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  1. /*Blaulicht filterscript by RedDrake*/
  2.  
  3. #include <a_samp>
  4.  
  5. new sirene[MAX_VEHICLES];
  6. new sirene1[MAX_VEHICLES];
  7. new sirene2[MAX_VEHICLES];
  8. new sirene3[MAX_VEHICLES];
  9. new sirene4[MAX_VEHICLES];
  10. //new sirene5[MAX_VEHICLES];
  11. new UCL[MAX_VEHICLES];// das ist nur wegen der "if" anfrage
  12. //new tmpcar;
  13.  
  14. #if defined FILTERSCRIPT
  15.  
  16. public OnFilterScriptInit()
  17.  
  18.  
  19. public OnFilterScriptExit()
  20.  
  21.  
  22. #endif
  23.  
  24. public OnGameModeInit()
  25. {
  26.         // Don't use these lines if it's a filterscript
  27.         SetGameModeText("German Reallife");
  28.         AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  29.         return 1;
  30. }
  31.  
  32. public OnGameModeExit()
  33. {
  34.         return 1;
  35. }
  36.  
  37. public OnPlayerRequestClass(playerid, classid)
  38. {
  39.         SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  40.         SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  41.         SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  42.         return 1;
  43. }
  44.  
  45. public OnPlayerConnect(playerid)
  46. {
  47.         return 1;
  48. }
  49.  
  50. public OnPlayerDisconnect(playerid, reason)
  51. {
  52.         return 1;
  53. }
  54.  
  55. public OnPlayerSpawn(playerid)
  56. {
  57.     return 1;
  58. }
  59. public OnPlayerDeath(playerid, killerid, reason)
  60. {
  61.         return 1;
  62. }
  63.  
  64. public OnVehicleSpawn(vehicleid)
  65. {
  66. DestroyObject(sirene[vehicleid]);
  67. DestroyObject(sirene1[vehicleid]);
  68. DestroyObject(sirene2[vehicleid]);
  69. DestroyObject(sirene3[vehicleid]);
  70. UCL[vehicleid] = 0;//ist wegen der "if" Anfrage beim /command
  71. }
  72.  
  73. public OnVehicleDeath(vehicleid, killerid)
  74. {
  75.         return 1;
  76. }
  77.  
  78. public OnPlayerText(playerid, text[])
  79. {
  80.         return 1;
  81. }
  82.  
  83. public OnPlayerCommandText(playerid, cmdtext[])
  84. {
  85.  if(strcmp(cmdtext, "/ucl",true) == 0)
  86.  {
  87.   if(UCL[GetPlayerVehicleID(playerid)] == 0)
  88. {
  89. new tmpcar = GetPlayerVehicleID(playerid);
  90. if(GetVehicleModel(tmpcar) == 560)
  91. {
  92.  sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  93.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  94.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  95.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  96.  sirene4[GetPlayerVehicleID(playerid)] = CreateObject(19292,0,0,0,0,0,0,100);
  97. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
  98. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach sirene
  99. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  100. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  101. AttachObjectToVehicle(sirene4[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0.9,0.4,0,0,0);//Mittig im Fenster
  102. UCL[GetPlayerVehicleID(playerid)] = 1;
  103. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  104. return 1;
  105. }
  106. else if(GetVehicleModel(tmpcar) == 415)
  107. {
  108. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  109.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  110.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  111.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  112. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  113. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.65,0,0,0);//Dach sirene
  114. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  115. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  116. UCL[GetPlayerVehicleID(playerid)] = 1;
  117. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  118. return 1;
  119. }
  120. else if(GetVehicleModel(tmpcar) == 451)
  121. {
  122. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  123.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  124.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  125.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  126. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  127. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),00.0,0.0,0.6,0,0,0);//Dach sirene
  128. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  129. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  130. UCL[GetPlayerVehicleID(playerid)] = 1;
  131. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  132. return 1;
  133. }
  134. else if(GetVehicleModel(tmpcar) == 541)
  135. {
  136. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  137.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  138.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  139.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  140. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  141. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.65,0,0,0);//Dach sirene
  142. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  143. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  144. UCL[GetPlayerVehicleID(playerid)] = 1;
  145. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  146. return 1;
  147. }
  148. else if(GetVehicleModel(tmpcar) == 470)
  149. {
  150. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  151.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  152.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  153.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  154. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  155. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,1.1,0,0,0);//Dach sirene
  156. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  157. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  158. UCL[GetPlayerVehicleID(playerid)] = 1;
  159. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  160. return 1;
  161. }
  162. else if(GetVehicleModel(tmpcar) == 421)
  163. {
  164. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  165.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  166.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  167.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  168. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  169. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.72,0,0,0);//Dach sirene
  170. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  171. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  172. UCL[GetPlayerVehicleID(playerid)] = 1;
  173. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  174. return 1;
  175. }
  176. else if(GetVehicleModel(tmpcar) == 405)
  177. {
  178. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  179.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  180.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  181.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  182. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  183. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.78,0,0,0);//Dach sirene
  184. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  185. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  186. UCL[GetPlayerVehicleID(playerid)] = 1;
  187. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  188. return 1;
  189. }
  190. else if(GetVehicleModel(tmpcar) == 426)
  191. {
