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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
- Vendor: ATI
- VRAM: 12243 MB
- Driver: 30.0.15021.7000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.349 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.647500 ms
- 2023-09-06T19:21:46 0.026 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-09-06T19:21:46 0.027 INF System information:
- 2023-09-06T19:21:46 0.027 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-09-06T19:21:46 0.027 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
- 2023-09-06T19:21:46 0.027 INF RAM: 32509 MB
- 2023-09-06T19:21:46 0.027 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
- 2023-09-06T19:21:46 0.032 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-09-06T19:21:46 0.058 INF Last played version: Alpha 21.1
- 2023-09-06T19:21:46 0.059 INF Local UTC offset: -4 hours
- 2023-09-06T19:21:46 0.074 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-09-06__19-21-36.txt
- 2023-09-06T19:21:46 0.083 INF [Platform] Init
- 2023-09-06T19:21:46 0.123 INF [Platform] Using native platform: Steam
- 2023-09-06T19:21:46 0.124 INF [Platform] Using cross platform: EOS
- 2023-09-06T19:21:46 0.124 INF [Platform] Using server platform: Steam
- 2023-09-06T19:21:46 0.124 INF [Platform] Using server platform: XBL
- 2023-09-06T19:21:46 0.130 INF Starting PlayerInputManager...
- 2023-09-06T19:21:46 0.272 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-09-06T19:21:46 0.282 INF [Platform] Initializing Steam
- 2023-09-06T19:21:47 1.019 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-09-06T19:21:47 1.020 INF [Steamworks.NET] Registering auth callbacks
- 2023-09-06T19:21:47 1.021 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-09-06T19:21:47 1.021 INF [Platform] Initializing EOS
- 2023-09-06T19:21:47 1.252 INF [EOS] Initialize: Success
- 2023-09-06T19:21:47 1.349 INF [Platform] Initializing XBL
- 2023-09-06T19:21:48 1.494 INF Localization language from prefs: english
- 2023-09-06T19:21:48 1.496 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.661100 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021244C24090.dll
- 2023-09-06T19:21:49 3.022 INF Awake IsFocused: True
- 2023-09-06T19:21:49 3.022 INF Awake
- 2023-09-06T19:21:49 3.220 INF Occlusion: Awake
- 2023-09-06T19:21:49 3.226 WRN Device name for flag StandaloneWindows is unknown
- 2023-09-06T19:21:49 3.227 INF ApplyAllOptions streaming budget 11018.7 MB
- 2023-09-06T19:21:49 3.228 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-09-06T19:21:49 3.228 INF Texture quality is set to 0
- 2023-09-06T19:21:49 3.229 INF ApplyTextureFilter 2, AF Enable
- 2023-09-06T19:21:49 3.229 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 6.177300 ms (FindLiveObjects: 0.248500 ms CreateObjectMapping: 0.269200 ms MarkObjects: 5.622300 ms DeleteObjects: 0.036700 ms)
- 2023-09-06T19:21:50 3.738 INF [MODS] No mods folder found
- 2023-09-06T19:21:50 3.738 INF [MODS] Initializing mod code
- 2023-09-06T19:21:50 3.738 INF [MODS] Loading done
- 2023-09-06T19:21:50 3.762 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-09-06T19:21:50 3.780 INF Loading permissions file done.
- 2023-09-06T19:21:50 3.837 INF GameSense server not found (no props file), disabling
- 2023-09-06T19:21:50 3.839 INF [PartyQuests] Initialized
- 2023-09-06T19:21:50 3.840 INF Awake done in 817 ms
- 2023-09-06T19:21:50 3.922 INF [XUi] Instantiating XUi from default prefab.
- 2023-09-06T19:21:50 3.932 INF [XUi] XUi instantiation completed in 8 ms
- 2023-09-06T19:21:50 4.034 INF [XUi] Loading XUi asynchronously
- 2023-09-06T19:21:50 4.050 INF Updated culture for display texts
- 2023-09-06T19:21:51 4.512 INF Reloading serveradmin.xml
- 2023-09-06T19:21:51 4.512 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-09-06T19:21:51 4.512 INF Loading permissions file done.
