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- Table
- A: The vertical distance between Mario's image Wiggler's segment within the screen. A = Mario_Y - Wiggler_Y
- B: Mario and Wiggler's segment can have 256 values each: 0, 1, 2, ..., 255
- So, there're 256*256 = 65536 possible relative positions
- B shows, for each A, in how many of those Mario would touch Wiggler's segment.
- From A = -27 to -4 it's intended, as Mario is near to Wiggler
- The other ones are glitched, because Wiggler is far apart.
- A : B
- -27 : 229
- -26 : 230
- -25 : 231
- -24 : 232
- -23 : 233
- -22 : 234
- -21 : 235
- -20 : 236
- -19 : 237
- -18 : 238
- -17 : 239
- -16 : 240
- -15 : 241
- -14 : 242
- -13 : 243
- -12 : 244
- -11 : 245
- -10 : 246
- -9 : 247
- -8 : 248
- -7 : 249
- -6 : 250
- -5 : 251
- -4 : 252
- +228 : 28
- +229 : 27
- +230 : 26
- +231 : 25
- +232 : 24
- +233 : 23
- +234 : 22
- +235 : 21
- +236 : 20
- +237 : 19
- +238 : 18
- +239 : 17
- +240 : 16
- +241 : 15
- +242 : 14
- +243 : 13
- +244 : 12
- +245 : 11
- +246 : 10
- +247 : 9
- +248 : 8
- +249 : 7
- +250 : 6
- +251 : 5
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