 1.2.0 by Gaphodil | Improves the Mini-Jukebox and Saloon's jukebox interfaces.
  10. [SMAPI] Billboard Anywhere 1.10.1 by Alpha_Omegasis | Lets you view the billboard from anywhere.
  11. [SMAPI] CatsAndDogsMod 1.1.0 by DelphinWave | Allows you to adopt cats and dogs to your farm
  12. [SMAPI] CJB Cheats Menu 1.27.0 by CJBok and Pathoschild | Simple in-game cheats menu!
  13. [SMAPI] Console Commands 3.8.4 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
  14. [SMAPI] Content Patcher 1.19.3 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
  15. [SMAPI] Content Patcher Animations 1.1.7 by spacechase0 | Animations for content patcher
  16. [SMAPI] Custom NPC Fixes 1.2.2 by spacechase0 | Fixes for Custom NPCs.
  17. [SMAPI] Custom Spouse Patio 0.4.5 by aedenthorn | Lets you create a custom spouse patio.
  18. [SMAPI] Entoarox Framework 2.5.3 by Entoarox | A collection of APIs to make modding easier.
  19. [SMAPI] Event Repeater 5.3.0 by MissCoriel | Adds Repeating capability to Content Patcher.
  20. [SMAPI] Expanded Preconditions Utility 1.0.1 by Cherry | A condition checking system designed for use by other mods, in the format of event preconditions
  21. [SMAPI] Experience Bars 1.2.0 by spacechase0 | Shows experience bars in the top-left corner.
  22. [SMAPI] Experience Updates 1.0.1 by Quipex | Displays when the player gains experience
  23. [SMAPI] Farm Type Manager 1.13.1 by Esca | Allows custom spawning of content from each farm type: forage, large objects, ore, and monsters
  24. [SMAPI] FeTK 1.0.0 by Felix-Dev | FeTK is a collection of helper functions and mod services. It simplifies common developer tasks building Stardew-Valley mods and empowers developers to build rich mod experiences.
  25. [SMAPI] Forecaster Text 1.0.0 by TheElm | Receive messages from the News station every day
  26. [SMAPI] Generic Mod Config Menu 1.2.1 by spacechase0 | ...
  27. [SMAPI] Get Glam 1.1.0 by MartyrPher | Stardew Valley Gets Glam.
  28. [SMAPI] Gift Taste Helper 2.9.1 by tstaples (aka catman) | Displays NPC gift tastes in a handy tooltip.
  29. [SMAPI] Harvest With Scythe 3.0.0 by bcmpinc | Allows you to harvest all crops and forage using the scythe. They can also still be plucked.
  30. [SMAPI] ImagEd 1.1.0 by Candidus42 | Provides image recoloring for CP
  31. [SMAPI] Json Assets 1.7.5 by spacechase0 | Allow custom stuff.
  32. [SMAPI] Lookup Anything 1.32.2 by Pathoschild | View metadata about anything by pressing a button.
  33. [SMAPI] Mail Framework Mod 1.7.0 by Digus | Utility classes to send mail in the game.
  34. [SMAPI] Mobile Phone 2.2.2 by aedenthorn | Gives you a mobile phone.
  35. [SMAPI] Mobile Television 0.2.1 by aedenthorn | Television for your mobile phone.
  36. [SMAPI] Mod Update Menu 1.6.0 by Cat | Shows an in game menu on the title screen about mods that need updates.
  37. [SMAPI] ModUpdater 1.1.0 by Platonymous | Mod Update Framework
  38. [SMAPI] Multiple Spouses 2.2.1 by aedenthorn | Allows you to have multiple spouses at once.
  39. [SMAPI] MusicalCellar 1.0.1 by Lis | Play farmhouse jukebox music in the cellar
  40. [SMAPI] Part of the Community 1.1.6-3 by Brandon Marquis Markail Green (Space Baby) | Lets you increase friendship by supporting the community.
  41. [SMAPI] Pet Interaction 1.1.3 by jahangmar | Lets your pet follow you, do silly stuff, and play fetch
  42. [SMAPI] Pet Spawn Location 1.8.0 by Shaklin | Your pets will spawn around your house.
  43. [SMAPI] Portraiture 1.8.1 by Platonymous | Helper Mod for Portraits.
  44. [SMAPI] PyTK 1.21.0 by Platonymous | Platonymous Toolkit
  45. [SMAPI] Quest Framework 1.2.1 by PurrplingCat | Add, edit and manage your own quests and create new quest types.
  46. [SMAPI] Save Backup 3.8.4 by SMAPI | Automatically backs up all your saves once per day into its folder.
  47. [SMAPI] Shop Tile Framework 1.0.9 by Cherry | Define new shops as custom tile properties
  48. [SMAPI] Simple Crop Label 5.5.6 by TheMusketeer | Identify crops and trees on farm
  49. [SMAPI] Sit For Stamina 1.0.1 by Entoarox | Passively regen stamina while sitting.
  50. [SMAPI] Skip Intro 1.8.2 by Pathoschild | Skips the game's loading intro.
  51. [SMAPI] SkullCavernElevator 1.3.1 by lestoph | Elevator for the Skull Cavern
  52. [SMAPI] SocialTabPatch 1.2.1 by funnysnek | A patch for the Unlimited Players mod
  53. [SMAPI] SpaceCore 1.5.3 by spacechase0 | Required by a few mods.
