Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (pxEvtQueue:PauseCoreThread) Event completed in 0ms
- (pxEvtQueue:ShutdownPlugins) Posting event! (pending=0, idle=0)
- (pxEvtQueue:UnloadPlugins) Posting event! (pending=1, idle=0)
- (pxEvtQueue:ShutdownPlugins) Executing... [Noncancelable]
- (pxEvtQueue:ShutdownPlugins) Event completed in 0ms
- (pxEvtQueue:UnloadPlugins) Executing... [Noncancelable]
- (pxEvtQueue:UnloadPlugins) Event completed in 0ms
- PCSX2 1.7.0-0 - compiled on Jun 14 2020
- Savestate version: 0x9a0e0000
- Host Machine Init:
- Operating System = Linux 5.3.0-59-generic x86_64
- Physical RAM = 7898 MB
- CPU name = Intel(R) Core(TM) i3-8121U CPU @ 2.20GHz
- Vendor/Model = GenuineIntel (stepping 03)
- CPU speed = 2.205 ghz (4 logical threads)
- x86PType = Standard OEM
- x86Flags = bfebfbff 7ffafbbf
- x86EFlags = 2c100000
- x86 Features Detected:
- SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
- (pxEvtQueue:PauseCoreThread) Posting event! (pending=0, idle=0)
- (pxEvtQueue:PauseCoreThread) Executing... [Cancelable]
- (pxEvtQueue:PauseCoreThread) Event completed in 0ms
- Installing POSIX SIGSEGV handler...
- Mapping host memory for virtual systems...
- EE Main Memory @ 0x20000000 -> 0x22884000 [40mb]
- IOP Main Memory (2mb) @ 0x24000000 -> 0x24211000 [2mb]
- VU0/1 on-chip memory @ 0x28000000 -> 0x2800A000 [40kb]
- Reserving memory for recompilers...
- Micro VU0 Recompiler Cache @ 0x3C000000 -> 0x40000000 [64mb]
- Micro VU1 Recompiler Cache @ 0x40000000 -> 0x44000000 [64mb]
- (thread:MTVU) Calling pthread_create...
- R5900-32 Recompiler Cache @ 0x30000000 -> 0x34000000 [64mb]
- R3000A Recompiler Cache @ 0x34000000 -> 0x36000000 [32mb]
- VIF0 Unpack Recompiler Cache @ 0x36000000 -> 0x36800000 [8mb]
- VIF1 Unpack Recompiler Cache @ 0x38000000 -> 0x38800000 [8mb]
- (pxEvtQueue:LoadCorePlugins) Posting event! (pending=0, idle=0)
- (thread:GameDatabaseLoader) Calling pthread_create...
- (pxEvtQueue:LoadCorePlugins) Executing... [Cancelable]
- (pxEvtQueue:SysExecute) Posting event! (pending=0, idle=0)
- Loading plugins from /usr/lib/games/PCSX2...
- Bound GS: libGSdx-AVX2.so [GSdx (GCC 7.5.0 AVX2/AVX2) 1.2.0]
- Bound PAD: libonepad.so [OnePAD 0 2.0.0]
- Bound SPU2: libspu2x-2.0.0.so [SPU2-X 2.0.0]
- Bound CDVD: libcdvdGigaherz.so [cdvdGigaherz 0 0.11.0]
- Bound USB: libUSBnull-0.7.0.so [USBnull Driver 0 0.7.0]
- Bound FW: libFWnull-0.7.0.so [FWnull Driver 0 0.7.0]
- Bound DEV9: libdev9ghzdrk-0.4.so [GiGaHeRz's DEV9 Driver 0.4.0]
- Plugins loaded successfully.
- (pxEvtQueue:LoadCorePlugins) Event completed in 114ms
- (pxEvtQueue:SysExecute) Executing... [Cancelable]
- HLE Host: Will load ELF:
- HLE Notice: ELF does not have a path.
- Initializing plugins...
- Init GS
- Init PAD
- Init SPU2
- Init CDVD
- Init USB
- Init FW
- Init DEV9
- Plugins initialized successfully.
- (thread:EE Core) Calling pthread_create...
- Patches: No CRC found, using 00000000 instead.
- (pxEvtQueue:SysExecute) Event completed in 51ms
- Opening plugins...
- Opening GS
- (PCSX2:11396): Gdk-WARNING **: 17:34:05.933: ../../../../../gdk/x11/gdkwindow-x11.c:5579 drawable is not a native X11 window
- (thread:MTGS) Calling pthread_create...
- Wrong X11 display/window
- GSopen Failed: return code: 0xffffffff
- (GameDB) 9863 games on record (loaded in 195ms)
- (thread:GameDatabaseLoader) Scheduling for deletion...
- (thread:GameDatabaseLoader) Thread object deleted successfully
- (thread:GameDatabaseLoader) Executing default destructor!
- Closing plugins...
- Closing GS
- Plugins closed successfully.
- Shutting down plugins...
- (pxEvtQueue:VoidMethod) Posting event! (pending=0, idle=0)
- (pxEvtQueue:VoidMethod) Executing... [Noncancelable]
- Shutdown DEV9
- Shutdown FW
- Shutdown USB
- Shutdown CDVD
- Shutdown SPU2
- Shutdown PAD
- Shutdown GS
- Plugins shutdown successfully.
- (pxEvtQueue:VoidMethod) Event completed in 724ms
- (pxEvtQueue:VoidMethod) Posting event! (pending=0, idle=0)
- (pxEvtQueue:VoidMethod) Executing... [Noncancelable]
- (pxEvtQueue:VoidMethod) Event completed in 0ms
- (p) GS plugin failed to open!(thread:MTGS)(thread:EE Core)
- (GameDB) Unloading...
Add Comment
Please, Sign In to add comment