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- CLeaR
- SwitchFUllScreen
- SwitchGlassesWindow
- SwitchFWindow
- CheckHandles
- AsynchCheckHandles
- OpenBF
- OpenBFS
- DisableBFSExceptFor
- CommonBF
- CommonBFS
- ForceBF
- CloseBF
- CloneClass
- UpdateBF
- GetMatrixUsage
- ToggleProfileFibers
- ToggleDrawFibers
- ShowGameServicesInfo
- SetSplitType
- SetLodRender
- SetLIghtingType
- SetShadowMapSize
- FitOnObject
- DisplayImage
- MakeVIDEO
- CloseVIDEO
- WaitRendererReady
- UpdateShaderRequest
- OutputShadersNonUsed
- SetFullscreenBorderless
- SetTAASampleCount
- SetTemporalSCaling
- SetSpatialSCaling
- ResetWindowPos
- SwitchResolution
- TriggerDeviceRemove
- DebugDisplayMonitors
- PlayMUsic
- PlayDIalog
- StopMUsic
- OpenSBF
- CloseSBF
- SetWwiseState
- InitVoiceRecognition
- LoadVoiceRecognitionGrammar
- UnloadVoiceRecognitionGrammar
- SetVoiceRecognitionGrammarEnabled
- SetVoiceRecognitionGrammarDisabled
- CompileVoiceRecognitionGrammars
- SetVoiceRecognitionRuleState
- STARTVoiceRecognition
- STOPVoiceRecognition
- EmulateVoice
- PlayMOVie
- AddJoyStick
- ACtivateJoyStick
- ActivateXCloudOverlay
- ForceOverLay
- SCanControl
- ProtATest
- DisplayPlayfabSdkInfo
- RegisterNetManager
- InstallGameFiles
- TakeProfileCapture
- LoadWorldRefStep
- DebugAnimFrame
- LoadObjectLib
- RemoveObjectLib
- LoadMaterialLib
- RemoveMaterialLib
- LoadCollectLib
- RemoveCollectLib
- LoadFOnt
- RemoveFOnt
- LoadFont3D
- RemoveFont3D
- LoadSysRtc
- RemoveSysRtc
- LoadWarp
- RemoveSystemData
- LoadSvm
- RemoveSvm
- HmdInit
- HmdSetDefaultDeviceType
- HmdEnableProjMatrix
- HmdEnableUserCamera
- HmdEnableDebugDraw
- HmdEnableDebugDrawFrustum
- HmdSwitchMirroring
- HmdRecenter
- HmdSetReprojectionMode
- HmdUseLatePoseUpdate
- HmdSwitchUseHandPredictedTime
- InitAfterSharedLoaded
- TestDurLow
- PlayerInvincible
- PlayerUndetectable
- DeBugCreatureState
- DeBugCreaturePF
- DeBugCreatureUD
- DeBugCreatureUDLod
- DeBugCreatureGotoPos
- DeBugCameraZoneInfo
- DeBugSetOMNI
- SetGUILightColor
- DEBUGCreateAllGameProfiles
- DEBUGLoadGameSettings
- StartPlayerTeleport
- InitGameInput
- FullMouseControl
- GUIMouseControl
- CameraMouseControl
- ForceDisplayDebugMouseCursor
- StartMENUDefinition
- MENUDialog
- MENUEndDialog
- MENUWindow
- MENUEndWindow
- MENUComponent
- MENUEndComponent
- MENUPROPERTY
- MENUForwardProperty
- MENUCSS
- MENUUseCSS
- MENUCSSProperty
- MENUEndCSS
- MENUStyleBox
- MENUSTyleTextStruct
- MENUTextStyle
- MENUEndTextStyle
- MENUTextStyleInfo
- EndAddAllRSCTextStyles
- EndMENURessourceParsing
- InitParseTSCFile
- MENUParseTSC
- MENUSetDataManagerTSC
- MENUCreateGameComponents
- MENUCreateFrontBackDebugDialog
- RemoveAllDialogs
- ADDVolumeMENUTransition
- MENUInclude
- MENUIncludeTemplate
- DefiningNamespace
- MENUDefiningNativeResolution
- MENUUseWindow
- MENUEndUseWindow
- HideInGameGUI
- MENUEndOfFile
- ReloadGUI
- ReStoreGUI
- ShowTRCMargins
- HideTRCMargins
- AddMenuAvailability
- AddCompoundMenuAvailability
- DialogReloadFinished
- TemplateApplyingFinished
- MENUAnimation
- MENUEndAnimation
- MENUAnimationProperty
- MENUNodeFlow
- MENUInlineNodeFlow
- MENUEndNodeFlow
- MENUNodeFlowProperty
- SetFadeMaxOpacity
- ReloadAnimation
- GUIPrintAllWindowName
- AddDebugWindow
- RemoveDebugWindow
- SetReferenceImage
- SetReferenceAlpha
- RemoveReferenceImage
- PurgeGUI
- MENULoadUIData
- ACTIVE
- DEACTIVE
- SWITCH
- eXit
- SouRCe
- SLEEP
- EXception
- BSouRCe
- SouRCeS
- Delay
- SetFrame
- Help
- Pause
- UnPause
- SetDBPath
- SetDFPath
- SetSBPath
- SetTTPath
- LoadSoundBank
- UnLoadSoundBank
- UnLoadAllSoundBanks
- LoadStreamSoundNames
- LoadWwiseIDs
- LoadFilePaCKage
- UnLoadFilePaCKage
- WaitForAllSoundLoadingJobs
- WaitForVoiceRecognition
- SetBlockFrame
- SetTimeFactor
- PrintFreeMem
- SetBFPath
- EnableBF
- StartNetwork
- InitNatalEngine
- InitNatalScanning
- ShutNatalScanning
- NatalAdjustPosition
- NatalAdjustRotation
- InitFRigTracking
- FRigAddCalibration
- FRigSendCommand
- FRigPause
- FRigUnpause
- FRigDbgReinitTrackingRoot
- FRigDbgForceLoseAnchorsTracking
- FRigSetWorldSpaceXAxis
- FRigAdjustCyclopticPosition
- FRigAdjustCyclopticRotation
- FRigAdjustBirdsEyePosition
- FRigAdjustBirdsEyeRotation
- FRigAdjustZoom
- FRigAdjustWorldPosition
- FRigAdjustWorldRotation
- FRigAdjustWorldScale
- FRigLoadWorldAdjustment
- FRigSaveWorldAdjustment
- FRigOverrideTrackingPrediction
- FRigUseLSR
- FRigUseLSRPlaneSetting
- FRigSetSceneDepthForLSR
- FRigSpawnNewRootLocation
- FRigSaveMap
- FRigLoadMap
- FRigEnableHWIpdCorrection
- FRigDisableMeron
- FRigDisableTeleMetry
- TakeHDCamSnapShot
- FRigActivateTelemetry
- FRigDeactivateTelemetry
- FRigForce3DOF
- FRigForceKeepCurrentRoot
- FRigSetViewportScaleFactor
- FRigRecordStereoVideo
- FRigSetExtraColorCamDelta
- FRigSetLSRPlane
- FRigBirdsEyeDbgAddFakeDevice
- FRigBirdsEyeAdjustClipCylinderRadius
- FRigBirdsEyeAdjustClipCylinderLength
- FRigBirdsEyeReloadCalibration
- InitWebcam
- ShutWebcam
- WebcamSetFov
- WebcamSetLAtency
- WebcamForceFormat
- EnableHardwareStatistics
- DisableHardwareStatistics
- MeasureHardwareStatistics
- EnableInputFlags
- DisableInputFlags
- SetTweakable
- HTTPSetProxy
- HTTPSSetProxy
- HTTPDebugDraw
- SetGame
- ActivateGame
- DeactivateGame
- RemoveGame
- RemoveWorld
- LoadWorldRef
- AddGameWindow
- RemoveGameWindow
- SetMonoGame
- SwitchGameToMono
- SwitchGameToMUlti
- AddGamePlayer
- AddMenuPlayer
- ReMoveGamePlayer
- REsetGame
- DeactivateGamePlayer
- ACtivateGamePlayer
- PlayerGotoCoord
- SwitchCameraUser
- SetCameraUserAccelerationFactor
- SetCameraUserTranslationSpeed
- SetCameraUserFarClip
- SetCameraUserFovInDegrees
- SetCameraUserTranslation
- SetCameraUserLatLongAlt
- SetCameraUserTargetPos
- SetCameraUserFocusMainCamera
- SetCameraUserFocusNodeByName
- PrintCameraUser
- SetPersoCamera
- LoadRTC
- PlayRTC
- SHutRTC
- PutParameter
- ReadParameters
- EndLoadParameters
- MarkMEMory
- ShowUnmarkedMEMory
- WatchMEM
- ShowMostNbMalloc
- TogglePacketMessagesDebug
- VerboseNetwork
- DisconnectAllNetClients
- DebugPlayStreamSound
- DebugLoadStreamSound
- DebugNodeSetRuntimeParameter
- DebugNodeResetRuntimeParameter
- DebugNodeSetSwitch
- DebugDoesStreamSoundExist
- DebugDoesWwiseIDExist
- DebugSet2DListenerSpatialization
- DebugDoesWwiseNameExist
- BoxPatchClip
- ToggleMemoryCapture
- PosPersoDebug
- ScreenShot
- ScreenShotLoc
- ScreenCubeShot
- ScreenHiResShot
- SetRandomResolutionDebugMode
- SetGammaRamp
- SetBrightness
- SetContrast
- SetGAmma
- CleanTempPic
- EnableTSProfiler
- EnableDebugMOuse
- DisplayFrameBar
- DisableConsole
- EnablePopupMenu
- AddCustomPopupMenuEntry
- TriggerPopupMenuEntry
- SetPopupMenuEntry
- EnableDebugViewport
- EnableVSYnc
- CheckMemoryEveryFrame
- NbHandle
- DoSkelDynamic
- DrawMEMInfos
- DrawTEXInfos
- DrawLIGHTInfos
- DrawBUCKETMemInfos
- DeltaTime
- CrashReportDump
- SetNoTEXture
- DisplaySoundInfo
- DisplaySoundStates
- DisplaySoundNodeStates
- DisplayAnimMgrStatus
- DisplayMemStatus
- DisableAllocFullTracking
- DumpAllocsForFlamegraph
- EnableCloudStreamingEmulation
- PS4LockGpuMem
- PauseTheDynamics
- DisplaySurfaceBox
- DebugDynamicInfo
- DebugConstraintInfo
- UpdateRes
- SAVECameraPos
- LOADCameraPos
- SetupLOG
- EnableCOMPOnentEditionValidation
- NETRegisterRemoteToolMainManager
- NETRegisterRemoteToolPRoFiler
- NETRegisterRemoteToolMEMoryManager
- NETWaitRemoteToolMEMoryManager
- NETRegisterCONSOLEMANAGER
- NETRegisterRemoteToolVideoCaptureManager
- NETRegisterRemoteToolPPManager
- NETRegisterRemoteToolInputsManager
- NETRegisterRemoteToolTWeakablesManager
- NETRegisterRemoteToolNetConnectionManager
- ColorGradingSetBrightness
- ColorGradingSetSaturation
- ColorGradingSetContrast
- ColorGradingSetTintColor
- ColorGradingSetTintAmount
- ColorGradingSetColorBalanceLowTones
- ColorGradingSetColorBalanceMidTones
- ColorGradingSetColorBalanceHighTones
- ColorGradingSaveToDDS
- RendererEffectDebugCubemap
- RendererEffectDebugHDR
- RendererEffectDebugGBuffer
- RendererEffectDebugLightBuffer
- RendererEffectDebugSSAO
- RendererEffectDebugRayTRacing
- RendererEffectDebugShadowMaps
- RendererEffectDebugOcclusion
- RendererEffectDebugHistogram
- RendererEffectOneFrameLag