  54. [SMAPI] StardewHack 3.0.0 by bcmpinc | Transpilation library used by my other mods. Doesn't do much on its own.
  55. [SMAPI] StardewValleyEasyPrairieKing 0.6.0 by shanks3042 | Provides options to make Journey of the Prairie King easier
  56. [SMAPI] SVBDP 0.0.1 by GitStonic <[email protected]> | It's basically a better version of the presence...
  57. [SMAPI] TMXL Map Toolkit 1.22.0 by Platonymous | Load TMX Maps into the Game
  58. [SMAPI] Tool-Upgrade Delivery Service 1.4.0 by Felix-Dev | Clint sends you a mail when he finished upgrading your tool. Tool included.
  59. [SMAPI] Winter Grass 2.0.3 by Cat | Grass will stay around in winter.
  60.  
  61. [SMAPI] Loaded 64 content packs:
  62. [SMAPI] [CP] Animal Crossing Digspots 1.3.0 by Lechet | for Content Patcher | CP patch that changes the wiggly sticks/worms that you dig up into the digspots from Animal Crossing.
  63. [SMAPI] [CP] Beach Crab 1.0.0 by Strobe | for Content Patcher | Adds a beach crab.
  64. [SMAPI] [CP] Community Center Icons Redone 1.1.0 by IllogicalMoodSwing | for Content Patcher | CP mod to improve Community Center Bundle icons.
  65. [SMAPI] [CP] Custom Menu Background 1.1.0 by herbivoor | for Content Patcher | A completely customisable set of recolours (plus original addons) to all elements of the menu background. Over 20 million potential combinations!
  66. [SMAPI] [CP] Profession Icons Redone 2.0.0 by IllogicalMoodSwing | for Content Patcher | CP mod to improve Profession icons.
  67. [SMAPI] [CP] Random Junimo Hat 1.1.1 by Paradigmnomad (Art + Coding), KAYA (Coding) | for Content Patcher | Data to change the Junimo hat randomly & to animate them.
  68. [SMAPI] [FTM] Better Beach Forage 1.0.3 by Strobe | for Farm Type Manager | Improves the beach forage and adds a beach crab.
  69. [SMAPI] [JA] Junimo Hats for JsonAssets 1.1.1 by Paradigmnomad | for Json Assets | A series of cute junimo themed hats for you.
  70. [SMAPI] A collection of Coii's Basic Shirts & Coii's Girls Set for JsonAssets 1.0.0 by Coii (original) PPJA (conversion) | for Json Assets | Adds to farmer's shirts & pants.
  71. [SMAPI] A Wittily Named Recolor 2.2.0-beta11 by Acerbicon | for Content Patcher
  72. [SMAPI] Animated Fish 1.2.0 by Gervig91 | for Content Patcher | Animates fish and fishing related items
  73. [SMAPI] BB Shirts for JsonAssets 1.0.0 by BB | for Json Assets | Adds 64 unisex farmer shirts to the game
  74. [SMAPI] Better Corn 2.0.0 by ForgedBrass | for Content Patcher | Changes the apperance of mature corn for easier harvesting.
  75. [SMAPI] Chic Cute Kitchen 1.0.0 by mioudew | for Content Patcher | Chic Cute Kitchen
  76. [SMAPI] Cuter Fatter Animals 2.0.0 by IdentityPollution | for Content Patcher | replaces your animals with cuter fatter ones
  77. [SMAPI] Cuter Fatter Goat 1.0.0 by IdentityPollution | for Content Patcher | IdentityPollution's cuter fatter goat
  78. [SMAPI] Dino Velociratpor Reskin 1.1.0 by zynonia | for Content Patcher | Replace that nasty green lizard with a cute fluffy velociraptor. Content Patcher version w/ config created by Sparrow.
  79. [SMAPI] Doki Doki Dialogue - Harvey 2.1.0 by alistairweekend | for Content Patcher | 15 new lines of romance dialogue for Harvey. Includes English, German, and Portuguese translations.
  80. [SMAPI] Doki Doki Dialogue - Sam 3.1.1 by alistairweekend | for Content Patcher | 21 new lines of romance dialogue for Sam, Jodi, and Kent. Includes English, German, and Portuguese translations.
  81. [SMAPI] Doki Doki Dialogue - Sebastian 2.1.1 by alistairweekend | for Content Patcher | 18 new lines of romance dialogue for Sebastian and Robin. Includes English, German, and Portuguese translations.
  82. [SMAPI] Dwarf Dwarfication 1.0.0 by missymossy | for Content Patcher | Dwarf!
  83. [SMAPI] Elegant Victorian Interior 1.0.4 by mioudew | for Content Patcher | Mi's Elegant Victorian Interior to match Eemie's Interior.
  84. [SMAPI] Elliott Dialogue Expansion 1.1.2 by farmerjack | for Content Patcher | Greatly expands Elliott's dialogue to include messages for every 2 heart levels and each day of the week, as well as rainy day dialogue and festival dialogue!
  85. [SMAPI] Emily Dialogue Expansion 1.0.0 by farmerjack | for Content Patcher | Greatly expands Emily's dialogue to include messages for every 2 heart levels and each day of the week, including rainy day and festival dialogue!
