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Primalcyndaquil

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Oct 15th, 2020
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  1. Isle of Spirits
  2.  
  3. islegendary=False
  4. requiredquestpoints=500
  5. rewardquestpoints=0
  6. canpreview=false
  7. previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=charlie
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
  23. }
  24. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head to the Manor Island.
  31. hint=It's in the North part of the Battle Frontier, a large forest.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
  38. fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  39. fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  40. fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
  41. send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
  42. }
  43. type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Progress through the forest.
  50. hint=Explore a bit, yknow?
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
  57. skip_to_stage(delay=3;stage=3)
  58. }
  59. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  60. }
  61. {
  62. description=exitzone
  63. hint=An optional hint
  64. timestocomplete=1
  65. hidden=True
  66. infinite=False
  67. triggers
  68. {
  69. skip_to_stage(delay=2;stage=0)
  70. fire_command(delay=1;command=effect PLAYER clear)
  71. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  72. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  73. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  74. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  75. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  76. }
  77. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  78. }
  79. {
  80. description=fail
  81. hint=An optional hint
  82. timestocomplete=1
  83. hidden=True
  84. infinite=False
  85. triggers
  86. {
  87. skip_to_stage(delay=2;stage=0)
  88. fire_command(delay=1;command=effect PLAYER clear)
  89. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  90. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  91. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  92. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  93. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  94. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  95. }
  96. type=run_out_of_pokemon()
  97. }
  98. {
  99. description=KeytoHiddenBoss
  100. hint=An optional hint
  101. timestocomplete=1
  102. hidden=True
  103. infinite=False
  104. triggers
  105. {
  106. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  107. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  108. }
  109. conditions
  110. {
  111. has_completed(flipped=True;completedquestname=IoS Key Check)
  112. }
  113. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  114. }
  115. }
  116. stage=3
  117. {
  118. {
  119. description=Try and escape the Lost Woods Trap.
  120. hint=Pay close attention to the sounds...
  121. timestocomplete=1
  122. hidden=False
  123. infinite=False
  124. triggers
  125. {
  126. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  127. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  128. skip_to_stage(delay=1;stage=4)
  129. }
  130. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  131. }
  132. {
  133. description=Incorrect-Path EAST
  134. hint=An optional hint
  135. timestocomplete=1
  136. hidden=True
  137. infinite=True
  138. triggers
  139. {
  140. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  141. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  142. skip_to_stage(delay=1;stage=3)
  143. }
  144. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  145. }
  146. {
  147. description=Incorrect-Path SOUTH
  148. hint=An optional hint
  149. timestocomplete=1
  150. hidden=True
  151. infinite=True
  152. triggers
  153. {
  154. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  155. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  156. skip_to_stage(delay=1;stage=3)
  157. }
  158. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  159. }
  160. {
  161. description=Incorrect-Path NORTH
  162. hint=An optional hint
  163. timestocomplete=1
  164. hidden=True
  165. infinite=True
  166. triggers
  167. {
  168. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  169. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  170. skip_to_stage(delay=1;stage=3)
  171. }
  172. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  173. }
  174. {
  175. description=fail
  176. hint=An optional hint
  177. timestocomplete=1
  178. hidden=True
  179. infinite=False
  180. triggers
  181. {
  182. skip_to_stage(delay=2;stage=0)
  183. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  184. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  185. fire_command(delay=1;command=effect PLAYER clear)
  186. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  187. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  188. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  189. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  190. }
  191. type=run_out_of_pokemon()
  192. }
  193. {
  194. description=exitzone
  195. hint=An optional hint
  196. timestocomplete=1
  197. hidden=True
  198. infinite=False
  199. triggers
  200. {
  201. skip_to_stage(delay=2;stage=0)
  202. fire_command(delay=1;command=effect PLAYER clear)
  203. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  204. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  205. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  206. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  207. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  208. }
  209. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  210. }
  211. }
  212. stage=4
  213. {
  214. {
  215. description=Try and escape the Lost Woods Trap.
  216. hint=Pay close attention to the sounds...
  217. timestocomplete=1
  218. hidden=False
  219. infinite=False
  220. triggers
  221. {
  222. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  223. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  224. skip_to_stage(delay=1;stage=5)
  225. }
  226. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  227. }
  228. {
  229. description=Incorrect-Path WEST
  230. hint=
  231. timestocomplete=1
  232. hidden=True
  233. infinite=True
  234. triggers
  235. {
  236. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  237. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  238. skip_to_stage(delay=1;stage=3)
  239. }
  240. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  241. }
  242. {
  243. description=Incorrect-Path SOUTH
  244. hint=An optional hint
  245. timestocomplete=1
  246. hidden=True
  247. infinite=True
  248. triggers
  249. {
  250. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  251. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  252. skip_to_stage(delay=1;stage=3)
  253. }
  254. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  255. }
  256. {
  257. description=Incorrect-Path NORTH
  258. hint=An optional hint
  259. timestocomplete=1
  260. hidden=True
  261. infinite=True
  262. triggers
  263. {
  264. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  265. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  266. skip_to_stage(delay=1;stage=3)
  267. }
  268. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  269. }
  270. {
  271. description=fail
  272. hint=An optional hint
  273. timestocomplete=1
  274. hidden=True
  275. infinite=False
  276. triggers
  277. {
  278. skip_to_stage(delay=2;stage=0)
  279. fire_command(delay=1;command=effect PLAYER clear)
  280. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  281. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  282. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  283. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  284. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  285. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  286. }
  287. type=run_out_of_pokemon()
  288. }
  289. {
  290. description=exitzone
  291. hint=An optional hint
  292. timestocomplete=1
  293. hidden=True
  294. infinite=False
  295. triggers
  296. {
  297. skip_to_stage(delay=2;stage=0)
  298. fire_command(delay=1;command=effect PLAYER clear)
  299. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  300. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  301. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  302. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  303. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  304. }
  305. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  306. }
  307. }
  308. stage=5
  309. {
  310. {
  311. description=Try and escape the Lost Woods Trap.
  312. hint=Pay close attention to the sounds...
  313. timestocomplete=1
  314. hidden=False
  315. infinite=False
  316. triggers
  317. {
  318. skip_to_stage(delay=1;stage=6)
  319. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  320. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  321. }
  322. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  323. }
  324. {
  325. description=Incorrect-Path WEST
  326. hint=
  327. timestocomplete=1
  328. hidden=True
  329. infinite=True
  330. triggers
  331. {
  332. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  333. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  334. skip_to_stage(delay=1;stage=3)
  335. }
  336. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  337. }
  338. {
  339. description=Incorrect-Path NORTH
  340. hint=An optional hint
  341. timestocomplete=1
  342. hidden=True
  343. infinite=True
  344. triggers
  345. {
  346. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  347. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  348. skip_to_stage(delay=1;stage=3)
  349. }
  350. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  351. }
  352. {
  353. description=Incorrect-Path EAST
  354. hint=An optional hint
  355. timestocomplete=1
  356. hidden=True
  357. infinite=True
  358. triggers
  359. {
  360. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  361. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  362. skip_to_stage(delay=1;stage=3)
  363. }
  364. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  365. }
  366. {
  367. description=fail
  368. hint=An optional hint
  369. timestocomplete=1
  370. hidden=True
  371. infinite=False
  372. triggers
  373. {
  374. skip_to_stage(delay=2;stage=0)
  375. fire_command(delay=1;command=effect PLAYER clear)
  376. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  377. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  378. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  379. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  380. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  381. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  382. }
  383. type=run_out_of_pokemon()
  384. }
  385. {
  386. description=exitzone
  387. hint=An optional hint
  388. timestocomplete=1
  389. hidden=True
  390. infinite=False
  391. triggers
  392. {
  393. skip_to_stage(delay=2;stage=0)
  394. fire_command(delay=1;command=effect PLAYER clear)
  395. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  396. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  397. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  398. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  399. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  400. }
  401. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  402. }
  403. }
  404. stage=6
  405. {
  406. {
  407. description=Try and escape the Lost Woods Trap.