- RendererEffectRenderThreadJobs
- RendererEffectShadowFromSceneCulling
- RendererEffectDispHandlePushDraw
- RendererEffectDispHandleNoWait
- RendererEffectDispHandleNoFade
- RendererEffectAsyncCOMPUTE
- RendererEffectDeFeRreDRendering
- RendererEffectTiledDeferredRendering
- RendererEffectCPUVSync
- RendererEffectVSync
- RendererEffectAllowTearing
- RendererEffectReprojectLSRView
- RendererEffectDynamicResolution
- RendererEffectSkinningWithCompute
- RendererEffectMeshingWithCompute
- RendererEffectOutofFocusFrameLimiter
- ToggleVpEffectSSAO
- ToggleVpEffectSSR
- ToggleVpEffectSSSSS
- ToggleVpEffectCLOUDS
- ToggleVpEffectSupportStereo
- ToggleVpEffectLensDistortion
- ToggleVpEffectAA
- ToggleVpEffectClearColor
- ToggleVpEffectClearDepth
- ToggleVpEffectClearStencil
- ToggleVpEffectHide
- ToggleVpEffectOcclusionCulling
- ToggleVpEffectInstancing
- DisableMUsic
- DisableMOvie
- SkipMovie
- MuteMUSic
- MuteDIAlogs
- MuteSFX
- EnableFPExceptions
- DisplayFPS
- DisplayStreamManager
- DisplaySystemDATA
- DisplayMiniFPS
- DisplayGpuFPS
- DisplayEngineSTATS
- ShowCullingSTATistics
- ShowContributionCullingQuads
- SwitchFPSTarget30
- SwitchFPS2Frames
- SwitchFPS3Frames
- DisplayNUIBuffers
- DisplayInputInfo
- FTrackingForceVideoSync
- Renderer.DebugCubemap
- Renderer.DebugHDR
- Renderer.DebugGBuffer
- Renderer.DebugLightBuffer
- Renderer.DebugSSAO
- Renderer.DebugRayTRacing
- Renderer.DebugShadowMaps
- Renderer.DebugOcclusion
- Renderer.DebugHistogram
- Renderer.OneFrameLag
- Renderer.RenderThreadJobs
- Renderer.ShadowFromSceneCulling
- Renderer.DispHandlePushDraw
- Renderer.DispHandleNoWait
- Renderer.DispHandleNoFade
- Renderer.AsyncCOMPUTE
- Renderer.DeFeRreDRendering
- Renderer.TiledDeferredRendering
- Renderer.CPUVSync
- Renderer.VSync
- Renderer.AllowTearing
- Renderer.ReprojectLSRView
- Renderer.DynamicResolution
- Renderer.SkinningWithCompute
- Renderer.MeshingWithCompute
- Renderer.OutofFocusFrameLimiter
- InputVer
- NETRegisterGuiManager
- NETRegisterRemoteToolWorldViewerManager
- AddCHAPTER
- AddCHAPTERLevels
- AddCHAPTERPlayers
- AddCHAPTERCheckpoint
- AddCHAPTERChatInfos
- AddCHAPTERAddSoundBank
- EndAddCHAPTERS
- AddNewCURVE
- ClearAllCURVES
- SC_BeforeParseScript
- SC_AfterParseScript
- SC_StartScript
- SC_EndScript
- SC_AddScriptCondition
- SC_SetScriptPriority
- SC_SetShouldContinueOnDialogKilledByPriority
- SC_Include
- #StArtRegIon
- #EndRegIon
- SC_IF
- SC_ELSEIF
- SC_ELSE
- SC_ENDIF
- SC_While
- SC_EndWhile
- SC_STOPPROGRESSION
- SC_WAIT
- SC_WAIT_UNSCALED_TIME
- SC_PLAYCOUNT
- SC_PLAYONCE
- SC_Exit
- SC_SETVARIABLE
- SC_SETGLOBALVARIABLE
- SC_ISEQUAL
- SC_ISFACING
- SC_ISNAMEEQUAL
- SC_ISLESS
- SC_ISMORE
- SC_ISINVOLUME
- SC_NOT
- SC_AND
- SC_OR
- SC_ADD
- SC_SUB
- SC_MUL
- SC_DIV
- SC_GetRandomInt
- SC_GetRandomFloat
- SC_GetRandomBetween
- SC_CONSOLE_COMMAND
- SC_SET_DF
- SC_DF
- SC_MESSAGEBOX
- SC_DEBUGMESSAGE
- SC_debugBREAKpoint
- SC_OPEN_DEBUGGER
- SC_HIDE
- SC_UNHIDE
- SC_HideHierarchy
- SC_UnhideHierarchy
- SC_HIDESOUND
- SC_UNHIDESOUND
- SC_HideSoundHierarchy
- SC_UnhideSoundHierarchy
- SC_SwitchHide
- SC_SwitchHideHierarchy
- SC_IsHidden
- SC_GETCHILD
- SC_HasChild
- SC_GETPARENT
- SC_GETNODENAME
- SC_HASANCESTORWITHNAME
- SC_GENERATEONNODE
- SC_UNGENERATE
- SC_ENABLECOLLISION
- SC_DISABLECOLLISION
- SC_NodeExists
- SC_GetDistanceBetweenNodes
- SC_WaitWorldRefLoaded
- SC_LoadWorldRef
- SC_UnLoadWorldRef
- SC_HasNodeInPrefab
- SC_GetNodeInPrefab
- SC_HasNodeWithComponentInPrefab
- SC_GetNodeWithComponentInPrefab
- SC_ADDANIM
- SC_STARTPOICAM
- SC_StartInfinitePoiCam
- SC_StartPoiCamTrack
- SC_STOPPOICAM
- SC_STARTTUTO
- SC_PAUSETUTO
- SC_RESUMETUTO
- SC_STOPTUTO
- SC_CANDISPLAYTUTO
- SC_WAITTUTOHIDDEN
- SC_STARTTUTOWARNING
- SC_STOPTUTOWARNING
- SC_WAITTUTOWARNINGHIDDEN
- SC_STARTTUTOREWARD
- SC_PAUSETUTOREWARD
- SC_RESUMETUTOREWARD
- SC_STOPTUTOREWARD
- SC_WAITTUTOREWARDHIDDEN
- SC_STARTSCRIPTSMOOTH
- SC_STOPSCRIPTSMOOTH
- SC_STARTOTHERSCRIPT
- SC_STOPOTHERSCRIPT
- SC_WAITOTHERSCRIPT
- SC_INTERRUPTOTHERSCRIPT
- SC_ScriptIsPlaying
- SC_STARTRTC
- SC_STOPRTC
