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Sep 6th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.349 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.647500 ms
  24. 2023-09-06T19:21:46 0.026 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  25. 2023-09-06T19:21:46 0.027 INF System information:
  26. 2023-09-06T19:21:46 0.027 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-09-06T19:21:46 0.027 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-09-06T19:21:46 0.027 INF RAM: 32509 MB
  29. 2023-09-06T19:21:46 0.027 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-09-06T19:21:46 0.032 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-09-06T19:21:46 0.058 INF Last played version: Alpha 21.1
  32. 2023-09-06T19:21:46 0.059 INF Local UTC offset: -4 hours
  33. 2023-09-06T19:21:46 0.074 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-09-06__19-21-36.txt
  34. 2023-09-06T19:21:46 0.083 INF [Platform] Init
  35. 2023-09-06T19:21:46 0.123 INF [Platform] Using native platform: Steam
  36. 2023-09-06T19:21:46 0.124 INF [Platform] Using cross platform: EOS
  37. 2023-09-06T19:21:46 0.124 INF [Platform] Using server platform: Steam
  38. 2023-09-06T19:21:46 0.124 INF [Platform] Using server platform: XBL
  39. 2023-09-06T19:21:46 0.130 INF Starting PlayerInputManager...
  40. 2023-09-06T19:21:46 0.272 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-09-06T19:21:46 0.282 INF [Platform] Initializing Steam
  42. 2023-09-06T19:21:47 1.019 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-09-06T19:21:47 1.020 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-09-06T19:21:47 1.021 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-09-06T19:21:47 1.021 INF [Platform] Initializing EOS
  46. 2023-09-06T19:21:47 1.252 INF [EOS] Initialize: Success
  47. 2023-09-06T19:21:47 1.349 INF [Platform] Initializing XBL
  48. 2023-09-06T19:21:48 1.494 INF Localization language from prefs: english
  49. 2023-09-06T19:21:48 1.496 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 2.661100 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021244C24090.dll
  53. 2023-09-06T19:21:49 3.022 INF Awake IsFocused: True
  54. 2023-09-06T19:21:49 3.022 INF Awake
  55. 2023-09-06T19:21:49 3.220 INF Occlusion: Awake
  56. 2023-09-06T19:21:49 3.226 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-09-06T19:21:49 3.227 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-09-06T19:21:49 3.228 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-09-06T19:21:49 3.228 INF Texture quality is set to 0
  60. 2023-09-06T19:21:49 3.229 INF ApplyTextureFilter 2, AF Enable
  61. 2023-09-06T19:21:49 3.229 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 6.177300 ms (FindLiveObjects: 0.248500 ms CreateObjectMapping: 0.269200 ms MarkObjects: 5.622300 ms DeleteObjects: 0.036700 ms)
  64.  
  65. 2023-09-06T19:21:50 3.738 INF [MODS] No mods folder found
  66. 2023-09-06T19:21:50 3.738 INF [MODS] Initializing mod code
  67. 2023-09-06T19:21:50 3.738 INF [MODS] Loading done
  68. 2023-09-06T19:21:50 3.762 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-09-06T19:21:50 3.780 INF Loading permissions file done.
  70. 2023-09-06T19:21:50 3.837 INF GameSense server not found (no props file), disabling
  71. 2023-09-06T19:21:50 3.839 INF [PartyQuests] Initialized
  72. 2023-09-06T19:21:50 3.840 INF Awake done in 817 ms
  73. 2023-09-06T19:21:50 3.922 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-09-06T19:21:50 3.932 INF [XUi] XUi instantiation completed in 8 ms
  75. 2023-09-06T19:21:50 4.034 INF [XUi] Loading XUi asynchronously
  76. 2023-09-06T19:21:50 4.050 INF Updated culture for display texts
  77. 2023-09-06T19:21:51 4.512 INF Reloading serveradmin.xml
  78. 2023-09-06T19:21:51 4.512 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-09-06T19:21:51 4.512 INF Loading permissions file done.
  80. 2023-09-06T19:21:51 4.539 INF [XUi] Parsing all window groups completed in 470 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-09-06T19:21:52 5.707 INF [XUi] Initialized all window groups completed in 506 ms total.
  83. 2023-09-06T19:21:52 6.219 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  85. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  86. 2023-09-06T19:21:56 10.327 INF LoadTextureArraysForQuality took 4.108
  87. 2023-09-06T19:21:56 10.344 INF Loaded (local): rwgmixer in 0.01
  88. 2023-09-06T19:21:56 10.376 INF Loaded (local): archetypes in 0.03
  89. 2023-09-06T19:21:56 10.379 INF Loaded (local): loadingscreen in 0.00
  90. 2023-09-06T19:21:56 10.380 INF WorldStaticData.Init() needed 5.000s
  91. 2023-09-06T19:21:56 10.386 INF [Steamworks.NET] Login ok.
  92. 2023-09-06T19:21:56 10.386 INF [EOS] Login
  93. 2023-09-06T19:21:57 10.654 INF AchievementManager: Received stats and achievements from Steam
  94. 2023-09-06T19:21:58 11.590 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  95. 2023-09-06T19:21:58 11.591 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  96. 2023-09-06T19:21:58 11.594 INF [EOS] CopyIdToken result: Success
  97. 2023-09-06T19:21:59 12.622 INF [EOS] TransferProgress: News.xml, 4662 / 4662
  98. 2023-09-06T19:21:59 12.863 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes
  99. 2023-09-06T19:22:01 14.688 INF NET: Starting server protocols
  100. 2023-09-06T19:22:01 14.767 INF NET: LiteNetLib server started
  101. 2023-09-06T19:22:01 14.768 INF [Steamworks.NET] NET: Server started
  102. 2023-09-06T19:22:01 14.768 INF Started thread SteamNetworkingServer
  103. 2023-09-06T19:22:01 14.768 INF [EOS-P2PS] Server started
  104. 2023-09-06T19:22:01 14.769 INF StartGame
  105. 2023-09-06T19:22:01 14.769 INF NetPackageManager Init
  106. 2023-09-06T19:22:01 14.818 INF [XUi] Instantiating XUi from default prefab.
