Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Command line: [ ]
- Log file: /sdcard/Quake/id1/qconsole.log
- Mon Apr 16 19:24:17 2018
- WinQuake-GL Mark V SDL Debug Android (Build: 1092)
- Exe: app_process32 (17 kb)
- Exe: 03:43:13 Apr 16 2018
- Caches: /sdcard/_caches
- UDP4 Initialized: INADDR_ANY, 127.0.0.1
- UDP6_GetLocalAddress: gethostbyname failed (#2: No such file or directory)
- IPv6 Initialized: [::]
- Exe: 03:44:42 Apr 16 2018
- 256.0 megabyte heap
- SDL version: 2.0.8
- GL_VENDOR: Intel
- GL_RENDERER: Intel(R) HD Graphics for Atom(TM) x5/x7
- GL_VERSION: OpenGL ES-CM 1.1
- GL_EXTENSIONS:
- GL_EXT_blend_minmax
- GL_EXT_multi_draw_arrays
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_lod_bias
- GL_EXT_map_buffer_range
- GL_INTEL_performance_query
- GL_EXT_texture_storage
- GL_KHR_debug
- GL_OES_EGL_image
- GL_OES_framebuffer_object
- GL_OES_depth24
- GL_OES_stencil8
- GL_OES_packed_depth_stencil
- GL_OES_rgb8_rgba8
- GL_OES_byte_coordinates
- GL_OES_point_sprite
- GL_OES_point_size_array
- GL_OES_blend_subtract
- GL_OES_blend_func_separate
- GL_OES_blend_equation_separate
- GL_OES_single_precision
- GL_OES_matrix_get
- GL_OES_read_format
- GL_OES_mapbuffer
- GL_EXT_discard_framebuffer
- GL_EXT_texture_format_BGRA8888
- GL_OES_compressed_paletted_texture
- GL_OES_EGL_image_external
- GL_OES_compressed_ETC1_RGB8_texture
- GL_OES_fixed_point
- GL_OES_draw_texture
- GL_OES_vertex_array_object
- GL_OES_texture_cube_map
- GL_OES_fbo_render_mipmap
- GL_OES_stencil_wrap
- GL_OES_element_index_uint
- GL_OES_texture_npot
- GL_OES_texture_mirrored_repeat
- GL_OES_texture_env_crossbar
- GL_EXT_sRGB
- GL_APPLE_texture_max_level
- GL_EXT_texture_compression_dxt1
- GL_OES_required_internalformat
- GL_OES_surfaceless_context
- GL_OES_EGL_sync
- GL_EXT_robustness
- GL_EXT_texture_sRGB_decode
- GL_EXT_read_format_bgra
- GL_EXT_debug_marker
- Warning: Couldn't link to multitexture functions
- Warning: texture_env_combine not supported
- Warning: texture_env_add not supported
- Warning: texture_non_power_of_two not supported
- Warning: Swap control not available
- Intel Display Adapter detected
- Max texture size: 8192
- Multitexture: 0
- Non-Power of 2: 0
- Combine: 0
- Stencil Bits: 0
- Warning: Ignoring controller due to lack of buttons: Android Accelerometer
- Input initialized
- Sound Initialization
- SDL Sound Initialized
- Audio: 16 bit, stereo, 11025 Hz
- Sound sampling rate: 11025
- ========= Quake Initialized =========
- execing quake.rc
- execing default.cfg
- execing config.cfg
- couldn't exec autoexec.cfg
- 3 demo(s) in loop
- Playing demo from demo1.dem.
- the Necropolis
- Using protocol 15
- You got the shells
- You got the Grenade Launcher
- WinQuake-GL Mark V SDL Debug 1.09 SERVER (51103 CRC)
- Introduction
- Using protocol 666
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement