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output_log.txt

Mar 19th, 2018
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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  6. Vendor: NVIDIA
  7. VRAM: 6052 MB
  8. Driver: 23.21.13.9065
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  27. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  28. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  29. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  30. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  33. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  34. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  35. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  36. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  37. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  38. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  39. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  40. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  41. Loading D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  42. - Completed reload, in 0.826 seconds
  43. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  44. Platform assembly: D:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  45. OnLevelWasLoaded was found on OVRScreenFade
  46. This message has been deprecated and will be removed in a later version of Unity.
  47. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  48.  
  49. (Filename: Line: 376)
  50.  
  51. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  52. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  53. <RI> Initializing input.
  54.  
  55. <RI> Input initialized.
  56.  
  57. desktop: 1920x1080 60Hz; virtual: 5280x1080 at -1680,0
  58. <RI> Initialized touch support.
  59.  
  60. UnloadTime: 6.778457 ms
  61. FMOD Studio: Creating runtime system instance
  62.  
  63. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Object reference not set to an instance of an object
  66. Loading game settings
  67.  
  68. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Process name: Subnautica
  71.  
  72. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. changeset 59963, QualityLevel = 2
  75.  
  76. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  77.  
  78. OK Running Win64
  79.  
  80. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  81.  
  82. Application version: 59963
  83.  
  84. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. SystemInfo:
  87. deviceModel = Studio XPS 435MT (Dell Inc.)
  88. deviceName = DEATHSTAR-V10
  89. deviceType = Desktop
  90. deviceUniqueIdentifier = 0eeebbd4e3b5ed90939e9e039145e403b2b2ed4a
  91. graphicsDeviceID = 7171
  92. graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB
  93. graphicsDeviceType = Direct3D11
  94. graphicsDeviceVendor = NVIDIA
  95. graphicsDeviceVendorID = 4318
  96. graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
  97. graphicsMemorySize = 6052
  98. graphicsShaderLevel = 50
  99. npotSupport = Full
  100. maxTextureSize = 16384
  101. operatingSystem = Windows 10 (10.0.0) 64bit
  102. processorCount = 8
  103. processorFrequency = 2660
  104. processorType = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
  105. supportedRenderTargetCount = 8
  106. supports3DTextures = True
  107. supportsAccelerometer = False
  108. supportsComputeShaders = True
  109. supportsGyroscope = False
  110. supportsImageEffects = True
  111. supportsInstancing = True
  112. supportsLocationService = False
  113. supportsRawShadowDepthSampling = True
  114. supportsRenderTextures = True
  115. supportsRenderToCubemap = True
  116. supportsShadows = True
  117. supportsSparseTextures = True
  118. supportsStencil = 1
  119. supportsVibration = False
  120. systemMemorySize = 15351
  121.  
  122.  
  123. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  126.  
  127. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. Saving game settings
  130.  
  131. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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