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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- -- lol
- plr = game:GetService'Players'.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- -- sounds
- local nani = Instance.new("Sound",char.Torso)
- nani.SoundId = "rbxassetid://985132972"
- nani.Volume = 4
- local slapsound = Instance.new("Sound",char.Torso)
- slapsound.SoundId = "rbxassetid://511340819"
- slapsound.Volume = 4
- -- functions
- function onClicked(click)
- local human = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
- local humanwalkspeed = human.WalkSpeed
- human.WalkSpeed = 0
- human.JumpPower = 0
- char.Torso.CFrame = human.Parent.Torso.CFrame
- char.Humanoid.WalkSpeed = 0
- wait(1/60)
- nani:Play()
- wait(2.05)
- local naniboost = Instance.new("DistortionSoundEffect",nani)
- naniboost.Level = 0.1
- naniboost.Name = "BASSBOOST"
- wait(1)
- naniboost:Destroy()
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405028582, -0.494292736, 0.752350092, -0.658763528, -1.01652529e-06, 0.014031955, 0.0160269327, -0.999769807, 0.658614039, 0.752179325, 0.0213016756),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(0.5)
- nani:Stop()
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405025482, -0.494292736, 0.999977887, 0.0066490462, 2.196479e-05, -0.000119999582, 0.0213499293, -0.999768794, -0.00664799893, 0.999750018, 0.0213503242),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- slapsound:Play()
- human:Destroy()
- wait(1/60)
- char.Humanoid.WalkSpeed = 50
- human.WalkSpeed = humanwalkspeed
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- rhandclone.Parent = char.Torso
- rhandweld:Destroy()
- end
- mouse.Button1Down:connect(onClicked)
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