Dragonecro0987

Seven Code/Dantemon Customs

Nov 9th, 2023 (edited)
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  1. Flickmon (White Lv2)
  2. Standard | Game | Flick
  3. Inherited: If this Digimon has [Dantemon] in its text, <Draw 1>
  4.  
  5. Mailmon (Blue Lv3)
  6. Standard | Social | Mail/Seven Code
  7. Play Cost: 3
  8. Evo Cost: 0 (Blue)
  9. DP: 1000
  10. Digivolve: 0 from Lv.2 w/ [Dantemon] in text
  11. [On Play] Trash the top digivolution card from under 1 of your opponent's Digimon. Then, if you have another Digimon with [Seven Code] in its trait, <Draw 1>.
  12. -----
  13. Inherited: [When Attacking] While this Digimon is [Dantemon], <Draw 1>.
  14.  
  15. Ropuremon (White Lv3)
  16. Standard | Game | Ropure/Seven Code
  17. Play Cost: 3
  18. Evo Cost: 0 (White)
  19. DP: 2000
  20. Digivolve: 0 from Lv.2 w/ [Dantemon] in text
  21. [On Play][Main] You may suspend this Digimon. If you do, play 1 Level 4 Digimon card with [Seven Code] in its traits from your hand. When playing a Digimon by this effect, reduce the cost by 1.
  22. -----
  23. Inherited: [Opponent’s Turn] While this Digimon is [Dantemon], it gains <Blocker>.
  24.  
  25. Gomimon (Purple Lv3)
  26. Standard | Tool | Trashbin/Seven Code
  27. Play Cost: 3
  28. Evo Cost: 0 (Purple)
  29. DP: 3000
  30. Digivolve: 0 from Lv.2 w/ [Dantemon] in text
  31. [On Play] You may trash 1 card from your hand. If you do, return 1 Digimon card with the [Seven Code] trait or [Dantemon] from your trash to your hand.
  32. -----
  33. Inherited: [All Turns] While this Digimon is [Dantemon], it gains <Retaliation>.
  34.  
  35. Tellermon (Red Lv3)
  36. Standard | Entertainment | Fortune Telling/Seven Code
  37. Play Cost: 3
  38. Evo Cost: 0 (Red)
  39. DP: 2000
  40. Digivolve: 0 from Lv.2 w/ [Dantemon] in text
  41. [On Play] Reveal the top 3 cards of your deck. Add 1 card with [Seven Code] in its traits and 1 [Dantemon] among them to your hand. Place the rest at the bottom of your deck in any order.
  42. -----
  43. Inherited: [Your Turn] While this Digimon is [Dantemon], it gets +2000 DP.
  44.  
  45. Copipemon (Yellow Lv3)
  46. Standard | System | Copy & Paste/Seven Code
  47. Play Cost: 4
  48. Evo Cost: 0 (Yellow)
  49. DP: 5000
  50. Digivolve: 0 from Lv.2 w/ [Dantemon] in text
  51. [On Play] Look at your security stack, then reveal 1 card in it with the [Seven Code] trait and add it to your hand. If you do, <Recovery +1 (Deck)>.
  52. -----
  53. Inherited: [All Turns] While this Digimon is [Dantemon], it gains <Barrier>.
  54.  
  55. Medicmon (Black Lv4)
  56. Super | Life | Medical/Seven Code
  57. Play Cost: 5
  58. Evo Cost: 2 (Black)
  59. DP: 6000
  60. Digivolve: 2 from Lv.3 w/ [Dantemon] in text
  61. <Blocker>
  62. [All Turns] (Once Per Turn) When this Digimon deletes an opponent’s Digimon in battle, you may play 1 Level 3 Digimon with [Seven Code] in its traits from your hand or trash without paying its cost.
  63. -----
  64. Inherited: [Opponent’s Turn] While this Digimon is [Dantemon], it gains <Reboot>.
  65.  
  66. Weatherdramon (Green Lv4)
  67. Super | Navi | Weather/Seven Code
  68. Play Cost: 5
  69. Evo Cost: 2 (Green)
  70. DP: 5000
  71. Digivolve: 2 from Lv.3 w/ [Dantemon] in text
  72. <Fortitude> (When this Digimon with digivolution cards is deleted, play this card without paying the cost).
  73. [On Play] [When Digivolving] Suspend 1 of your opponent’s Level 4 or lower Digimon. For each of your Suspended Digimon with [Seven Code] in trait, increase the maximum level this effect can choose by 1.
  74. -----
  75. Inherited: While this Digimon is [Dantemon], it gains <Piercing>
  76.  
  77. Dantemon (White Lv - )
  78. ??? | Open | None
  79. Play Cost: 17
  80. Evo Cost:
  81. DP: 15000
  82. When this card would be played, by placing up to 7 Digimon cards with the [Seven Code] trait and different names from your battle area or trash under this card, reduce the play cost by 2 for each card placed.
  83. <Rush> <S. Attack +1> (This Digimon checks 1 additional security card)
  84. [On Play] This Digimon's attack target can't be switched for the turn.
  85. [All Turns] When this Digimon would leave the battle area for a reason other than one of your effects, play 1 Digimon with [Seven Code] in its traits from this Digimon's digivolution cards without paying their cost. Then, place this Digimon on the bottom of your security stack face down.
  86.  
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