  408. hint=Pay close attention to the sounds...
  409. timestocomplete=1
  410. hidden=False
  411. infinite=False
  412. triggers
  413. {
  414. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  415. warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
  416. skip_to_stage(delay=1;stage=7)
  417. send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
  418. }
  419. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  420. }
  421. {
  422. description=Incorrect-Path EAST
  423. hint=An optional hint
  424. timestocomplete=1
  425. hidden=True
  426. infinite=True
  427. triggers
  428. {
  429. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  430. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  431. skip_to_stage(delay=1;stage=3)
  432. }
  433. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  434. }
  435. {
  436. description=Incorrect-Path SOUTH
  437. hint=An optional hint
  438. timestocomplete=1
  439. hidden=True
  440. infinite=True
  441. triggers
  442. {
  443. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  444. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  445. skip_to_stage(delay=1;stage=3)
  446. }
  447. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  448. }
  449. {
  450. description=Incorrect-Path NORTH
  451. hint=An optional hint
  452. timestocomplete=1
  453. hidden=True
  454. infinite=True
  455. triggers
  456. {
  457. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  458. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  459. skip_to_stage(delay=1;stage=3)
  460. }
  461. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  462. }
  463. {
  464. description=fail
  465. hint=An optional hint
  466. timestocomplete=1
  467. hidden=True
  468. infinite=False
  469. triggers
  470. {
  471. skip_to_stage(delay=2;stage=0)
  472. fire_command(delay=1;command=effect PLAYER clear)
  473. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  474. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  475. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  476. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  477. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  478. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  479. }
  480. type=run_out_of_pokemon()
  481. }
  482. {
  483. description=exitzone
  484. hint=An optional hint
  485. timestocomplete=1
  486. hidden=True
  487. infinite=False
  488. triggers
  489. {
  490. skip_to_stage(delay=2;stage=0)
  491. fire_command(delay=1;command=effect PLAYER clear)
  492. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  493. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  494. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  495. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  496. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  497. }
  498. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  499. }
  500. }
  501. stage=7
  502. {
  503. {
  504. description=Go Further East.
  505. hint=Turning around will trap you again, so don't.
  506. timestocomplete=1
  507. hidden=False
  508. infinite=False
  509. triggers
  510. {
  511. show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
  512. send_chat(delay=10;message=&bBanette is furious...!)
  513. send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
  514. fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
  515. spawn_and_battle(delay=12;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover nodrops move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
  516. skip_to_stage(delay=12;stage=8)
  517. }
  518. type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
  519. }
  520. {
  521. description=Progress through the forest.
  522. hint=Explore a bit, yknow?
  523. timestocomplete=1
  524. hidden=True
  525. infinite=False
  526. triggers
  527. {
  528. send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
  529. skip_to_stage(delay=3;stage=3)
  530. }
  531. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  532. }
  533. {
  534. description=fail
  535. hint=An optional hint
  536. timestocomplete=1
  537. hidden=True
  538. infinite=False
  539. triggers
  540. {
  541. skip_to_stage(delay=2;stage=0)
  542. fire_command(delay=1;command=effect PLAYER clear)
  543. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  544. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  545. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  546. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  547. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  548. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  549. }
  550. type=run_out_of_pokemon()
  551. }
  552. {
  553. description=exitzone
  554. hint=An optional hint
  555. timestocomplete=1
  556. hidden=True
  557. infinite=False
  558. triggers
  559. {
  560. skip_to_stage(delay=2;stage=0)
  561. fire_command(delay=1;command=effect PLAYER clear)
  562. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  563. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  564. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  565. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  566. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  567. }
  568. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  569. }
  570. }
  571. stage=8
  572. {
  573. {
  574. description=Defeat Banette!
  575. hint=
  576. timestocomplete=1
  577. hidden=False
  578. infinite=False
  579. triggers
  580. {
  581. skip_to_stage(delay=1;stage=9)
  582. fire_command(delay=1;command=effect PLAYER clear)
  583. send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the Lost Woods Trap is no longer active... However, Banette did not have the Heirloom on them.)
  584. }
  585. type=kill_pokemon(spec=Banette b:3)
  586. }
  587. {
  588. description=exitzone
  589. hint=An optional hint
  590. timestocomplete=1
  591. hidden=True
  592. infinite=False
  593. triggers
  594. {
  595. skip_to_stage(delay=2;stage=0)
  596. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  597. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  598. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  599. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  600. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  601. fire_command(delay=1;command=effect PLAYER clear)
  602. }
  603. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  604. }
  605. {
  606. description=fail
  607. hint=An optional hint
  608. timestocomplete=1
  609. hidden=True
  610. infinite=False
  611. triggers
  612. {
  613. skip_to_stage(delay=2;stage=0)
  614. fire_command(delay=1;command=effect PLAYER clear)
  615. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  616. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  617. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  618. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  619. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  620. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  621. }
  622. type=run_out_of_pokemon()
  623. }
  624. {
  625. description=fail
  626. hint=An optional hint
  627. timestocomplete=1
  628. hidden=True
  629. infinite=False
  630. triggers
  631. {
  632. skip_to_stage(delay=2;stage=0)
  633. fire_command(delay=1;command=effect PLAYER clear)
  634. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  635. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  636. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  637. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  638. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  639. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  640. }
  641. type=flee_from_pokemon(spec=Banette)
  642. }
  643. {
  644. description=fail
  645. hint=An optional hint
  646. timestocomplete=1
  647. hidden=True
  648. infinite=False
  649. triggers
  650. {
  651. skip_to_stage(delay=2;stage=0)
  652. fire_command(delay=1;command=effect PLAYER clear)
  653. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  654. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  655. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  656. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  657. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  658. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  659. }
  660. type=battle_end_abnormal()
  661. }
  662. {
  663. description=KeytoHiddenBoss
  664. hint=An optional hint
  665. timestocomplete=1
  666. hidden=True
  667. infinite=False
  668. triggers
  669. {
  670. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  671. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  672. }
  673. conditions
  674. {
  675. has_completed(flipped=True;completedquestname=IoS Key Check)
  676. }
  677. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  678. }
  679. }
  680. stage=9
  681. {
  682. {
  683. description=Explore the Isle of Spirits further.
  684. hint=Try heading North.
  685. timestocomplete=1
  686. hidden=False
  687. infinite=False
  688. triggers
  689. {
  690. skip_to_stage(delay=1;stage=10)
  691. send_chat(delay=1;message=&bSeems to be some sort of temple...)