  192. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  193.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  194.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  195.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  196. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  197. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.88,0,0,0);//Dach sirene
  198. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  199. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  200. UCL[GetPlayerVehicleID(playerid)] = 1;
  201. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  202. return 1;
  203. }
  204. else if(GetVehicleModel(tmpcar) == 517)
  205. {
  206. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  207.  sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  208.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  209.  sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  210. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  211. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.85,0,0,0);//Dach sirene
  212. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  213. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  214. UCL[GetPlayerVehicleID(playerid)] = 1;
  215. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  216. return 1;
  217. }
  218. else if(GetVehicleModel(tmpcar) == 598)
  219. {
  220. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  221.  sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  222. sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  223. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  224. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  225. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  226. UCL[GetPlayerVehicleID(playerid)] = 1;
  227. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  228. return 1;
  229. }
  230. else if(GetVehicleModel(tmpcar) == 597)
  231. {
  232. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  233. sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  234. sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  235. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  236. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  237. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  238. UCL[GetPlayerVehicleID(playerid)] = 1;
  239. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  240. return 1;
  241. }
  242. else if(GetVehicleModel(tmpcar) == 596)
  243. {
  244. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  245. sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  246. sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  247. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  248. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  249. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  250. UCL[GetPlayerVehicleID(playerid)] = 1;
  251. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  252. return 1;
  253. }
  254. else if(GetVehicleModel(tmpcar) == 411)
  255. {
  256. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  257. sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  258. sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  259. sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
  260. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne Mitte
  261. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.7,0,0,0);//Dach sirene
  262. AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
  263. AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
  264. UCL[GetPlayerVehicleID(playerid)] = 1;
  265. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  266. return 1;
  267. }
  268. else if(GetVehicleModel(tmpcar) == 561)
  269. {
  270. sirene[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  271. sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);
  272. AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach Beifahrer
  273. AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach Fahrer
  274. UCL[GetPlayerVehicleID(playerid)] = 1;
  275. SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");
  276. return 1;
  277. }
  278. }
  279. else if(UCL[GetPlayerVehicleID(playerid)] == 1)
  280. {
  281. DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
  282. DestroyObject(sirene1[GetPlayerVehicleID(playerid)]);
  283. DestroyObject(sirene2[GetPlayerVehicleID(playerid)]);
  284. DestroyObject(sirene3[GetPlayerVehicleID(playerid)]);
  285. DestroyObject(sirene4[GetPlayerVehicleID(playerid)]);
  286. UCL[GetPlayerVehicleID(playerid)] = 0;
  287. SendClientMessage(playerid,0xFF0000,"Blaulicht ausgeschalten!");
  288. return 1;
  289. }
  290. }
  291. }
  292.  
  293. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  294. {
  295.         return 1;
  296. }
  297.  
  298. public OnPlayerExitVehicle(playerid, vehicleid)
  299. {
  300.         return 1;
  301. }
  302.  
  303. public OnPlayerStateChange(playerid, newstate, oldstate)
  304. {
  305.         return 1;
  306. }
  307.  
  308. public OnPlayerEnterCheckpoint(playerid)
  309. {
  310.         return 1;
  311. }
  312.  
  313. public OnPlayerLeaveCheckpoint(playerid)
  314. {
  315.         return 1;
  316. }
  317.  
  318. public OnPlayerEnterRaceCheckpoint(playerid)
  319. {
  320.         return 1;
  321. }
  322.  
  323. public OnPlayerLeaveRaceCheckpoint(playerid)
  324. {
  325.         return 1;
  326. }
  327.  
  328. public OnRconCommand(cmd[])
  329. {
  330.         return 1;
  331. }
  332.  
  333. public OnPlayerRequestSpawn(playerid)
  334. {
  335.         return 1;
  336. }
  337.  
  338. public OnObjectMoved(objectid)
  339. {
  340.         return 1;
  341. }
  342.  
  343. public OnPlayerObjectMoved(playerid, objectid)
  344. {
  345.         return 1;
  346. }
  347.  
  348. public OnPlayerPickUpPickup(playerid, pickupid)
  349. {
  350.         return 1;
  351. }
  352.  
  353. public OnVehicleMod(playerid, vehicleid, componentid)
  354. {
  355.         return 1;
  356. }
  357.  
  358. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  359. {
  360.         return 1;
  361. }
  362.  
  363. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  364. {
  365.         return 1;
  366. }
  367.  
  368. public OnPlayerSelectedMenuRow(playerid, row)
  369. {
  370.         return 1;
  371. }
  372.  
  373. public OnPlayerExitedMenu(playerid)
  374. {
  375.         return 1;
  376. }
  377.  
  378. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  379. {
  380.         return 1;
  381. }
  382.  
  383. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  384. {
  385.         return 1;
  386. }
  387.  
  388. public OnRconLoginAttempt(ip[], password[], success)
  389. {
  390.         return 1;
  391. }
  392.  
  393. public OnPlayerUpdate(playerid)
  394. {
  395.         return 1;
  396. }
  397.  
  398. public OnPlayerStreamIn(playerid, forplayerid)
  399. {
  400.         return 1;
  401. }
  402.  
  403. public OnPlayerStreamOut(playerid, forplayerid)
  404. {
  405.         return 1;
  406. }
  407.  
  408. public OnVehicleStreamIn(vehicleid, forplayerid)
  409. {
  410.         return 1;
  411. }
  412.  
  413. public OnVehicleStreamOut(vehicleid, forplayerid)
  414. {
  415.         return 1;
  416. }
  417.  
  418. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  419. {
  420.         return 1;
  421. }
  422.  
  423. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  424. {
  425.         return 1;
  426. }
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