  86. [SMAPI] FlashShifter's Seasonal Edits 1.0.0 by FlashShifter | for Content Patcher
  87. [SMAPI] Garfield Cat 1.1.1 by 6480 | for Content Patcher | This mod turns your pet cat into Garfield.
  88. [SMAPI] GenderNeutralityMod 2.0.0 by Hana | for Content Patcher | Makes Stardew Valley nonbinary friendly!
  89. [SMAPI] Give Maru Scrubs 2.0.0 by CherrySymphony | for Content Patcher | Changes Marus hospital spritesheet and portraits.
  90. [SMAPI] Harvey Dialogue Expansion 1.1.0 by farmerjack | for Content Patcher | Greatly expands Harvey's dialogue to include messages for every 2 heart levels and each day of the week, rainy days, and festivals.
  91. [SMAPI] Harvey Hates Apples 1.0.0 by tip1243 | for Content Patcher | Harvey now hates apples.
  92. [SMAPI] Harvey Marriage Expansion 1.2.0 by Tarlonniel | for Content Patcher | Adds post-marriage dialogue and 12 heart event
  93. [SMAPI] Harvey Refined 1.1.0 by Chrysanthe | for Content Patcher | A refined version of Harvey's sprite with several improvements.
  94. [SMAPI] Immersive Characters - Shane 2.3.3 by tenthousandcats | for Content Patcher | Dialogue, events, and other things for Shane
  95. [SMAPI] Immersive Characters - Shane (STF) 2.3.3 by tenthousandcats | for Shop Tile Framework | Allows Shane to man the counter when Marnie isn't there
  96. [SMAPI] Mobile Phone App for CJB Cheats 0.1.1 by aedenthorn | for Mobile Phone | Adds an app that triggers the default key for CJB Cheats Menu.
  97. [SMAPI] Monster Pack Narrative Overhaul 1.0.0 by haywrites | for Content Patcher | Complete narrative overhauls for Dwarf and Krobus!
  98. [SMAPI] Mr Qi Beautification 1.0.0 by missymossy | for Content Patcher | Changes Mr Qi's portrait and sprite
  99. [SMAPI] Mx. Qi 1.0.0 by Isi | for Content Patcher | Changes Mr. Qi's prefix to the gender neutral Mx.
  100. [SMAPI] NaturalClock 1.0.0 by FablePH | for Content Patcher | Replaces the Golden Clock with a more natural version.
  101. [SMAPI] No More Dialogue Differences 1.0.0 by Isi | for Content Patcher | Villagers no longer treat you differently based on gender
  102. [SMAPI] Paritee's Gender-Neutral Farm Animals 1.0.0 by Paritee | for Content Patcher | Remove association of gender for farm animals
  103. [SMAPI] Paul 0.0.1 by Ginnyclaire | for Content Patcher | A new NPC
  104. [SMAPI] Plague Doctor Mask 0.5.0 by Gardetto | for Json Assets | Not sure what to write here.
  105. [SMAPI] Princess Peach Crown for JsonAssets 1.0.0 by DoctorHadley | for Json Assets | Princess Peach Crown for JsonAssets.
  106. [SMAPI] Ran's Wedding & Flower Dance Attire for JsonAssets 1.0.0 by ran | for Json Assets | Adds new shirts and pants for your wedding day and flower dance festival!
  107. [SMAPI] Rideable Deer 1.1.0 by hojichas | for Content Patcher | Ride a deer, or an elk
  108. [SMAPI] Romanceable Rasmodius 1.3.5 by WerewolfMaster, haywrites | for Content Patcher | Introduces a fully-romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatable with all portrait mods.
  109. [SMAPI] Romanceable Rasmodius Spouse Patio 1.3.3 by WerewolfMaster | for Custom Spouse Patio | Adds custom spouse patio for Wizard.
  110. [SMAPI] Romanceable Rasmodius Spouse Room 1.3.3 by WerewolfMaster, haywrites | for TMXL Map Toolkit | Introduces a fully-romanceable and marriageable wizard, building off of haywrites' Wizard Narrative Overhaul. Compatable with all portrait mods.
  111. [SMAPI] Seasonal Display Background 1.0.2 by Zilch | for Content Patcher | Seasonal display background in player menu
  112. [SMAPI] Seasonal Fantasy Hats for JsonAssets 1.0.1 by ParadigmNomad | for Json Assets | Adds new seasonal fantasy hats for JsonAssets.
  113. [SMAPI] Seasonal Hats for JsonAssets 1.0.0 by Beans and Maea | for Json Assets | Additional seasonal hats using JsonAssets.
  114. [SMAPI] Seasonal Villager Outfits for ContentPatcher 2.3.1 by Tanpoponoko (Art) Paradigmnomad (Coding) & Various Contributors | for Content Patcher | Changes what the villagers wear to match the season.
  115. [SMAPI] Sebastian's Bong - Content Patcher 1.0.1 by caomicc | for Content Patcher | Content Patch to re-add Sebastian's bong back to the map.
  116. [SMAPI] Shane Dialogue Expansion 1.3.0 by farmerjack | for Content Patcher | Greatly expands Shane's dialogue to include messages for every 2 heart levels and each day of the week, as well as rainy day dialogue and festival dialogue!.
