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May 19th, 2019
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  1. enum ClassID {
  2. CTestTraceline = 223,
  3. CTEWorldDecal = 224,
  4. CTESpriteSpray = 221,
  5. CTESprite = 220,
  6. CTESparks = 219,
  7. CTESmoke = 218,
  8. CTEShowLine = 216,
  9. CTEProjectedDecal = 213,
  10. CFEPlayerDecal = 71,
  11. CTEPlayerDecal = 212,
  12. CTEPhysicsProp = 209,
  13. CTEParticleSystem = 208,
  14. CTEMuzzleFlash = 207,
  15. CTELargeFunnel = 205,
  16. CTEKillPlayerAttachments = 204,
  17. CTEImpact = 203,
  18. CTEGlowSprite = 202,
  19. CTEShatterSurface = 215,
  20. CTEFootprintDecal = 199,
  21. CTEFizz = 198,
  22. CTEExplosion = 196,
  23. CTEEnergySplash = 195,
  24. CTEEffectDispatch = 194,
  25. CTEDynamicLight = 193,
  26. CTEDecal = 191,
  27. CTEClientProjectile = 190,
  28. CTEBubbleTrail = 189,
  29. CTEBubbles = 188,
  30. CTEBSPDecal = 187,
  31. CTEBreakModel = 186,
  32. CTEBloodStream = 185,
  33. CTEBloodSprite = 184,
  34. CTEBeamSpline = 183,
  35. CTEBeamRingPoint = 182,
  36. CTEBeamRing = 181,
  37. CTEBeamPoints = 180,
  38. CTEBeamLaser = 179,
  39. CTEBeamFollow = 178,
  40. CTEBeamEnts = 177,
  41. CTEBeamEntPoint = 176,
  42. CTEBaseBeam = 175,
  43. CTEArmorRicochet = 174,
  44. CTEMetalSparks = 206,
  45. CSteamJet = 167,
  46. CSmokeStack = 157,
  47. DustTrail = 275,
  48. CFireTrail = 74,
  49. SporeTrail = 281,
  50. SporeExplosion = 280,
  51. RocketTrail = 278,
  52. SmokeTrail = 279,
  53. CPropVehicleDriveable = 144,
  54. ParticleSmokeGrenade = 277,
  55. CParticleFire = 116,
  56. MovieExplosion = 276,
  57. CTEGaussExplosion = 201,
  58. CEnvQuadraticBeam = 66,
  59. CEmbers = 55,
  60. CEnvWind = 70,
  61. CPrecipitation = 137,
  62. CPrecipitationBlocker = 138,
  63. CBaseTempEntity = 18,
  64. NextBotCombatCharacter = 0,
  65. CEconWearable = 54,
  66. CBaseAttributableItem = 4,
  67. CEconEntity = 53,
  68. CWeaponXM1014 = 272,
  69. CWeaponTaser = 267,
  70. CTablet = 171,
  71. CSnowball = 158,
  72. CSmokeGrenade = 155,
  73. CWeaponShield = 265,
  74. CWeaponSG552 = 263,
  75. CSensorGrenade = 151,
  76. CWeaponSawedoff = 259,
  77. CWeaponNOVA = 255,
  78. CIncendiaryGrenade = 99,
  79. CMolotovGrenade = 112,
  80. CMelee = 111,
  81. CWeaponM3 = 247,
  82. CKnifeGG = 108,
  83. CKnife = 107,
  84. CHEGrenade = 96,
  85. CFlashbang = 77,
  86. CFists = 76,
  87. CWeaponElite = 238,
  88. CDecoyGrenade = 47,
  89. CDEagle = 46,
  90. CWeaponUSP = 271,
  91. CWeaponM249 = 246,
  92. CWeaponUMP45 = 270,
  93. CWeaponTMP = 269,
  94. CWeaponTec9 = 268,
  95. CWeaponSSG08 = 266,
  96. CWeaponSG556 = 264,
  97. CWeaponSG550 = 262,
  98. CWeaponScout = 261,
  99. CWeaponSCAR20 = 260,