- 2023-09-06T19:21:51 4.539 INF [XUi] Parsing all window groups completed in 470 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-09-06T19:21:52 5.707 INF [XUi] Initialized all window groups completed in 506 ms total.
- 2023-09-06T19:21:52 6.219 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
- Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
- 2023-09-06T19:21:56 10.327 INF LoadTextureArraysForQuality took 4.108
- 2023-09-06T19:21:56 10.344 INF Loaded (local): rwgmixer in 0.01
- 2023-09-06T19:21:56 10.376 INF Loaded (local): archetypes in 0.03
- 2023-09-06T19:21:56 10.379 INF Loaded (local): loadingscreen in 0.00
- 2023-09-06T19:21:56 10.380 INF WorldStaticData.Init() needed 5.000s
- 2023-09-06T19:21:56 10.386 INF [Steamworks.NET] Login ok.
- 2023-09-06T19:21:56 10.386 INF [EOS] Login
- 2023-09-06T19:21:57 10.654 INF AchievementManager: Received stats and achievements from Steam
- 2023-09-06T19:21:58 11.590 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
- 2023-09-06T19:21:58 11.591 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
- 2023-09-06T19:21:58 11.594 INF [EOS] CopyIdToken result: Success
- 2023-09-06T19:21:59 12.622 INF [EOS] TransferProgress: News.xml, 4662 / 4662
- 2023-09-06T19:21:59 12.863 INF [EOS] Read (News.xml) completed: Success, received 4604 bytes
- 2023-09-06T19:22:01 14.688 INF NET: Starting server protocols
- 2023-09-06T19:22:01 14.767 INF NET: LiteNetLib server started
- 2023-09-06T19:22:01 14.768 INF [Steamworks.NET] NET: Server started
- 2023-09-06T19:22:01 14.768 INF Started thread SteamNetworkingServer
- 2023-09-06T19:22:01 14.768 INF [EOS-P2PS] Server started
- 2023-09-06T19:22:01 14.769 INF StartGame
- 2023-09-06T19:22:01 14.769 INF NetPackageManager Init
- 2023-09-06T19:22:01 14.818 INF [XUi] Instantiating XUi from default prefab.
- 2023-09-06T19:22:01 14.826 INF [XUi] XUi instantiation completed in 7 ms
- 2023-09-06T19:22:01 14.836 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 185.209.179.61
- GamePref.ConnectToServerPort = 25012
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = True
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = True
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = True
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeEditWorld
- GamePref.GameName = PrefabEditor
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21.1
- GamePref.GameWorld = Empty
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = house_modern_23
- GamePref.LastLoadingTipRead = 23
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 1
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.25
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 0.5005225
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = False
- GamePref.OptionsQuestsAutoShare = False
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = NekoPawtato
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache = 185.209.179.61$25012:1693963035$False;185.209.179.61$25016:1692844143$False;185.209.179.61$25004:1693777818$False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 27020
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 0
- GameStat.AutoParty = True
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = True
- GameStat.IsFlyingEnabled = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = False
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = False
- GameStat.IsSpawnNearOtherPlayer = True
- GameStat.IsTeleportEnabled = True
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 1
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-09-06T19:22:01 14.869 INF StartAsServer
- 2023-09-06T19:22:01 15.133 INF Loaded (local): materials in 0.25
- 2023-09-06T19:22:01 15.184 INF Loaded (local): physicsbodies in 0.05
- 2023-09-06T19:22:01 15.234 INF Loaded (local): painting in 0.05
- 2023-09-06T19:22:01 15.334 INF Loaded (local): shapes in 0.10
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-09-06T19:22:16 29.981 INF Block IDs withOUT mapping
- 2023-09-06T19:22:16 29.986 INF Block IDs total 22097, terr 29, last 22319
- 2023-09-06T19:22:16 29.995 INF Loaded (local): blocks in 14.66
- Unloading 65402 unused Assets to reduce memory usage. Loaded Objects now: 120420.
