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- funtion initGenerics()
- if(not TableSaveGenerics) then
- TableSaveGenerics = {};
- TableSaveGenerics["HatedPersons"] = {};
- TableSaveGenerics["FearedPersons"] = {};
- TableSaveGenerics["KnownPersons"] = {};
- end
- end
- function Start_Generic()
- player = Player.GetName();
- if(LoveGet() < -1) then
- HatePlayer();
- end
- if(LoveGet() < -500) then
- FearPlayer();
- end
- if(TableSaveGenerics["HatedPersons"][player] != nil) or (TableSaveGenerics["FearedPersons"][player] != nil) then
- RefusingToTalk();
- else
- if(TableSaveGenerics["KnownPersons"][player] == nil) then
- FirstMet();
- else
- ScriptEnd();
- end
- end
- end
- function HatePlayer()
- TableSaveGenerics["HatedPersons"][player] = true;
- end
- function FearPlayer()
- TableSaveGenerics["FearedPersons"][player] = true;
- end
- function LoveSet(num)
- DummyCallNumber(num);
- end
- function LoveInc(num)
- DummyCallNumber(DummyCallNumber() + num);
- end
- function LoveDec(num)
- DummyCallNumber(DummyCallNumber() - num);
- end
- function LoveGet()
- return DummyCallNumber();
- end
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