- SC_WAITRTCSTARTED
- SC_WAITRTC
- SC_INTERRUPTRTC
- SC_WaitPreloadRTCAndStreaming
- SC_PRELOADRTC
- SC_UNLOADRTC
- SC_ResetPersoAfterRTC
- SC_SetPersoTransitionAfterRTC
- SC_IsInRTC
- SC_IsInAnyRTC
- SC_PlayMOvie
- SC_WaitEndMovie
- SC_StopOnMovieStoppedFade
- SC_SetNoSkelUpdateSkip
- SC_STARTANIM
- SC_PauseAnim
- SC_UnPauseAnim
- SC_STARTANIM_ACE
- SC_RESETANIM_ACE
- SC_WAITANIM_ACE
- SC_SETSPEED_ANIM_ACE
- SC_WAITANIMTIME
- SC_WAITANIMEND
- SC_WaitWhile
- SC_SETANIMGRAPH_BOOLPARAM
- SC_SETANIMGRAPH_FLOATPARAM
- SC_SetAnimGraph_IntParam
- SC_SETANIMGRAPH_STRINGPARAM
- SC_STARTExoticLocomotion
- SC_STOPExoticLocomotion
- SC_SetExpressionAngle
- SC_SetExpression
- SC_STARTLOCKBONE
- SC_STOPLOCKBONE
- SC_STARTDIALOGCAMERA
- SC_STARTEDITEDCAMERA
- SC_STARTSHAKECAMERA
- SC_STARTNEWSHAKECAMERA
- SC_STARTDOLLYZOOMCAMERA
- SC_RETURNTOGAMECAMERA
- SC_RESETCHASECAMERA
- SC_STARTCAMERATRACK
- SC_STOPCAMERATRACK
- SC_UPDATECAMERATRACKRATIO
- SC_REQUESTCAMERANOISE
- SC_STOPCAMERANOISE
- SC_CameraMarketing_AttachTo
- SC_StartNoSuspend
- SC_STopNoSuspend
- SC_STARTFADEBASIC
- SC_STARTFADEMATERIAL
- SC_WAITSTARTFADE
- SC_STOPFADEBASIC
- SC_STOPFADERTC
- SC_WAIT_LOADING_AND_FADE_END
- SC_RESUMEPARTICLE
- SC_REPLAYPARTICLE
- SC_PAUSEPARTICLE
- SC_RESETPARTICLE
- SC_SENDEVENTMESSAGE
- SC_SENDFLOWEVENT
- SC_WAITFLOWEVENT
- SC_IsDEMO
- SC_HASCOMPONENT
- SC_ACTIVECOMPONENT
- SC_INACTIVECOMPONENT
- SC_GETNEARESTCOMPONENT
- SC_SwitchPlayerTLODname
- SC_StArtConstraintOnSpline
- SC_StOpConstraintOnSpline
- SC_PLG_ORIENT
- SC_ORIENT
- SC_ENDORIENT
- SC_TELEPORT
- SC_TELEPORTLEADERGROUP
- SC_WAITENDTELEPORT
- SC_WAITENDCUBECOLLISIONUPDATE
- SC_CHANGESTATE
- SC_InactiveCreature
- SC_ActiveCreature
- SC_SetCrowdNBMultiplier
- SC_RESETCreature
- SC_GOTHERE
- SC_GOTHERESNAP
- SC_AdaptativeGoThere
- SC_GOANDFOLLOW
- SC_WAITGOTHERE
- SC_WAITINTERACT
- SC_IsCompanionAvailableForScriptedPositionning
- SC_WaitForGroundContact
- SC_WaitOrient
- SC_STAYHERE
- SC_FakeSearch
- SC_DestroyRagdollPhysic
- SC_SyncedActionUpdateSetupForNewActors
- SC_SyncedActionNextStep
- SC_SyncedActionNextStepAllAnimGraph
- SC_OrderAttack
- SC_SetFootRepulseScale
- SC_SetFootRepulseForced
- SC_GetTimeSincePreviousDialog
- SC_IsDead
- SC_ForceCerebralDeath
- SC_IsAnyPlayerDead
- SC_IsGroupDead
- SC_IsCarriedByCreature
- SC_GetCarriedNode
- SC_SetCreatureInvincible
- SC_IsDYing
- SC_KillLeaderByAlert
- SC_Set_STARTForceDetectable
- SC_Set_STARTForceNotDetectable
- SC_Set_RESETDetectable
- SC_Set_STARTForceCantDieByRats
- SC_Set_STOPForceCantDieByRats
- SC_Set_STARTForceCantDieByFire
- SC_Set_STOPForceCantDieByFire
- SC_ASK_STEALTH
- SC_ASK_NOSTEALTH
- SC_START_FORCESTEALTH
- SC_STOP_FORCESTEALTH
- SC_START_FORCENOSTEALTH
- SC_STOP_FORCENOSTEALTH
- SC_RESET_STEALTH
- SC_PLG_START_LOOKAT
- SC_PLG_STOP_LOOKAT
- SC_StArtForceSprint
- SC_StOpForceSprint
- SC_PlayCosmeticBumpAnimationFrom
- SC_PlayCosmeticAnimation
- SC_SetPathFindingShouldIgnoreRats
- SC_SetShouldFleeRats
- SC_SetShouldStopBeforeGoInRats
- SC_IsEnemyInAlert
- SC_IsEnemyInSearch
- SC_IsAnyEnemyInAlert
- SC_GetSpeakerName
- SC_IsInForceInvisibleArea
- SC_ComputePathFinding
- SC_WaitPathFinding
- SC_ResetSpeed
- SC_SETWWISESTATE
- SC_SETWWISERTPC
- SC_RESETWWISERTPC
- SC_SETWWISETRIGGER
- SC_SETWWISESWITCH
- SC_SetWWiseBusFx
- SC_ResetWWiseBusFx
- SC_SetWWiseActorMixerFx
- SC_ResetWWiseActorMixerFx
- SC_SetWWiseOutputDeviceFx
- SC_ResetWWiseOutputDeviceFx
- SC_SetAsCodexMemoryDialogScript
- SC_PLAYDIALOG
- SC_PLAYDIALOG2D
- SC_STOPDIALOG
- SC_WAITENDDIALOG
- SC_WaitEndDialog2DAndCheckInterrupt
- SC_WAITMUSICBEAT
- SC_WAITMUSICBAR
- SC_PLAYSOUNDONNODE
- SC_StopSoundOnNode
- SC_PlaySoundGlobal
- SC_StopSoundGlobal
- SC_SetRTCAudioFoleyFactor
- SC_StopAllSoundOnNode
- SC_PlayMusic
- SC_StopMusic
- SC_LaunchSoundEmitter
- SC_StopSoundEmitter
- SC_ACTIVATESOUNDOCCLUSION
- SC_STOPSOUNDOCCLUSION
- SC_SkipSoundOcclusionOnNode
- SC_RestoreSoundOcclusionOnNode
- SC_SET_FORCED_SUBTITLES
- SC_ForceCheckpoint
- SC_AddCheckpointStringForTelemetry
- SC_TRIGGER_BIRD
- SC_ISCREATURE
- SC_GetHordeNbElements