- Total: 267.110600 ms (FindLiveObjects: 7.702200 ms CreateObjectMapping: 7.777900 ms MarkObjects: 233.632600 ms DeleteObjects: 17.997700 ms)
- 2023-09-06T19:22:16 30.354 INF Loaded (local): progression in 0.36
- 2023-09-06T19:22:17 30.715 INF Loaded (local): buffs in 0.36
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-09-06T19:22:17 30.766 INF Loaded (local): misc in 0.05
- 2023-09-06T19:22:17 31.169 INF Loaded (local): items in 0.40
- 2023-09-06T19:22:17 31.250 INF Item IDs withOUT mapping
- 2023-09-06T19:22:17 31.250 INF ItemIDs linear
- 2023-09-06T19:22:17 31.296 INF Loaded (local): item_modifiers in 0.13
- 2023-09-06T19:22:17 31.372 INF Loaded (local): entityclasses in 0.08
- 2023-09-06T19:22:17 31.416 INF Loaded (local): qualityinfo in 0.04
- 2023-09-06T19:22:18 31.483 INF Loaded (local): sounds in 0.07
- 2023-09-06T19:22:18 31.542 INF Loaded (local): recipes in 0.06
- 2023-09-06T19:22:18 31.600 INF Loaded (local): blockplaceholders in 0.06
- 2023-09-06T19:22:18 31.677 INF Loaded (local): loot in 0.08
- 2023-09-06T19:22:18 31.733 INF Loaded (local): entitygroups in 0.06
- 2023-09-06T19:22:18 31.783 INF Loaded (local): utilityai in 0.05
- 2023-09-06T19:22:18 31.833 INF Loaded (local): vehicles in 0.05
- 2023-09-06T19:22:18 31.883 INF Loaded (local): rwgmixer in 0.05
- 2023-09-06T19:22:18 31.933 INF Loaded (local): weathersurvival in 0.05
- 2023-09-06T19:22:18 31.983 INF Loaded (local): archetypes in 0.05
- 2023-09-06T19:22:18 32.058 INF Loaded (local): quests in 0.08
- 2023-09-06T19:22:18 32.104 INF Loaded (local): traders in 0.05
- 2023-09-06T19:22:18 32.154 INF Loaded (local): npc in 0.05
- 2023-09-06T19:22:18 32.204 INF Loaded (local): dialogs in 0.05
- 2023-09-06T19:22:18 32.254 INF Loaded (local): ui_display in 0.05
- 2023-09-06T19:22:18 32.304 INF Loaded (local): nav_objects in 0.05
- 2023-09-06T19:22:18 32.354 INF Loaded (local): gamestages in 0.05
- 2023-09-06T19:22:19 32.547 INF Loaded (local): gameevents in 0.19
- 2023-09-06T19:22:19 32.611 INF Loaded (local): twitch in 0.06
- 2023-09-06T19:22:19 32.654 INF Loaded (local): twitch_events in 0.04
- 2023-09-06T19:22:19 32.714 INF Loaded (local): dmscontent in 0.06
- 2023-09-06T19:22:19 32.754 INF Loaded (local): XUi_Common/styles in 0.04
- 2023-09-06T19:22:19 32.804 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-09-06T19:22:19 32.854 INF Loaded (local): XUi/styles in 0.05
- 2023-09-06T19:22:19 32.904 INF Loaded (local): XUi/controls in 0.05
- 2023-09-06T19:22:19 32.970 INF Loaded (local): XUi/windows in 0.07
- 2023-09-06T19:22:19 33.020 INF [XUi] Loading XUi asynchronously
- 2023-09-06T19:22:19 33.044 INF Loaded (local): XUi/xui in 0.07
- 2023-09-06T19:22:19 33.136 INF Loaded (local): biomes in 0.09
- 2023-09-06T19:22:19 33.255 INF Loaded (local): worldglobal in 0.12
- 2023-09-06T19:22:19 33.395 INF Loaded (local): spawning in 0.14
- 2023-09-06T19:22:20 33.505 INF Loaded (local): loadingscreen in 0.11
- 2023-09-06T19:22:20 33.564 INF [XUi] Parsing all window groups completed in 440 ms total.