  107. 2023-09-06T19:22:01 14.826 INF [XUi] XUi instantiation completed in 7 ms
  108. 2023-09-06T19:22:01 14.836 INF Persistent GamePrefs saved
  109. GamePref.AdminFileName = serveradmin.xml
  110. GamePref.AirDropFrequency = 72
  111. GamePref.AirDropMarker = True
  112. GamePref.AllowSpawnNearBackpack = True
  113. GamePref.AutopilotMode = 0
  114. GamePref.BedrollDeadZoneSize = 15
  115. GamePref.BedrollExpiryTime = 45
  116. GamePref.BlockDamageAI = 100
  117. GamePref.BlockDamageAIBM = 100
  118. GamePref.BlockDamagePlayer = 100
  119. GamePref.BloodMoonEnemyCount = 8
  120. GamePref.BloodMoonFrequency = 7
  121. GamePref.BloodMoonRange = 0
  122. GamePref.BloodMoonWarning = 8
  123. GamePref.BuildCreate = False
  124. GamePref.ConnectToServerIP = 185.209.179.61
  125. GamePref.ConnectToServerPort = 25012
  126. GamePref.CraftTimer =
  127. GamePref.CreateLevelDim = 8
  128. GamePref.CreateLevelName = My Level
  129. GamePref.CreativeMenuEnabled = True
  130. GamePref.DayCount = 3
  131. GamePref.DayLightLength = 18
  132. GamePref.DayNightLength = 60
  133. GamePref.DebugMenuEnabled = True
  134. GamePref.DebugMenuShowTasks = False
  135. GamePref.DebugStopEnemiesMoving = True
  136. GamePref.DropOnDeath = 1
  137. GamePref.DropOnQuit = 0
  138. GamePref.DynamicMeshDistance = 1000
  139. GamePref.DynamicMeshEnabled = True
  140. GamePref.DynamicMeshLandClaimBuffer = 3
  141. GamePref.DynamicMeshLandClaimOnly = True
  142. GamePref.DynamicMeshMaxItemCache = 3
  143. GamePref.DynamicMeshMaxRegionCache = 1
  144. GamePref.DynamicMeshUseImposters = False
  145. GamePref.DynamicSpawner =
  146. GamePref.EACEnabled = False
  147. GamePref.EnableMapRendering = False
  148. GamePref.EnemyDifficulty = 0
  149. GamePref.EnemySpawnMode = True
  150. GamePref.FavoriteServersList =
  151. GamePref.FragLimit = 20
  152. GamePref.GameDifficulty = 1
  153. GamePref.GameGuidClient =
  154. GamePref.GameMode = GameModeEditWorld
  155. GamePref.GameName = PrefabEditor
  156. GamePref.GameNameClient = My Game
  157. GamePref.GameVersion = Alpha 21.1
  158. GamePref.GameWorld = Empty
  159. GamePref.HideCommandExecutionLog = 0
  160. GamePref.JoiningOptions = True
  161. GamePref.LandClaimCount = 3
  162. GamePref.LandClaimDeadZone = 30
  163. GamePref.LandClaimDecayMode = 0
  164. GamePref.LandClaimExpiryTime = 7
  165. GamePref.LandClaimOfflineDelay = 0
  166. GamePref.LandClaimOfflineDurabilityModifier = 4
  167. GamePref.LandClaimOnlineDurabilityModifier = 4
  168. GamePref.LandClaimSize = 41
  169. GamePref.Language = English
  170. GamePref.LanguageBrowser =
  171. GamePref.LastGameResetRevision = 13
  172. GamePref.LastLoadedPrefab = house_modern_23
  173. GamePref.LastLoadingTipRead = 23
  174. GamePref.LootAbundance = 100
  175. GamePref.LootRespawnDays = 7
  176. GamePref.LootTimer =
  177. GamePref.MatchLength = 10
  178. GamePref.MaxChunkAge = -1
  179. GamePref.MaxQueuedMeshLayers = 40
  180. GamePref.MaxSpawnedAnimals = 50
  181. GamePref.MaxSpawnedZombies = 64
  182. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  183. GamePref.NewGameSetDefaults = True
  184. GamePref.NoGraphicsMode = False
  185. GamePref.OptionsAllowController = True
  186. GamePref.OptionsAmbientVolumeLevel = 1
  187. GamePref.OptionsAudioOcclusion = False
  188. GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
  189. GamePref.OptionsControllerTriggerEffects = False
  190. GamePref.OptionsControllerVibration = True
  191. GamePref.OptionsControlsResetRevision = 6
  192. GamePref.OptionsDisableChunkLODs = False
  193. GamePref.OptionsDynamicMusicDailyTime = 0.45
  194. GamePref.OptionsDynamicMusicEnabled = True
  195. GamePref.OptionsForegroundGlobalOpacity = 1
  196. GamePref.OptionsGfxAA = 4
  197. GamePref.OptionsGfxAASharpness = 0.05
  198. GamePref.OptionsGfxBloom = False
  199. GamePref.OptionsGfxBrightness = 1
  200. GamePref.OptionsGfxDOF = False
  201. GamePref.OptionsGfxDynamicMinFPS = 30
  202. GamePref.OptionsGfxDynamicMode = 0
  203. GamePref.OptionsGfxDynamicScale = 1
  204. GamePref.OptionsGfxFOV = 85
  205. GamePref.OptionsGfxGameplayResolutionHeight = 0
  206. GamePref.OptionsGfxGameplayResolutionWidth = 0
  207. GamePref.OptionsGfxGrassDistance = 3
  208. GamePref.OptionsGfxLODDistance = 0.75
  209. GamePref.OptionsGfxMotionBlur = 0
  210. GamePref.OptionsGfxObjQuality = 3
  211. GamePref.OptionsGfxOcclusion = True
  212. GamePref.OptionsGfxQualityPreset = 5
  213. GamePref.OptionsGfxReflectQuality = 0
  214. GamePref.OptionsGfxReflectShadows = False
  215. GamePref.OptionsGfxResetRevision = 3
  216. GamePref.OptionsGfxResolution = 0
  217. GamePref.OptionsGfxShadowDistance = 0
  218. GamePref.OptionsGfxSSAO = True
  219. GamePref.OptionsGfxSSReflections = 0
  220. GamePref.OptionsGfxStreamMipmaps = True
  221. GamePref.OptionsGfxSunShafts = False
  222. GamePref.OptionsGfxTerrainQuality = 3
  223. GamePref.OptionsGfxTexFilter = 2
  224. GamePref.OptionsGfxTexQuality = 0
  225. GamePref.OptionsGfxTreeDistance = 4
  226. GamePref.OptionsGfxUMATexQuality = 0
  227. GamePref.OptionsGfxViewDistance = 6
  228. GamePref.OptionsGfxVsync = 1
  229. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  230. GamePref.OptionsGfxWaterQuality = 1
  231. GamePref.OptionsHudOpacity = 1
  232. GamePref.OptionsHudSize = 1
  233. GamePref.OptionsInterfaceSensitivity = 0.75
  234. GamePref.OptionsIntroMovieEnabled = True
  235. GamePref.OptionsInvertMouse = False
  236. GamePref.OptionsJournalPopup = True
  237. GamePref.OptionsLiteNetLibMtuOverride = False
  238. GamePref.OptionsLookSensitivity = 0.25
  239. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  240. GamePref.OptionsMicVolumeLevel = 0.75
  241. GamePref.OptionsMumblePositionalAudioSupport = False
  242. GamePref.OptionsMusicVolumeLevel = 0.6
  243. GamePref.OptionsOverallAudioVolumeLevel = 0.5005225
  244. GamePref.OptionsPlayChanceFrequency = 3
  245. GamePref.OptionsPlayChanceProbability = 0.983
  246. GamePref.OptionsPlayerModel = playerMale
  247. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  248. GamePref.OptionsPOICulling = 1
  249. GamePref.OptionsQuestsAutoAccept = False
  250. GamePref.OptionsQuestsAutoShare = False
  251. GamePref.OptionsScreenBoundsValue = 1
  252. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  253. GamePref.OptionsShowCompass = True
  254. GamePref.OptionsShowCrosshair = True
  255. GamePref.OptionsStabSpawnBlocksOnGround = True
  256. GamePref.OptionsSubtitlesEnabled = True
  257. GamePref.OptionsTempCelsius = False
  258. GamePref.OptionsUiFpsScaling = 1