- SC_HORDE_StartGen
- SC_HORDE_StartGenCone
- SC_HORDE_FORCEATTACK
- SC_HORDE_CANCELFORCEATTACK
- SC_HORDE_ADDHORDEFILTER
- SC_HORDE_SETBANKFILTER
- SC_HORDE_SETLIMITANGLE
- SC_HORDE_TESTVOLUMECOUNT
- SC_HORDE_ARERATINVOLUMECOUNT
- SC_HORDE_KillAll
- SC_HORDE_ChangeRefPos
- SC_HORDE_Reset
- SC_HORDEWAVE_GRAB
- SC_HORDEWAVE_FREE
- SC_HORDEWAVE_GrabALL
- SC_HORDEWAVE_FreeALL
- SC_HORDEWAVE_SetHordeName
- SC_HORDESHAPE_SetCurrentTarget
- SC_HORDESHAPE_ForceNextTarget
- SC_HORDESHAPE_ForceNoOmni
- SC_HORDESHAPE_KillAll
- SC_HORDESHAPE_Kill
- SC_HORDESHAPE_SetHordeName
- SC_HORDE_SetLOWMode
- SC_RATGOLEM_KillAll
- SC_UPDATECUBES
- SC_UpdateCubesAroundNode
- SC_UpdateCubesAroundCamera
- SC_WaitUpdateCubes
- SC_UNBREAK
- SC_FORCEBREAK
- SC_ISINSTEALTH
- SC_MustBeDiscreet
- SC_MustUseDiscreetVO
- SC_MustUseStressedVO
- SC_DiscreetBy
- SC_MindsetIs
- SC_SetForceStressedVO
- SC_SetForceMinsetToNeutral
- SC_IsUnderGlobalThreat
- SC_FORCEDROP
- SC_FORCECANCELINTERACTION
- SC_UNLOCK
- SC_LOCK
- SC_ISUNLOCKED
- SC_IsLooted
- SC_LootSouvenir
- SC_IsGuard
- SC_IsHEavy
- SC_IsCOunt
- SC_ChangeGuardRole
- SC_ChangeGuardPerceptionConfiguration
- SC_FakeSwitchGuardsAggroToNode
- SC_PickupNearestLance
- SC_SetupConvoyRatChaseSpeeds
- SC_StArtAdaptativePatrol
- SC_KillGuard
- SC_KillGuardSilent
- SC_KillByRat
- SC_KillByCorruption
- SC_StartGuardSpecialIdle
- SC_GenerateAudibleEvent
- SC_SetLeaderAndCompanions
- SC_ADDCompanions
- SC_REMOVECompanions
- SC_HASLEADER
- SC_GETLEADER
- SC_HasStuckCompanion
- SC_GetStuckCompanion
- SC_HasFollowerCompanion
- SC_GetFollowerCompanion
- SC_HASPRIMARYCOMPANION
- SC_GETPRIMARYCOMPANION
- SC_HASSECONDARYCOMPANION
- SC_GETSECONDARYCOMPANION
- SC_IsCompanionInBehaviorType
- SC_ORDER_FOLLOW
- SC_ORDER_INTERACT
- SC_ORDER_Interact_OVERRIDABLE_BY_PLAYER
- SC_ORDER_ABILITY
- SC_PRISM_REPULSE_SOLO
- SC_STOP_PRISM_REPULSE_SOLO
- SC_ForceCurrentOrderInteractCancellability
- SC_ForceCurrentOrderNoCancellability
- SC_ForceCurrentOrderToBeOverridableByPlayer
- SC_SetShouldHaveGauge
- SC_SetHighPriorityPlayer
- SC_ComputeMinNbHitToKill
- SC_SetForceAlertMoveSet
- SC_SetExcludedFromGlobalShootCooldown
- SC_SetBowAccuracy
- SC_SetCrossbowAccuracy
- SC_SetJavelinAccuracy
- SC_SetMolotovAccuracy
- SC_GetStandardEnemyCurrentBehaviorName
- SC_GetHumanEnemyFaction
- SC_GetHumanEnemyClass
- SC_IsSentinel
- SC_UnlockUpgrade
- SC_LockUpgrade
- SC_HideAllVisualUpgrade
- SC_unhideAllVisualUpgrade
- SC_CompanionStArtScriptedPositionning
- SC_CompanionStOpScriptedPositionning
- SC_ResumeDefaultCompanionBehavior
- SC_SET_FIRE_AMPLIFY_TIMESCALE
- SC_SET_FIRE_FORCED_ANIM
- SC_FORCE_FIRE_CANT_TURNON
- SC_TURN_FIRE_ON
- SC_TURN_FIRE_OFF
- SC_TURN_FIRE_HIDDEN
- SC_IsFireOn
- SC_GetNbTimesFireTurnedON
- SC_GetNbTimesFireTurnedOFF
- SC_SetStandardEnemyFireState
- SC_CLOSE_DOOR
- SC_OPEN_DOOR
- SC_SetDoorOpenabilityZoneOne
- SC_SetDoorOpenabilityZoneTwo
- SC_OBJECTIVE_SET
- SC_OBJECTIVE_VALIDATE
- SC_Objective_SilentValidate
- SC_OBJECTIVE_ValidateThenSet
- SC_OBJECTIVE_CancelThenSet
- SC_AMMO_SetAsNew
- SC_CRAFT_UPGRADE_SetAsNew
- SC_TOOL_SetAsNew
- SC_ActivateTutorialCrafting
- SC_DeactivateTutorialCrafting
- SC_ForceHideUpgrade
- SC_SET_PLAYER_INVINCIBLE
- SC_GetPlayerInvincible
- SC_LOCK_INPUT
- SC_UNLOCK_INPUT
- SC_SetMoveInputIsLocked
- SC_SetCameraInputIsLocked
- SC_SetCAncelInputIsLocked
- SC_SetAimInputIsLocked
- SC_SetShootInputIsLocked
- SC_SetSlingSlashInputIsLocked
- SC_SetRatSenseInputIsLocked
- SC_SetAmmoSelectionInputIsLocked
- SC_SetCraftMenuInputIsLocked
- SC_SetQuickCraftInputIsLocked
- SC_SetDOdgeInputIsLocked
- SC_SetOrderInputIsLocked
- SC_SetSelectMenuTabOnNextOpen
- SC_StArtTimeFactorModifier
- SC_StOpTimeFactorModifier
- SC_IsShootingRiskyTarget
- SC_IsShootingRatShape
- SC_FORCE_GROUP_STUCKTOLEADER
- SC_FORCE_GROUP_FOLLOW
- SC_FORCE_GROUP_STAY
- SC_Companion_Throw
- SC_ForceUNLOCKProgressACTION
- SC_IsProgressActionCompleted
- SC_ForceScriptedProgressActionRevers
- SC_SetProgressActionReverseDuration
- SC_ResetProgressActionReverseDuration
- SC_AddDirectionalProgressEvent