- 2023-09-06T19:22:20 33.626 INF createWorld: Empty, PrefabEditor, GameModeEditWorld
- 2023-09-06T19:22:20 33.626 INF Occlusion: Disabled
- 2023-09-06T19:22:20 33.667 INF Started thread ChunkRegeneration
- 2023-09-06T19:22:20 33.667 INF Started thread ChunkCalc
- 2023-09-06T19:22:20 33.668 INF Started thread ChunkMeshBake
- 2023-09-06T19:22:20 33.745 INF World.Load: Empty
- 2023-09-06T19:22:20 33.750 WRN Loaded world file from different version: 'Alpha 16(b15)'
- 2023-09-06T19:22:20 33.754 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-09-06T19:22:20 33.820 INF Started thread WaterSimulationApplyChanges
- 2023-09-06T19:22:20 34.369 INF ShapeControllers: 96
- 2023-09-06T19:22:20 34.371 INF WeatherManager: Init 8 weather packages
- 2023-09-06T19:22:21 34.748 INF [XUi] Initialized all window groups completed in 793 ms total.
- 2023-09-06T19:22:21 34.757 INF createWorld() done
- 2023-09-06T19:22:21 35.133 INF Created player with id=171
- 2023-09-06T19:22:21 35.141 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
- 2023-09-06T19:22:21 35.205 INF Loaded player
- 2023-09-06T19:22:21 35.375 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/vehicles.dat, loaded 0
- 2023-09-06T19:22:21 35.377 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/drones.dat, loaded 0
- 2023-09-06T19:22:25 38.902 INF Watching prefabs folder for XML changes: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Prefabs
- 2023-09-06T19:22:25 39.066 INF [EOS] Registering server
- 2023-09-06T19:22:25 39.121 INF OpenSpawnWindow
- 2023-09-06T19:22:26 39.580 INF Loading dymesh settings
- 2023-09-06T19:22:26 39.581 INF Dynamic Mesh Settings
- 2023-09-06T19:22:26 39.581 INF Use Imposter Values: False
- 2023-09-06T19:22:26 39.581 INF Only Player Areas: True
- 2023-09-06T19:22:26 39.581 INF Player Area Buffer: 3
- 2023-09-06T19:22:26 39.581 INF Max View Distance: 1000
- 2023-09-06T19:22:26 39.581 INF Regen all on new world: False
- 2023-09-06T19:22:26 39.583 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-09-06T19:22:26 39.584 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/DynamicMeshes/
- 2023-09-06T19:22:26 39.584 INF StartGame done
- 2023-09-06T19:22:26 39.590 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-09-06T19:22:26 39.790 INF [EOS] Server registered, session: 62f6bc90dec74b769bb240c92b33a1e5
- 2023-09-06T19:22:26 39.794 INF [EOS] Session address: 107.13.151.7
- 2023-09-06T19:22:26 39.799 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2023-09-06T19:22:26 39.991 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244544300927, server SteamID=, server public IP=10*.1*.15*.*, server port=27020
- 2023-09-06T19:22:26 39.994 INF [Steamworks.NET] Lobby entered: 109775244544300927
- 2023-09-06T19:22:26 40.257 INF Dymesh: Warming dynamic mesh
- 2023-09-06T19:22:26 40.257 INF Dymesh: Creating dynamic mesh manager
- 2023-09-06T19:22:26 40.259 INF Dymesh: Awake
- 2023-09-06T19:22:26 40.259 INF Dynamic Mesh will not run in this game mode
- 2023-09-06T19:22:26 40.261 INF Dymesh door replacement: imposterBlock
- 2023-09-06T19:22:26 40.311 INF Respawn almost done
- 2023-09-06T19:22:26 40.317 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 0, 1, -9): localplayer
- 2023-09-06T19:22:26 40.328 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.
- 2023-09-06T19:22:26 40.328 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.
