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- //
- //A lot of these don't work or was from testing. Enjoy
- alias premove "impulse 203;cast_ray"
- alias wtf "impulse 106;cast_ray"
- snd_playsounds SmokeGrenade.Bounce
- alias 1shot "ent_fire relay.addoutput.4shots disable"
- alias 4shot "ent_fire relay.addoutput.4shots enable"
- alias vsmoke "slot8; xhairnade"
- alias +vsmoke "slot8; xhairnade;+attack2"
- alias -vsmoke "-attack2"
- alias vfire "slot10; xhairnade"
- alias vflash "USE WEAPON_FLASHBANG;SLOT7;R_CLEARDECALS;xhairnade"
- alias vnade "SLOT10;SLOT6; xhairnade"
- alias vdecoy "slot9;slot11; xhairon; r_cleardecals"
- alias swap "invnextnongrenade; xhairoff;R_CLEARDECALS"
- alias +swap "+use;invnextnongrenade; xhairoff;R_CLEARDECALS;CL_AUTOWEPSWITCH 1"
- alias -swap "-use;R_CLEARDECALS;CL_AUTOWEPSWITCH 0"
- ALIAS DRAWOTHER "TOGGLE R_DRAWOTHERMODELS 0 1"
- alias spam1 "slot3;alias spam spam2"
- alias spam2 "slot1; alias spam spam3"
- alias spam3 "slot6; alias spam spam4"
- alias spam4 "slot3; alias spam spam5"
- alias spam5 "slot2; alias spam spam6"
- alias spam6 "SLOT1; alias spam spam1"
- ALIAS +DRAWOTHER "R_DRAWOTHERMODELS 0"
- ALIAS -DRAWOTHER "R_DRAWOTHERMODELS 1"
- alias vknife "use weapon_knife;R_CLEARDECALS"
- alias xhairnade "cl_crosshairalpha 255;R_CLEARDECALS"
- alias xhairon "cl_crosshairalpha 0;R_CLEARDECALS"
- alias xhairoff "cl_crosshairalpha 150;R_CLEARDECALS"
- alias highsens "sensitivity 3"
- alias lowsens "sensitivity .9"
- alias flashlight "create_flashlight "
- alias +sens "sensitivity 3.3"
- alias -sens "sensitivity .9"
- alias +spin "cam_idealyaw 180"
- alias -spin "cam_idealyaw 0"
- alias spin "toggle cam_idealyaw 0 45 90 180"
- alias +vbomb "coverme;slot5; +use"
- alias -vbomb "USE WEAPON_KNIFE;use weapon_c4; drop;-use"
- alias vbomb "coverme;slot5;coverme"
- alias flashbang "ent_create flashbang_projectile"
- alias fastflash "use weapon_knife; +lookatweaon;slot7;-lookatweapon"
- alias +vslot1 "use weapon_knife; slot1"
- alias -vslot1 "slot1;;R_CLEARDECALS"
- alias +vslot2 "use weapon_knife; slot2"
- alias -vslot2 "slot2;R_CLEARDECALS"
- alias viewmodel "viewmodel_preset 0;viewmodel_fov 54; viewmodel_offset_x 2.5; viewmodel_offset_y -2; viewmodel_offset_z -2"
- alias +M1 "+attack;alias checkatk +attack"
- alias -M1 "spec_next;-attack;alias checkatk;R_CLEARDECALS"
- ALIAS +M2 "+ATTACK2;R_CLEARDECALS"
- ALIAS -M2 "-ATTACK2;R_CLEARDECALS"
- alias +vspeed "+speed; alias checkspeed +speed;radarmedium"
- alias -vspeed "-speed; alias checkspeed;radarsmall"
- alias +vthrow "-attack;-attack2;+speed;+jump;+duck;"
- alias -vthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed"