  692. }
  693. type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
  694. }
  695. {
  696. description=exitzone
  697. hint=An optional hint
  698. timestocomplete=1
  699. hidden=True
  700. infinite=False
  701. triggers
  702. {
  703. skip_to_stage(delay=2;stage=0)
  704. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  705. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  706. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  707. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  708. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  709. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  710. }
  711. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  712. }
  713. {
  714. description=fail
  715. hint=An optional hint
  716. timestocomplete=1
  717. hidden=True
  718. infinite=False
  719. triggers
  720. {
  721. skip_to_stage(delay=2;stage=0)
  722. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  723. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  724. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  725. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  726. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  727. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  728. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  729. }
  730. type=run_out_of_pokemon()
  731. }
  732. {
  733. description=KeytoHiddenBoss
  734. hint=An optional hint
  735. timestocomplete=1
  736. hidden=True
  737. infinite=False
  738. triggers
  739. {
  740. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  741. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  742. }
  743. conditions
  744. {
  745. has_completed(flipped=True;completedquestname=IoS Key Check)
  746. }
  747. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  748. }
  749. {
  750. description=LesserKey1
  751. hint=An optional hint
  752. timestocomplete=1
  753. hidden=True
  754. infinite=False
  755. triggers
  756. {
  757. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  758. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  759. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  760. }
  761. conditions
  762. {
  763. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  764. }
  765. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  766. }
  767. }
  768. stage=10
  769. {
  770. {
  771. description=Enter the Temple.
  772. hint=Through the warp plate.
  773. timestocomplete=1
  774. hidden=False
  775. infinite=False
  776. triggers
  777. {
  778. send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
  779. skip_to_stage(delay=1;stage=11)
  780. }
  781. type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  782. }
  783. {
  784. description=exitzone
  785. hint=An optional hint
  786. timestocomplete=1
  787. hidden=True
  788. infinite=False
  789. triggers
  790. {
  791. skip_to_stage(delay=2;stage=0)
  792. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  793. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  794. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  795. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  796. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  797. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  798. }
  799. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  800. }
  801. {
  802. description=fail
  803. hint=An optional hint
  804. timestocomplete=1
  805. hidden=True
  806. infinite=False
  807. triggers
  808. {
  809. skip_to_stage(delay=2;stage=0)
  810. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  811. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  812. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  813. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  814. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  815. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  816. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  817. }
  818. type=run_out_of_pokemon()
  819. }
  820. {
  821. description=KeytoHiddenBoss
  822. hint=An optional hint
  823. timestocomplete=1
  824. hidden=True
  825. infinite=False
  826. triggers
  827. {
  828. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  829. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  830. }
  831. conditions
  832. {
  833. has_completed(flipped=True;completedquestname=IoS Key Check)
  834. }
  835. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  836. }
  837. {
  838. description=LesserKey1
  839. hint=An optional hint
  840. timestocomplete=1
  841. hidden=True
  842. infinite=False
  843. triggers
  844. {
  845. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  846. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  847. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  848. }
  849. conditions
  850. {
  851. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  852. }
  853. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  854. }
  855. }
  856. stage=11
  857. {
  858. {
  859. description=Approach the Alter.
  860. hint=It's at the back of the temple.
  861. timestocomplete=1
  862. hidden=False
  863. infinite=False
  864. triggers
  865. {
  866. send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
  867. skip_to_stage(delay=1;stage=12)
  868. }
  869. type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  870. }
  871. {
  872. description=exitzone
  873. hint=An optional hint
  874. timestocomplete=1
  875. hidden=True
  876. infinite=False
  877. triggers
  878. {
  879. skip_to_stage(delay=2;stage=0)
  880. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  881. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  882. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  883. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  884. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  885. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  886. }
  887. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  888. }
  889. {
  890. description=fail
  891. hint=An optional hint
  892. timestocomplete=1
  893. hidden=True
  894. infinite=False
  895. triggers
  896. {
  897. skip_to_stage(delay=2;stage=0)
  898. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  899. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  900. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  901. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  902. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  903. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  904. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  905. }
  906. type=run_out_of_pokemon()
  907. }
  908. {
  909. description=KeytoHiddenBoss
  910. hint=An optional hint
  911. timestocomplete=1
  912. hidden=True
  913. infinite=False
  914. triggers
  915. {
  916. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  917. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  918. }
  919. conditions
  920. {
  921. has_completed(flipped=True;completedquestname=IoS Key Check)
  922. }
  923. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  924. }
  925. {
  926. description=LesserKey1
  927. hint=An optional hint
  928. timestocomplete=1
  929. hidden=True
  930. infinite=False
  931. triggers
  932. {
  933. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  934. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  935. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  936. }
  937. conditions
  938. {
  939. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  940. }
  941. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  942. }
  943. }
  944. stage=12
  945. {
  946. {
  947. description=Approach the Alter.
  948. hint=It's at the back of the temple.
  949. timestocomplete=1
  950. hidden=False
  951. infinite=False
  952. triggers
  953. {
  954. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  955. skip_to_stage(delay=1;stage=14)
  956. spawn_and_battle(delay=4;spec=Darmanitan nodrops f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  957. }
  958. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  959. }
  960. {
  961. description=exitzone
  962. hint=An optional hint
  963. timestocomplete=1
  964. hidden=True
  965. infinite=False
  966. triggers
  967. {
  968. skip_to_stage(delay=2;stage=0)
  969. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  970. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  971. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  972. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  973. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  974. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  975. }
  976. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  977. }
  978. {
  979. description=fail
  980. hint=An optional hint
  981. timestocomplete=1
  982. hidden=True
  983. infinite=False
  984. triggers
  985. {
  986. skip_to_stage(delay=2;stage=0)
  987. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  988. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  989. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  990. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  991. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  992. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  993. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  994. }
  995. type=run_out_of_pokemon()
  996. }
  997. {
  998. description=KeytoHiddenBoss
  999. hint=An optional hint
  1000. timestocomplete=1
  1001. hidden=True
  1002. infinite=False
  1003. triggers
  1004. {
  1005. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1006. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1007. }
  1008. conditions
  1009. {
  1010. has_completed(flipped=True;completedquestname=IoS Key Check)
  1011. }
  1012. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1013. }
  1014. {
  1015. description=LesserKey1
  1016. hint=An optional hint
  1017. timestocomplete=1
  1018. hidden=True
  1019. infinite=False
  1020. triggers
  1021. {
  1022. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1023. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1024. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1025. }
  1026. conditions
  1027. {
  1028. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1029. }
  1030. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1031. }
  1032. }
  1033. stage=13
  1034. {
  1035. {
  1036. description=Approach the Alter.
  1037. hint=It's at the back of the temple.
  1038. timestocomplete=1
  1039. hidden=False
  1040. infinite=False
  1041. triggers
  1042. {
  1043. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  1044. skip_to_stage(delay=1;stage=13)
  1045. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  1046. }
  1047. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  1048. }
  1049. {
  1050. description=exitzone
  1051. hint=An optional hint
  1052. timestocomplete=1
  1053. hidden=True
  1054. infinite=False
  1055. triggers
  1056. {
  1057. skip_to_stage(delay=2;stage=0)
  1058. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1059. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1060. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1061. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1062. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1063. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1064. }
  1065. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1066. }
  1067. {
  1068. description=fail
  1069. hint=An optional hint
  1070. timestocomplete=1
  1071. hidden=True
  1072. infinite=False
  1073. triggers
  1074. {
  1075. skip_to_stage(delay=2;stage=0)
  1076. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1077. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1078. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1079. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1080. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1081. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1082. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1083. }
  1084. type=run_out_of_pokemon()
  1085. }
  1086. {
  1087. description=KeytoHiddenBoss
  1088. hint=An optional hint
  1089. timestocomplete=1
  1090. hidden=True
  1091. infinite=False
  1092. triggers
  1093. {
  1094. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1095. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1096. }
  1097. conditions
  1098. {
  1099. has_completed(flipped=True;completedquestname=IoS Key Check)
  1100. }
  1101. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1102. }
  1103. {
  1104. description=LesserKey1
  1105. hint=An optional hint
  1106. timestocomplete=1
  1107. hidden=True
  1108. infinite=False
  1109. triggers
  1110. {
  1111. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1112. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1113. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1114. }
  1115. conditions
  1116. {
  1117. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1118. }
  1119. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1120. }
  1121. }
  1122. stage=14
  1123. {
  1124. {
  1125. description=Defeat Darmanitan!