- SC_RemoveDirectionalProgressEvent
- SC_AddProgressActionProgressEvent
- SC_RemoveProgressActionProgressEvent
- SC_AddProgressActionBlocker
- SC_RemoveProgressActionBlocker
- SC_GIVEPORTABLE
- SC_SETAREAOFEFFECTTIME
- SC_SETCREATUREMAXSPEED
- SC_UNSETCREATUREMAXSPEED
- SC_SetCreatureAlertMaxSpeed
- SC_UnsetCreatureAlertMaxSpeed
- SC_SETUNLIMITEDQUANTITY
- SC_ISINAREAOFEFFECTRANGE
- SC_ISCARRYINGPORTABLE
- SC_ISONPUSHPULLINTERACTION
- SC_ISCARRYINGLIGHTON
- SC_SETATTENUATIONSCALINGFACTOR
- SC_HIDE_MESH
- SC_UNHIDE_MESH
- SC_FORCECANACCEPTORDERINTERRUPT
- SC_ADDLINKEDOBJECT
- SC_GenerateAndAddWearableLoot
- SC_RemoveAllWearableLoot
- SC_Active_ForceCanBeAttackedByBlackRats
- SC_Deactive_ForceCanBeAttackedByBlackRats
- SC_Active_ForceCanTbeAttackedByBlackRats
- SC_Deactive_ForceCanTbeAttackedByBlackRats
- SC_HASENOUGHMATERIALSTOCRAFT
- SC_ADDMaTERIALSFORAMMO
- SC_ADDMATERIaLSFORUPGRADE
- SC_ADDITEMTOINVENTORY
- SC_REMOVEITEMFROMINVENTORY
- SC_HASENOUGHSPECIFICMATERIALTOCRAFT
- SC_GETNBINVENTORYITEM
- SC_HasEquipped
- SC_FORCECANUSECOOPINTERACTIONALONE
- SC_StArtPatrol
- SC_StOpPatrol
- SC_ResetInventory
- SC_SetFollowMode
- SC_FinisHSync
- SC_OverrideSyncObjectAnim
- SC_OverrideSyncObjectInterruptAnim
- SC_OverrideActionInfosObjectAnim
- SC_AddTagElement
- SC_RemoveTagElement
- SC_SetFollowerPlacement
- SC_FakeLootCollectible
- SC_StartVibration
- SC_StartVibrationOnNode
- SC_ForceStopCompanionUnderAttack
- SC_ActiveCamScreenEffect_Dream
- SC_DeactiveCamScreenEffect_Dream
- SC_ActiveEffect_RatCrisis
- SC_DeactiveEffect_RatCrisis
- SC_ActiveEffect_FinalRatCrisis
- SC_ActiveEffect_HugoMurderCrisis
- SC_ForceHugoToHoldAmiciaHand
- SC_RefillHugoRatGauge
- SC_IncreaseHugoRatGauge
- SC_HugoRatSenseTemporaryUnavailable
- SC_LaunchHugoRatStrike
- SC_RemoveHugoRatStrikes
- SC_STARTHugoForcedRatMove
- SC_STOPHugoForcedRatMove
- SC_STARTForceWaitRatSENSE
- SC_STOPForceWaitRatSENSE
- SC_STARTForceWaitRatSTRIKE
- SC_STOPForceWaitRatSTRIKE
- SC_ForceSideCheckerPushPullAnalysis
- SC_EnableCoopVault
- SC_DisableCoopVault
- SC_OutputConsole
- SC_GetHordeShapeColliderFromGenerator
- SC_ForcePlayerAmmoSelection
- SC_SetPlayerInteract
- SC_AskCreatureScriptedInteraction
- SC_AskCreatureScriptedInteractionNextStep
- SC_AskCreatureScriptedInteractionCancel
- SC_ApplyPushPullCamera
- SC_PushPullForcePulLOnly
- SC_PushPullForcePusHOnly
- SC_PushPullForceNoOrient
- SC_DisableLockerAndActivePushPull
- SC_EnablePushPullLocker
- SC_DisablePushPullLocker
- SC_DisablePushPull
- SC_EnablePushPull
- SC_SetPushPullSplineConstraint
- SC_RemovePushPullSplineConstraint
- SC_PlayChapter
- SC_EnableAllowSoundsForNodeDuringRTC
- SC_DisableAllowSoundsForNodeDuringRTC
- SC_CanDisplayOrphanInDanger
- SC_EnableOrphanDeathLoop
- SC_DisableOrphanDeathLoop
- SC_StartForceAttachStuckAreaRadius
- SC_CanDisplayOrphanSeparated
- SC_TeleportRatEmergenceBoss16
- SC_ForceInvalidInteraction
- SC_RemoveAllDynGenShortcut
- SC_HideAllEatenBodies
- SC_SetImmuneToProjectile
- SC_RegisterCommand
- SC_SpawnPropagation
- SC_RemovePropagation
- SC_SpawnPropagationAroundNode
- SC_SpawnPropagationAroundCamera
- SC_ForceBurningOilGroupToShortBurningLife
- SC_RemoveAllBurningOilAround
- SC_CleanAreaForRTCAroundNode
- SC_WaitRespawNPropagationAroundNode
- SC_WaitRespawNPropagationAroundCamera
- SC_IgnitePropagationFrom
- SC_ClearAllInfiniteFlammableElement
- SC_ForceHighGrassConsumed
- SC_TestPath_FortressTrench
- SC_PreloadCusTom
- SC_ApplyCusTom
- SC_RefreshAllShortcutComponentAround
- SC_IsProjectile
- SC_IsProjectileWithProperty
- SC_CheckNotBurnedHighGrassNbInArea
- SC_SpawnNEbulaShape
- SC_DestroyNEbulaShape
- SC_BossFalconer_LaunchAttack
- SC_ForceRotateDirectionalGreekFireOnYaw
- SC_SetProgressRevertType
- SC_AllowCrossbowTurretFireAmmo
- SC_ForceDropRopeBolt
- SC_ActiveDeathVeil
- SC_SetDeathVeilAllowed
- SC_SetNextLastChanceLong
- SC_ForceDetonate
- SC_CancelDetonate
- SC_SetSophiaPrismMode
- SC_SetArnaudAbilityOrderRange
- SC_ForceRatGrowthToExplode
- SC_CompanionWaitForCarryThrow
- SC_CompanionWaitForThrowOrder
- SC_OrientAndThrow
- SC_WaitEndThrow