- alias +vduck "+duck;alias checkduck +duck;+speed"
- alias -vduck "-duck;alias checkduck;-speed;checkspeed"
- alias +vradar "+use;radarlarge;CL_AUTOWEPSWITCH 1"
- alias -vradar "-use;spec_nexT;radarsmall;;CL_AUTOWEPSWITCH 0"
- alias checkduck ""
- alias checkrj ""
- alias checkspeed ""
- alias checkatk ""
- alias radarlarge "cl_radar_always_centered 0; cl_radar_scale .35;cl_radar_icon_scale_min 1"
- alias radarmedium "cl_radar_always_centered 0; cl_radar_scale .5;cl_radar_icon_scale_min .4"
- alias radarsmall "cl_radar_always_centered 1;cl_radar_scale .6;cl_radar_icon_scale_min .5"
- alias +qclip "USE WEAPON_KNIFE;noclip"
- alias -qclip "LASTINV;noclip"
- alias +q "use weapon_knife"
- alias -q "lastinv"
- alias skytoggle "
- alias +checkflick "highsens;alias checkflick highsens"
- alias -checkflick "lowsens;alias checkflick lowsens"
- alias checkflick ""
- echo "loading valias.cfg"
- alias +vscore "+graph; +score;noclip;;R_CLEARDECALS"
- alias -vscore "-graph; -score"
- alias +atks "+attack;+attack2;"
- alias -atks "-attack;-attack2"
- ALIAS +vfwd "-back;+forward;ALIAS checkfwd +forward;alias +stopcheck +mback;"
- ALIAS +vback "-forward;+back; ALIAS checkback +back"
- ALIAS +vleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
- ALIAS +vright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
- ALIAS -vfwd "-forward;checkback;ALIAS checkfwd;;alias +stopcheck"
- ALIAS -vback "-back;checkfwd;ALIAS checkback"
- ALIAS -vleft "-moveleft;checkright;ALIAS checkleft"
- ALIAS -vright "-moveright;checkleft;ALIAS checkright"
- alias checkright ""
- alias checkleft ""
- alias checkback ""
- alias checkfwd ""
- alias stopcheck ""
- alias +vstop "+stopcheck; +zoom;+attack2"
- alias -vstop "-mback;-zoom;-attack2"
- ALIAS DROPBOMB "use weapon_knife;USE WEAPON_C4; DROP"
- alias +attacks "+attack;+attack2;+mback"
- alias -attacks "-attack;-attack2;-mback"
- alias paxis "prop_dynamic_create editor/axis_helper_thick.mdl"
- ALIAS +mfwd "-back;+forward;ALIAS checkfwd +forward"
- ALIAS +mback "-forward;+back; ALIAS checkback +back"
- ALIAS +mleft "-moveright;+moveleft;ALIAS checkleft +moveleft; CL_RIGHTHAND 1"
- ALIAS +mright "-moveleft;+moveright;ALIAS checkright +moveright; CL_RIGHTHAND 0"
- ALIAS -mfwd "-forward;checkback;ALIAS checkfwd"
- ALIAS -mback "-back;checkfwd;ALIAS checkback"
- ALIAS -mleft "-moveleft;checkright;ALIAS checkleft"
- ALIAS -mright "-moveright;checkleft;ALIAS checkright"
- alias checkright ""
- alias checkleft ""
- alias checkback ""
- alias checkfwd ""
- alias proplog "con_logfile cfg/proplog.cfg"
- alias null "con_logfile ."
- alias nulllog "con_logfile ."
