Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- DOSBox version ECE
- Copyright 2002-2021 DOSBox Team, published under GNU GPL.
- ---
- CONFIG: Loading primary settings from config file C:\Users\babud\AppData\Local\DOSBox\dosbox-ECE.conf
- OpenGL extension: pixel_bufer_object 1
- MIDI: Opened device:win32
- PC speaker output buffer length: 145
- mixer callback wants too many samples from pc speaker emulator: 1103
- mixer callback wants too many samples from pc speaker emulator: 957
- mixer callback wants too many samples from pc speaker emulator: 812
- mixer callback wants too many samples from pc speaker emulator: 667
- mixer callback wants too many samples from pc speaker emulator: 522
- mixer callback wants too many samples from pc speaker emulator: 377
- mixer callback wants too many samples from pc speaker emulator: 232
- Error compiling shader: 0(10) : error C0000: syntax error, unexpected '<' at token "<"
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : err
- SDL:OPENGL:Failed to compile shader, falling back to default
- Error compiling shader: 0(10) : error C0000: syntax error, unexpected '<' at token "<"
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : err
- SDL:OPENGL:Failed to compile shader, falling back to default
- Error compiling shader: 0(10) : error C0000: syntax error, unexpected '<' at token "<"
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : err
- SDL:OPENGL:Failed to compile shader, falling back to default
- DOSBox has switched to max cycles, because of the setting: cycles=auto.
- If the game runs too fast, try a fixed cycles amount in DOSBox's options.
- Error compiling shader: 0(10) : error C0000: syntax error, unexpected '<' at token "<"
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : error C0127: GLSL does not support string literals
- 0(11) : err
- SDL:OPENGL:Failed to compile shader, falling back to default
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement