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Config for featherboard

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Jun 16th, 2016
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  1. # ------------------------------ #
  2. #
  3. #  FeatherBoard 3
  4. #  Runs like a feather on your server
  5. #  (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. #
  10. #   Cracked by FFY00/AnubisCore
  11. #        http://blackspigotmc.com
  12. #       https://ffy00.cf
  13. #
  14.  
  15. # Permissions: To use the action groups give them the permission
  16. #              featherboard.group.<group>
  17. #              Make sure to remove them from the other groups
  18. #              when giving a new permission.
  19.  
  20. # Variables: These variables can be used in the TEXT section
  21. #            of both the header as the footer.
  22. #            
  23. #            {PLAYER}       - Player name
  24. #            {PLAYERNICK}   - Player nickname
  25. #            {SERVER}       - Server name
  26. #            {PLAYERCOUNT}  - Server player count
  27. #            {BUNGEECOUNT}  - Bungee network player count
  28. #            4000+ more ... see spigot page
  29.  
  30. # Formatting: These are formatting tags allowing you to format the animations
  31. #             or placeholders.
  32. #
  33. #             Substring: This allows you to split a word (even a placeholder) in parts
  34. #               example: <substring begin=0 end=3>Hello World</substring> = Hel
  35. #               usage: This can be used to split placeholders when creating a typewriter
  36. #                      or to split the colors in a placeholder.
  37. #
  38. #             Scroll: This creates a scrolling animation of the text inside it. It accepts
  39. #                     two arguments (the length and space between scrolls).
  40. #               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  41. #
  42. #             PLENTY MORE! See spigot page
  43.  
  44. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  45. # GENERAL PLUGIN SETTINGS
  46. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  47.  
  48. ## Config version (DO NOT EDIT)
  49. config: 2
  50.  
  51. ## Language file
  52. lang: 'en'
  53.  
  54. ## Debug mode
  55. debug: false
  56.  
  57. ## Log to file
  58. log:
  59.   enabled: true
  60.   # Reset log on startup
  61.   reset: false
  62.  
  63. ## Update checking
  64. update:
  65.   check: false # RECOMMENDED YOU LEAVE THIS TRUE
  66.  
  67. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  68. # PLUGIN SPECIFIC SETTINGS
  69. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  70.  
  71. # Placeholder settings
  72. placeholder:
  73.   # logs the memory usage of placeholders on startup
  74.   log-memory: false
  75.   # Clear unused placeholders that are not enabled.
  76.   clear-unused: true
  77.   # Config cache only
  78.   # This will only use placeholders in the config
  79.   # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  80.   # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  81.   config-cache: false
  82.  
  83. # Tweaks to increase performance (Use at own risk)
  84. tweaks:
  85.   # This option does not send scoreboard remove packets
  86.   # to the client on quit. This can increase performance on servers
  87.   # where players quit a lot (hubs, ...)
  88.   #
  89.   # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  90.   # /data folder
  91.   #
  92.   # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  93.   keepScoreboardOnQuit: false
  94.   # Some placeholders have a slow process behind them. Meaning they might contact a database
  95.   # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  96.   # separate from the sending. But can slow down the animation because it has to wait
  97.   # for the placeholder to be loaded. When having multiple lines like a text that shows
  98.   # the information about the placeholders you put below it, this can cause problems.
  99.   # Enabling this will output a message in the console and ingame to operators
  100.   # saying when a placeholder is causing delays.
  101.   detect-placeholderdelay: false
  102.   # Putting this to true will SPAM your console with timings report per placeholder/animation
  103.   # refresh. Used for debugging purposes.
  104.   # This requires detect-placeholderdelay to true
  105.   verbose-placeholder-timings: false
  106.  
  107. # Toggling allows you to disable the scoreboard
  108. database:
  109.   # If you want the toggle to stay even when your users
  110.   # log off you can enable this. Keep in mind that this requires a
  111.   # MySQL or SQLite database.
  112.   # If you are configuring the plugin for the first time it is advised
  113.   # to stay away from these settings until you managed the scoreboard
  114.   # set up.
  115.   persistent: false
  116.   # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  117.   # with isolation, url, driver, ...