  259. GamePref.OptionsVehicleLookSensitivity = 0.5
  260. GamePref.OptionsVoiceChatEnabled = True
  261. GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
  262. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
  263. GamePref.OptionsVoiceVolumeLevel = 0.75
  264. GamePref.OptionsWeaponAiming = False
  265. GamePref.OptionsZoomAccel = 0.5
  266. GamePref.OptionsZoomSensitivity = 0.3
  267. GamePref.PartySharedKillRange = 100
  268. GamePref.PersistentPlayerProfiles = True
  269. GamePref.PlayerAutologin = False
  270. GamePref.PlayerKillingMode = 2
  271. GamePref.PlayerName = NekoPawtato
  272. GamePref.PlayerSafeZoneHours = 7
  273. GamePref.PlayerSafeZoneLevel = 5
  274. GamePref.PlayerToken =
  275. GamePref.PlaytestBiome = 3
  276. GamePref.RebuildMap = False
  277. GamePref.Region = NorthAmericaEast
  278. GamePref.SaveDataLimit = -1
  279. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  280. GamePref.SelectionContextMode = 0
  281. GamePref.SelectionOperationMode = 0
  282. GamePref.ServerAdminSlots = 0
  283. GamePref.ServerAdminSlotsPermission = 0
  284. GamePref.ServerDescription =
  285. GamePref.ServerDisabledNetworkProtocols =
  286. GamePref.ServerHistoryCache = 185.209.179.61$25012:1693963035$False;185.209.179.61$25016:1692844143$False;185.209.179.61$25004:1693777818$False
  287. GamePref.ServerIP =
  288. GamePref.ServerIsPublic = False
  289. GamePref.ServerLoginConfirmationText =
  290. GamePref.ServerMaxAllowedViewDistance = 12
  291. GamePref.ServerMaxPlayerCount = 8
  292. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  293. GamePref.ServerName = Default Server
  294. GamePref.ServerPort = 27020
  295. GamePref.ServerReservedSlots = 0
  296. GamePref.ServerReservedSlotsPermission = 100
  297. GamePref.ServerVisibility = 1
  298. GamePref.ServerWebsiteURL =
  299. GamePref.ShowFriendPlayerOnMap = True
  300. GamePref.TelnetEnabled = True
  301. GamePref.TelnetFailedLoginLimit = 10
  302. GamePref.TelnetFailedLoginsBlocktime = 10
  303. GamePref.TelnetPort = 8081
  304. GamePref.TerminalWindowEnabled = True
  305. GamePref.TwitchBloodMoonAllowed = False
  306. GamePref.TwitchServerPermission = 90
  307. GamePref.UNUSED_ControlPanelEnabled = False
  308. GamePref.UNUSED_ControlPanelPort = 8080
  309. GamePref.UNUSED_LastLoadedPrefabSize =
  310. GamePref.UNUSED_OptionsBloom =
  311. GamePref.UNUSED_OptionsDOF =
  312. GamePref.UNUSED_OptionsFieldOfViewNew =
  313. GamePref.UNUSED_OptionsGamma =
  314. GamePref.UNUSED_OptionsMotionBlur =
  315. GamePref.UNUSED_OptionsObjectBlur =
  316. GamePref.UNUSED_OptionsReflectionBounces =
  317. GamePref.UNUSED_OptionsReflectionCullList =
  318. GamePref.UNUSED_OptionsReflectionFarClip =
  319. GamePref.UNUSED_OptionsReflectionRefreshMode =
  320. GamePref.UNUSED_OptionsReflectionShadowDistance =
  321. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  322. GamePref.UNUSED_OptionsSSAO =
  323. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  324. GamePref.UNUSED_OptionsSunShafts =
  325. GamePref.UNUSED_PlayerId =
  326. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  327. GamePref.WebDashboardEnabled = False
  328. GamePref.WebDashboardPort = 8080
  329. GamePref.WebDashboardUrl =
  330. GamePref.WorldGenSeed =
  331. GamePref.WorldGenSize = 8192
  332. GamePref.XPMultiplier = 100
  333. GamePref.ZombieBMMove = 3
  334. GamePref.ZombieFeralMove = 3
  335. GamePref.ZombieFeralSense = 0
  336. GamePref.ZombieMove = 0
  337. GamePref.ZombieMoveNight = 3
  338. GamePref.ZombiePlayers = True
  339. GameStat.AirDropFrequency = 0
  340. GameStat.AirDropMarker = True
  341. GameStat.AllowedViewDistance = 6
  342. GameStat.AnimalCount = 0
  343. GameStat.AutoParty = True
  344. GameStat.BedrollExpiryTime = 45
  345. GameStat.BlockDamagePlayer = 100
  346. GameStat.BloodMoonDay = 0
  347. GameStat.BloodMoonEnemyCount = 8
  348. GameStat.BloodMoonWarning = 8
  349. GameStat.ChunkStabilityEnabled = True
  350. GameStat.CraftTimer =
  351. GameStat.CurrentRoundIx = 0
  352. GameStat.DayLightLength = 18
  353. GameStat.DayLimitActive = False
  354. GameStat.DayLimitThisRound = 0
  355. GameStat.DropOnDeath = 1
  356. GameStat.DropOnQuit = 0
  357. GameStat.EnemyCount = 0
  358. GameStat.EnemyDifficulty = Normal
  359. GameStat.EnemySpawnMode = True
  360. GameStat.FragLimitActive = False
  361. GameStat.FragLimitThisRound = 0
  362. GameStat.GameDifficulty = 1
  363. GameStat.GameDifficultyBonus = 1
  364. GameStat.GameModeId = 0
  365. GameStat.GameState = 0
  366. GameStat.GlobalMessageToShow =
  367. GameStat.IsCreativeMenuEnabled = True
  368. GameStat.IsFlyingEnabled = True
  369. GameStat.IsPlayerCollisionEnabled = True
  370. GameStat.IsPlayerDamageEnabled = False
  371. GameStat.IsResetMapOnRestart = False
  372. GameStat.IsSaveSupplyCrates = True
  373. GameStat.IsSpawnEnemies = False
  374. GameStat.IsSpawnNearOtherPlayer = True
  375. GameStat.IsTeleportEnabled = True
  376. GameStat.IsVersionCheckDone = False
  377. GameStat.LandClaimCount = 3
  378. GameStat.LandClaimDeadZone = 30
  379. GameStat.LandClaimDecayMode = 0
  380. GameStat.LandClaimExpiryTime = 3
  381. GameStat.LandClaimOfflineDelay = 0
  382. GameStat.LandClaimOfflineDurabilityModifier = 32
  383. GameStat.LandClaimOnlineDurabilityModifier = 32
  384. GameStat.LandClaimSize = 41
  385. GameStat.LoadScene =
  386. GameStat.LootTimer =
  387. GameStat.OptionsPOICulling = 1
  388. GameStat.PartySharedKillRange = 100
  389. GameStat.PlayerKillingMode = 2
  390. GameStat.ScoreDiedMultiplier = -5
  391. GameStat.ScorePlayerKillMultiplier = 1
  392. GameStat.ScoreZombieKillMultiplier = 1
  393. GameStat.ShowAllPlayersOnMap = False
  394. GameStat.ShowFriendPlayerOnMap = True
  395. GameStat.ShowSpawnWindow = False
  396. GameStat.ShowWindow =
  397. GameStat.TimeLimitActive = False
  398. GameStat.TimeLimitThisRound = 0
  399. GameStat.TimeOfDayIncPerSec = 1
  400. GameStat.TwitchBloodMoonAllowed = True
  401. GameStat.UNUSED_ShowZombieCounter =
  402. GameStat.XPMultiplier = 100
  403. GameStat.ZombieHordeMeter = False
  404. 2023-09-06T19:22:01 14.869 INF StartAsServer
  405. 2023-09-06T19:22:01 15.133 INF Loaded (local): materials in 0.25
  406. 2023-09-06T19:22:01 15.184 INF Loaded (local): physicsbodies in 0.05
  407. 2023-09-06T19:22:01 15.234 INF Loaded (local): painting in 0.05
  408. 2023-09-06T19:22:01 15.334 INF Loaded (local): shapes in 0.10
  409. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  410. 2023-09-06T19:22:16 29.981 INF Block IDs withOUT mapping
