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- [CombatField] enableInteractivity()_isInteractive:false, _fieldParalysis:false
- [>>> ServerRequest] Ping
- timestamp: 655131, session: 6802418286291058688
- message:
- [<<< ServerResponse] Ping
- timestamp: 655184, netlag: 53
- message: server_time:1511169187
- [TimeController$] checkCompletedCountdown() leftTimers: [78730,186413,78727,78731,10013,3131]
- [>>> ServerRequest] Ping
- timestamp: 685139, session: 6802418286291058688
- message:
- [<<< ServerResponse] Ping
- timestamp: 685191, netlag: 52
- message: server_time:1511169218
- [TimeController$] checkCompletedCountdown() leftTimers: [78700,186383,78697,78701,9983,3101]
- [SoundsManager] playSoundEffect(), soundName:countdown, needInvert:false
- [<<< ServerEvent] CombatPhase
- timestamp: 703017, netlag: 0
- message: turn_owner_user_id:913989 combat_phase_id:3 next_turn_backtimer:800
- [CombatController] reactToNextPhase(), phaseId:3, turnOwnerUserId:913989
- [SoundsManager] stopSoundEffect(), soundName:countdown
- [CombatField] set isActive: true --> false
- [CombatField] addFieldAction(), changeTurn, _actions.length: 0
- [CombatField] startCellsActionsQueue()
- [CombatField] disableInteractivity(), _isInteractive:true
- [CombatField] executeCellsAction: changeTurn, data:null
- [CombatController] pushActionToLastPhase(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- [InstantPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges,
- [SpellsAndElixirsView] playersModelChangeHandler()
- [SpellsPanel] determineStates()
- [ElixirsPanel] determineStates()
- [CombatController] advanceQueue(), _playingPhasesNow:false, _playingActionNow:false, [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges
- [CombatController] phasesQueue.length:1, curPlayingPhaseData.combatActions.length:0
- [CombatController] applyCurrentPhase(), [CombatPhaseData] phaseId: 3, turnOwnerUserId: 913989
- [CombatField] set isActive: false --> false
- [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false, [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges
- [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:1
- [CombatController] applyCurrentAction(), [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges
- [LazyPlayersModel] applyPlayersChanges(), handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges,
- [CombatController] completeCurrentAction() source: handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges/completeCurrentActionWithChanges
- [CombatController] advanceQueue(), _playingPhasesNow:true, _playingActionNow:false, [ActionPlayerChanges] handleCombatPhaseEvent/pushPlayerChanges/applyCurrentAction/applyActionPlayerChanges
- [CombatController] phasesQueue.length:0, curPlayingPhaseData.combatActions.length:0
- [CombatField] stopCellsActionsQueue()
- [<<< ServerEvent] TriggerValuesChanged
- timestamp: 703652, netlag: 0
- message: new_values:[{trigger_id:699 value:0},{trigger_id:683 value:60},{trigger_id:470 value:0},{trigger_id:469 value:0},{trigger_id:468 value:0},{trigger_id:446 value:60},{trigger_id:445 value:60},{trigger_id:444 value:60},{trigger_id:250 value:0},{trigger_id:178 value:0},{trigger_id:174 value:0},{trigger_id:173 value:0},{trigger_id:172 value:0},{trigger_id:171 value:0},{trigger_id:93 value:0},{trigger_id:65 value:0},{trigger_id:7 value:60}]
- [<<< ServerEvent] UserRatingChanged
- timestamp: 703908, netlag: 0
- message: rating:2970 pos:1
- [LocationManager] set location to: 1
- [GameModuleManager] closeAllModules(), openedModulesList:
- [>>> ServerRequest] SetUserLocation
- timestamp: 703915, session: 6802418286291058688
- message: location{params:[10] location_id:1}
- [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/isle/Treya_league/atlas.dxt.atf?v=1509542787]
- [AnimationManager] preload {"u":"animations/ru/play_button_rus_txt.zip","v":1508320620716,"w":"","h":""}
- [AnimationManager] preload {"u":"animations/index/ribbons/side_flap_up_v2.zip","h":"","w":"","v":1460120900920}
- [RatingManager] setUserRatingAndPos() rating:2970, rankId:6
- [>>> ServerRequest] GoToStartFlyingObject
- timestamp: 703925, session: 6802418286291058688
- message:
- [<<< ServerEvent] UserRatingChanged
- timestamp: 703925, netlag: 0
- message: rating:3000 pos:263
- [RatingManager] setUserRatingAndPos() rating:3000, rankId:7
- [>>> ServerRequest] GoToStartFlyingObject
- timestamp: 703926, session: 6802418286291058688
- message:
- [<<< ServerEvent] TriggerValuesChanged
- timestamp: 703926, netlag: 0
- message: new_values:[{trigger_id:767 value:0},{trigger_id:443 value:1},{trigger_id:422 value:8},{trigger_id:379 value:8},{trigger_id:214 value:0},{trigger_id:181 value:47}]
- [<<< ServerEvent] TriggerValuesChanged
- timestamp: 703927, netlag: 0
- message: new_values:[{trigger_id:764 value:6}]
- [<<< ServerEvent] TriggerValuesChanged
- timestamp: 703928, netlag: 0
- message: new_values:[{trigger_id:999 value:4},{trigger_id:871 value:4}]
