Advertisement
Meliodas0_0

Tp all car jb

Mar 1st, 2020
222
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.58 KB | None | 0 0
  1. spawn(function()
  2. while true do
  3. game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
  4. game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
  5. game:GetService("RunService").Stepped:wait()
  6. end
  7. end)
  8.  
  9. for index, part in pairs(workspace.Vehicles:GetDescendants()) do
  10. if part:IsA("Part") and part.Anchored == false and part:IsDescendantOf(game.Players.LocalPlayer.Character) == false then
  11. part.CFrame = CFrame.new(game.workspace[game.Players.LocalPlayer.Name].UpperTorso.Position) --gamer
  12. end
  13. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement