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  1. (else_try),
  2.                     (player_get_unique_id,":player_uid",":player_no"),
  3.                     (str_equals, s0, "@/d"), #player die
  4.                    
  5.                     (player_get_agent_id, ":agent", ":player_no"),
  6.                    
  7.                     (try_begin),
  8.                         (eq, "$global_faking_allowed", 1),
  9.                         (agent_set_animation, ":agent", "anim_fall_body_back", 1),
  10.                     (try_end),
  11. #----------------------------------------------------------------------------      
  12.                 (else_try),
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