  100. CSCAR17 = 149,
  101. CWeaponP90 = 258,
  102. CWeaponP250 = 257,
  103. CWeaponP228 = 256,
  104. CWeaponNegev = 254,
  105. CWeaponMP9 = 253,
  106. CWeaponMP7 = 252,
  107. CWeaponMP5Navy = 251,
  108. CWeaponMag7 = 250,
  109. CWeaponMAC10 = 249,
  110. CWeaponM4A1 = 248,
  111. CWeaponHKP2000 = 245,
  112. CWeaponGlock = 244,
  113. CWeaponGalilAR = 243,
  114. CWeaponGalil = 242,
  115. CWeaponG3SG1 = 241,
  116. CWeaponFiveSeven = 240,
  117. CWeaponFamas = 239,
  118. CWeaponBizon = 234,
  119. CWeaponAWP = 232,
  120. CWeaponAug = 231,
  121. CAK47 = 1,
  122. CWeaponCSBaseGun = 236,
  123. CWeaponCSBase = 235,
  124. CC4 = 34,
  125. CBumpMine = 32,
  126. CBumpMineProjectile = 33,
  127. CBreachCharge = 28,
  128. CBreachChargeProjectile = 29,
  129. CWeaponBaseItem = 233,
  130. CBaseCSGrenade = 8,
  131. CSnowballProjectile = 160,
  132. CSnowballPile = 159,
  133. CSmokeGrenadeProjectile = 156,
  134. CSensorGrenadeProjectile = 152,
  135. CMolotovProjectile = 113,
  136. CItem_Healthshot = 104,
  137. CItemDogtags = 106,
  138. CDecoyProjectile = 48,
  139. CPhysPropRadarJammer = 126,
  140. CPhysPropWeaponUpgrade = 127,
  141. CPhysPropAmmoBox = 124,
  142. CPhysPropLootCrate = 125,
  143. CItemCash = 105,
  144. CEnvGasCanister = 63,
  145. CDronegun = 50,
  146. CParadropChopper = 115,
  147. CSurvivalSpawnChopper = 170,
  148. CBRC4Target = 27,
  149. CInfoMapRegion = 102,
  150. CFireCrackerBlast = 72,
  151. CInferno = 100,
  152. CChicken = 36,
  153. CDrone = 49,
  154. CFootstepControl = 79,
  155. CCSGameRulesProxy = 39,
  156. CWeaponCubemap = 0,
  157. CWeaponCycler = 237,
  158. CTEPlantBomb = 210,
  159. CTEFireBullets = 197,
  160. CTERadioIcon = 214,
  161. CPlantedC4 = 128,
  162. CCSTeam = 43,
  163. CCSPlayerResource = 41,
  164. CCSPlayer = 40,
  165. CPlayerPing = 130,
  166. CCSRagdoll = 42,
  167. CTEPlayerAnimEvent = 211,
  168. CHostage = 97,
  169. CHostageCarriableProp = 98,
  170. CBaseCSGrenadeProjectile = 9,
  171. CHandleTest = 95,
  172. CTeamplayRoundBasedRulesProxy = 173,
  173. CSpriteTrail = 165,
  174. CSpriteOriented = 164,
  175. CSprite = 163,
  176. CRagdollPropAttached = 147,
  177. CRagdollProp = 146,
  178. CPropCounter = 141,
  179. CPredictedViewModel = 139,
  180. CPoseController = 135,
  181. CGrassBurn = 94,
  182. CGameRulesProxy = 93,
  183. CInfoLadderDismount = 101,
  184. CFuncLadder = 85,
  185. CTEFoundryHelpers = 200,
  186. CEnvDetailController = 61,
  187. CDangerZone = 44,
  188. CDangerZoneController = 45,
  189. CWorldVguiText = 274,
  190. CWorld = 273,
  191. CWaterLODControl = 230,
  192. CWaterBullet = 229,
  193. CVoteController = 228,
  194. CVGuiScreen = 227,
  195. CPropJeep = 143,
  196. CPropVehicleChoreoGeneric = 0,