- 2023-09-06T19:22:26 40.330 INF [EOS-Voice] Creating lobby
- 2023-09-06T19:22:26 40.330 INF UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Platform.EOS.Voice:CreateLobby (System.Action`1<string>)
- PartyVoice:playerJoinedParty (Party,EntityPlayer)
- EntityPlayer:HandleOnPartyJoined ()
- Party:AddPlayer (EntityPlayer)
- Party:ServerHandleAutoJoinParty (EntityPlayer)
- PlayerMoveController:updateRespawn ()
- PlayerMoveController:Update ()
- 2023-09-06T19:22:27 40.861 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...c00] RoomName=[conf+-583610932]
- 2023-09-06T19:22:28 41.601 INF Prefab preview generation took 0.068 seconds.
- 2023-09-06T19:22:55 69.243 INF Time: 0.90m FPS: 60.00 Heap: 1208.1MB Max: 1208.1MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3007.0MB
- 2023-09-06T19:22:56 69.591 ERR [Steamworks.NET] GameServer.LogOn timed out
- 2023-09-06T19:23:25 99.257 INF Time: 1.40m FPS: 60.00 Heap: 1297.6MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3011.1MB
- 2023-09-06T19:23:55 129.273 INF Time: 1.90m FPS: 60.00 Heap: 1249.5MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3011.7MB
- 2023-09-06T19:24:25 159.240 INF VehicleManager saving 0 (0 + 0)
- 2023-09-06T19:24:25 159.241 INF DroneManager saving 0 (0 + 0)
- 2023-09-06T19:24:25 159.243 INF VehicleManager saved 9 bytes
- 2023-09-06T19:24:25 159.244 INF DroneManager saved 9 bytes
- 2023-09-06T19:24:25 159.273 INF Time: 2.40m FPS: 60.00 Heap: 1208.7MB Max: 1297.6MB Chunks: 1189 CGO: 49 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3010.5MB
- 2023-09-06T19:24:40 173.878 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
- 2023-09-06T19:24:40 173.879 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.880 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
- 2023-09-06T19:24:40 173.880 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
- 2023-09-06T19:24:40 173.880 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
- 2023-09-06T19:24:40 173.881 WRN Could not find LOD0 in entity mesh cache for prefab: barrelPlasticPrefab
- 2023-09-06T19:24:40 173.882 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
- 2023-09-06T19:24:40 173.882 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
- 2023-09-06T19:24:40 173.882 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_BPrefab
- 2023-09-06T19:24:40 173.882 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
- 2023-09-06T19:24:40 173.883 WRN Could not find hospitalBed in entity mesh cache for prefab: hospitalBedPrefab
- 2023-09-06T19:24:40 173.883 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
- 2023-09-06T19:24:40 173.884 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.885 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_ACornerPrefab
- 2023-09-06T19:24:40 173.888 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.889 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.889 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.891 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.892 WRN Could not find ceilingLight04 in entity mesh cache for prefab: ceilingLight04Prefab
- 2023-09-06T19:24:40 173.892 WRN Could not find ceilingLight04 in entity mesh cache for prefab: ceilingLight04Prefab
- 2023-09-06T19:24:40 173.895 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
- 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGas45Prefab
- 2023-09-06T19:24:40 173.897 WRN Could not find LOD0 in entity mesh cache for prefab: barrelPlasticPrefab
- 2023-09-06T19:24:40 173.898 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
- 2023-09-06T19:24:40 173.900 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.901 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.902 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_APrefab
- 2023-09-06T19:24:40 173.902 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.904 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.905 WRN Could not find LOD0 in entity mesh cache for prefab: barrelGasPrefab
- 2023-09-06T19:24:40 173.905 WRN Could not find rootBall in entity mesh cache for prefab: Hollywood_Juniper15mPrefab