  117. [SMAPI] Subtler Glasses 1.0.0 by Rubecula | for Content Patcher | Changes opaque glasses on character creation screen to less goofy-looking ones.
  118. [SMAPI] Syds Plaids for JsonAssets 1.0.0 by susceptiveGalaxy | for Json Assets | Adds a set of colorful plaid shirts for the farmer.
  119. [SMAPI] Tailor Mouse Clothing Stand 2.2.4 by Project Populate Json Assets | for Content Patcher | Adds a clothing stand to purchase items from Json Assets.
  120. [SMAPI] Tailor Mouse Clothing Stand 2.2.4 by Project Populate Json Assets | for Shop Tile Framework | Adds a clothing stand to purchase items from Json Assets.
  121. [SMAPI] Tailor Mouse MFM Component 2.2.4 by Project Populate Json Assets | for Mail Framework Mod | Me sell clothes. Okey poke?
  122. [SMAPI] TheyThem Abigail 1.0.0 by sarahleia | for Content Patcher | literally just changes dialogue so that people use they/them for Abigail
  123. [SMAPI] Vintage Interface Multipack 1.2.2 by Maythorn, continuing from ManaKirel's work | for Content Patcher | A pack of vintage-style interfaces for SDV
  124. [SMAPI] Willy Narrative Overhaul 1.0.0 by haywrites | for Content Patcher | A complete narrative overhaul of Willy!
  125. [SMAPI] Wizard Style House 1.1.0 by naeldeus | for Content Patcher | Adds a wizard style house and greenhouse to your game.
  126.  
  127. [SMAPI] Found 48 mods with warnings:
  128. [SMAPI] Skipped mods
  129. [SMAPI] --------------------------------------------------
  130. [SMAPI] These mods could not be added to your game.
  131.  
  132. [SMAPI] - Children Like Parent 1.2.0 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
  133. [SMAPI] - Creeper Explosions 1.0.0 because it requires mods which aren't installed (Platonymous.CustomMusic).
  134. [SMAPI] - CustomMusic because it's an empty folder.
  135. [SMAPI] - Minecraft Damage Sounds 1.0.1 because it requires mods which aren't installed (Platonymous.CustomMusic).
  136. [SMAPI] - MTN 2.1.0-beta8 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/2256 or https://smapi.io/mods
  137. [SMAPI] - PlantableMushroomTrees because it's an empty folder.
  138. [SMAPI] - PurchasableRecipes 1.0.0 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
  139. [SMAPI] - QuickStart 1.3.0 because it's no longer compatible. Please check for a version newer than 1.5.0 at https://www.nexusmods.com/stardewvalley/mods/2375 or https://smapi.io/mods
  140. [SMAPI] - Reset Terrain Features 1.0.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
  141. [SMAPI] - Rich Presence 2.2.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
  142. [SMAPI] - Stardew Dino Skins because it's not a SMAPI mod (see https://smapi.io/xnb for info).
  143. [SMAPI] - To Do List 1.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
  144.  
  145. [SMAPI] Changed save serializer
  146. [SMAPI] --------------------------------------------------
  147. [SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
  148. [SMAPI] you uninstall these mods.
  149.  
  150. [SMAPI] - Entoarox Framework
  151. [SMAPI] - PyTK
  152. [SMAPI] - SpaceCore
  153. [SMAPI] - TMXL Map Toolkit
  154.  
  155. [SMAPI] Patched game code
  156. [SMAPI] --------------------------------------------------
  157. [SMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
  158. [SMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.
  159.  
  160. [SMAPI] - Better Artisan Good Icons
  161. [SMAPI] - Custom Spouse Patio
  162. [SMAPI] - Farm Type Manager
  163. [SMAPI] - Get Glam
  164. [SMAPI] - Json Assets
  165. [SMAPI] - Mail Framework Mod
  166. [SMAPI] - Mobile Phone
  167. [SMAPI] - ModUpdater
  168. [SMAPI] - Multiple Spouses
  169. [SMAPI] - Portraiture
  170. [SMAPI] - PyTK
  171. [SMAPI] - Quest Framework
  172. [SMAPI] - Shop Tile Framework
  173. [SMAPI] - SpaceCore
  174. [SMAPI] - StardewHack
  175. [SMAPI] - TMXL Map Toolkit
  176. [SMAPI] - Winter Grass
  177.  
  178. [SMAPI] No update keys
  179. [SMAPI] --------------------------------------------------
  180. [SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
  181. [SMAPI] mods. Consider notifying the mod authors about this problem.
  182.  
  183. [SMAPI] - [CP] Beach Crab
  184. [SMAPI] - [CP] Random Junimo Hat
  185. [SMAPI] - A collection of Coii's Basic Shirts & Coii's Girls Set for JsonAssets
  186. [SMAPI] - BB Shirts for JsonAssets
  187. [SMAPI] - Chic Cute Kitchen
  188. [SMAPI] - Cuter Fatter Goat
  189. [SMAPI] - Elegant Victorian Interior
  190. [SMAPI] - Harvey Hates Apples
  191. [SMAPI] - Mobile Phone App for CJB Cheats
  192. [SMAPI] - NaturalClock
  193. [SMAPI] - Paul
  194. [SMAPI] - Ran's Wedding & Flower Dance Attire for JsonAssets
  195. [SMAPI] - Seasonal Hats for JsonAssets
  196. [SMAPI] - SVBDP
  197. [SMAPI] - Syds Plaids for JsonAssets
  198. [SMAPI] - Tailor Mouse Clothing Stand
  199. [SMAPI] - Tailor Mouse MFM Component
  200. [SMAPI] - TheyThem Abigail
  201.  
