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- R08
- 2 Bytes per Frame
- Byte 1: Player1
- Byte 2: Player2
- Bits Hex Buttons Pressed
- 00000000 00 no buttons pressed
- 11111111 ff all buttons pressed
- 10000000 80 A Button
- 01000000 40 B Button
- 00100000 20 Select
- 00010000 10 Start
- 00001000 08 Dpad Up
- 00000100 04 Dpad Down
- 00000010 02 Dpad Left
- 00000001 01 Dpad Right
- ==================================================================
- R16M
- 16 Bytes per Frame
- Byte 1,2: Player1-1
- Byte 3,4: Player1-2
- Byte 5,6: Player1-3
- Byte 7,8: Player1-4
- Byte 9,10: Player2-1
- Byte 11,12: Player2-2
- Byte 13,14: Player2-3
- Byte 15,16: Player2-4
- Bits Hex Buttons Pressed
- 00000000 00000000 0000 no buttons pressed
- 11111111 11111111 ffff all buttons pressed
- 11111111 11110000 fff0 all normal buttons pressed
- 10000000 00000000 8000 B Button
- 01000000 00000000 4000 Y Button
- 00100000 00000000 2000 Select Button
- 00010000 00000000 1000 Start Button
- 00001000 00000000 0800 Dpad Up
- 00000100 00000000 0400 Dpad Down
- 00000010 00000000 0200 Dpad Left
- 00000001 00000000 0100 Dpad Right
- 00000000 10000000 0080 A Button
- 00000000 01000000 0040 X Button
- 00000000 00100000 0020 L Button
- 00000000 00010000 0010 R Button
- 00000000 00001000 0008 1 Button
- 00000000 00000100 0004 2 Button
- 00000000 00000010 0002 3 Button
- 00000000 00000001 0001 4 Button
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