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  1. Healer of Avauna
  2. (Specialty Priest)
  3.  
  4. REQUIREMENTS: Wisdom 9
  5. PRIME REQ: Wisdom
  6. ALIGNMENT: CG, NG
  7. WEAPONS: Any blunt weapon
  8. MAJOR SPHERES: Sun, Healing, Necromantic, Divination, Travelers
  9. MINOR SPHERES: Elemental (air), Protection, Guardian
  10. MAGICAL ITEMS: They cannot use magical weapons of greater than +1 bonus.
  11. REQ. PROFS: Religion
  12. BONUS PROFS: Healing, Herbalism

  13. Clerics of Avauna are trained in the healing arts and blessed by their patron. For this reason, they always heal maximum hp (3) when they succeed at a healing check right after combat or during combat when a wound is delivered. At first level they may pray for a cure light wounds spell above and beyond what they may normally prepare. At fifth level they may prepare a cure disease spell above and beyond what they are normally capable of. At seventh level they may prepare an extra cure serious wounds. At ninth level they may prepare an additional cure critical wounds and at eleventh level they may prepare one additional heal spell.
  14.  
  15. Avaunites may call upon faith once per day for every six levels of experience when attempting to make any check relating to healing or diagnosis even though they do not normally gain access to the summoning sphere.
  16.  
  17. Avaunites are loathe to cause harm to living beings, and will attempt to avoid physically engaging in combat at all costs unless it is clear that by so doing more harm will be caused than would be avoided. For example, if a giant is about to throw a boulder and crush a small village, they would attempt to
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