  202. [PyTK] Failed to Patch: NormalizeTilesheetPaths, this Error may not be critical
  203. [TMXL Map Toolkit] Open Buildables Menu with: F2
  204. [StardewHack] Loaded StardewHack library v3.0.0 using Harmony v1.2.0.1.
  205. [Harvest With Scythe] Applying bytecode patches for bcmpinc.HarvestWithScythe.
  206. [Shop Tile Framework] Adding Content Packs...
  207. [Shop Tile Framework] Loading: Immersive Characters - Shane (STF) by tenthousandcats | 2.3.3 | Allows Shane to man the counter when Marnie isn't there
  208. [Shop Tile Framework] Loading: Tailor Mouse Clothing Stand by Project Populate Json Assets | 2.2.4 | Adds a clothing stand to purchase items from Json Assets.
  209. [SVBDP] Game has launched!
  210. [Armi's Unlimited Players] Adjusted limit to 10 players
  211. [Armi's Unlimited Players] Default player limit set to 10 players.
  212. Setting breakpad minidump AppID = 413150
  213. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198149600965 [API loaded no]
  214.  
  215. [SMAPI] You can update 27 mods:
  216. [SMAPI] [CP] Custom Menu Background 1.1.1: https://www.nexusmods.com/stardewvalley/mods/7416
  217. [SMAPI] A Wittily Named Recolor 2.2.0-beta16: https://www.nexusmods.com/stardewvalley/mods/2995
  218. [SMAPI] AutomaticGates 2.5.1: https://www.nexusmods.com/stardewvalley/mods/3109
  219. [SMAPI] AutoToolSelect 2.2.0: https://www.nexusmods.com/stardewvalley/mods/3883
  220. [SMAPI] Custom Spouse Patio 0.5.0: https://www.nexusmods.com/stardewvalley/mods/6630
  221. [SMAPI] Dino Velociratpor Reskin 1.5.0: https://www.nexusmods.com/stardewvalley/mods/825
  222. [SMAPI] Experience Bars 1.2.1: https://community.playstarbound.com/resources/3905
  223. [SMAPI] FeTK 1.0.1-unofficial.2-digus: https://smapi.io/mods#FeTK_-_Stardew-Valley_Toolkit
  224. [SMAPI] Garfield Cat 1.1.2: https://www.nexusmods.com/stardewvalley/mods/4389
  225. [SMAPI] Immersive Characters - Shane 2.4.2: https://www.moddrop.com/stardew-valley/mod/487802
  226. [SMAPI] Immersive Characters - Shane (STF) 2.4.2: https://www.moddrop.com/stardew-valley/mod/487802
  227. [SMAPI] Mail Framework Mod 1.8.0: https://www.nexusmods.com/stardewvalley/mods/1536
  228. [SMAPI] Multiple Spouses 2.2.2: https://www.nexusmods.com/stardewvalley/mods/6227
  229. [SMAPI] MusicalCellar 1.1.0: https://www.nexusmods.com/stardewvalley/mods/7626
  230. [SMAPI] Pet Interaction 1.1.4: https://www.nexusmods.com/stardewvalley/mods/4232
  231. [SMAPI] Quest Framework 1.3.1: https://www.nexusmods.com/stardewvalley/mods/6414
  232. [SMAPI] QuickStart 1.5.1: https://www.nexusmods.com/stardewvalley/mods/2375
  233. [SMAPI] Rich Presence 2.4.1: https://www.nexusmods.com/stardewvalley/mods/2156
  234. [SMAPI] Romanceable Rasmodius 1.3.6: https://www.nexusmods.com/stardewvalley/mods/3073
  235. [SMAPI] Romanceable Rasmodius Spouse Patio 1.3.6: https://www.nexusmods.com/stardewvalley/mods/3073
  236. [SMAPI] Romanceable Rasmodius Spouse Room 1.3.6: https://www.nexusmods.com/stardewvalley/mods/3073
  237. [SMAPI] Seasonal Villager Outfits for ContentPatcher 2.3.2: https://www.nexusmods.com/stardewvalley/mods/2449
  238. [SMAPI] Skip Intro 1.9.0: https://www.nexusmods.com/stardewvalley/mods/533
  239. [SMAPI] SVBDP 0.1.1: https://www.nexusmods.com/stardewvalley/mods/3092
  240. [SMAPI] Tool-Upgrade Delivery Service 1.4.1-unofficial.1-pathoschild: https://smapi.io/mods#Tool_Upgrade_Delivery_Service
  241. [SMAPI] Vintage Interface Multipack 1.2.3: https://www.nexusmods.com/stardewvalley/mods/6654
  242. [SMAPI] Willy Narrative Overhaul 1.1.0: https://www.nexusmods.com/stardewvalley/mods/1047
  243. [SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
  244. [Quest Framework] Detected another patches for game method 'StardewValley.GameLocation.performTouchAction(System.String, Microsoft.Xna.Framework.Vector2)'. This method was patched too by: spacechase0.SpaceCore, Platonymous.PyTK
  245. [Quest Framework] Detected another patches for game method 'StardewValley.NPC.checkAction(StardewValley.Farmer, StardewValley.GameLocation)'. This method was patched too by: aedenthorn.MultipleSpouses
  246. [Shop Tile Framework] BFAV API not detected. This is only an issue if you're using custom BFAV animals and a custom shop that's supposed to sell them, as custom animals will not appear in those shops.