- alias c4 "give weapon_c4"
- alias props "exec props.cfg"
- alias stfu "toggle voice_enable 0 1;voice_enable"
- alias +vdrop "cl_autowepswitch 1; drop"
- alias -vdrop "cl_autowepswitch 0"
- alias +flickx "sensitivity 3.3;CROSSHAIR 1"
- alias -flickx "sensitivity .9;CROSSHAIR 0"
- alias +flick "sensitivity 3.3;CROSSHAIR 1"
- alias -flick "sensitivity .9;CROSSHAIR 0"
- ALIAS trails "rcon toggle sm_tails_enabled 0 1"
- alias disp "r_drawdisp 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias wireframe "toggle mat_wireframe 0 1 3"
- alias xray "toggle mat_reversedepth 1 0"
- alias molly "toggle inferno_debug 1 0"
- alias particles "toggle r_Drawparticles 0 1"
- alias world "toggle r_drawworld 2 1"
- alias statisprops "toggle r_drawstaticprops 2 1"
- echo "alias entities toggle r_drawenitites 0 1"
- echo "alias wireframe toggle mat_wireframe 0 1 3"
- echo "alias xray toggle mat_reversedepth 1 0"
- echo "alias molly toggle inferno_debug 1 0"
- echo "alias particles toggle r_Drawparticles 0 1"
- echo "alias world toggle r_drawworld 2 1"
- echo "alias staticprops toggle r_drawstaticprops 2 1"
- alias opaquerenderables "toggle r_drawopaquerenderables 0 1"
- alias opaqueworld "toggle r_drawopaqueworld 0 1"
- alias +vtalk "+voicerecord; voice_enable 1"
- alias -vtalk "-voicerecord"
- alias -jumpthrow "-jump"
- alias +jumpthrow "+jump;-attack;-attack2;cast_ray"
- alias +fset1 "noclip;fset1"
- alias -fset1 "noclip"
- alias +fset2 "noclip;fset2"
- alias -fset2 "noclip"
- alias +fset3 "noclip;fset3"
- alias -fset3 "noclip"
- alias +fset4 "noclip;fset4"
- alias -fset4 "noclip"
- alias renderables "toggle r_drawopaquerenderables 0 1"
- alias +rhost1 "rcon hosT_timescale .1"
- alias -rhost1 "rcon host_timescale 1"
- alias +rhost05 "rcon host_timescale .05"
- alias -rhost05 "rcon host_timescale 1"
- alias pirate "prop_dynamic_create \player\tm_pirate_varianta.mdl"
- alias crashz "map crashz_warmup_v2; rcon map crashz_warmup_v2"
- alias nukeladder "map nuke_ladderjump; rcon map nuke_ladderjump"
- alias vprac "rcon exec vprac;exec vprac"
- alias warmup "rcon exec warmup;exec vprac"
- alias opaque "toggle r_drawopaqueworld 0 1"
- alias staticprops "toggle r_drawstaticprops 0 1 2"
- alias random "toggle gl_clear_randomcolor 1 0"
- alias disp "toggle r_DrawDisp 0 1"
- alias +vcollide "vcollide_wireframe 1"
- alias -vcollide "vcollide_wireframe 0"
- alias +clipbrush "r_drawclipbrushes 2"
- alias -clipbrush "r_drawclipbrushes 0"
- ALIAS +THELP "USE WEAPON_TASER; ECHO [6 FLASH] [7 SMOKE] [8 FIRE] [9 NADE] [0 KIT] [- VEST] [= HELMET]"
- ALIAS -THELP "ECHO [6 FLASH] [7 SMOKE] [8 FIRE] [9 NADE] [0 KIT] [- VEST] [= HELMET]"
- ALIAS +a2 "+ATTACK2;R_CLEARDECALS"
- ALIAS -a2 "-ATTACK2;R_CLEARDECALS"
- ALIAS +fff "-ATTACK;slot7;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife;use weapon_knife"
- alias -fff "lastinv"
- ALIAS on "bind c on2" //type on to start third person
- ALIAS off "bind c off2"
- ALIAS on2 "firstperson; off"
- ALIAS off2 "thirdperson; on"
- alias +cr "+jump;+duck";
- alias -cr "-duck;-jump";
- ///crashz: toggleable " ent_fire relay.addoutput.6shots disable " to make it one shot " ent_fire relay.addoutput.6shots enable " to make it 6 shot (its 6shot by default now tho)
- alias +stfu "developer 1;toggle voice_enable 0 1"
- alias -stfu "developer 0"
- alias mumbleecho "echo VOICE-VA1.BRANZONE.COM 64743 "
- alias mumble "say_team VOICE-VA1.BRANZONE.COM 64743 "
- alias get1 "con_logfile cfg/getpos_out1.cfg; getpos_exact; con_logfile ."