  1126. hint=An optional hint
  1127. timestocomplete=1
  1128. hidden=False
  1129. infinite=False
  1130. triggers
  1131. {
  1132. send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
  1133. give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1134. skip_to_stage(delay=1;stage=15)
  1135. send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
  1136. }
  1137. type=kill_pokemon(spec=Darmanitan)
  1138. }
  1139. {
  1140. description=exitzone
  1141. hint=An optional hint
  1142. timestocomplete=1
  1143. hidden=True
  1144. infinite=False
  1145. triggers
  1146. {
  1147. skip_to_stage(delay=2;stage=0)
  1148. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1149. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1150. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1151. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1152. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1153. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1154. }
  1155. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1156. }
  1157. {
  1158. description=fail
  1159. hint=An optional hint
  1160. timestocomplete=1
  1161. hidden=True
  1162. infinite=False
  1163. triggers
  1164. {
  1165. skip_to_stage(delay=2;stage=0)
  1166. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1167. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1168. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1169. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1170. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1171. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1172. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1173. }
  1174. type=run_out_of_pokemon()
  1175. }
  1176. {
  1177. description=fail
  1178. hint=An optional hint
  1179. timestocomplete=1
  1180. hidden=True
  1181. infinite=False
  1182. triggers
  1183. {
  1184. skip_to_stage(delay=2;stage=0)
  1185. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1186. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1187. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1188. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1189. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1190. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1191. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1192. }
  1193. type=flee_from_pokemon(spec=Darmanitan)
  1194. }
  1195. {
  1196. description=fail
  1197. hint=An optional hint
  1198. timestocomplete=1
  1199. hidden=True
  1200. infinite=False
  1201. triggers
  1202. {
  1203. skip_to_stage(delay=2;stage=0)
  1204. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1205. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1206. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1207. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1208. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1209. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1210. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1211. }
  1212. type=battle_end_abnormal()
  1213. }
  1214. }
  1215. stage=15
  1216. {
  1217. {
  1218. description=Return to the Barrier.
  1219. hint=The yellow one, closer to the entrance.
  1220. timestocomplete=1
  1221. hidden=False
  1222. infinite=False
  1223. triggers
  1224. {
  1225. send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
  1226. warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
  1227. skip_to_stage(delay=1;stage=16)
  1228. }
  1229. type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
  1230. }
  1231. {
  1232. description=exitzone
  1233. hint=An optional hint
  1234. timestocomplete=1
  1235. hidden=True
  1236. infinite=False
  1237. triggers
  1238. {
  1239. skip_to_stage(delay=2;stage=0)
  1240. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1241. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1242. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1243. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1244. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1245. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1246. }
  1247. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1248. }
  1249. {
  1250. description=fail
  1251. hint=An optional hint
  1252. timestocomplete=1
  1253. hidden=True
  1254. infinite=False
  1255. triggers
  1256. {
  1257. skip_to_stage(delay=2;stage=0)
  1258. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1259. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1260. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1261. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1262. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1263. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1264. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1265. }
  1266. type=run_out_of_pokemon()
  1267. }
  1268. {
  1269. description=LesserKey1
  1270. hint=An optional hint
  1271. timestocomplete=1
  1272. hidden=True
  1273. infinite=False
  1274. triggers
  1275. {
  1276. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1277. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1278. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1279. }
  1280. conditions
  1281. {
  1282. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1283. }
  1284. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1285. }
  1286. {
  1287. description=KeytoHiddenBoss
  1288. hint=An optional hint
  1289. timestocomplete=1
  1290. hidden=True
  1291. infinite=False
  1292. triggers
  1293. {
  1294. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1295. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1296. }
  1297. conditions
  1298. {
  1299. has_completed(flipped=True;completedquestname=IoS Key Check)
  1300. }
  1301. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1302. }
  1303. {
  1304. description=HiddenBoss
  1305. hint=
  1306. timestocomplete=1
  1307. hidden=True
  1308. infinite=False
  1309. triggers
  1310. {
  1311. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1312. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1313. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1314. }
  1315. conditions
  1316. {
  1317. has_completed(flipped=False;completedquestname=IoS Key Check)
  1318. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1319. }
  1320. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1321. }
  1322. {
  1323. description=DefeatNintales
  1324. hint=An optional hint
  1325. timestocomplete=1
  1326. hidden=True
  1327. infinite=False
  1328. triggers
  1329. {
  1330. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1331. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1332. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1333. }
  1334. type=kill_pokemon(spec=Ninetales b:4)
  1335. }
  1336. {
  1337. description=fail
  1338. hint=An optional hint
  1339. timestocomplete=1
  1340. hidden=True
  1341. infinite=False
  1342. triggers
  1343. {
  1344. skip_to_stage(delay=2;stage=0)
  1345. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1346. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1347. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1348. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1349. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1350. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1351. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1352. }
  1353. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1354. }
  1355. {
  1356. description=fail
  1357. hint=An optional hint
  1358. timestocomplete=1
  1359. hidden=True
  1360. infinite=False
  1361. triggers
  1362. {
  1363. skip_to_stage(delay=2;stage=0)
  1364. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1365. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1366. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1367. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1368. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1369. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1370. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1371. }
  1372. type=battle_end_abnormal()
  1373. }
  1374. }
  1375. stage=16
  1376. {
  1377. {
  1378. description=Enter the Manor.
  1379. hint=It's behind the yellow barrier.