  118.   # Database name
  119.   database: "featherboard"
  120.   # Database username
  121.   username: bukkit
  122.   # Database isolation type
  123.   isolation: SERIALIZABLE
  124.   # Database driver
  125.   driver: org.sqlite.JDBC
  126.   # Database password
  127.   password: walrus
  128.   # Database driver URL
  129.   # {DIR} will be replaced with the plugin directory
  130.   # {NAME} will be replaced wit the plugin name
  131.   url: jdbc:sqlite:{DIR}{NAME}.db
  132.   # Save interval in ticks
  133.   save-interval: 6000
  134.  
  135. # Disabled worlds. Add your world name in this list to
  136. # disable it.
  137. disabled-worlds:
  138. - 'example_world'
  139.  
  140. # Show delay on join. Usefull if you wish to let the user
  141. # enjoy a Title MOTD without having the scoreboard obstructing
  142. # the view.
  143. show-delay: 0
  144.  
  145. # Anti Flicker will use a new engine that will allow you to use fast animations
  146. # without any flicker.
  147. # You can disable this feature if you do not have fast refresh rates.
  148. antiflicker: true
  149.  
  150. # A list of different scoreboards
  151. boards:
  152.   # Default FeatherBoard comes with a board called "default". All players have the permission
  153.   # featherboard.group.default  (by default) meaning all players should see the scoreboard unless
  154.   # the permission is negated.
  155.   #
  156.   # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  157.   # names such as "vip-board", "mcmmo-levelup", ...
  158.   default:
  159.     # Every section here are different lines. The first section will be used as the title
  160.     # the following sections will be used as the lines on the scoreboard (max 15)
  161.     # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  162.     # things simple I will use logical names such as "title", "spacer", "header", ...
  163.     title:
  164.       # Every line has its own frames. The animation will loop through these frames on intervals
  165.       # that you configure below.
  166.       # Put all your frames under 'text:'. You can make as many lines as you want and use
  167.       # placeholders and preset effects.
  168.       # Keep in mind that there is a limit in line width!
  169.       text:
  170.       - '&6DextroPVP'
  171.       interval: 2
  172.       random: false
  173.     header:
  174.       text:
  175.       - ' '
  176.       interval: 10
  177.       random: true
  178.  
  179.     faction:
  180.       text:
  181.       - '  &2{factions1.6_faction_name}'
  182.       interval: 10
  183.       random: true
  184.     factionleader:
  185.       text:
  186.       - '&6Leader: {factions1.6_faction_leadername}'
  187.       interval: 10
  188.       random: true
  189.  
  190.     factionPower:
  191.       text:
  192.       - '&ePower: &o{factions1.6_player_power_rounded}/{factions1.6_player_maxpower}'
  193.       interval: 10
  194.       random: true
  195.  
  196.     line:
  197.       text:
  198.       - ''
  199.       interval: 100
  200.       random: true
  201.  
  202.     balance:
  203.       text:
  204.       - '&7Balance: &f{money_formatted}'
  205.       interval: 10
  206.       random: true
  207.  
  208.     balaeece:
  209.       text:
  210.       - '&7Total Votes: &f{galistener_votetotal}'
  211.       interval: 10
  212.       random: true
  213.  
  214.     power:
  215.       text:
  216.       - '&7McMMO Power: &f{mcmmo_maxpowerlevel}'
  217.       interval: 10
  218.       random: true
  219.  
  220.     pfafag:
  221.       text:
  222.       - '&7Players Online: {onlineplayers}'
  223.       interval: 10
  224.       random: true
  225.  
  226.  
  227.     dfafgaga:
  228.       text:
  229.       - ' '
  230.       interval: 10
  231.       random: true
  232.  
  233.     footer:
  234.       text:
  235.       - '   &7&ndextropvp.net&f  '
  236.       interval: 10
  237.       random: true
  238.  
  239.  
  240.     # This is a combat scoreboard example showing
  241.   # combat related information.
  242.   # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  243.   # (Unless you want it to show all the time)
  244.   # You still need to 'trigger' this scoreboard in the vanilla_combat
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