- alias set1 "exec getpos_out1"
- alias get2 "con_logfile cfg/getpos_out2.cfg; getpos_exact; con_logfile ."
- alias set2 "exec getpos_out2"
- alias get3 "con_logfile cfg/getpos_out3.cfg; getpos_exact; con_logfile ."
- alias set3 "exec getpos_out3"
- alias get4 "con_logfile cfg/getpos_out4.cfg; getpos_exact; con_logfile ."
- alias set4 "exec getpos_out4"
- alias get5 "con_logfile cfg/getpos_out5.cfg; getpos_exact; con_logfile ."
- alias set5 "exec getpos_out5"
- alias get6 "con_logfile cfg/getpos_out6.cfg; getpos_exact; con_logfile ."
- alias set6 "exec getpos_out6"
- alias get7 "con_logFile cfg/getpos_out7.cfg; getpos_exact; con_logfile ."
- alias set7 "exec getpos_out7"
- alias +host005 "host_timescale .005"
- alias +host05 "host_timescale .05"
- alias +host1 "host_Timescale .1"
- alias +host2 "host_Timescale .2"
- alias +host25 "host_Timescale .25"
- alias +host5 "host_Timescale .5"
- alias -host005 "host_Timescale 1"
- alias -host05 "host_Timescale 1"
- alias -host1 "host_Timescale 1"
- alias -host2 "host_Timescale 1"
- alias -host25 "host_Timescale 1"
- alias -host5 "host_Timescale 1"
- alias slow005 "bind mouse2 +005"
- alias slow1 "bind mouse2 +host1"
- alias slow05 "bind mouse2 +host05"
- alias slow1 "bind mouse2 +host1"
- alias slow2 "bind mouse2 +host2"
- alias slow25 "bind mouse2 +host25"
- alias slow5 "bind mouse2 +host5"
- alias bturn "toggle bot_mimic_yaw_offset 0 180"
- alias mollyvision "toggle inferno_debug 1 0"
- alias pdump "cl_pdump 1; cl_showpos 0; hideradar;mp_maxmoney 0"
- alias regen "toggle sv_regeneration_force_on 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 3"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias cheats "toggle sv_cheats 1 0"
- alias botcrouch "toggle bot_crouch 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 3"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias boosts "toggle r_Drawclipbrushes 2 0; toggle vcollide_wireframe 1 0"
- ALIAS VCOLLIDE "TOGGLE VCOLLIDE_WIREFRAME 1 0"
- alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
- alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
- alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0" //all hail
- alias quakefps "toggle fps_max 166.16 166.166666 166.666666 199 199.5 200 202 204 249 249.5 250 250.5 299 299.5 300 300.5 332.83 332.833333 333.33 333.333333"
- alias +nadevision "r_drawopaqueworld 0;vcollide_wireframe 1"
- alias -nadevision "r_drawopaqueworld 1;vcollide_wireframe 0"
- alias nadevision "toggle r_drawopaqueworld 1 0; toggle vcollide_wireframe 1 0"
- alias pracbinds "exec pracbinds.cfg"
- alias jumpsecho "echo connect mstarr.game.nfoservers.com:27015 password hamcat rcon_password ourbase"
- alias jumps "connect mstarr.game.nfoservers.com:27015; password hamcat; rcon_password ourbase"
- alias +ledgejump "+jump; +duck; thirdperson; host_timescale .1"
- alias -ledgejump "+jump; +duck; firstperson; host_timescale 1"
- alias ledgejump "bind space +ledgejump;ent_absbox player; developer 1; sv_cheats 1"
- alias boxslow "bind mouse2 +boxslow;ent_absbox player;hideradar"
- alias +boxslow "developer 1; host_timescale .5"
- alias -boxslow "developer 0; host_timescale 1"
- alias bbox "developer 1;ent_absbox playeR"
- alias pdump "toggle cl_pdump 1 -1"
- ALIAS CLIPbrush "TOGGLE R_DRAWCLIPBRUSHES 2 0"
- ALIAS drawWORLD "TOGGLE R_DRAWWORLD 1 2"
- alias Vcollide "toggle vcollide_wireframe 1 0"
- ALIAS colorecho "cl_crosshaircolor_b; cl_crosshaircolor_g;cl_crosshaircolor_r; cl_crosshaircolor; cl_crosshairalpha"
- alias castattack "bind mouse1 +castattack;bind mouse3 +castthrow"
- alias +castattack "-use;+attack;alias checkatk +attack;r_cleardecals"
- alias -castattack "-attack;alias checkatk;R_CLEARDECALS;cast_ray"
- alias +castthrow "cast_ray;-attack;-attack2;+speed;+jump;+duck;"
- alias -castthrow "-speed;-duck;-jump;checkatk;checkduck;checkspeed"
- alias fget1 "con_logfile cfg/fgetpos_out1.cfg; getpos_exact; con_logfile ."