  1380. timestocomplete=1
  1381. hidden=False
  1382. infinite=False
  1383. triggers
  1384. {
  1385. send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
  1386. skip_to_stage(delay=1;stage=17)
  1387. fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
  1388. fire_command(delay=1;command=stopsound PLAYER music)
  1389. }
  1390. type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
  1391. }
  1392. {
  1393. description=exitzone
  1394. hint=An optional hint
  1395. timestocomplete=1
  1396. hidden=True
  1397. infinite=False
  1398. triggers
  1399. {
  1400. skip_to_stage(delay=2;stage=0)
  1401. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1402. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1403. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1404. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1405. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1406. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1407. }
  1408. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1409. }
  1410. {
  1411. description=fail
  1412. hint=An optional hint
  1413. timestocomplete=1
  1414. hidden=True
  1415. infinite=False
  1416. triggers
  1417. {
  1418. skip_to_stage(delay=2;stage=0)
  1419. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1420. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1421. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1422. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1423. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1424. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1425. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1426. }
  1427. type=run_out_of_pokemon()
  1428. }
  1429. {
  1430. description=KeytoHiddenBoss
  1431. hint=An optional hint
  1432. timestocomplete=1
  1433. hidden=True
  1434. infinite=False
  1435. triggers
  1436. {
  1437. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1438. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1439. }
  1440. conditions
  1441. {
  1442. has_completed(flipped=True;completedquestname=IoS Key Check)
  1443. }
  1444. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1445. }
  1446. {
  1447. description=LesserKey1
  1448. hint=An optional hint
  1449. timestocomplete=1
  1450. hidden=True
  1451. infinite=False
  1452. triggers
  1453. {
  1454. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1455. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1456. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1457. }
  1458. conditions
  1459. {
  1460. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1461. }
  1462. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1463. }
  1464. {
  1465. description=HiddenBoss
  1466. hint=
  1467. timestocomplete=1
  1468. hidden=True
  1469. infinite=False
  1470. triggers
  1471. {
  1472. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1473. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1474. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1475. }
  1476. conditions
  1477. {
  1478. has_completed(flipped=False;completedquestname=IoS Key Check)
  1479. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1480. }
  1481. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1482. }
  1483. {
  1484. description=DefeatNintales
  1485. hint=An optional hint
  1486. timestocomplete=1
  1487. hidden=True
  1488. infinite=False
  1489. triggers
  1490. {
  1491. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1492. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1493. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1494. }
  1495. type=kill_pokemon(spec=Ninetales b:4)
  1496. }
  1497. {
  1498. description=fail
  1499. hint=An optional hint
  1500. timestocomplete=1
  1501. hidden=True
  1502. infinite=False
  1503. triggers
  1504. {
  1505. skip_to_stage(delay=2;stage=0)
  1506. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1507. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1508. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1509. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1510. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1511. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1512. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1513. }
  1514. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1515. }
  1516. {
  1517. description=fail
  1518. hint=An optional hint
  1519. timestocomplete=1
  1520. hidden=True
  1521. infinite=False
  1522. triggers
  1523. {
  1524. skip_to_stage(delay=2;stage=0)
  1525. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1526. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1527. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1528. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1529. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1530. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1531. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1532. }
  1533. type=battle_end_abnormal()
  1534. }
  1535. }
  1536. stage=17
  1537. {
  1538. {
  1539. description=Investigate the Manor.
  1540. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1541. timestocomplete=1
  1542. hidden=False
  1543. infinite=False
  1544. triggers
  1545. {
  1546. send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
  1547. warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
  1548. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1549. skip_to_stage(delay=1;stage=18)
  1550. }
  1551. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1552. }
  1553. {
  1554. description=exitzone
  1555. hint=An optional hint
  1556. timestocomplete=1
  1557. hidden=True
  1558. infinite=False
  1559. triggers
  1560. {
  1561. skip_to_stage(delay=2;stage=0)
  1562. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1563. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1564. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1565. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1566. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1567. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1568. }
  1569. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1570. }
  1571. {
  1572. description=fail
  1573. hint=An optional hint
  1574. timestocomplete=1
  1575. hidden=True
  1576. infinite=False
  1577. triggers
  1578. {
  1579. skip_to_stage(delay=2;stage=0)
  1580. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1581. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1582. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1583. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1584. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1585. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1586. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1587. }
  1588. type=run_out_of_pokemon()
  1589. }
  1590. {
  1591. description=KeytoHiddenBoss
  1592. hint=An optional hint
  1593. timestocomplete=1
  1594. hidden=True
  1595. infinite=False
  1596. triggers
  1597. {
  1598. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1599. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1600. }
  1601. conditions
  1602. {
  1603. has_completed(flipped=True;completedquestname=IoS Key Check)
  1604. }
  1605. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1606. }
  1607. {
  1608. description=LesserKey1
  1609. hint=An optional hint
  1610. timestocomplete=1
  1611. hidden=True
  1612. infinite=False
  1613. triggers
  1614. {
  1615. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1616. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1617. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1618. }
  1619. conditions
  1620. {
  1621. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1622. }
  1623. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1624. }
  1625. {
  1626. description=HiddenBoss
  1627. hint=
  1628. timestocomplete=1
  1629. hidden=True
  1630. infinite=False
  1631. triggers
  1632. {
  1633. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1634. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1635. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1636. }
  1637. conditions
  1638. {
  1639. has_completed(flipped=False;completedquestname=IoS Key Check)
  1640. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1641. }
  1642. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1643. }
  1644. {
  1645. description=DefeatNintales
  1646. hint=An optional hint
  1647. timestocomplete=1
  1648. hidden=True
  1649. infinite=False
  1650. triggers
  1651. {
  1652. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1653. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1654. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1655. }
  1656. type=kill_pokemon(spec=Ninetales b:4)
  1657. }
  1658. {
  1659. description=fail
  1660. hint=An optional hint
  1661. timestocomplete=1
  1662. hidden=True
  1663. infinite=False
  1664. triggers
  1665. {
  1666. skip_to_stage(delay=2;stage=0)
  1667. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1668. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1669. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1670. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1671. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1672. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1673. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1674. }
  1675. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1676. }
  1677. {
  1678. description=fail
  1679. hint=An optional hint
  1680. timestocomplete=1
  1681. hidden=True
  1682. infinite=False
  1683. triggers
  1684. {
  1685. skip_to_stage(delay=2;stage=0)
  1686. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1687. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1688. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1689. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1690. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1691. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1692. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1693. }
  1694. type=battle_end_abnormal()
  1695. }
  1696. }
  1697. stage=18
  1698. {
  1699. {
  1700. description=Investigate the Manor.
  1701. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1702. timestocomplete=1
  1703. hidden=False
  1704. infinite=False
  1705. triggers
  1706. {
  1707. send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
  1708. warp(delay=2;world=Vanha;x=-1340;y=34;z=-815)
  1709. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1710. skip_to_stage(delay=1;stage=19)
  1711. send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
  1712. }
  1713. type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
  1714. }
  1715. {
  1716. description=exitzone
  1717. hint=An optional hint
  1718. timestocomplete=1
  1719. hidden=True
  1720. infinite=False
  1721. triggers
  1722. {
  1723. skip_to_stage(delay=2;stage=0)
  1724. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1725. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1726. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1727. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1728. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1729. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1730. }
  1731. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1732. }
  1733. {
  1734. description=fail
  1735. hint=An optional hint
  1736. timestocomplete=1
  1737. hidden=True
  1738. infinite=False
  1739. triggers
  1740. {
  1741. skip_to_stage(delay=2;stage=0)
  1742. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1743. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1744. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1745. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1746. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1747. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1748. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1749. }
  1750. type=run_out_of_pokemon()
  1751. }
  1752. }
  1753. stage=19
  1754. {
  1755. {
  1756. description=Investigate the Manor.
  1757. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1758. timestocomplete=1
  1759. hidden=False
  1760. infinite=False
  1761. triggers
  1762. {
  1763. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1764. warp(delay=2;world=Vanha;x=-1351;y=32;z=-813)
  1765. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1766. skip_to_stage(delay=1;stage=20)
  1767. }
  1768. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1769. }
  1770. {
  1771. description=exitzone
  1772. hint=An optional hint
  1773. timestocomplete=1
  1774. hidden=True
  1775. infinite=False
  1776. triggers
  1777. {
  1778. skip_to_stage(delay=2;stage=0)
  1779. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1780. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1781. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1782. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1783. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1784. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1785. }
  1786. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1787. }
  1788. {
  1789. description=fail
  1790. hint=An optional hint
  1791. timestocomplete=1
  1792. hidden=True
  1793. infinite=False
  1794. triggers
  1795. {
  1796. skip_to_stage(delay=2;stage=0)
  1797. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1798. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1799. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1800. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1801. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1802. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1803. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1804. }
  1805. type=run_out_of_pokemon()
  1806. }
  1807. }
  1808. stage=20
  1809. {
  1810. {
  1811. description=Investigate the Manor.