- SC_StandbyForExchange
- SC_WaitExchangeStart
- SC_WaitEndExchange
- SC_CancelExchange
- SC_GetTorch
- SC_WaitGetTorch
- SC_PreventStuckTogetherTorch
- SC_ForceLaunchNarrativeIdle
- SC_SetNarrativeGameplayZoneMaxSpeed
- SC_ChangeGameplayZone
- SC_IsInGameplayZone
- SC_ActiveEncounterZone
- SC_TurnCompletedEncounterZone
- SC_IsEncounterZoneActive
- SC_IsCreatureInBurningArea
- SC_GiveExperience
- SC_GetMostAdvancedSkillType
- SC_ConvertLeadersActionsToExperience
- SC_StartPATCH
- SC_EndPATCH
- SC_SetCompanionGroupSeparationDetection
- SC_SetAiGreekFireTarget
- SC_RemoveAiGreekFireTarget
- SC_ThrowBoltFrom
- SC_SetRestrictionsOnThrowCarryableOnPlayer
- SC_LockDropThrowableCarry
- SC_UnlockDropThrowableCarry
- SC_SetAsFriendlyTarget
- SC_SetArnaudShieldShootable
- SC_StartQTEButton
- SC_WaitQTEButton
- SC_GiveStarterKit
- SC_AddCarrierRelatedInteract
- SC_WaitSplitFromInteractComputation
- SC_IsSplitFromInteract
- SC_IsLeaderSprinting
- SC_StartCompanionPointFinger
- SC_ActiveCreatureExhausted
- SC_DeactiveCreatureExhausted
- SC_ActiveCreatureCrawling
- SC_DeactiveCreatureCrawling
- SC_SetFollowPreferredPos
- SC_ClearFollowPreferredPos
- SC_ForceCancelPyrite
- SC_EnableAcousticPortal
- SC_DisableAcousticPortal
- SC_SetPreyEnemyAllowedToStartFleeing
- SC_GetGameCurrentDifficulty
- SC_GetHelperDelayMode
- SC_DebugSetFinishNormalGame
- SC_DebugSetFinishNewGamePlusGame
- SC_MarkCrossbowAsUnlocked
- SC_ForceGlowElementToStop
- SC_ResetGateway
- SC_LockBoltOnArnaudShield
- SC_RemoveBoltOnArnaudShield
- SC_StartForceNoWaterSticky
- SC_StopForceNoWaterStickY
- SC_SetStaticGroupFightNode
- SC_HideEnemyDeadBody
- SC_SetIsLastSlingShot
- SC_STARTMaculaAnimator
- SC_STOPMaculaAnimator
- SC_STOPAllMaculaAnimator
- SC_SetShouldRatGrowthScanRound
- SC_ForceRatGrowthStressRatioValue
- SC_ForcePlayerCrossbowToBeDrawnAndLoaded
- SC_AllowLocomotionCutVirageForCurrentOrder
- SC_RemoveAllowLocomotionCutVirageForCurrentOrder
- SC_LinkBreedsToHands
- SC_UnlinkBreedsFromHands
- SC_LinkBreedsToHandsDynamic
- SC_AskHugoCarryFrontAwake
- SC_ForbidMeleeTargettingForStabAttack
- SC_AllowMeleeTargettingForStabAttack
- SC_SetPhotoModeAvailable
- SC_ActiveCompanionForceCollisionWithLeader
- SC_DeactiveCompanionForceCollisionWithLeader
- SC_PhysicSetAccurateSubStepping
- SC_ChangeCreatureClothParameter
- AddLootItem
- AddToolDefinition
- AddWeaponDefinition
- AddUpgrade
- AddRecipe
- GetRecipe
- UnlockUpgrade
- CraftRecipe
- AddItemToInventory
- UnlockAllCreationSkills
- UnlockCodexItem
- UnlockCodexCategory
- UnlockAllCodexEntries
- LockCodexItem
- LockCodexCategory
- LockAllCodexEntries
- AddBulkCraftMaterials
- AddBulkCraftBaseAmmo
- AddBulkCraftMaterialsAndBaseAmmo
- AddBulkAmmo
- AddRandomizedLootGroup
- AddRandomizedLoot
- DebugDeathLoot
- DEBUGLOOTREGENERATION
- DebugAllLootRegeneration
- AddSkill
- AddBonusExperience
- AddActionToExperienceValue
- PLG_DefineDialogPrioForSpeaker
- PLG_DefineIsPrio
- PLG_DefinePrioCanBePlayedByDeadSpeaker
- PLGLevelObjective_Set
- PLGLevelObjective_Validate
- PLGLevelObjective_ValidateThenSet
- AddTTPartEnums
- ResetEnumTT
- AddDLCIds
- RefreshDLCUnlocks
- AddNewTROPHY
- AddConditionTROPHY
- ShowUnlockedTROPHY
- UnlockTrophy
- UnlockTrophyID
- ForceTryUnlockAllTrophies
- ForceTryUnlockTrophy
- TrophyTestCase
- ResetAllTRoPhies
- GOAP_CreateProfile
- GOAP_AddGoalListToProfile
- GOAP_AddActionListToProfile
- GOAP_SetProfileReady
- GOAP_CreateGoalList
- GOAP_AddGoalToList
- GOAP_CreateActionList
- GOAP_AddActionToList
- GOAP_CreateGoal
- GOAP_AddGoalVar
- GOAP_CreateAction
- GOAP_AddActionPrecondition
- GOAP_AddActionEffect
- AiWorkingMem_SetType
- AiWorkingMem_AddWorldState
- AiWorkingMem_SetReady
- AddRTCMenuTransition
- EndMenuTransitions
- PreloadTransition
- AddCamObjMenuTransition
- AddSplineMenuTransition
- ReloadMenuTRansitions
- DefineCustoMIZation
- EndCustoMIZation
- ReplaceAllMaterialFrom
- UnhideMesh
- HideMesh
- CreateAndLinkObject
- RemoveLinkObject
- SetWearableFLowerOffset
- SetWearableFEatherOffset
- ReloadCustomizationsDefintions
- flag_cloneclass
