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- local rs = game.ReplicatedStorage
- local gui = script.Parent
- local frame = gui.ItemFrame
- local items = frame.Items
- local openShop = gui.OpenShop
- local buyItem = game.ReplicatedStorage.BuyItem
- local itemsList = {
- items.Item1,
- items.Item2,
- items.Item3,
- items.Item4,
- items.Item5,
- items.Item6,
- items.Item7,
- items.Item8
- }
- local function openShopF()
- frame.Visible = not frame.Visible
- end
- local function itemBuy(button)
- buyItem:FireServer(button.ItemId.Value)
- end
- for i,v in pairs(itemsList) do
- if v:isA("TextButton") then
- v.Activated:Connect(function()
- itemBuy(v)
- end)
- end
- end
- openShop.Activated:Connect(openShopF)
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