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- _G.Eggs = true
- local x = 0.2
- while _G.Eggs do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7877.58, 147.266, -1095.98))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7874.39, 147.266, -1059.57))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7693.46, 147.466, -1128.32))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7565.1, 147.466, -1087.16))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7560.52734, 162.087341, -1033.32568))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-7805.0376, 165.294891, -849.404053))
- wait(4)
- end
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