  411. 2023-09-06T19:22:16 29.986 INF Block IDs total 22097, terr 29, last 22319
  412. 2023-09-06T19:22:16 29.995 INF Loaded (local): blocks in 14.66
  413. Unloading 65402 unused Assets to reduce memory usage. Loaded Objects now: 120420.
  414. Total: 267.110600 ms (FindLiveObjects: 7.702200 ms CreateObjectMapping: 7.777900 ms MarkObjects: 233.632600 ms DeleteObjects: 17.997700 ms)
  415.  
  416. 2023-09-06T19:22:16 30.354 INF Loaded (local): progression in 0.36
  417. 2023-09-06T19:22:17 30.715 INF Loaded (local): buffs in 0.36
  418. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  419. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  424. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  425. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  426. 2023-09-06T19:22:17 30.766 INF Loaded (local): misc in 0.05
  427. 2023-09-06T19:22:17 31.169 INF Loaded (local): items in 0.40
  428. 2023-09-06T19:22:17 31.250 INF Item IDs withOUT mapping
  429. 2023-09-06T19:22:17 31.250 INF ItemIDs linear
  430. 2023-09-06T19:22:17 31.296 INF Loaded (local): item_modifiers in 0.13
  431. 2023-09-06T19:22:17 31.372 INF Loaded (local): entityclasses in 0.08
  432. 2023-09-06T19:22:17 31.416 INF Loaded (local): qualityinfo in 0.04
  433. 2023-09-06T19:22:18 31.483 INF Loaded (local): sounds in 0.07
  434. 2023-09-06T19:22:18 31.542 INF Loaded (local): recipes in 0.06
  435. 2023-09-06T19:22:18 31.600 INF Loaded (local): blockplaceholders in 0.06
  436. 2023-09-06T19:22:18 31.677 INF Loaded (local): loot in 0.08
  437. 2023-09-06T19:22:18 31.733 INF Loaded (local): entitygroups in 0.06
  438. 2023-09-06T19:22:18 31.783 INF Loaded (local): utilityai in 0.05
  439. 2023-09-06T19:22:18 31.833 INF Loaded (local): vehicles in 0.05
  440. 2023-09-06T19:22:18 31.883 INF Loaded (local): rwgmixer in 0.05
  441. 2023-09-06T19:22:18 31.933 INF Loaded (local): weathersurvival in 0.05
  442. 2023-09-06T19:22:18 31.983 INF Loaded (local): archetypes in 0.05
  443. 2023-09-06T19:22:18 32.058 INF Loaded (local): quests in 0.08
  444. 2023-09-06T19:22:18 32.104 INF Loaded (local): traders in 0.05
  445. 2023-09-06T19:22:18 32.154 INF Loaded (local): npc in 0.05
  446. 2023-09-06T19:22:18 32.204 INF Loaded (local): dialogs in 0.05
  447. 2023-09-06T19:22:18 32.254 INF Loaded (local): ui_display in 0.05
  448. 2023-09-06T19:22:18 32.304 INF Loaded (local): nav_objects in 0.05
  449. 2023-09-06T19:22:18 32.354 INF Loaded (local): gamestages in 0.05
  450. 2023-09-06T19:22:19 32.547 INF Loaded (local): gameevents in 0.19
  451. 2023-09-06T19:22:19 32.611 INF Loaded (local): twitch in 0.06
  452. 2023-09-06T19:22:19 32.654 INF Loaded (local): twitch_events in 0.04
  453. 2023-09-06T19:22:19 32.714 INF Loaded (local): dmscontent in 0.06
  454. 2023-09-06T19:22:19 32.754 INF Loaded (local): XUi_Common/styles in 0.04
  455. 2023-09-06T19:22:19 32.804 INF Loaded (local): XUi_Common/controls in 0.05
  456. 2023-09-06T19:22:19 32.854 INF Loaded (local): XUi/styles in 0.05
  457. 2023-09-06T19:22:19 32.904 INF Loaded (local): XUi/controls in 0.05
  458. 2023-09-06T19:22:19 32.970 INF Loaded (local): XUi/windows in 0.07
  459. 2023-09-06T19:22:19 33.020 INF [XUi] Loading XUi asynchronously
  460. 2023-09-06T19:22:19 33.044 INF Loaded (local): XUi/xui in 0.07
  461. 2023-09-06T19:22:19 33.136 INF Loaded (local): biomes in 0.09
  462. 2023-09-06T19:22:19 33.255 INF Loaded (local): worldglobal in 0.12
  463. 2023-09-06T19:22:19 33.395 INF Loaded (local): spawning in 0.14
  464. 2023-09-06T19:22:20 33.505 INF Loaded (local): loadingscreen in 0.11
  465. 2023-09-06T19:22:20 33.564 INF [XUi] Parsing all window groups completed in 440 ms total.
  466. 2023-09-06T19:22:20 33.626 INF createWorld: Empty, PrefabEditor, GameModeEditWorld
  467. 2023-09-06T19:22:20 33.626 INF Occlusion: Disabled
  468. 2023-09-06T19:22:20 33.667 INF Started thread ChunkRegeneration
  469. 2023-09-06T19:22:20 33.667 INF Started thread ChunkCalc
  470. 2023-09-06T19:22:20 33.668 INF Started thread ChunkMeshBake
  471. 2023-09-06T19:22:20 33.745 INF World.Load: Empty
  472. 2023-09-06T19:22:20 33.750 WRN Loaded world file from different version: 'Alpha 16(b15)'
  473. 2023-09-06T19:22:20 33.754 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  474. 2023-09-06T19:22:20 33.820 INF Started thread WaterSimulationApplyChanges
  475. 2023-09-06T19:22:20 34.369 INF ShapeControllers: 96
  476. 2023-09-06T19:22:20 34.371 INF WeatherManager: Init 8 weather packages
  477. 2023-09-06T19:22:21 34.748 INF [XUi] Initialized all window groups completed in 793 ms total.