  197. CTriggerSoundOperator = 226,
  198. CBaseVPhysicsTrigger = 22,
  199. CTriggerPlayerMovement = 225,
  200. CBaseTrigger = 20,
  201. CTest_ProxyToggle_Networkable = 222,
  202. CTesla = 217,
  203. CBaseTeamObjectiveResource = 17,
  204. CTeam = 172,
  205. CSunlightShadowControl = 169,
  206. CSun = 168,
  207. CParticlePerformanceMonitor = 117,
  208. CSpotlightEnd = 162,
  209. CSpatialEntity = 161,
  210. CSlideshowDisplay = 154,
  211. CShadowControl = 153,
  212. CSceneEntity = 150,
  213. CRopeKeyframe = 148,
  214. CRagdollManager = 145,
  215. CPhysicsPropMultiplayer = 122,
  216. CPhysBoxMultiplayer = 120,
  217. CPropDoorRotating = 142,
  218. CBasePropDoor = 16,
  219. CDynamicProp = 52,
  220. CProp_Hallucination = 140,
  221. CPostProcessController = 136,
  222. CPointWorldText = 134,
  223. CPointCommentaryNode = 133,
  224. CPointCamera = 132,
  225. CPlayerResource = 131,
  226. CPlasma = 129,
  227. CPhysMagnet = 123,
  228. CPhysicsProp = 121,
  229. CStatueProp = 166,
  230. CPhysBox = 119,
  231. CParticleSystem = 118,
  232. CMovieDisplay = 114,
  233. CMaterialModifyControl = 110,
  234. CLightGlow = 109,
  235. CItemAssaultSuitUseable = 0,
  236. CItem = 0,
  237. CInfoOverlayAccessor = 103,
  238. CFuncTrackTrain = 92,
  239. CFuncSmokeVolume = 91,
  240. CFuncRotating = 90,
  241. CFuncReflectiveGlass = 89,
  242. CFuncOccluder = 88,
  243. CFuncMoveLinear = 87,
  244. CFuncMonitor = 86,
  245. CFunc_LOD = 81,
  246. CTEDust = 192,
  247. CFunc_Dust = 80,
  248. CFuncConveyor = 84,
  249. CFuncBrush = 83,
  250. CBreakableSurface = 31,
  251. CFuncAreaPortalWindow = 82,
  252. CFish = 75,
  253. CFireSmoke = 73,
  254. CEnvTonemapController = 69,
  255. CEnvScreenEffect = 67,
  256. CEnvScreenOverlay = 68,
  257. CEnvProjectedTexture = 65,
  258. CEnvParticleScript = 64,
  259. CFogController = 78,
  260. CEnvDOFController = 62,
  261. CCascadeLight = 35,
  262. CEnvAmbientLight = 60,
  263. CEntityParticleTrail = 59,
  264. CEntityFreezing = 58,
  265. CEntityFlame = 57,
  266. CEntityDissolve = 56,
  267. CDynamicLight = 51,
  268. CColorCorrectionVolume = 38,
  269. CColorCorrection = 37,
  270. CBreakableProp = 30,
  271. CBeamSpotlight = 25,
  272. CBaseButton = 5,
  273. CBaseToggle = 19,
  274. CBasePlayer = 15,
  275. CBaseFlex = 12,
  276. CBaseEntity = 11,
  277. CBaseDoor = 10,
  278. CBaseCombatCharacter = 6,
  279. CBaseAnimatingOverlay = 3,
  280. CBoneFollower = 26,
  281. CBaseAnimating = 2,
  282. CAI_BaseNPC = 0,
  283. CBeam = 24,
  284. CBaseViewModel = 21,
  285. CBaseParticleEntity = 14,
  286. CBaseGrenade = 13,
  287. CBaseCombatWeapon = 7,
  288. CBaseWeaponWorldModel = 23
  289. };
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