- 2023-09-06T19:24:40 173.905 WRN Could not find plantHouseTallPotted_LOD0 in entity mesh cache for prefab: plantHouseTallPottedPrefab
- 2023-09-06T19:24:40 173.906 WRN Could not find LOD0 in entity mesh cache for prefab: barrelRadiatedPrefab
- 2023-09-06T19:24:40 173.907 WRN Could not find shadow_caster in entity mesh cache for prefab: medic_loot_pile_ACornerPrefab
- 2023-09-06T19:24:40 173.909 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
- 2023-09-06T19:24:40 173.909 WRN Could not find shadow_caster in entity mesh cache for prefab: treadmillPrefab
- 2023-09-06T19:24:40 173.909 WRN Could not find main_mesh in entity mesh cache for prefab: locker_ver2_lootPrefab
- 2023-09-06T19:24:40 173.910 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
- 2023-09-06T19:24:40 173.910 WRN Could not find LOD0 in entity mesh cache for prefab: locker_ver2_emptyPrefab
- 2023-09-06T19:24:40 173.910 WRN Could not find main_mesh in entity mesh cache for prefab: locker_ver2_lootPrefab
- 2023-09-06T19:24:40 173.910 INF Measuring took 33 ms
- 2023-09-06T19:24:42 176.180 INF Disconnect
- 2023-09-06T19:24:42 176.182 INF [NET] ServerShutdown
- 2023-09-06T19:24:42 176.183 INF NET: Stopping server protocols
- 2023-09-06T19:24:43 176.440 INF NET: LiteNetLib server stopped
- 2023-09-06T19:24:43 176.445 INF Exited thread SteamNetworkingServer
- 2023-09-06T19:24:43 176.445 INF [Steamworks.NET] NET: Server stopped
- 2023-09-06T19:24:43 176.446 INF [EOS-P2PS] Server stopped
- 2023-09-06T19:24:43 176.448 INF SaveAndCleanupWorld
- 2023-09-06T19:24:43 176.449 INF [EOS] Unregistering server
- 2023-09-06T19:24:43 176.450 INF [Steamworks.NET] Stopping server
- 2023-09-06T19:24:43 176.462 INF [Steamworks.NET] Exiting Lobby
- 2023-09-06T19:24:43 176.463 INF [PartyQuests] Player unregistered
- 2023-09-06T19:24:43 176.464 INF [EOS-Voice] Leaving lobby
- 2023-09-06T19:24:44 177.646 INF Clearing queues.
- 2023-09-06T19:24:44 177.646 INF Cleared queues.
- 2023-09-06T19:24:44 177.669 INF World.Unload
- 2023-09-06T19:24:44 177.871 INF World.Cleanup
- 2023-09-06T19:24:44 177.877 INF Exited thread ChunkRegeneration
- 2023-09-06T19:24:44 177.883 INF Exited thread ChunkCalc
- 2023-09-06T19:24:44 177.883 INF Exited thread ChunkMeshBake
- 2023-09-06T19:24:44 177.896 INF Exited thread WaterSimulationApplyChanges
- 2023-09-06T19:24:44 177.898 INF VehicleManager saving 0 (0 + 0)
- 2023-09-06T19:24:44 177.899 INF VehicleManager saved 9 bytes
- 2023-09-06T19:24:44 177.899 INF DroneManager saving 0 (0 + 0)
- 2023-09-06T19:24:44 177.900 INF DroneManager saved 9 bytes
- 2023-09-06T19:24:44 177.911 INF Persistent GamePrefs saved
- 2023-09-06T19:24:44 178.287 INF [EOS] Server unregistered
- 2023-09-06T19:24:45 178.770 INF Preparing quit
- 2023-09-06T19:24:45 178.771 INF Persistent GamePrefs saved
- 2023-09-06T19:24:45 178.772 INF Cleanup
- 2023-09-06T19:24:45 179.209 INF AchievementManager.Cleanup
- 2023-09-06T19:24:45 179.406 INF Terminating threads
- 2023-09-06T19:24:45 179.407 INF OnApplicationQuit
- 2023-09-06T19:24:45 179.408 INF Terminating threads
- 2023-09-06T19:24:45 179.408 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 11135 frames, [4.0 KB-8.0 KB]: 48 frames, [8.0 KB-16.0 KB]: 1786 frames, [16.0 KB-32.0 KB]: 30 frames, [32.0 KB-64.0 KB]: 8004 frames, [64.0 KB-128.0 KB]: 39 frames, [128.0 KB-256.0 KB]: 42 frames, [256.0 KB-0.5 MB]: 31 frames, [0.5 MB-1.0 MB]: 23 frames, [1.0 MB-2.0 MB]: 12 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 12
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 3
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 508.0 KB
- Peak Allocated Bytes 507.3 KB
- Overflow Count 15811
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 25.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 25.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 51.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 25.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 25.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 55.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 145075