  478. 2023-09-06T19:22:21 34.757 INF createWorld() done
  479. 2023-09-06T19:22:21 35.133 INF Created player with id=171
  480. 2023-09-06T19:22:21 35.141 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
  481. 2023-09-06T19:22:21 35.205 INF Loaded player
  482. 2023-09-06T19:22:21 35.375 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/vehicles.dat, loaded 0
  483. 2023-09-06T19:22:21 35.377 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/drones.dat, loaded 0
  484. 2023-09-06T19:22:25 38.902 INF Watching prefabs folder for XML changes: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Prefabs
  485. 2023-09-06T19:22:25 39.066 INF [EOS] Registering server
  486. 2023-09-06T19:22:25 39.121 INF OpenSpawnWindow
  487. 2023-09-06T19:22:26 39.580 INF Loading dymesh settings
  488. 2023-09-06T19:22:26 39.581 INF Dynamic Mesh Settings
  489. 2023-09-06T19:22:26 39.581 INF Use Imposter Values: False
  490. 2023-09-06T19:22:26 39.581 INF Only Player Areas: True
  491. 2023-09-06T19:22:26 39.581 INF Player Area Buffer: 3
  492. 2023-09-06T19:22:26 39.581 INF Max View Distance: 1000
  493. 2023-09-06T19:22:26 39.581 INF Regen all on new world: False
  494. 2023-09-06T19:22:26 39.583 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  495. 2023-09-06T19:22:26 39.584 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/DynamicMeshes/
  496. 2023-09-06T19:22:26 39.584 INF StartGame done
  497. 2023-09-06T19:22:26 39.590 INF [Steamworks.NET] GameServer.Init successful
  498. Calling Animator.GotoState on Synchronize layer
  499. 2023-09-06T19:22:26 39.790 INF [EOS] Server registered, session: 62f6bc90dec74b769bb240c92b33a1e5
  500. 2023-09-06T19:22:26 39.794 INF [EOS] Session address: 107.13.151.7
  501. 2023-09-06T19:22:26 39.799 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  502. 2023-09-06T19:22:26 39.991 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244544300927, server SteamID=, server public IP=10*.1*.15*.*, server port=27020
  503. 2023-09-06T19:22:26 39.994 INF [Steamworks.NET] Lobby entered: 109775244544300927
  504. 2023-09-06T19:22:26 40.257 INF Dymesh: Warming dynamic mesh
  505. 2023-09-06T19:22:26 40.257 INF Dymesh: Creating dynamic mesh manager
  506. 2023-09-06T19:22:26 40.259 INF Dymesh: Awake
  507. 2023-09-06T19:22:26 40.259 INF Dynamic Mesh will not run in this game mode
  508. 2023-09-06T19:22:26 40.261 INF Dymesh door replacement: imposterBlock
  509. 2023-09-06T19:22:26 40.311 INF Respawn almost done
  510. 2023-09-06T19:22:26 40.317 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 0, 1, -9): localplayer
  511. 2023-09-06T19:22:26 40.328 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.
  512. 2023-09-06T19:22:26 40.328 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.
  513. 2023-09-06T19:22:26 40.330 INF [EOS-Voice] Creating lobby
  514. 2023-09-06T19:22:26 40.330 INF UnityEngine.StackTraceUtility:ExtractStackTrace ()
  515. Platform.EOS.Voice:CreateLobby (System.Action`1<string>)
  516. PartyVoice:playerJoinedParty (Party,EntityPlayer)
  517. EntityPlayer:HandleOnPartyJoined ()
  518. Party:AddPlayer (EntityPlayer)
  519. Party:ServerHandleAutoJoinParty (EntityPlayer)
  520. PlayerMoveController:updateRespawn ()
  521. PlayerMoveController:Update ()
  522.  
  523. 2023-09-06T19:22:27 40.861 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...c00] RoomName=[conf+-583610932]
  524. 2023-09-06T19:22:28 41.601 INF Prefab preview generation took 0.068 seconds.
  525. 2023-09-06T19:22:55 69.243 INF Time: 0.90m FPS: 60.00 Heap: 1208.1MB Max: 1208.1MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3007.0MB
  526. 2023-09-06T19:22:56 69.591 ERR [Steamworks.NET] GameServer.LogOn timed out
  527. 2023-09-06T19:23:25 99.257 INF Time: 1.40m FPS: 60.00 Heap: 1297.6MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3011.1MB
  528. 2023-09-06T19:23:55 129.273 INF Time: 1.90m FPS: 60.00 Heap: 1249.5MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3011.7MB
  529. 2023-09-06T19:24:25 159.240 INF VehicleManager saving 0 (0 + 0)
  530. 2023-09-06T19:24:25 159.241 INF DroneManager saving 0 (0 + 0)
  531. 2023-09-06T19:24:25 159.243 INF VehicleManager saved 9 bytes
  532. 2023-09-06T19:24:25 159.244 INF DroneManager saved 9 bytes
  533. 2023-09-06T19:24:25 159.273 INF Time: 2.40m FPS: 60.00 Heap: 1208.7MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3010.5MB
  534. 2023-09-06T19:24:40 173.878 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
  535. 2023-09-06T19:24:40 173.879 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  536. 2023-09-06T19:24:40 173.880 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
  537. 2023-09-06T19:24:40 173.880 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
  538. 2023-09-06T19:24:40 173.880 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
  539. 2023-09-06T19:24:40 173.881 WRN Could not find LOD0 in entity mesh cache for prefab: barrelPlasticPrefab
  540. 2023-09-06T19:24:40 173.882 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
  541. 2023-09-06T19:24:40 173.882 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
  542. 2023-09-06T19:24:40 173.882 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_BPrefab
  543. 2023-09-06T19:24:40 173.882 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
  544. 2023-09-06T19:24:40 173.883 WRN Could not find hospitalBed in entity mesh cache for prefab: hospitalBedPrefab
  545. 2023-09-06T19:24:40 173.883 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
  546. 2023-09-06T19:24:40 173.884 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  547. 2023-09-06T19:24:40 173.885 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_ACornerPrefab
