rockbandcheeseman

BlankScript

Nov 24th, 2012
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0
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Lua 2.57 KB | None | 0 0
  1. -- Name
  2.  
  3. function GetRequiredVersion()
  4.  
  5.     return 200
  6. end
  7.  
  8. function OnScriptLoad(processId, game, persistent)
  9.  
  10.    
  11. end
  12.  
  13. --[[
  14. function OnScriptUnload()
  15.  
  16.  
  17. end
  18. --]]
  19.  
  20. --[[
  21. function OnNewGame(map)
  22.  
  23.  
  24. end
  25. --]]
  26.  
  27. --[[
  28. function OnGameEnd(stage)
  29.  
  30.     -- stage 1: F1 Screen
  31.     -- stage 2: PGCR Appears
  32.     -- stage 3: Players may quit
  33. end
  34. --]]
  35.  
  36. --[[
  37. function OnServerChat(player, type, message)
  38.    
  39.     --return true, message, type
  40. end
  41. --]]
  42.  
  43. --[[
  44. function OnServerCommandAttempt(player, command, password)
  45.  
  46.     --return true
  47. end
  48. --]]
  49.  
  50. --[[
  51. function OnServerCommand(admin, command)
  52.  
  53.     --return true
  54. end
  55. --]]
  56.  
  57. --[[
  58. function OnNameRequest(hash, name)
  59.  
  60.     --return true, name
  61. end
  62. --]]
  63.  
  64. --[[
  65. function OnBanCheck(hash, ip)
  66.    
  67.     --return true
  68. end
  69. --]]
  70.  
  71. --[[
  72. function OnPlayerJoin(player)
  73.  
  74.  
  75. end
  76. --]]
  77.  
  78. --[[
  79. function OnPlayerLeave(player)
  80.  
  81.  
  82. end
  83. --]]
  84.  
  85. --[[
  86. function OnPlayerKill(killer, victim, mode)
  87.  
  88.     -- mode 0: Killed by server
  89.     -- mode 1: Killed by fall damage
  90.     -- mode 2: Killed by guardians
  91.     -- mode 3: Killed by vehicle
  92.     -- mode 4: Killed by killer
  93.     -- mode 5: Betrayed by killer
  94.     -- mode 6: Suicide
  95. end
  96. --]]
  97.  
  98. --[[
  99. function OnKillMultiplier(player, multiplier)
  100.  
  101.     -- Multipliers:
  102.     -- 7: Double Kill
  103.     -- 9: Triple Kill
  104.     -- 10: Killtacular
  105.     -- 11: Killing Spree
  106.     -- 12: Running Riot
  107.     -- 16: Double Kill w/ Score
  108.     -- 17: Triple Kill w/ Score
  109.     -- 14: Killtacular w/ Score
  110.     -- 18: Killing Spree w/ Score
  111.     -- 17: Running Riot w/ Score
  112. end
  113. --]]
  114.  
  115. --[[
  116. function OnPlayerSpawn(player)
  117.    
  118.  
  119. end
  120. --]]
  121.  
  122. --[[
  123. function OnPlayerSpawnEnd(player)
  124.  
  125.  
  126. end
  127. --]]
  128.  
  129. --[[
  130. function OnWeaponAssignment(player, objId, slot, weapId)
  131.    
  132.     --return mapId
  133. end
  134. --]]
  135.  
  136. --[[
  137. function OnWeaponReload(player, weapId)
  138.  
  139.     --return true
  140. end
  141. --]]
  142.  
  143. --[[
  144. function OnObjectCreationAttempt(mapId, parentId, player)
  145.    
  146.     --return mapId
  147. end
  148. --]]
  149.  
  150. --[[
  151. function OnObjectCreation(objId)
  152.  
  153.  
  154. end
  155. --]]
  156.  
  157. --[[
  158. function OnObjectInteraction(player, objId, mapId)
  159.  
  160.  
  161. end
  162. --]]
  163.  
  164. --[[
  165. function OnTeamDecision(team)
  166.    
  167.     --return team
  168. end
  169. --]]
  170.  
  171. --[[
  172. function OnTeamChange(player, old_team, new_team, voluntary)
  173.    
  174.     --return true
  175. end
  176. --]]
  177.  
  178. --[[
  179. function OnDamageLookup(receiver, causer, mapId)
  180.    
  181.     --return true
  182. end
  183. --]]
  184.  
  185. --[[
  186. function OnDamageApplication(receiver, causer, mapId, location, backtap)
  187.    
  188.     --return true
  189. end
  190. --]]
  191.  
  192. --[[
  193. function OnVehicleEntry(player, vehiId, seat, mapId, voluntary)
  194.    
  195.     --return true
  196. end
  197. --]]
  198.  
  199. --[[
  200. function OnVehicleEject(player, voluntary)
  201.  
  202.     --return true
  203. end
  204. --]]
  205.  
  206. --[[
  207. function OnClientUpdate(player)
  208.  
  209.  
  210. end
  211. --]]
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