  1812. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1813. timestocomplete=1
  1814. hidden=False
  1815. infinite=False
  1816. triggers
  1817. {
  1818. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1819. warp(delay=2;world=Vanha;x=-1326;y=33;z=-811)
  1820. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1821. skip_to_stage(delay=1;stage=21)
  1822. send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
  1823. }
  1824. type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
  1825. }
  1826. {
  1827. description=exitzone
  1828. hint=An optional hint
  1829. timestocomplete=1
  1830. hidden=True
  1831. infinite=False
  1832. triggers
  1833. {
  1834. skip_to_stage(delay=2;stage=0)
  1835. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1836. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1837. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1838. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1839. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1840. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1841. }
  1842. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1843. }
  1844. {
  1845. description=fail
  1846. hint=An optional hint
  1847. timestocomplete=1
  1848. hidden=True
  1849. infinite=False
  1850. triggers
  1851. {
  1852. skip_to_stage(delay=2;stage=0)
  1853. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1854. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1855. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1856. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1857. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1858. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1859. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1860. }
  1861. type=run_out_of_pokemon()
  1862. }
  1863. }
  1864. stage=21
  1865. {
  1866. {
  1867. description=Investigate the Manor.
  1868. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1869. timestocomplete=1
  1870. hidden=False
  1871. infinite=False
  1872. triggers
  1873. {
  1874. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1875. warp(delay=2;world=Vanha;x=-1343;y=32;z=-785)
  1876. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1877. skip_to_stage(delay=1;stage=22)
  1878. }
  1879. type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
  1880. }
  1881. {
  1882. description=exitzone
  1883. hint=An optional hint
  1884. timestocomplete=1
  1885. hidden=True
  1886. infinite=False
  1887. triggers
  1888. {
  1889. skip_to_stage(delay=2;stage=0)
  1890. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1891. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1892. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1893. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1894. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1895. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1896. }
  1897. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1898. }
  1899. {
  1900. description=fail
  1901. hint=An optional hint
  1902. timestocomplete=1
  1903. hidden=True
  1904. infinite=False
  1905. triggers
  1906. {
  1907. skip_to_stage(delay=2;stage=0)
  1908. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1909. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1910. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1911. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1912. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1913. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1914. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1915. }
  1916. type=run_out_of_pokemon()
  1917. }
  1918. }
  1919. stage=22
  1920. {
  1921. {
  1922. description=Investigate the Manor.
  1923. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1924. timestocomplete=1
  1925. hidden=False
  1926. infinite=False
  1927. triggers
  1928. {
  1929. send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
  1930. warp(delay=2;world=Vanha;x=-1351;y=32;z=-818)
  1931. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1932. skip_to_stage(delay=1;stage=23)
  1933. }
  1934. type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-812;world=Vanha)
  1935. }
  1936. {
  1937. description=exitzone
  1938. hint=An optional hint
  1939. timestocomplete=1
  1940. hidden=True
  1941. infinite=False
  1942. triggers
  1943. {
  1944. skip_to_stage(delay=2;stage=0)
  1945. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1946. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1947. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1948. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1949. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1950. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1951. }
  1952. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1953. }
  1954. {
  1955. description=fail
  1956. hint=An optional hint
  1957. timestocomplete=1
  1958. hidden=True
  1959. infinite=False
  1960. triggers
  1961. {
  1962. skip_to_stage(delay=2;stage=0)
  1963. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1964. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1965. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1966. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1967. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1968. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1969. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1970. }
  1971. type=run_out_of_pokemon()
  1972. }
  1973. }
  1974. stage=23
  1975. {
  1976. {
  1977. description=Investigate the Manor.
  1978. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1979. timestocomplete=1
  1980. hidden=False
  1981. infinite=False
  1982. triggers
  1983. {
  1984. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1985. warp(delay=2;world=Vanha;x=-1328;y=32;z=-783)
  1986. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1987. skip_to_stage(delay=1;stage=24)
  1988. }
  1989. type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
  1990. }
  1991. {
  1992. description=exitzone
  1993. hint=An optional hint
  1994. timestocomplete=1
  1995. hidden=True
  1996. infinite=False
  1997. triggers
  1998. {
  1999. skip_to_stage(delay=2;stage=0)
  2000. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2001. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2002. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2003. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2004. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2005. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2006. }
  2007. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2008. }
  2009. {
  2010. description=fail
  2011. hint=An optional hint
  2012. timestocomplete=1
  2013. hidden=True
  2014. infinite=False
  2015. triggers
  2016. {
  2017. skip_to_stage(delay=2;stage=0)
  2018. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2019. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2020. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2021. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2022. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2023. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2024. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2025. }
  2026. type=run_out_of_pokemon()
  2027. }
  2028. }
  2029. stage=24
  2030. {
  2031. {
  2032. description=Investigate the Manor.
  2033. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2034. timestocomplete=1
  2035. hidden=False
  2036. infinite=False
  2037. triggers
  2038. {
  2039. send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
  2040. warp(delay=2;world=Vanha;x=-1352;y=32;z=-778)
  2041. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2042. skip_to_stage(delay=1;stage=25)
  2043. }
  2044. type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
  2045. }
  2046. {
  2047. description=exitzone
  2048. hint=An optional hint
  2049. timestocomplete=1
  2050. hidden=True
  2051. infinite=False
  2052. triggers
  2053. {
  2054. skip_to_stage(delay=2;stage=0)
  2055. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2056. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2057. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2058. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2059. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2060. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2061. }
  2062. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2063. }
  2064. {
  2065. description=fail
  2066. hint=An optional hint
  2067. timestocomplete=1
  2068. hidden=True
  2069. infinite=False
  2070. triggers
  2071. {
  2072. skip_to_stage(delay=2;stage=0)
  2073. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2074. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2075. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2076. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2077. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2078. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2079. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2080. }
  2081. type=run_out_of_pokemon()
  2082. }
  2083. }
  2084. stage=25
  2085. {
  2086. {
  2087. description=...?
  2088. hint=This room seems different, somehow...