- [<<< ServerResponse] SetUserLocation
- timestamp: 703988, netlag: 73
- message:
- [GameModuleManager] closeAllModules(), openedModulesList:
- [MusicManager] playPlaylist(), Chaos League
- [MusicManager] title:"Chaos League" tracks:[33] list_id:21 type:1, _musicEnabled:false, crossfade_same_pl_type:13 is_cycled:true crossfade_other_pl_type:5 type:1 crossfade_tracks_one_pl:4
- [>>> ServerRequest] GoToStartFlyingObject
- timestamp: 703993, session: 6802418286291058688
- message:
- [<<< ServerResponse] GoToStartFlyingObject
- timestamp: 704042, netlag: 117
- message:
- [<<< ServerResponse] GoToStartFlyingObject
- timestamp: 704298, netlag: 372
- message:
- [<<< ServerResponse] GoToStartFlyingObject
- timestamp: 704298, netlag: 305
- message:
- [<<< ServerEvent] GameOver
- timestamp: 704298, netlag: 0
- message: is_tournament:false rewards:[{params:[-30,0] reward_id:130},{params:[3000,1] reward_id:130},{params:[379,1,0,214,0,1,422,1,0,443,1,1,181,1,0,767,0,1] reward_id:103}] won:false
- [CombatController] gameOverHandler(), _view:[object CombatView], _playingPhasesNow: false, _playingActionNow:false
- [CombatController] finalizeCombat(), isOpponentDead:false, _finalized: false
- [SoundsManager] stopSoundEffect(), soundName:countdown
- [CombatField] addFieldAction(), endGame, _actions.length: 0
- [CombatField] startCellsActionsQueue()
- [CombatField] disableInteractivity(), _isInteractive:false
- [CombatField] executeCellsAction: endGame, data:null
- [RemoteAtlasLoader] load atlas [RemoteAtlasLoader images/combat/death_animation/atlas.dxt.atf?v=1505982919]
- [RemoteAtlasLoader] unload atlas and dispose texture for [RemoteAtlasLoader images/skills/small/atlas.dxt.atf?v=1509542783]
- [RemoteAtlasLoader] unload atlas and dispose texture for [RemoteAtlasLoader images/icons/rune_cards/Bottle_curses/atlas.dxt.atf?v=1505982218]
- [CombatManager] finishGame() needShowResult:true
- [CombatState] game --> result
- [Header] show
- [SoundsManager] playSoundEffect(), soundName:lose, needInvert:false
- [MusicManager] immediateStopPlaylist(), _currentTrack:null _nextTrack null
- [TimeController$] checkCompletedCountdown() leftTimers: [78678,186362,78675,78679,9962,3080]
- [SoundsManager] stopSoundEffect(), soundName:countdown
- [SoundsManager] playSoundEffect(), soundName:interface_button, needInvert:false
- [CombatManager] exitFromResult() _gameOverData:[object GameOverData]
- [ActivityManager] combatResult module was closed, clear userState
- [>>> ServerRequest] ClearWinnerLoserStates
- timestamp: 711371, session: 6802418286291058688
- message:
- [SoundsManager] playSoundEffect(), soundName:move_between_modules, needInvert:false
- [<<< ServerResponse] ClearWinnerLoserStates
- timestamp: 711425, netlag: 54
- message:
- [ActivityManager] requestClearUserStateCallback, clear currentActivity!!!
- [RemoteAtlasLoader] unload atlas and dispose texture for [RemoteAtlasLoader images/misc/arts_unlocalized/Combat_bg/atlas.dxt.atf?v=1508397592]
- [SoundsManager] stopSoundEffect(), soundName:countdown
- [RemoteAtlasLoader] unload atlas and dispose texture for [RemoteAtlasLoader images/combat/death_animation/atlas.dxt.atf?v=1505982919]
- [CombatState] result --> out
- [UserState] idle
- [ActivityManager] combatResult module was closed, clear userState
- [>>> ServerRequest] ClearWinnerLoserStates
- timestamp: 712170, session: 6802418286291058688
- message:
- [MusicManager] playPlaylist(), Chaos League
- [MusicManager] title:"Chaos League" tracks:[33] list_id:21 type:1, _musicEnabled:false, crossfade_same_pl_type:13 is_cycled:true crossfade_other_pl_type:5 type:1 crossfade_tracks_one_pl:4
- [SoundsManager] playSoundEffect(), soundName:move_clouds_gotoworld, needInvert:false
- [<<< ServerResponse] ClearWinnerLoserStates
- timestamp: 712224, netlag: 54
- message:
- [ActivityManager] requestClearUserStateCallback, clear currentActivity!!!
- [MusicManager] playPlaylist(), island_personal
- [MusicManager] title:"island_personal" tracks:[8] list_id:8 type:1, _musicEnabled:false, crossfade_same_pl_type:13 is_cycled:true crossfade_other_pl_type:5 type:1 crossfade_tracks_one_pl:4
- [>>> ServerRequest] GetPersonalOptions
- timestamp: 716739, session: 6802418286291058688
- message:
- [<<< ServerResponse] GetPersonalOptions
- timestamp: 716803, netlag: 64
- message: personal_options:[{option_id:517 backtimer:78665},{option_id:518 backtimer:78665},{option_id:519 backtimer:78665}]
- [PopupWindowManager] Removed popup from queue. Type: 7, queue length: 0
- [AnimationManager] preload {"u":"animations/index/ribbons/side_flap_up_v2.zip","h":"","w":"","v":1460120900920}
- [Console$] unlock
- [Console$] show
- [SoundsManager] playSoundEffect(), soundName:chest_over, needInvert:false
- [SoundsManager] playSoundEffect(), soundName:chest_out, needInvert:false
- [Console$] hide
- [Console$] show
- [SoundsManager] playSoundEffect(), soundName:interface_button, needInvert:false
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