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Mar 23rd, 2019
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  1. Installation
  2.  
  3. Put our plugin in this folder: /plugins/
  4. Restart or reload the server
  5. Go into „/plugins/BuildFFA/MySQL.yml“ and put in your MySQL values
  6.  
  7.  
  8.  
  9. Host: Where is your database (on your root/vServer: localhost)
  10. Port: The default value is 3306 (if you have hosted your database extern, you must look up the port)
  11. Database: The name of your database
  12. User: Which user has the permission for this database (if the database is on your network, you have to create one HOW TO ; if you use mc-host 24 you must use the same name as „Database“; and if you have your database on another server and not on mc-host 24, you must look up the username)
  13. Password: Enter the password name
  14.  
  15.  
  16.  
  17. Restart or reload the network
  18. Now you can join and you must create maps and kits. So you have to go into edit mode: /edit
  19. Now you can set up the maps: /editmap
  20. First create a map: /editmap <name> create. Now you can set the spawn: /editmap <name> setSpawn. You have to set 2 highs now: /editmap <name> high <death/damage>. Now you can add locations for the random teleporter: /editmap <name> addRandom
  21. Now you can set up the kits: /editkit
  22. Put items into the hotbar and the armor plots. You can rename and give them enchants with: /edititem <rename/enchant>. Now you can create the kit: /editkit <name> create
  23. Now you can edit all files to your network design! An info: Don’t have fear to edit these files, if you make a mistake, your server does not explode! 😉
  24.  
  25. Map/Kit change
  26.  
  27. IMPORTANT: If you have just 1 map or kit, you have to go in the settings.yml in the folder “Kits” oder “Maps” and set Kitsystem or Mapsystem to “2”. And you have to set the DefaultKit or DefaultMap – value to the map/kit name!
  28.  
  29. You can change the map and kit System. To change it, you must go into the settings file from kit/map. You will find this:
  30.  
  31. In this case, there is a map/kit switch with all enabled kits or maps
  32.  
  33. The list of all types: [0] Map/Kitchange [1] Random Kit/Map by starting the server (no changes) and [2] Map/Kit you have set. So it can look like this:
  34.  
  35. Normal map and kit change with all enabled maps.
  36.  
  37. There will be one map, which will be selected on server start (no further changes while the server is running).
  38.  
  39. There is one map, which will be selected on server start. You defined one and the system wont change it while the server is running!
  40. How to
  41.  
  42. We added some kits (8-10) in our files. You can import them into the game with:
  43.  
  44. /edit
  45. /editkit import <name>
  46. /edit
  47. /reload
  48.  
  49.  
  50.  
  51. How to enable clan-tags:
  52.  
  53. Go the config.yml and than activate the clantag (in the scoreboard section)
  54.  
  55.  
  56.  
  57. How to change the language:
  58.  
  59. Type /language DE or EN for your language
  60. Restart or reload your server
  61. (For cloud user: You have to copy the file into the templates folder!)
  62.  
  63.  
  64.  
  65. Scoreboard placeholders:
  66.  
  67. All scoreboard placeholders: %COINS%, %KILLS%, %DEATH%, %RANKING%, %KD%, %DATE%
  68.  
  69.  
  70.  
  71. All mobs you can choose for the sort inv mob:
  72.  
  73. chicken
  74. rabbit
  75. sheep
  76. pig
  77. cow
  78. mushroomcow
  79. ocelot
  80. wolf
  81. spider
  82. cavespider
  83. enderman
  84. creeper
  85. pigzombie
  86. blaze
  87. witch
  88. villager
  89. golem
  90.  
  91. Sort inventory
  92.  
  93. Because of the performance, you can just use our kit. But you completely edit names, amounts, ids (+SubId) and you can disable every part.
  94.  
  95. To activate inventory sort, you must set the mob for every map: /editmap <name> setmob
  96.  
  97. You also have to activate “sortinv” in the config!
  98.  
  99. Restart the server and you will have a sorted buildffa!
  100. commands and permissions
  101.  
  102. /coins – buildffa.coins
  103. /edit – buildffa.editmode
  104. /edititem – buildffa.edititems
  105. /editkit – buildffa.editkit
  106. /editmap – buildffa.editmap
  107. /realname – buildffa.realname
  108. /tokens – buildffa.statstoken
  109. Colored Chat – buildffa.colorchat
  110. Nick System – buildffa.nick
  111. ForceMap – buildffa.forcemap
  112. Premium join – buildffa.premiumjoin
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