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- _G.FarmEnable = true -- change to false then execute to stop
- while _G.FarmEnable do
- wait(0.01)
- local A_1 = "Rusty Machinery"
- local A_2 = -math.huge
- local Event = game:GetService("ReplicatedStorage").Events.BuyItem
- Event:InvokeServer(A_1, A_2)
- wait(0.1)
- local rebirthevent = game:GetService("ReplicatedStorage").Events.Rebirth
- rebirthevent:InvokeServer()
- end
- local A_1 = "Explosive Computer"
- local A_2 = -1234567890 -- change to the amount you want
- local sapphire = game:GetService("ReplicatedStorage").Events.BuyItem
- sapphire:InvokeServer(A_1, A_2)
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