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- new weapon = GetPlayerWeapon(playerid) == 24;
- new xweapon = GetPlayerWeapon(playerid) == 30;
- new zweapon = GetPlayerWeapon(playerid) == 34;
- new cweapon = GetPlayerWeapon(playerid) == 29;
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- if(weapon < 100)apsgundgl = CreatePickupA(348 ,1, x, y, z);
- if(xweapon < 100)apsgunak = CreatePickupA(355 ,1, x, y, z);
- if(zweapon < 100)apsgunawp = CreatePickupA(358 ,1, x, y, z);
- if(cweapon < 100)apsgunsmg = CreatePickupA(353 ,1, x, y, z);
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