  2089. timestocomplete=1
  2090. hidden=False
  2091. infinite=False
  2092. triggers
  2093. {
  2094. send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
  2095. skip_to_stage(delay=1;stage=26)
  2096. }
  2097. type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
  2098. }
  2099. {
  2100. description=exitzone
  2101. hint=An optional hint
  2102. timestocomplete=1
  2103. hidden=True
  2104. infinite=False
  2105. triggers
  2106. {
  2107. skip_to_stage(delay=2;stage=0)
  2108. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2109. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2110. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2111. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2112. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2113. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2114. }
  2115. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2116. }
  2117. {
  2118. description=fail
  2119. hint=An optional hint
  2120. timestocomplete=1
  2121. hidden=True
  2122. infinite=False
  2123. triggers
  2124. {
  2125. skip_to_stage(delay=2;stage=0)
  2126. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2127. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2128. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2129. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2130. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2131. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2132. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2133. }
  2134. type=run_out_of_pokemon()
  2135. }
  2136. }
  2137. stage=26
  2138. {
  2139. {
  2140. description=Sbed
  2141. hint=An optional hint
  2142. timestocomplete=1
  2143. hidden=True
  2144. infinite=True
  2145. triggers
  2146. {
  2147. warp(delay=0;world=Vanha;x=-1351;y=32;z=-783)
  2148. }
  2149. conditions
  2150. {
  2151. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
  2152. }
  2153. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2154. }
  2155. {
  2156. description=Sbed
  2157. hint=An optional hint
  2158. timestocomplete=1
  2159. hidden=True
  2160. infinite=True
  2161. triggers
  2162. {
  2163. warp(delay=0;world=Vanha;x=-1352;y=32;z=-778)
  2164. }
  2165. conditions
  2166. {
  2167. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
  2168. }
  2169. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2170. }
  2171. {
  2172. description=Shall
  2173. hint=An optional hint
  2174. timestocomplete=1
  2175. hidden=True
  2176. infinite=True
  2177. triggers
  2178. {
  2179. warp(delay=0;world=Vanha;x=-1344;y=32;z=-785)
  2180. }
  2181. conditions
  2182. {
  2183. is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
  2184. }
  2185. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2186. }
  2187. {
  2188. description=Shall
  2189. hint=An optional hint
  2190. timestocomplete=1
  2191. hidden=True
  2192. infinite=True
  2193. triggers
  2194. {
  2195. warp(delay=0;world=Vanha;x=-1349;y=32;z=-785)
  2196. }
  2197. conditions
  2198. {
  2199. is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
  2200. }
  2201. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2202. }
  2203. {
  2204. description=dining
  2205. hint=An optional hint
  2206. timestocomplete=1
  2207. hidden=True
  2208. infinite=True
  2209. triggers
  2210. {
  2211. warp(delay=0;world=Vanha;x=-1344;y=32;z=-792)
  2212. }
  2213. conditions
  2214. {
  2215. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
  2216. }
  2217. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2218. }
  2219. {
  2220. description=dining
  2221. hint=An optional hint
  2222. timestocomplete=1
  2223. hidden=True
  2224. infinite=True
  2225. triggers
  2226. {
  2227. warp(delay=0;world=Vanha;x=-1344;y=32;z=-787)
  2228. }
  2229. conditions
  2230. {
  2231. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
  2232. }
  2233. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2234. }
  2235. {
  2236. description=Proceed to the study.
  2237. hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
  2238. timestocomplete=1
  2239. hidden=False
  2240. infinite=False
  2241. triggers
  2242. {
  2243. warp(delay=0;world=Vanha;x=-1334;y=37;z=-798)
  2244. send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
  2245. skip_to_stage(delay=1;stage=27)
  2246. }
  2247. type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
  2248. }
  2249. {
  2250. description=barrier
  2251. hint=An optional hint
  2252. timestocomplete=1
  2253. hidden=True
  2254. infinite=True
  2255. triggers
  2256. {
  2257. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2258. }
  2259. conditions
  2260. {
  2261. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2262. }
  2263. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2264. }
  2265. {
  2266. description=barrier
  2267. hint=An optional hint
  2268. timestocomplete=1
  2269. hidden=True
  2270. infinite=True
  2271. triggers
  2272. {
  2273. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2274. }
  2275. conditions
  2276. {
  2277. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2278. }
  2279. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2280. }
  2281. {
  2282. description=exitzone
  2283. hint=An optional hint
  2284. timestocomplete=1
  2285. hidden=True
  2286. infinite=False
  2287. triggers
  2288. {
  2289. skip_to_stage(delay=2;stage=0)
  2290. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2291. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2292. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2293. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2294. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2295. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2296. }
  2297. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2298. }
  2299. {
  2300. description=living
  2301. hint=An optional hint
  2302. timestocomplete=1
  2303. hidden=True
  2304. infinite=True
  2305. triggers
  2306. {
  2307. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2308. }
  2309. conditions
  2310. {
  2311. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
  2312. }
  2313. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2314. }
  2315. {
  2316. description=living
  2317. hint=An optional hint
  2318. timestocomplete=1
  2319. hidden=True
  2320. infinite=True
  2321. triggers
  2322. {
  2323. warp(delay=0;world=Vanha;x=-1344;y=32;z=-804)
  2324. }
  2325. conditions
  2326. {
  2327. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
  2328. }
  2329. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2330. }
  2331. {
  2332. description=rafter
  2333. hint=An optional hint
  2334. timestocomplete=1
  2335. hidden=True
  2336. infinite=True
  2337. triggers
  2338. {
  2339. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2340. }
  2341. conditions
  2342. {
  2343. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
  2344. }
  2345. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2346. }
  2347. {
  2348. description=rafter
  2349. hint=An optional hint
  2350. timestocomplete=1
  2351. hidden=True
  2352. infinite=True
  2353. triggers
  2354. {
  2355. warp(delay=0;world=Vanha;x=-1344;y=32;z=-810)
  2356. }
  2357. conditions
  2358. {
  2359. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
  2360. }
  2361. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2362. }
  2363. {
  2364. description=lesser2
  2365. hint=An optional hint
  2366. timestocomplete=1
  2367. hidden=True
  2368. infinite=False
  2369. triggers
  2370. {
  2371. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2372. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2373. }
  2374. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2375. }
  2376. }
  2377. stage=27
  2378. {
  2379. {
  2380. description=Proceed into the Study.
  2381. hint=No turning back now...
  2382. timestocomplete=1
  2383. hidden=False
  2384. infinite=False
  2385. triggers
  2386. {
  2387. show_chat_gui(delay=2;name=Spiritomb)
  2388. send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
  2389. spawn_and_battle(delay=12;spec=Spiritomb nodrops b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
  2390. skip_to_stage(delay=0;stage=28)
  2391. }
  2392. type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
  2393. }
  2394. {
  2395. description=exitzone
  2396. hint=An optional hint
  2397. timestocomplete=1
  2398. hidden=True
  2399. infinite=False
  2400. triggers
  2401. {
  2402. skip_to_stage(delay=2;stage=0)
  2403. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2404. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2405. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2406. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2407. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2408. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2409. }
  2410. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2411. }
  2412. {
  2413. description=fail
  2414. hint=An optional hint
  2415. timestocomplete=1
  2416. hidden=True
  2417. infinite=False
  2418. triggers
  2419. {
  2420. skip_to_stage(delay=2;stage=0)
  2421. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2422. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2423. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2424. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2425. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2426. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2427. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2428. }
  2429. type=run_out_of_pokemon()
  2430. }
  2431. }
  2432. stage=28
  2433. {
  2434. {
  2435. description=Defeat Spiritomb!