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 625071
- 32B: 15 Subsections = 7680 buckets. Failed count: 914699
- 48B: 53 Subsections = 18090 buckets. Failed count: 666935
- 64B: 29 Subsections = 7424 buckets. Failed count: 293527
- 80B: 152 Subsections = 31129 buckets. Failed count: 137827
- 96B: 3 Subsections = 512 buckets. Failed count: 91200
- 112B: 2 Subsections = 292 buckets. Failed count: 89067
- 128B: 1 Subsections = 128 buckets. Failed count: 102745
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 787 frames, [32.0 MB-64.0 MB]: 11977 frames, [64.0 MB-128.0 MB]: 322 frames, [128.0 MB-256.0 MB]: 8068 frames
- Requested Block Size 16.0 MB
- Peak Block count 13
- Peak Allocated memory 166.7 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 10775 frames, [16.0 MB-32.0 MB]: 431 frames, [32.0 MB-64.0 MB]: 8059 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 1885 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 10
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 241
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 625071
- 32B: 15 Subsections = 7680 buckets. Failed count: 914699
- 48B: 53 Subsections = 18090 buckets. Failed count: 666935
- 64B: 29 Subsections = 7424 buckets. Failed count: 293527
- 80B: 152 Subsections = 31129 buckets. Failed count: 137827
- 96B: 3 Subsections = 512 buckets. Failed count: 91200
- 112B: 2 Subsections = 292 buckets. Failed count: 89067
- 128B: 1 Subsections = 128 buckets. Failed count: 102745
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 784 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 11876 frames, [4.0 MB-8.0 MB]: 12 frames, [8.0 MB-16.0 MB]: 11 frames, [16.0 MB-32.0 MB]: 15 frames, [32.0 MB-64.0 MB]: 7 frames, [64.0 MB-128.0 MB]: 203 frames, [128.0 MB-256.0 MB]: 8240 frames
- Requested Block Size 16.0 MB
- Peak Block count 11
- Peak Allocated memory 186.9 MB
- Peak Large allocation bytes 16.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 774 frames, [64.0 KB-128.0 KB]: 11263 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 4 frames, [1.0 MB-2.0 MB]: 75 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 8614 frames, [128.0 MB-256.0 MB]: 391 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 625071
- 32B: 15 Subsections = 7680 buckets. Failed count: 914699
- 48B: 53 Subsections = 18090 buckets. Failed count: 666935
- 64B: 29 Subsections = 7424 buckets. Failed count: 293527
- 80B: 152 Subsections = 31129 buckets. Failed count: 137827
- 96B: 3 Subsections = 512 buckets. Failed count: 91200
- 112B: 2 Subsections = 292 buckets. Failed count: 89067
- 128B: 1 Subsections = 128 buckets. Failed count: 102745
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 779 frames, [64.0 MB-128.0 MB]: 11851 frames, [128.0 MB-256.0 MB]: 8524 frames
- Requested Block Size 4.0 MB
- Peak Block count 47
- Peak Allocated memory 195.2 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 775 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 11888 frames, [128.0 MB-256.0 MB]: 87 frames, [256.0 MB-0.50 GB]: 8403 frames
- Requested Block Size 4.0 MB
- Peak Block count 71
- Peak Allocated memory 284.5 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 625071
- 32B: 15 Subsections = 7680 buckets. Failed count: 914699
- 48B: 53 Subsections = 18090 buckets. Failed count: 666935
- 64B: 29 Subsections = 7424 buckets. Failed count: 293527
- 80B: 152 Subsections = 31129 buckets. Failed count: 137827
- 96B: 3 Subsections = 512 buckets. Failed count: 91200
- 112B: 2 Subsections = 292 buckets. Failed count: 89067
- 128B: 1 Subsections = 128 buckets. Failed count: 102745
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 774 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 20379 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.4 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 774 frames, [256.0 KB-0.5 MB]: 9724 frames, [0.5 MB-1.0 MB]: 2167 frames, [2.0 MB-4.0 MB]: 8489 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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