Hellsrainistears

Kaleidoscope Eye

Jul 26th, 2018
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  1. Kaleidoscope Eye
  2. This is a quirk pure based around predicting movements from little movements in objects or people. The quirk allows the user sight of path movements, and prediction of future through movements. This quirk is mostly used for hand to hand, but can be used for ranged weapons.
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  4. Contracting his pupils allows him to see a image of a person's movement path in a copy image of what they will before they even begin it from the slightest twitch of the muscle. While limited to only being able to be 3 steps ahead of a person at a time, this does have it's drawbacks. One, he needs to have the reaction amd reflexes to use this quirk properly or else he would just be seeing what was coming with no way to stop it. Two, the longer he uses and strains his quirk, the worse his vision will become. If used enough, he could become completely blind for a matter of hours, weeks, months, and maybe years if strained hard enough. There is also a chance of his quirk staying on without him activating due to the pupils not going back to normal which leads to him having to keep hid eye and/or eyes closed for the time being so he doesn't go blind.
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  7. Pushing his quirk further, he can dilate his pupils allowing him perfect prediction of a person's movement based around their shadow, breathing, muscles, and eyes but he can only use this path once a week for 2 minutes. That being so because he becomes extremely senstive to light hitting his eyes, his vision becomes to tbe point he needs glasses to even function, and the risk of burning his retina...which will never go ahead.
  8. This is why his quirk has such a high drawback as he has burnt his eyes once before, and while being healed by a quirk, he never recovered completely leaving a limit on how much he can use.
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