  247. [Mobile Television] loaded app successfully: True
  248. [Json Assets] Loading content packs...
  249. [Json Assets] [JA] Junimo Hats for JsonAssets 1.1.1 by Paradigmnomad - A series of cute junimo themed hats for you.
  250. [Json Assets] BB Shirts for JsonAssets 1.0.0 by BB - Adds 64 unisex farmer shirts to the game
  251. [Json Assets] A collection of Coii's Basic Shirts & Coii's Girls Set for JsonAssets 1.0.0 by Coii (original) PPJA (conversion) - Adds to farmer's shirts & pants.
  252. [Json Assets] Plague Doctor Mask 0.5.0 by Gardetto - Not sure what to write here.
  253. [Json Assets] Princess Peach Crown for JsonAssets 1.0.0 by DoctorHadley - Princess Peach Crown for JsonAssets.
  254. [Json Assets] Ran's Wedding & Flower Dance Attire for JsonAssets 1.0.0 by ran - Adds new shirts and pants for your wedding day and flower dance festival!
  255. [Json Assets] Seasonal Fantasy Hats for JsonAssets 1.0.1 by ParadigmNomad - Adds new seasonal fantasy hats for JsonAssets.
  256. [Json Assets] Seasonal Hats for JsonAssets 1.0.0 by Beans and Maea - Additional seasonal hats using JsonAssets.
  257. [Json Assets] Syds Plaids for JsonAssets 1.0.0 by susceptiveGalaxy - Adds a set of colorful plaid shirts for the farmer.
  258. [Content Patcher] SMAPI found an issue with 'Maps\WizardHouseBasement' map load: mod reordered the original tilesheets, which often causes crashes.
  259. Technical details for mod author: Expected order: paths, wizardhouse. See https://stardewcommunitywiki.com/Modding:Maps#Tilesheet_order for help.
  260. [Content Patcher] SMAPI found an issue with 'Maps\Summit' map load: mod reordered the original tilesheets, which often causes crashes.
  261. Technical details for mod author: Expected order: untitled tile sheet, untitled tile sheet2. See https://stardewcommunitywiki.com/Modding:Maps#Tilesheet_order for help.
  262. [Content Patcher] SMAPI found an issue with 'Maps\Summit' map load: mod has no tilesheet with ID 'untitled tile sheet2'. Map replacements must keep the original tilesheets to avoid errors or crashes.
  263. [Json Assets] Loading stuff early (super early)
  264. [Content Patcher] Two content packs want to load the 'LooseSprites\daybg' asset (Seasonal Display Background and Vintage Interface Multipack). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
  265. [Content Patcher] Two content packs want to load the 'LooseSprites\nightbg' asset (Seasonal Display Background and Vintage Interface Multipack). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
  266. [SMAPI] Removed invalid villager 'MorrisTod' in Town ({X:0 Y:0}) to avoid a crash when loading save 'Bell_270587528'. (Did you remove a custom NPC mod?)
  267. [SMAPI] Removed invalid villager 'GuntherSilvian' in ArchaeologyHouse ({X:0 Y:0}) to avoid a crash when loading save 'Bell_270587528'. (Did you remove a custom NPC mod?)
  268. [SMAPI] Removed invalid villager 'MarlonFay' in AdventureGuild ({X:0 Y:0}) to avoid a crash when loading save 'Bell_270587528'. (Did you remove a custom NPC mod?)
  269. [Json Assets] Fixing IDs
  270. [Json Assets] Adding default/leveled recipes
  271. [Quest Framework] Quest framework sucessfully initialized all stuff for this loaded save game and it's ready!
  272. [Custom Spouse Patio] Couldn't get spouse areas from content.json
  273. [Custom Spouse Patio] Reading content pack: Romanceable Rasmodius Spouse Patio 1.3.3 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[CSP] Romanceable Rasmodius
  274. [Custom Spouse Patio] Added outdoor area at {X:69 Y:7} or {X:69 Y:7} for Wizard
  275. [Custom Spouse Patio] Added tilesheet zzz_custom_spouse_patio_WizardPatioTiles to list of tilesheets to add
  276. [Multiple Spouses] Adding TMX spouse room for Wizard
  277. [Custom Spouse Patio] Added default tilesheet zzz_custom_spouse_default_patio to farm map
  278. [Custom Spouse Patio] Added tilesheet zzz_custom_spouse_patio_WizardPatioTiles to farm map
  279. [Custom Spouse Patio] Removing all spouse areas
  280. [Shop Tile Framework] Refreshing stock for all custom shops...