  548. 2023-09-06T19:24:40 173.888 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  549. 2023-09-06T19:24:40 173.889 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  550. 2023-09-06T19:24:40 173.889 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  551. 2023-09-06T19:24:40 173.891 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  552. 2023-09-06T19:24:40 173.892 WRN Could not find ceilingLight04 in entity mesh cache for prefab: ceilingLight04Prefab
  553. 2023-09-06T19:24:40 173.892 WRN Could not find ceilingLight04 in entity mesh cache for prefab: ceilingLight04Prefab
  554. 2023-09-06T19:24:40 173.895 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  555. 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
  556. 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGas45Prefab
  557. 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelPlasticPrefab
  558. 2023-09-06T19:24:40 173.898 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
  559. 2023-09-06T19:24:40 173.900 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  560. 2023-09-06T19:24:40 173.901 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  561. 2023-09-06T19:24:40 173.902 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_APrefab
  562. 2023-09-06T19:24:40 173.902 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  563. 2023-09-06T19:24:40 173.904 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  564. 2023-09-06T19:24:40 173.905 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
  565. 2023-09-06T19:24:40 173.905 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
  566. 2023-09-06T19:24:40 173.905 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
  567. 2023-09-06T19:24:40 173.906 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
  568. 2023-09-06T19:24:40 173.907 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_ACornerPrefab
  569. 2023-09-06T19:24:40 173.909 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
  570. 2023-09-06T19:24:40 173.909 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
  571. 2023-09-06T19:24:40 173.909 WRN Could not find main_mesh in entity mesh cache for prefab: locker_ver2_lootPrefab
  572. 2023-09-06T19:24:40 173.910 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
  573. 2023-09-06T19:24:40 173.910 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
  574. 2023-09-06T19:24:40 173.910 WRN Could not find main_mesh in entity mesh cache for prefab: locker_ver2_lootPrefab
  575. 2023-09-06T19:24:40 173.910 INF Measuring took 33 ms
  576. 2023-09-06T19:24:42 176.180 INF Disconnect
  577. 2023-09-06T19:24:42 176.182 INF [NET] ServerShutdown
  578. 2023-09-06T19:24:42 176.183 INF NET: Stopping server protocols
  579. 2023-09-06T19:24:43 176.440 INF NET: LiteNetLib server stopped
  580. 2023-09-06T19:24:43 176.445 INF Exited thread SteamNetworkingServer
  581. 2023-09-06T19:24:43 176.445 INF [Steamworks.NET] NET: Server stopped
  582. 2023-09-06T19:24:43 176.446 INF [EOS-P2PS] Server stopped
  583. 2023-09-06T19:24:43 176.448 INF SaveAndCleanupWorld
  584. 2023-09-06T19:24:43 176.449 INF [EOS] Unregistering server
  585. 2023-09-06T19:24:43 176.450 INF [Steamworks.NET] Stopping server
  586. 2023-09-06T19:24:43 176.462 INF [Steamworks.NET] Exiting Lobby
  587. 2023-09-06T19:24:43 176.463 INF [PartyQuests] Player unregistered
  588. 2023-09-06T19:24:43 176.464 INF [EOS-Voice] Leaving lobby
  589. 2023-09-06T19:24:44 177.646 INF Clearing queues.
  590. 2023-09-06T19:24:44 177.646 INF Cleared queues.
  591. 2023-09-06T19:24:44 177.669 INF World.Unload
  592. 2023-09-06T19:24:44 177.871 INF World.Cleanup
  593. 2023-09-06T19:24:44 177.877 INF Exited thread ChunkRegeneration
  594. 2023-09-06T19:24:44 177.883 INF Exited thread ChunkCalc
  595. 2023-09-06T19:24:44 177.883 INF Exited thread ChunkMeshBake
  596. 2023-09-06T19:24:44 177.896 INF Exited thread WaterSimulationApplyChanges
  597. 2023-09-06T19:24:44 177.898 INF VehicleManager saving 0 (0 + 0)
  598. 2023-09-06T19:24:44 177.899 INF VehicleManager saved 9 bytes
  599. 2023-09-06T19:24:44 177.899 INF DroneManager saving 0 (0 + 0)
  600. 2023-09-06T19:24:44 177.900 INF DroneManager saved 9 bytes
  601. 2023-09-06T19:24:44 177.911 INF Persistent GamePrefs saved
  602. 2023-09-06T19:24:44 178.287 INF [EOS] Server unregistered
  603. 2023-09-06T19:24:45 178.770 INF Preparing quit
  604. 2023-09-06T19:24:45 178.771 INF Persistent GamePrefs saved
  605. 2023-09-06T19:24:45 178.772 INF Cleanup
  606. 2023-09-06T19:24:45 179.209 INF AchievementManager.Cleanup
  607. 2023-09-06T19:24:45 179.406 INF Terminating threads
  608. 2023-09-06T19:24:45 179.407 INF OnApplicationQuit
  609. 2023-09-06T19:24:45 179.408 INF Terminating threads
  610. 2023-09-06T19:24:45 179.408 INF OnApplicationQuit
  611. Setting up 6 worker threads for Enlighten.
  612. Memory Statistics:
  613. [ALLOC_TEMP_TLS] TLS Allocator
  614. StackAllocators :
  615. [ALLOC_TEMP_MAIN]
  616. Peak usage frame count: [2.0 KB-4.0 KB]: 11135 frames, [4.0 KB-8.0 KB]: 48 frames, [8.0 KB-16.0 KB]: 1786 frames, [16.0 KB-32.0 KB]: 30 frames, [32.0 KB-64.0 KB]: 8004 frames, [64.0 KB-128.0 KB]: 39 frames, [128.0 KB-256.0 KB]: 42 frames, [256.0 KB-0.5 MB]: 31 frames, [0.5 MB-1.0 MB]: 23 frames, [1.0 MB-2.0 MB]: 12 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  617. Initial Block Size 4.0 MB
  618. Current Block Size 7.5 MB
  619. Peak Allocated Bytes 7.5 MB
  620. Overflow Count 12
  621. [ALLOC_TEMP_Loading.AsyncRead]
  622. Initial Block Size 64.0 KB
  623. Current Block Size 128.0 KB
  624. Peak Allocated Bytes 128.0 KB
  625. Overflow Count 3
  626. [ALLOC_TEMP_Loading.PreloadManager]
  627. Initial Block Size 256.0 KB
  628. Current Block Size 508.0 KB
  629. Peak Allocated Bytes 507.3 KB
  630. Overflow Count 15811
  631. [ALLOC_TEMP_Background Job.Worker 8]
  632. Initial Block Size 32.0 KB
  633. Current Block Size 52.0 KB
  634. Peak Allocated Bytes 48.3 KB
  635. Overflow Count 1
