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- object = script.Parent
- if (object ~= nil) and (object ~= game.Workspace) then
- model = object
- backup = model:clone()
- waitTime = 6
- wait(waitTime)
- while true do
- wait(waitTime)
- model:remove()
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- end
- end
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