  2436. hint=
  2437. timestocomplete=1
  2438. hidden=False
  2439. infinite=False
  2440. triggers
  2441. {
  2442. send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
  2443. send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
  2444. warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
  2445. skip_to_stage(delay=7;stage=29)
  2446. }
  2447. type=kill_pokemon(spec=Spiritomb)
  2448. }
  2449. {
  2450. description=exitzone
  2451. hint=An optional hint
  2452. timestocomplete=1
  2453. hidden=True
  2454. infinite=False
  2455. triggers
  2456. {
  2457. skip_to_stage(delay=2;stage=0)
  2458. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2459. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2460. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2461. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2462. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2463. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2464. }
  2465. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2466. }
  2467. {
  2468. description=fail
  2469. hint=An optional hint
  2470. timestocomplete=1
  2471. hidden=True
  2472. infinite=False
  2473. triggers
  2474. {
  2475. skip_to_stage(delay=2;stage=0)
  2476. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2477. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2478. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2479. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2480. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2481. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2482. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2483. }
  2484. type=run_out_of_pokemon()
  2485. }
  2486. {
  2487. description=fail
  2488. hint=An optional hint
  2489. timestocomplete=1
  2490. hidden=True
  2491. infinite=False
  2492. triggers
  2493. {
  2494. skip_to_stage(delay=2;stage=0)
  2495. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2496. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2497. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2498. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2499. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2500. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2501. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2502. }
  2503. type=flee_from_pokemon(spec=Spiritomb)
  2504. }
  2505. {
  2506. description=fail
  2507. hint=An optional hint
  2508. timestocomplete=1
  2509. hidden=True
  2510. infinite=False
  2511. triggers
  2512. {
  2513. skip_to_stage(delay=2;stage=0)
  2514. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2515. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2516. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2517. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2518. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2519. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2520. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2521. }
  2522. type=battle_end_abnormal()
  2523. }
  2524. }
  2525. stage=29
  2526. {
  2527. {
  2528. description=Return to the Monsieur.
  2529. hint=You are now free to leave and re-enter the Isle as you wish.
  2530. timestocomplete=1
  2531. hidden=False
  2532. infinite=False
  2533. triggers
  2534. {
  2535. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2536. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2537. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2538. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2539. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2540. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2541. }
  2542. conditions
  2543. {
  2544. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2545. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2546. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2547. }
  2548. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2549. }
  2550. {
  2551. description=Boss-Only
  2552. hint=You are now free to leave and re-enter the Isle as you wish.
  2553. timestocomplete=1
  2554. hidden=True
  2555. infinite=False
  2556. triggers
  2557. {
  2558. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2559. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2560. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2561. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2562. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2563. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2564. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2565. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
  2566. }
  2567. conditions
  2568. {
  2569. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2570. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2571. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2572. }
  2573. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2574. }
  2575. {
  2576. description=Boss+Key1
  2577. hint=You are now free to leave and re-enter the Isle as you wish.
  2578. timestocomplete=1
  2579. hidden=True
  2580. infinite=False
  2581. triggers
  2582. {
  2583. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2584. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2585. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2586. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2587. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2588. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2589. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2590. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2591. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
  2592. }
  2593. conditions
  2594. {
  2595. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2596. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2597. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2598. }
  2599. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2600. }
  2601. {
  2602. description=Boss+Key1+Key2
  2603. hint=You are now free to leave and re-enter the Isle as you wish.
  2604. timestocomplete=1
  2605. hidden=True
  2606. infinite=False
  2607. triggers
  2608. {
  2609. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2610. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2611. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2612. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2613. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2614. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2615. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2616. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2617. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
  2618. }
  2619. conditions
  2620. {
  2621. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2622. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2623. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2624. }
  2625. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2626. }
  2627. {
  2628. description=Key1
  2629. hint=You are now free to leave and re-enter the Isle as you wish.
  2630. timestocomplete=1
  2631. hidden=True
  2632. infinite=False
  2633. triggers
  2634. {
  2635. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2636. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2637. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2638. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2639. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2640. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2641. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2642. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
  2643. }
  2644. conditions
  2645. {
  2646. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2647. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2648. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2649. }
  2650. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2651. }
  2652. {
  2653. description=Key2
  2654. hint=You are now free to leave and re-enter the Isle as you wish.
  2655. timestocomplete=1
  2656. hidden=True
  2657. infinite=False
  2658. triggers
  2659. {
  2660. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2661. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2662. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2663. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2664. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2665. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2666. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2667. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
  2668. }
  2669. conditions
  2670. {
  2671. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2672. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2673. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2674. }
  2675. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2676. }
  2677. {
  2678. description=Boss+Key2
  2679. hint=You are now free to leave and re-enter the Isle as you wish.
  2680. timestocomplete=1
  2681. hidden=True
  2682. infinite=False
  2683. triggers
  2684. {
  2685. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2686. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2687. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2688. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2689. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2690. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2691. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2692. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2693. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
  2694. }
  2695. conditions
  2696. {
  2697. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2698. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2699. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2700. }
  2701. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2702. }
  2703. {
  2704. description=Key1+2
  2705. hint=You are now free to leave and re-enter the Isle as you wish.
  2706. timestocomplete=1
  2707. hidden=True
  2708. infinite=False
  2709. triggers
  2710. {
  2711. give_pokemon(delay=9;spec=Polteageist lvl:33 f:0 ivspatk:31 ivspe:31 ivhp:31 move4:scald)
  2712. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2713. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2714. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2715. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2716. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2717. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2718. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
  2719. }
  2720. conditions
  2721. {
  2722. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2723. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2724. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2725. }
  2726. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2727. }
  2728. {
  2729. description=KeytoHiddenBoss
  2730. hint=An optional hint
  2731. timestocomplete=1
  2732. hidden=True
  2733. infinite=False
  2734. triggers
  2735. {
  2736. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  2737. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  2738. }
  2739. conditions
  2740. {
  2741. has_completed(flipped=True;completedquestname=IoS Key Check)
  2742. }
  2743. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  2744. }
  2745. {
  2746. description=LesserKey1
  2747. hint=An optional hint
  2748. timestocomplete=1
  2749. hidden=True
  2750. infinite=False
  2751. triggers
  2752. {
  2753. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  2754. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  2755. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  2756. }
  2757. conditions
  2758. {
  2759. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2760. }
  2761. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  2762. }
  2763. {
  2764. description=HiddenBoss
  2765. hint=
  2766. timestocomplete=1
  2767. hidden=True
  2768. infinite=False
  2769. triggers
  2770. {
  2771. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  2772. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  2773. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  2774. }
  2775. conditions
  2776. {
  2777. has_completed(flipped=False;completedquestname=IoS Key Check)
  2778. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2779. }
  2780. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  2781. }
  2782. {
  2783. description=DefeatNintales
  2784. hint=An optional hint
  2785. timestocomplete=1
  2786. hidden=True
  2787. infinite=False
  2788. triggers
  2789. {
  2790. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  2791. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  2792. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  2793. }
  2794. type=kill_pokemon(spec=Ninetales b:4)
  2795. }
  2796. {
  2797. description=fail
  2798. hint=An optional hint
  2799. timestocomplete=1
  2800. hidden=True
  2801. infinite=False
  2802. triggers
  2803. {
  2804. skip_to_stage(delay=2;stage=0)
  2805. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2806. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2807. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2808. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2809. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2810. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2811. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2812. }
  2813. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  2814. }
  2815. {
  2816. description=fail
  2817. hint=An optional hint
  2818. timestocomplete=1
  2819. hidden=True
  2820. infinite=False
  2821. triggers
  2822. {
  2823. skip_to_stage(delay=2;stage=0)
  2824. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2825. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2826. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2827. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2828. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2829. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2830. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2831. }
  2832. conditions
  2833. {
  2834. has_completed(flipped=False;completedquestname=IoS Key Check)
  2835. }
  2836. type=run_out_of_pokemon()
  2837. }
  2838. }
  2839. }
  2840.  
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