xplodingbrain

Status Ailments

Aug 13th, 2017
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  1. Status Ailments
  2.  
  3. [KEY]
  4. T1 Ailment
  5. T2 Ailment (when ailment is applied again to the same target)
  6.  
  7. Addle Resource Disabled
  8. Stun Major Action Disabled
  9.  
  10. Fatigued Attack Modifier Halved
  11. Crippled Attack Disabled
  12.  
  13. Silence Cardinal Disabled
  14. Bind Movement Disabled
  15.  
  16. Poison Take percentage damage at the end of turn
  17. Toxic Take damage and heal less at the end of turn
  18.  
  19. Bleed Take damage for distance traveled
  20. Curse Take damage for actions taken
  21.  
  22. Blind Action will miss
  23. Confuse Action will damage self and miss
  24.  
  25. Push Move target
  26. Blowout Move target and knock prone
  27.  
  28. Regeneration Heal at the end of turn
  29. Lifetap Heal based on damage dealt
  30.  
  31. Fear Character will not act
  32. Terror Character will not act and flee from location
  33.  
  34. Burn Deal damage over time on target and nearby targets
  35. Conflagrate Deal damage over time on target and nearby targets and render ailments more effective
  36.  
  37. Enthrall Seize control of unit movement
  38. Brainwash Seize control of unit major action
  39.  
  40. Dodge Render a move ineffective
  41. Phase Render all interactions ineffective
  42.  
  43. Block Render a move ineffective
  44. Bulwark Render a move and ailments ineffective
  45.  
  46. Counter Retaliate with a basic attack when acted upon
  47. Preemption Stop enemy attack and retaliate regardless
  48.  
  49. Pluck Protect allies from failures
  50. Fortune Grant a critically successful action.
  51.  
  52. Attack Up Add 5. 10. 20 to damage
  53. Embolden Deal a % of enemy HP as bonus damage
  54.  
  55. Defense Up Subtract 5, 10, 20 from incoming damage
  56. Dampen Prevent damage from exceeding a certain threshold
  57.  
  58. Move Up Add 1, 2, 5 to movement
  59. Haste Add an extra action
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