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- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #endif
- #include <WinSock2.h>
- #include <WS2tcpip.h>
- #include <stdio.h>
- #pragma comment(lib, "Ws2_32.lib")
- #define DEFAULT_PORT "27015"
- WSADATA wsaData;
- int main(int argc, char* argv[]) {
- int iResult;
- iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
- if (iResult != 0) {
- printf("WSAStartup failed: %d\n", iResult);
- return 1;
- }
- struct addrinfo *result = NULL, *ptr = NULL, hints;
- ZeroMemory(&hints, sizeof(hints));
- hints.ai_family = AF_INET;
- hints.ai_socktype = SOCK_STREAM;
- hints.ai_protocol = IPPROTO_TCP;
- hints.ai_flags = AI_PASSIVE;
- iResult = getaddrinfo(NULL, DEFAULT_PORT, &hints, &result);
- if (iResult != 0) {
- printf("getaddrinfo failed: %d\n", iResult);
- WSACleanup();
- return 1;
- }
- SOCKET ListenSocket = INVALID_SOCKET;
- ListenSocket = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
- if (ListenSocket == INVALID_SOCKET) {
- printf("Error at socket(): %ld\n", WSAGetLastError());
- freeaddrinfo(result);
- WSACleanup();
- return 1;
- }
- // Setup the TCP listening socket
- iResult = bind(ListenSocket, result->ai_addr, (int)result->ai_addrlen);
- if (iResult == SOCKET_ERROR) {
- printf("bind failed with error: %d\n", WSAGetLastError());
- freeaddrinfo(result);
- closesocket(ListenSocket);
- WSACleanup();
- return 1;
- }
- freeaddrinfo(result);
- if (listen(ListenSocket, SOMAXCONN) == SOCKET_ERROR) {
- printf("Listen failed with error: %ld\n", WSAGetLastError());
- closesocket(ListenSocket);
- WSACleanup();
- return 1;
- }
- SOCKET ClientSocket;
- ClientSocket = INVALID_SOCKET;
- // Accept a client socket
- ClientSocket = accept(ListenSocket, NULL, NULL);
- if (ClientSocket == INVALID_SOCKET) {
- printf("accept failed: %d\n", WSAGetLastError());
- closesocket(ListenSocket);
- WSACleanup();
- return 1;
- }
- #define DEFAULT_BUFLEN 512
- char recvbuf[DEFAULT_BUFLEN];
- int iSendResult;
- int recvbuflen = DEFAULT_BUFLEN;
- // Receive until the peer shuts down the connection
- do {
- iResult = recv(ClientSocket, recvbuf, recvbuflen, 0);
- if (iResult > 0) {
- printf("Bytes received: %d\n", iResult);
- // Echo the buffer back to the sender
- iSendResult = send(ClientSocket, recvbuf, iResult, 0);
- if (iSendResult == SOCKET_ERROR) {
- printf("send failed: %d\n", WSAGetLastError());
- closesocket(ClientSocket);
- WSACleanup();
- return 1;
- }
- printf("Bytes sent: %d\n", iSendResult);
- } else if (iResult == 0)
- printf("Connection closing...\n");
- else {
- printf("recv failed: %d\n", WSAGetLastError());
- closesocket(ClientSocket);
- WSACleanup();
- return 1;
- }
- } while (iResult > 0);
- WSACleanup();
- return 0;
- }
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