  281. [Shop Tile Framework] Generating stock for ShaneSupplyShop
  282. [Shop Tile Framework] Generating stock for ClothingStand
  283. [Shop Tile Framework] Adding all Clothings from missy.shirtsja
  284. [Shop Tile Framework] Adding all Clothings from bb.shirtsmodja
  285. [Shop Tile Framework] Adding all Clothings from coii.shirtsandgirlssetcollectionja
  286. [Shop Tile Framework] Adding all Clothings from Sydney.SydsPlaidsJA
  287. [Shop Tile Framework] Adding all Clothings from tacodevourer.cuteshirtsja
  288. [Shop Tile Framework] Adding all Clothings from alicedafox.newshirtsja
  289. [Shop Tile Framework] Adding all Clothings from ran.suitstuxedosja
  290. [Shop Tile Framework] Adding all Clothings from ran.weddingflowerdanceattireja
  291. [Shop Tile Framework] Adding all Clothings from Lumisteria.LumisteriaClothes
  292. [Custom Spouse Patio] Removing all spouse areas
  293. [SVBDP] Day Started!
  294. [game] An error occurred in the base update loop: System.ArgumentException: An error occurred trying to play the cue named "fake_ambient". Is the cue name correct?
  295. at Microsoft.Xna.Framework.Audio.SoundBank.GetCue(String name)
  296. at StardewValley.SoundBankWrapper.GetCue(String name) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SoundBankWrapper.cs:line 31
  297. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7712
  298. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  299. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  300. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  301. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  302. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  303. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  304. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  305. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  306. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  307. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  308. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  309. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  310. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  311. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  312. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  313. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  314. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  315. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  316. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  317. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  318. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  319. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  320. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  321. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  322. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  323. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  324. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  325. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  326. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  327. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  328. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  329. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  330. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  331. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  332. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  333. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  334. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  335. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  336. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  337. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  338. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  339. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  340. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  341. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  342. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  343. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  344. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  345. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  346. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  347. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  348. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  349. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  350. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  351. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  352. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  353. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  354. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  355. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  356. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  357. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  358. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  359. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  360. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  361. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  362. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  363. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  364. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  365. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  366. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  367. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  368. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  369. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  370. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  371. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  372. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  373. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  374. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  375. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  376. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  377. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  378. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  379. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  380. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  381. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  382. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  383. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  384. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  385. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  386. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  387. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  388. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  389. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  390. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  391. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  392. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  393. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  394. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  395. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  396. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  397. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  398. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  399. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  400. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  401. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  402. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  403. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  404. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  405. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  406. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  407. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  408. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  409. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  410. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  411. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  412. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  413. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  414. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  415. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  416. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  417. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  418. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  419. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  420. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  421. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  422. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  423. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  424. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  425. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  426. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  427. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  428. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  429. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  430. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  431. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  432. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  433. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  434. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  435. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  436. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  437. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  438. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  439. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  440. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  441. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  442. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  443. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  444. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  445. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  446. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  447. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  448. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  449. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  450. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  451. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  452. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  453. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  454. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  455. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  456. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  457. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  458. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  459. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  460. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  461. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  462. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  463. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  464. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  465. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  466. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  467. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  468. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  469. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  470. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  471. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  472. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  473. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  474. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  475. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  476. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  477. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  478. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  479. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  480. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  481. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  482. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  483. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  484. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  485. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  486. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  487. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  488. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  489. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  490. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  491. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  492. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  493. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  494. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  495. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  496. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  497. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  498. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  499. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  500. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  501. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  502. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  503. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  504. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  505. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  506. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  507. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  508. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  509. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  510. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  511. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  512. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  513. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  514. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  515. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  516. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  517. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  518. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  519. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  520. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  521. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  522. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  523. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  524. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  525. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  526. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  527. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  528. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  529. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  530. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  531. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  532. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  533. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  534. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  535. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  536. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  537. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  538. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  539. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  540. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  541. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  542. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  543. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  544. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  545. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  546. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  547. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  548. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  549. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  550. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  551. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  552. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  553. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  554. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  555. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  556. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  557. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  558. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  559. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  560. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  561. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  562. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  563. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  564. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  565. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  566. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  567. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  568. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  569. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  570. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  571. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  572. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  573. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  574. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  575. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  576. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  577. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  578. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  579. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  580. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  581. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  582. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  583. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  584. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  585. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  586. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  587. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  588. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  589. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  590. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  591. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  592. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  593. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  594. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  595. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  596. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  597. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  598. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  599. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  600. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  601. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  602. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  603. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  604. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  605. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  606. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  607. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  608. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  609. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  610. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  611. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  612. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  613. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  614. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  615. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  616. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  617. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  618. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  619. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  620. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  621. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  622. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  623. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  624. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  625. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  626. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  627. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  628. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  629. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  630. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  631. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  632. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  633. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  634. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  635. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  636. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  637. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  638. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  639. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  640. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  641. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  642. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  643. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  644. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  645. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  646. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  647. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  648. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  649. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  650. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  651. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  652. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  653. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  654. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  655. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  656. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  657. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  658. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  659. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  660. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  661. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  662. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  663. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  664. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  665. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  666. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  667. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  668. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  669. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  670. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  671. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  672. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  673. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  674. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  675. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  676. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  677. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  678. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  679. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  680. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  681. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  682. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  683. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  684. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  685. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  686. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  687. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  688. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  689. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  690. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  691. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  692. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  693. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  694. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  695. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  696. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  697. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  698. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  699. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  700. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  701. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  702. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  703. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  704. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  705. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  706. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  707. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  708. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  709. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  710. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  711. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  712. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  713. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  714. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  715. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  716. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  717. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  718. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  719. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  720. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  721. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  722. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  723. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  724. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  725. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  726. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  727. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  728. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  729. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  730. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  731. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  732. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  733. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  734. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  735. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  736. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  737. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  738. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  739. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  740. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  741. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  742. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  743. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  744. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  745. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  746. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  747. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  748. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  749. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  750. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  751. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  752. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  753. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  754. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  755. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  756. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  757. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  758. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  759. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  760. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  761. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  762. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  763. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  764. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  765. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  766. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  767. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  768. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  769. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  770. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  771. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  772. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  773. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  774. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  775. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  776. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  777. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  778. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  779. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  780. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  781. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  782. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  783. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  784. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  785. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  786. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  787. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  788. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  789. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  790. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  791. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  792. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  793. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  794. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  795. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  796. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  797. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  798. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  799. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  800. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  801. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  802. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  803. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  804. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  805. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  806. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  807. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  808. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  809. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  810. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  811. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  812. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  813. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  814. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  815. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  816. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  817. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  818. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  819. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  820. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  821. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  822. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  823. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  824. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  825. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  826. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  827. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  828. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  829. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  830. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  831. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  832. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  833. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  834. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  835. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  836. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  837. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  838. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  839. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  840. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  841. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  842. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  843. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  844. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  845. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  846. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  847. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  848. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  849. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  850. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  851. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  852. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  853. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  854. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  855. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  856. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  857. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  858. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  859. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  860. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  861. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  862. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  863. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  864. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  865. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  866. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  867. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  868. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  869. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  870. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  871. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  872. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  873. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  874. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  875. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  876. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  877. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  878. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  879. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  880. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  881. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  882. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  883. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  884. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  885. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  886. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  887. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  888. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  889. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  890. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  891. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  892. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  893. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  894. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  895. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  896. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  897. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  898. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  899. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  900. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  901. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  902. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  903. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  904. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  905. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  906. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  907. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  908. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  909. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  910. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  911. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  912. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  913. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  914. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  915. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  916. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  917. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  918. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  919. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  920. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  921. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  922. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  923. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  924. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  925. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  926. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  927. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  928. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  929. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  930. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  931. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  932. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  933. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  934. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  935. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  936. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  937. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  938. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  939. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  940. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  941. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  942. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  943. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  944. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  945. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  946. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  947. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  948. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  949. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  950. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  951. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  952. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  953. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  954. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  955. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  956. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  957. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  958. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  959. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  960. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  961. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  962. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  963. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  964. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  965. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  966. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  967. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  968. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  969. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  970. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  971. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  972. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  973. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  974. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  975. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  976. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  977. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  978. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  979. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  980. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  981. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  982. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  983. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  984. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  985. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  986. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  987. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  988. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  989. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  990. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  991. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  992. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  993. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  994. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  995. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  996. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  997. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  998. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  999. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1000. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1001. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1002. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1003. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1004. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1005. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1006. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1007. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1008. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1009. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1010. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1011. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1012. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1013. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1014. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1015. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1016. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1017. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1018. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1019. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1020. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1021. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1022. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1023. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1024. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1025. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1026. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1027. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1028. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1029. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1030. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1031. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1032. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1033. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1034. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1035. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1036. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1037. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1038. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1039. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1040. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1041. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1042. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1043. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1044. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1045. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1046. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1047. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1048. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1049. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1050. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1051. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1052. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1053. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1054. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1055. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1056. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1057. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1058. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1059. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1060. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1061. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1062. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1063. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1064. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1065. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1066. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1067. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1068. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1069. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1070. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1071. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1072. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1073. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1074. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1075. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1076. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1077. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1078. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1079. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1080. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1081. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1082. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1083. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1084. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1085. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1086. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1087. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1088. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1089. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1090. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1091. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1092. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1093. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1094. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1095. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1096. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1097. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1098. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1099. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1100. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1101. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1102. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1103. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1104. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1105. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1106. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1107. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1108. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1109. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1110. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1111. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1112. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1113. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1114. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1115. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1116. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1117. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1118. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1119. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1120. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1121. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1122. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1123. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1124. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1125. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1126. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1127. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1128. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1129. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1130. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1131. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1132. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1133. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1134. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1135. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1136. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1137. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1138. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1139. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1140. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1141. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1142. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1143. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1144. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1145. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1146. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1147. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1148. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1149. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1150. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1151. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1152. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1153. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1154. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1155. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1156. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1157. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1158. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1159. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1160. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1161. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1162. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1163. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1164. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1165. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1166. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1167. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1168. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1169. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1170. [game] An error occurred in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
  1171. at StardewValley.CueWrapper.Stop(AudioStopOptions options) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\CueWrapper.cs:line 50
  1172. at StardewValley.Game1.updateMusic() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 7704
  1173. at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4296
  1174. at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3876
  1175. at StardewModdingAPI.Framework.SGame.<>c__DisplayClass35_0.<Update>b__0() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 169
  1176. at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1004
  1177.  
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