  636. [ALLOC_TEMP_Job.Worker 6]
  637. Initial Block Size 256.0 KB
  638. Current Block Size 256.0 KB
  639. Peak Allocated Bytes 58.7 KB
  640. Overflow Count 0
  641. [ALLOC_TEMP_Job.Worker 0]
  642. Initial Block Size 256.0 KB
  643. Current Block Size 256.0 KB
  644. Peak Allocated Bytes 97.4 KB
  645. Overflow Count 0
  646. [ALLOC_TEMP_Background Job.Worker 10]
  647. Initial Block Size 32.0 KB
  648. Current Block Size 36.0 KB
  649. Peak Allocated Bytes 35.4 KB
  650. Overflow Count 1
  651. [ALLOC_TEMP_Background Job.Worker 9]
  652. Initial Block Size 32.0 KB
  653. Current Block Size 36.0 KB
  654. Peak Allocated Bytes 33.0 KB
  655. Overflow Count 1
  656. [ALLOC_TEMP_Job.Worker 5]
  657. Initial Block Size 256.0 KB
  658. Current Block Size 256.0 KB
  659. Peak Allocated Bytes 25.5 KB
  660. Overflow Count 0
  661. [ALLOC_TEMP_Background Job.Worker 14]
  662. Initial Block Size 32.0 KB
  663. Current Block Size 32.0 KB
  664. Peak Allocated Bytes 54 B
  665. Overflow Count 0
  666. [ALLOC_TEMP_Background Job.Worker 6]
  667. Initial Block Size 32.0 KB
  668. Current Block Size 36.0 KB
  669. Peak Allocated Bytes 32.0 KB
  670. Overflow Count 1
  671. [ALLOC_TEMP_Job.Worker 4]
  672. Initial Block Size 256.0 KB
  673. Current Block Size 256.0 KB
  674. Peak Allocated Bytes 25.5 KB
  675. Overflow Count 0
  676. [ALLOC_TEMP_Job.Worker 3]
  677. Initial Block Size 256.0 KB
  678. Current Block Size 256.0 KB
  679. Peak Allocated Bytes 143.3 KB
  680. Overflow Count 0
  681. [ALLOC_TEMP_Background Job.Worker 12]
  682. Initial Block Size 32.0 KB
  683. Current Block Size 32.0 KB
  684. Peak Allocated Bytes 54 B
  685. Overflow Count 0
  686. [ALLOC_TEMP_EnlightenWorker] x 6
  687. Initial Block Size 64.0 KB
  688. Current Block Size 64.0 KB
  689. Peak Allocated Bytes 54 B
  690. Overflow Count 0
  691. [ALLOC_TEMP_Background Job.Worker 15]
  692. Initial Block Size 32.0 KB
  693. Current Block Size 32.0 KB
  694. Peak Allocated Bytes 54 B
  695. Overflow Count 0
  696. [ALLOC_TEMP_Background Job.Worker 1]
  697. Initial Block Size 32.0 KB
  698. Current Block Size 36.0 KB
  699. Peak Allocated Bytes 32.0 KB
  700. Overflow Count 0
  701. [ALLOC_TEMP_Background Job.Worker 2]
  702. Initial Block Size 32.0 KB
  703. Current Block Size 36.0 KB
  704. Peak Allocated Bytes 32.0 KB
  705. Overflow Count 0
  706. [ALLOC_TEMP_Background Job.Worker 7]
  707. Initial Block Size 32.0 KB
  708. Current Block Size 36.0 KB
  709. Peak Allocated Bytes 32.0 KB
  710. Overflow Count 1
  711. [ALLOC_TEMP_UnityGfxDeviceWorker]
  712. Initial Block Size 256.0 KB
  713. Current Block Size 256.0 KB
  714. Peak Allocated Bytes 66.4 KB
  715. Overflow Count 6
  716. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  717. Initial Block Size 64.0 KB
  718. Current Block Size 64.0 KB
  719. Peak Allocated Bytes 0 B
  720. Overflow Count 0
  721. [ALLOC_TEMP_Background Job.Worker 5]
  722. Initial Block Size 32.0 KB
  723. Current Block Size 36.0 KB
  724. Peak Allocated Bytes 32.0 KB
  725. Overflow Count 0
  726. [ALLOC_TEMP_Job.Worker 9]
  727. Initial Block Size 256.0 KB
  728. Current Block Size 256.0 KB
  729. Peak Allocated Bytes 51.8 KB
  730. Overflow Count 0
  731. [ALLOC_TEMP_Background Job.Worker 13]
  732. Initial Block Size 32.0 KB
  733. Current Block Size 32.0 KB
  734. Peak Allocated Bytes 54 B
  735. Overflow Count 0
  736. [ALLOC_TEMP_Job.Worker 8]
  737. Initial Block Size 256.0 KB
  738. Current Block Size 256.0 KB
  739. Peak Allocated Bytes 25.4 KB
  740. Overflow Count 0
  741. [ALLOC_TEMP_Job.Worker 7]
  742. Initial Block Size 256.0 KB
  743. Current Block Size 256.0 KB
  744. Peak Allocated Bytes 58.7 KB
  745. Overflow Count 0
  746. [ALLOC_TEMP_Job.Worker 1]
  747. Initial Block Size 256.0 KB
  748. Current Block Size 256.0 KB
  749. Peak Allocated Bytes 25.5 KB
  750. Overflow Count 0
  751. [ALLOC_TEMP_Job.Worker 2]
  752. Initial Block Size 256.0 KB
  753. Current Block Size 272.0 KB
  754. Peak Allocated Bytes 222.4 KB
  755. Overflow Count 0
  756. [ALLOC_TEMP_Background Job.Worker 3]
  757. Initial Block Size 32.0 KB
  758. Current Block Size 52.0 KB
  759. Peak Allocated Bytes 50.7 KB
  760. Overflow Count 0
  761. [ALLOC_TEMP_Background Job.Worker 11]
  762. Initial Block Size 32.0 KB
  763. Current Block Size 60.0 KB
  764. Peak Allocated Bytes 58.4 KB
  765. Overflow Count 0
  766. [ALLOC_TEMP_Job.Worker 10]
  767. Initial Block Size 256.0 KB
  768. Current Block Size 256.0 KB
  769. Peak Allocated Bytes 55.2 KB
  770. Overflow Count 0
  771. [ALLOC_TEMP_Background Job.Worker 0]
  772. Initial Block Size 32.0 KB
  773. Current Block Size 32.0 KB
  774. Peak Allocated Bytes 452 B
  775. Overflow Count 0
  776. [ALLOC_TEMP_Background Job.Worker 4]
  777. Initial Block Size 32.0 KB
  778. Current Block Size 36.0 KB
  779. Peak Allocated Bytes 32.0 KB
  780. Overflow Count 1
  781. [ALLOC_TEMP_BatchDeleteObjects]
  782. Initial Block Size 64.0 KB
  783. Current Block Size 64.0 KB
  784. Peak Allocated Bytes 54 B
  785. Overflow Count 0
  786. [ALLOC_DEFAULT] Dual Thread Allocator
  787. Peak main deferred allocation count 145075
  788. [ALLOC_BUCKET]
  789. Large Block size 4.0 MB
  790. Used Block count 1
  791. Peak Allocated bytes 4.0 MB
  792. Failed Allocations. Bucket layout:
  793. 16B: 1 Subsections = 1024 buckets. Failed count: 625071
  794. 32B: 15 Subsections = 7680 buckets. Failed count: 914699
  795. 48B: 53 Subsections = 18090 buckets. Failed count: 666935
  796. 64B: 29 Subsections = 7424 buckets. Failed count: 293527
  797. 80B: 152 Subsections = 31129 buckets. Failed count: 137827
  798. 96B: 3 Subsections = 512 buckets. Failed count: 91200
  799. 112B: 2 Subsections = 292 buckets. Failed count: 89067
  800. 128B: 1 Subsections = 128 buckets. Failed count: 102745
  801. [ALLOC_DEFAULT_MAIN]