- alias fset1 "noclip;exec fgetpos_out1;noclip"
- alias fget2 "con_logfile cfg/fgetpos_out2.cfg; getpos_exact; con_logfile ."
- alias fset2 "noclip;exec fgetpos_out2;noclip"
- alias fget3 "con_logfile cfg/fgetpos_out3.cfg; getpos_exact; con_logfile ."
- alias fset3 "noclip;exec fgetpos_out3;noclip"
- alias fget4 "con_logfile cfg/fgetpos_out4.cfg; getpos_exact; con_logfile ."
- alias fset4 "noclip;exec fgetpos_out4;noclip"
- alias fget5 "con_logfile cfg/fgetpos_out5.cfg; getpos_exact; con_logfile ."
- alias fset5 "noclip;exec fgetpos_out5;noclip"
- alias fget6 "con_logfile cfg/fgetpos_out6.cfg; getpos_exact; con_logfile ."
- alias fset6 "noclip;exec fgetpos_out6;noclip"
- alias fgett "con_logFile cfg/fgetpos_outt.cfg; getpos_exact; con_logfile ."
- alias fsett "noclip;exec fgetpos_outt;noclip"
- alias fkey1 "fget1;bind 1 fset1"
- alias fkey2 "fget2;bind 2 fset2"
- alias fkey3 "fget3;bind 3 fset3"
- alias fkey4 "fget4;bind 4 fset4"
- alias fkey5 "fget5;bind 5 fset5"
- alias fkey6 "fget6;bind 6 fset6"
- alias fkeyt "fgett;bind t fsett"
- alias fkey "bind f1 fkey1; bind f2 fkey2; bind f3 fkey3; bind f4 fkey4; bind f5 fkey5; bind f6 fkey6; bind t fkeyt"
- alias happysky "sv_skyname vertigoblue_hdr"
- alias rconhappysky "rcon sv_skyname vertigoblue_hdr"
- alias officesky "sv_skyname office"
- alias rconofficesky "rcon sv_skyname office"
- alias dustsky "sv_skyname sky_dust"
- alias rcondustsky "rcon sv_skyname sky_dust"
- echo "valias loaded"
- alias armor "toggle mp_free_armor 0 1; bot_kill; endround"
- alias spreadbox "toggle weapon_debug_spread_show 1 0" //shows weapon inaccuracy from moving etc //must use dynamic xhair
- alias spread "toggle weapon_Accuracy_nospread 0 1" //removes weapon spread
- alias recoil "toggle weapon_recoil_scale 0 2" //removes the recoil pattern completely
- alias regen "toggle sv_regeneration_force_on 1 0"
- alias ammo "toggle sv_infinite_ammo 2 1 0"
- alias impacts "toggle sv_showimpacts 0 2"
- alias impactstime "toggle sv_showimpacts_time .1 1 4 10"
- alias wallbang "toggle sv_showimpacts_penetration 0 1 2"
- alias impacts "toggle sv_showimpacts 3 0"
- alias impactstime "toggle sv_showimpacts_time 1 3 10"
- alias nade "give weapon_hegrenade"
- alias flash "give weapon_flashbang"
- alias decoy "give weapon_Decoy"
- alias molotov "give weapon_molotov"
- alias incgrenade "give weapon_incgrenade"
- alias incnade "give weapon_incgrenade"
- alias smoke "give weapon_smokegrenasde"
- alias ak "give weapon_ak47"
- alias m4 "give weapon_m4a1"
- alias m4s "give weapon_m4a1_silencer"
- alias awp "give weapon_awp"
- alias fiveseven "give weapon_fiveseven"
