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a guest Mar 25th, 2019 63 Never
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  1. local mt = getrawmetatable(game)
  2. local old = mt.__namecall
  3.  
  4. local remote = game:GetService("ReplicatedStorage").Resources.Remotes.ClientRequest
  5.  
  6. do
  7.     local write = (setreadonly or make_writeable or fullaccess or function() return end)
  8.     write(mt, false)
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