- SetGameLogicAgent
- SetGameTSCFolder
- GotoDummyTeleport
- GotoDummyName
- ConvertToQuat
- UnMuteSounds
- MuteSounds
- PauseConsole
- FocusCONSOLE
- SetAutoCompletion
- DumpMemoryFile
- UnFragmentGame
- KillRTC
- SeeRTC
- KillPlayer
- KillCOMPanion
- SeeEnemies
- KillNearestEnemy
- SWitchEnemies
- IKOnBone
- AddWWiseGroupToNotSave
- ReloadTSCScripts
- SetLoadingDraw
- AddARTC
- AddRTC
- AddStreamRtc
- CheckUnlock
- ForceUnLock
- CLONEClassDone
- DetachCamFromCreature
- DebugLeaderAnimGraph
- RecordLeaderAndCompanions
- RecordCOMPanions
- RecordLeaderAndCREATURE
- RecordCREATURE
- AddCharacter
- AddStreamCharacter
- AddCharacterX
- AddStartBaseSuffix
- REMOVEOldLevel
- MakeAllBF
- MakeRTCBF
- ChangePersoStartRotation
- StartSTRIP
- EndSTRIP
- EnableNightmareDifficulty
- PlayerPP
- CameraINFO
- SoundINFO
- UpdateINPUTS
- SetLoadFromDefaultSlot
- StartLoadingLEVEL
- EndLoadingLEVEL
- LoadINPUT
- ENDLoadINPUT
- RESETTextAdd
- RemapTextAdd
- STARTCreateInputGroups
- InputAddActionToGroup
- ENDCreateInputGroups
- SetLanguage
- LoadSystemLanguageText
- LoadTEXTS
- ChoosePlayMovie
- WaitMovieEnd
- InitLanguageMC
- EmulateVoiceTag
- EmulateVoiceTagIntent
- InitGameMgr
- AddLangDefine
- EnableDebugTools
- DisableDebugTools
- GamePlayRtc
- SetDefaultRatio
- PackUnPackSaveBuffer
- DisplayGUIPool
- DebugInvestigationStatus
- ADDEventLoad
- AddGameMemoryInfos
- OutputAllMemoryInfos
- PPCheckVersion
- JustTestSomething
- TestMsgBox
- PatrolDebugINFO
- AddKeyboardDebugCommand
- SetGameBrightness
- DeleteAllSaves
- ResumePS5Activity
- ACtivateSaveENCRYPtion
- RestartCheckpoint
- RegenPlayerOmnis
- PerformanceLimiter
- ADDVibration
- TESTVibration
- AddLowVibrationKey
- AddHighVibrationKey
- AddLowVibrationInstantKey
- AddHighVibrationInstantKey
- SetRewardTypeNB
- AddREWARDLOGICALData
- SetREWARDExtraInfos
- EndRewardData
- RtcBeforeLoadingMemory
- RtcAfterLoadingMemory
- SetDemoMode
- EndAddCHARACTERS
- EndAddLEVELS
- EndAddMUSICS
- AddALevel
- AddLevel
- AddStreamLevel
- AddMaterialLib
- AddAMaterialLib
- AddVOSubtitleSpeaker
- PLAYChapter
- ENDLoadingDialog
- ForbidEndLoadingDialog
- AllowEndLoadingDialog
- StartFadeToColor
- StopFADE
- ShowInGameText
- HideInGameText
- UnlockAll
- UnlockRWD
- UnlockAllChapters
- UnlockEpisodes
- WinAllChapters
- StopPauseGame
- EndLoadTT
- LevelEventTagMainPlayer
- SetGameName
- UnHideWorldRefRoot
- DEBUGHideAllWorlds
- DEBUGUnHideAllWorlds
- CAMDebug
- SetDebugCamFOV
- StartDebugSouND
- DebugPlayScript
- DebugPlayRtc
- DebugCheatNoRtc
- DebugPlayAnim
- SaveCurrentMasterProfile
- LoadCurrentMasterProfile
- OnRemoteToolConnected
- TooggleNearFade
- LeyO
- SetRoleToAllEnemies
- QuickMemDump
- QuickTexDump
- MENUChangeScaleBubbles
- SHowDialogTestAnimation
- AddCameraTrack
- AddCameraTrackKey
- ReloadCameraTracks
- NETSetGroup
- NETSetGameId
- NETDateFilter
- NETHeLP
- NETFullP2P
- NETDeBug
- NETRegisterRemoteToolCameraManager
- NETRegisterCurvesManager
- NETRegisterScreenshotsManager
- NETRegisterDebugMenuManager
- NETRegisterHyperLocalManager
- NETRegisterRemoteToolGlobalFlowManager
- ADDUNLOCK
- ADDUNLOCKCondition
- ADDUNLOCKAdditionnalCondition
- ADDUNLOCKDETail
- ADDUNLOCKDEScription
- ListAllGameNodes
- ListAllSkelBones
- ListAllGameLOD
- RESETNode
- AddTestGeneratedObject
- MultithreadedPhysics
- DisableDynamicUpdate
- SetAccurateSubStepping
- FitOnNODE
- AddTestGround
- AddTestPlatform
- AddTestPHysic
- TeleportPLAYER
- DE_AddDebugTestObject
- CameraGenObject
- RemoveTargetedGenObject
- TimedCOMMAND
- DelayedCOMMAND
- RemoveTimedCOMMAND
- EnableNODEDisplay
- EndLoadingLogicalLevel
- EndOfAllSoundLoadingJobs
- AddDebugEventName
- RemoveDebugEventName
- RemoveAllDebugEventNames
- LaunchFlowEvent
- SetParameterParent
- PutGameParameter
- SetLastPPUsed
- StartGameParameters
- ChangeGameParameter
- AddDynamicGDT
- LoadFlowScriptLib
- RemoveFlowScriptLib
- StartFLOWScript
- LoadUIDatas
- ShowDialog
- HideDialog
- PreloadGUIDialogs
- TransText
- FreeLanguage
- EndSwitchLanguage
- SetNextLanguageToLoad
- EndLanguageLoad
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