- alias deagle "give weapon_glock"
- alias sg "give weapon_sg552"
- alias auto "give weapon_Scar20"
- alias cz "give weapon_cz75a"
- alias c4 "give weapon_c4"
- alias p250 "give weapon_p250"
- alias tec9 "give weapon_tec9"
- alias p2k "give weapon_hkp2000"
- alias glock "give weapon_glock"
- alias scout "give weapon_ssg"
- ALIAS NADES "GIVe WEAPON_FLASHBANG; GIVE WEAPON_SMOKEGRENADE; GIVE WEAPON_MOLOTOV; GIVE WEAPON_hEGRENADE; GIVE WEAPON_DECOY"
- alias red "cl_crosshaircolor_g 0;cl_crosshaircolor_r 250;cl_crosshaircolor_b 0;"
- alias deeppink "CL_CROSSHAIRCOLOR_B 147;CL_CROSSHAIRCOLOR_G 20;CL_CROSSHAIRCOLOR_R 255;"
- alias white "CL_CROSSHAIRCOLOR_B 255;CL_CROSSHAIRCOLOR_G 255;CL_CROSSHAIRCOLOR_R 255"
- alias teal "cl_crosshaircolor_b 255;cl_crosshaircolor_g 255;cl_crosshaircolor_r 0"
- alias happysky "Sv_skyname vertigoblue_hdr"
- alias rhappysky "rcon Sv_skyname vertigoblue_hdr"
- alias xc "find cl_crosshaircolor"
- alias kzon "rcon sm plugins load kztimer"
- alias kzoff "rcon sm plugins unload kztimer"
- alias pistolpractice "mp_free_armor 0;mp_buy_anywhere 0; bot_pistols_only; bot_kill"
- alias botwarmup "map workshop\283144478\warmup_bots_0
- alias bmimic "toggle bot_mimic 1 0"
- alias bstop "toggle bot_stop 1 0"
- alias bduck "toggle bot_crouch 1 0"
- alias bplace "bot_place"
- alias botbinds "bot_quota 1; bot_stop 1;bot_dont_shoot 1;no_target;bind z bot_place; bind x bmimic; bind c bduck; bind v bturn; echo [Z Place] [X Mimic] [C Duck] [v Mimic Yaw]"
- alias boostbinds "bind e +usecollide;bind r +reloadclip"
- alias +usecollide "toggle vcollide_wireframe 1 0;+use"
- alias -usecollide "-use"
- alias +reloadclip "+reload; toggle r_drawclipbrushes 2 0"
- alias -reloadclip "-reload"
- alias +mbacks "+mback; +zoom"
- alias -mbacks "-mback;-zoom"
- alias disp "toggle r_drawdisp 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias entities "toggle r_drawenitites 0 1"
- alias wireframe "toggle mat_wireframe 0 1 3"
- alias skyon "bind t skyon2"
- alias skyoff "bind t skyoff2"
- alias skyon2 "ent_fire sky disabledraw;skyoff"
- alias skyoff2 "ent_fire sky enabledraw;skyon"
- ALIAS +RHOST25 "RCON HOST_TIMESCALE .25"
- ALIAS -RHOST25 "RCON HOST_TIMESCALE 1"
- ALIAS +RHOST5 "RCON HOST_TIMESCALE .5"
- ALIAS -RHOST5 "RCON HOST_TIMESCALE 1"
- ALIAS +RHOST1 "RCON HOST_TIMESCALE .1"
- ALIAS -RHOST1 "RCON HOST_TIMESCALE 1"
- ALIAS on "bind c on2" //type on to start third person
- ALIAS off "bind c off2"
- ALIAS on2 "firstperson; off"
- ALIAS off2 "thirdperson; on"
- alias rspread "rcon toggle weapon_Accuracy_nospread 1 0"
- alias rrecoil "rcon toggle weapon_recoil_scale 0 2"