  802. Peak usage frame count: [16.0 MB-32.0 MB]: 787 frames, [32.0 MB-64.0 MB]: 11977 frames, [64.0 MB-128.0 MB]: 322 frames, [128.0 MB-256.0 MB]: 8068 frames
  803. Requested Block Size 16.0 MB
  804. Peak Block count 13
  805. Peak Allocated memory 166.7 MB
  806. Peak Large allocation bytes 32.0 MB
  807. [ALLOC_DEFAULT_THREAD]
  808. Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 10775 frames, [16.0 MB-32.0 MB]: 431 frames, [32.0 MB-64.0 MB]: 8059 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 1885 frames
  809. Requested Block Size 16.0 MB
  810. Peak Block count 16
  811. Peak Allocated memory 226.5 MB
  812. Peak Large allocation bytes 141.7 MB
  813. [ALLOC_TEMP_JOB_1_FRAME]
  814. Initial Block Size 2.0 MB
  815. Used Block Count 1
  816. Overflow Count (too large) 0
  817. Overflow Count (full) 0
  818. [ALLOC_TEMP_JOB_2_FRAMES]
  819. Initial Block Size 2.0 MB
  820. Used Block Count 1
  821. Overflow Count (too large) 0
  822. Overflow Count (full) 0
  823. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  824. Initial Block Size 2.0 MB
  825. Used Block Count 3
  826. Overflow Count (too large) 1
  827. Overflow Count (full) 0
  828. [ALLOC_TEMP_JOB_ASYNC (Background)]
  829. Initial Block Size 1.0 MB
  830. Used Block Count 10
  831. Overflow Count (too large) 7
  832. Overflow Count (full) 0
  833. [ALLOC_GFX] Dual Thread Allocator
  834. Peak main deferred allocation count 241
  835. [ALLOC_BUCKET]
  836. Large Block size 4.0 MB
  837. Used Block count 1
  838. Peak Allocated bytes 4.0 MB
  839. Failed Allocations. Bucket layout:
  840. 16B: 1 Subsections = 1024 buckets. Failed count: 625071
  841. 32B: 15 Subsections = 7680 buckets. Failed count: 914699
  842. 48B: 53 Subsections = 18090 buckets. Failed count: 666935
  843. 64B: 29 Subsections = 7424 buckets. Failed count: 293527
  844. 80B: 152 Subsections = 31129 buckets. Failed count: 137827
  845. 96B: 3 Subsections = 512 buckets. Failed count: 91200
  846. 112B: 2 Subsections = 292 buckets. Failed count: 89067
  847. 128B: 1 Subsections = 128 buckets. Failed count: 102745
  848. [ALLOC_GFX_MAIN]
  849. Peak usage frame count: [64.0 KB-128.0 KB]: 784 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 11876 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 15 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 203 frames, [128.0 MB-256.0 MB]: 8240 frames
  850. Requested Block Size 16.0 MB
  851. Peak Block count 11
  852. Peak Allocated memory 186.9 MB
  853. Peak Large allocation bytes 16.0 MB
  854. [ALLOC_GFX_THREAD]
  855. Peak usage frame count: [2.0 KB-4.0 KB]: 774 frames, [64.0 KB-128.0 KB]: 11263 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 4 frames, [1.0 MB-2.0 MB]: 75 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 8614 frames, [128.0 MB-256.0 MB]: 391 frames
  856. Requested Block Size 16.0 MB
  857. Peak Block count 6
  858. Peak Allocated memory 141.8 MB
  859. Peak Large allocation bytes 141.7 MB
  860. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  861. Peak main deferred allocation count 98587
  862. [ALLOC_BUCKET]
  863. Large Block size 4.0 MB
  864. Used Block count 1
  865. Peak Allocated bytes 4.0 MB
  866. Failed Allocations. Bucket layout:
  867. 16B: 1 Subsections = 1024 buckets. Failed count: 625071
  868. 32B: 15 Subsections = 7680 buckets. Failed count: 914699
  869. 48B: 53 Subsections = 18090 buckets. Failed count: 666935
  870. 64B: 29 Subsections = 7424 buckets. Failed count: 293527
  871. 80B: 152 Subsections = 31129 buckets. Failed count: 137827
  872. 96B: 3 Subsections = 512 buckets. Failed count: 91200
  873. 112B: 2 Subsections = 292 buckets. Failed count: 89067
  874. 128B: 1 Subsections = 128 buckets. Failed count: 102745
  875. [ALLOC_CACHEOBJECTS_MAIN]
  876. Peak usage frame count: [32.0 MB-64.0 MB]: 779 frames, [64.0 MB-128.0 MB]: 11851 frames, [128.0 MB-256.0 MB]: 8524 frames
  877. Requested Block Size 4.0 MB
  878. Peak Block count 47
  879. Peak Allocated memory 195.2 MB
  880. Peak Large allocation bytes 43.2 MB
  881. [ALLOC_CACHEOBJECTS_THREAD]
  882. Peak usage frame count: [16.0 MB-32.0 MB]: 775 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 11888 frames, [128.0 MB-256.0 MB]: 87 frames, [256.0 MB-0.50 GB]: 8403 frames
  883. Requested Block Size 4.0 MB
  884. Peak Block count 71
  885. Peak Allocated memory 284.5 MB
  886. Peak Large allocation bytes 113.0 MB
  887. [ALLOC_TYPETREE] Dual Thread Allocator
  888. Peak main deferred allocation count 0
  889. [ALLOC_BUCKET]
  890. Large Block size 4.0 MB
  891. Used Block count 1
  892. Peak Allocated bytes 4.0 MB
  893. Failed Allocations. Bucket layout:
  894. 16B: 1 Subsections = 1024 buckets. Failed count: 625071
  895. 32B: 15 Subsections = 7680 buckets. Failed count: 914699
  896. 48B: 53 Subsections = 18090 buckets. Failed count: 666935
  897. 64B: 29 Subsections = 7424 buckets. Failed count: 293527
  898. 80B: 152 Subsections = 31129 buckets. Failed count: 137827
  899. 96B: 3 Subsections = 512 buckets. Failed count: 91200
  900. 112B: 2 Subsections = 292 buckets. Failed count: 89067
  901. 128B: 1 Subsections = 128 buckets. Failed count: 102745
  902. [ALLOC_TYPETREE_MAIN]
  903. Peak usage frame count: [0-1.0 KB]: 774 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 20379 frames
  904. Requested Block Size 2.0 MB
  905. Peak Block count 1
  906. Peak Allocated memory 127.4 KB
  907. Peak Large allocation bytes 0 B
  908. [ALLOC_TYPETREE_THREAD]
  909. Peak usage frame count: [2.0 KB-4.0 KB]: 774 frames, [256.0 KB-0.5 MB]: 9724 frames, [0.5 MB-1.0 MB]: 2167 frames, [2.0 MB-4.0 MB]: 8489 frames
  910. Requested Block Size 2.0 MB
  911. Peak Block count 2
  912. Peak Allocated memory 2.3 MB
  913. Peak Large allocation bytes 0 B
  914.  
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