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Index154

maxnicks

Nov 19th, 2019
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  1. adjectives = words[0].split(",");
  2. nouns = words[1].split(",");
  3. mhwtitles = words[2].split(",");
  4.  
  5. modifier1 = " ";
  6. modifier2 = " ";
  7. modifier3 = " ";
  8. modifier4 = " ";
  9. modifier5 = " ";
  10. modifier6 = " ";
  11. modifier7 = " ";
  12. modifier8 = " ";
  13. modifier9 = " ";
  14. modifier10 = " ";
  15. modifier11 = " ";
  16. modifier12 = " ";
  17. modifier13 = " ";
  18. modifier14 = " ";
  19. modifier15 = " ";
  20. modifier16 = " ";
  21. modifier17 = " ";
  22. modifier18 = " ";
  23. modifier19 = " ";
  24.  
  25. bonus1 = "";
  26. bonus2 = "";
  27. bonus3 = "";
  28. bonus4 = "";
  29. bonus5 = "";
  30. bonus6 = "";
  31. bonus7 = "";
  32. bonus8 = "";
  33. bonus9 = "";
  34. bonus10 = "";
  35. bonus11 = "";
  36. bonus12 = "";
  37. bonus13 = "";
  38. bonus14 = "";
  39. bonus15 = "";
  40. bonus16 = "";
  41. bonus17 = "";
  42. bonus18 = "";
  43. bonus19 = "";
  44.  
  45. rando = Math.random();
  46. if(rando >= 0.5){if(rando >= 0.65){AA1 = adjectives;}else{AA1 = nouns; modifier1 = " of "; bonus1 = "(s)";}}
  47. else{AA1 = mhwtitles;}
  48. rando = Math.random();
  49. if(rando >= 0.5){if(rando >= 0.65){AA2 = adjectives;}else{AA2 = nouns; modifier2 = " of "; bonus2 = "(s)";}}
  50. else{AA2 = mhwtitles;}
  51. rando = Math.random();
  52. if(rando >= 0.5){if(rando >= 0.65){AA3 = adjectives;}else{AA3 = nouns; modifier3 = " of "; bonus3 = "(s)";}}
  53. else{AA3 = mhwtitles;}
  54. rando = Math.random();
  55. if(rando >= 0.5){if(rando >= 0.65){AA4 = adjectives;}else{AA4 = nouns; modifier4 = " of "; bonus4 = "(s)";}}
  56. else{AA4 = mhwtitles;}
  57. rando = Math.random();
  58. if(rando >= 0.5){if(rando >= 0.65){AA5 = adjectives;}else{AA5 = nouns; modifier5 = " of "; bonus5 = "(s)";}}
  59. else{AA5 = mhwtitles;}
  60. rando = Math.random();
  61. if(rando >= 0.5){if(rando >= 0.65){AA6 = adjectives;}else{AA6 = nouns; modifier6 = " of "; bonus6 = "(s)";}}
  62. else{AA6 = mhwtitles;}
  63. rando = Math.random();
  64. if(rando >= 0.5){if(rando >= 0.65){AA7 = adjectives;}else{AA7 = nouns; modifier7 = " of "; bonus7 = "(s)";}}
  65. else{AA7 = mhwtitles;}
  66. rando = Math.random();
  67. if(rando >= 0.5){if(rando >= 0.65){AA8 = adjectives;}else{AA8 = nouns; modifier8 = " of "; bonus8 = "(s)";}}
  68. else{AA8 = mhwtitles;}
  69. rando = Math.random();
  70. if(rando >= 0.5){if(rando >= 0.65){AA9 = adjectives;}else{AA9 = nouns; modifier9 = " of "; bonus9 = "(s)";}}
  71. else{AA9 = mhwtitles;}
  72. rando = Math.random();
  73. if(rando >= 0.5){if(rando >= 0.65){AA10 = adjectives;}else{AA10 = nouns; modifier10 = " of "; bonus10 = "(s)";}}
  74. else{AA10 = mhwtitles;}
  75. rando = Math.random();
  76. if(rando >= 0.5){if(rando >= 0.65){AA11 = adjectives;}else{AA11 = nouns; modifier11 = " of "; bonus11 = "(s)";}}
  77. else{AA11 = mhwtitles;}
  78. rando = Math.random();
  79. if(rando >= 0.5){if(rando >= 0.65){AA12 = adjectives;}else{AA12 = nouns; modifier12 = " of "; bonus12 = "(s)";}}
  80. else{AA12 = mhwtitles;}
  81. rando = Math.random();
  82. if(rando >= 0.5){if(rando >= 0.65){AA13 = adjectives;}else{AA13 = nouns; modifier13 = " of "; bonus13 = "(s)";}}
  83. else{AA13 = mhwtitles;}
  84. rando = Math.random();
  85. if(rando >= 0.5){if(rando >= 0.65){AA14 = adjectives;}else{AA14 = nouns; modifier14 = " of "; bonus14 = "(s)";}}
  86. else{AA14 = mhwtitles;}
  87. rando = Math.random();
  88. if(rando >= 0.5){if(rando >= 0.65){AA15 = adjectives;}else{AA15 = nouns; modifier15 = " of "; bonus15 = "(s)";}}
  89. else{AA15 = mhwtitles;}
  90. rando = Math.random();
  91. if(rando >= 0.5){if(rando >= 0.65){AA16 = adjectives;}else{AA16 = nouns; modifier16 = " of "; bonus16 = "(s)";}}
  92. else{AA16 = mhwtitles;}
  93. rando = Math.random();
  94. if(rando >= 0.5){if(rando >= 0.65){AA17 = adjectives;}else{AA17 = nouns; modifier17 = " of "; bonus17 = "(s)";}}
  95. else{AA17 = mhwtitles;}
  96. rando = Math.random();
  97. if(rando >= 0.5){if(rando >= 0.65){AA18 = adjectives;}else{AA18 = nouns; modifier18 = " of "; bonus18 = "(s)";}}
  98. else{AA18 = mhwtitles;}
  99. rando = Math.random();
  100. if(rando >= 0.5){if(rando >= 0.65){AA19 = adjectives;}else{AA19 = nouns; modifier19 = " of "; bonus19 = "(s)";}}
  101. else{AA19 = mhwtitles;}
  102.  
  103. AA1[Math.floor(Math.random() * (AA1.length - 1))] + modifier1 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus1 + " | " + AA2[Math.floor(Math.random() * (AA2.length - 1))] + modifier2 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus2 + " | " + AA3[Math.floor(Math.random() * (AA3.length - 1))] + modifier3 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus3 + " | " + AA4[Math.floor(Math.random() * (AA4.length - 1))] + modifier4 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus4 + " | " + AA5[Math.floor(Math.random() * (AA5.length - 1))] + modifier5 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus5 + " | " + AA6[Math.floor(Math.random() * (AA6.length - 1))] + modifier6 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus6 + " | " + AA7[Math.floor(Math.random() * (AA7.length - 1))] + modifier7 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus7 + " | " + AA8[Math.floor(Math.random() * (AA8.length - 1))] + modifier8 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus8 + " | " + AA9[Math.floor(Math.random() * (AA9.length - 1))] + modifier9 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus9 + " | " + AA10[Math.floor(Math.random() * (AA10.length - 1))] + modifier10 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus10 + " | " + AA11[Math.floor(Math.random() * (AA11.length - 1))] + modifier11 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus11 + " | " + AA12[Math.floor(Math.random() * (AA12.length - 1))] + modifier12 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus12 + " | " + AA13[Math.floor(Math.random() * (AA13.length - 1))] + modifier13 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus13 + " | " + AA14[Math.floor(Math.random() * (AA14.length - 1))] + modifier14 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus14 + " | " + AA15[Math.floor(Math.random() * (AA15.length - 1))] + modifier15 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus15 + " | " + AA16[Math.floor(Math.random() * (AA16.length - 1))] + modifier16 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus16 + " | " + AA17[Math.floor(Math.random() * (AA17.length - 1))] + modifier17 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus17 + " | " + AA18[Math.floor(Math.random() * (AA18.length - 1))] + modifier18 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus18 + " | " + AA19[Math.floor(Math.random() * (AA19.length - 1))] + modifier19 + nouns[Math.floor(Math.random() * (nouns.length - 1))] + bonus19;
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