- alias rimpacts "rcon toggle sv_showimpacts 1 0"
- alias rimpactstime "rcon toggle sv_showimpacts_time .2 2 4 20"
- alias stopsounds "ent_fire env_soundscape disable;stopsound"
- alias sound "exec sound.cfg"
- alias camswap "toggle cam_command 0 1"
- alias camfar "incrementvar cam_idealdist 50 200 25"
- alias camclose "incrementvar cam_idealdist 50 200 -25"
- alias camright "incrementvar cam_idealyaw 0 180 -45"
- alias camleft "incrementvar cam_idealyaw 0 -180 45"
- alias camlag "toggle cam_ideallag 0 4 10 50 100 1000"
- alias shoulder "toggle c_thirdpersonshoulder 1 0"
- alias mark "prop_dynamic_create editor/axis_helper_thick.mdl"
- alias paxis "prop_dynamic_create editor/axis_helper.mdl"
- alias paxisthick "prop_dynamic_create editor/axis_helper_thick.mdl"
- alias ptarget "prop_dynamic_create props/props_gameplay/target_bullseye.mdl"
- alias phay "prop_dynamic_create props/cs_militia/haybale_target_02.mdl"
- alias plargebox "prop_dynamic_create props/de_nuke/crate_large.mdl"
- alias pacunit "prop_dynamic_create props/de_train/acunit1.mdl"
- alias pballoon "prop_physics_create /props/de_overpass/balloon.mdl"
- alias ppallet "prop_dynamic_create props/de_vertigo/wood_pallet_01_static.mdl"
- alias ptwinkie "prop_dynamic_create props/de_nuke/storagetank.mdl"
- alias plogpile "prop_dynamic_create props/de_inferno/logpile.mdl"
- alias pinfernopillar "prop_dynamic_create props/de_inferno/monument_new.mdl"
- alias pbalconyrail "prop_dynamic_create props/de_inferno/railingbalcony.mdl"
- alias pcachespool "prop_dynamic_create props_industrial\wire_spool_01.mdl"
- alias ppalletbarrel "prop_dynamic_create props\de_train\pallet_barrels.mdl"
- alias pnukepill "prop_dynamic_create props/props_gameplay/biohazard_tank_highpoly"
- alias pmiragewindow "prop_dynamic_create props/de_dust/du_window_88x80.mdl"
- alias psmallcrate "prop_dynamic_create props\de_nuke\crate_extrasmall.mdl"
- alias plockers "prop_dynamic_create props/de_train/lockers_long_new.mdl "
- alias ptraffic "prop_dynamic_create props_fairgrounds\traffic_barrel.mdl"
- alias pstoneblock "prop_dynamic_create props\de_dust\stoneblock01b.mdl "
- alias pammobox "prop_dyanmic_crate props\gg_vietname\ammobox_stack.mdl "
- alias "pbombtanks" "prop_dyanmic_crate props\de_inferno\bomb_tanks.mdl "
- alias "pmiragehole" "prop_dyanmic_crate props\de_mirage\wall_hole_frame.mdl "
- alias "pmiragetrashcan" "prop_dyanmic_crate PROPS\DE_VOSTOK\TRASHCAN.MDL "
- alias "pcinderblock" "prop_dyanmic_crate props\de_vertigo\pallet_cinderblock01.mdl "
- alias "psawhorse" "prop_dyanmic_crate props\cs_militia\sawhorse.mdl "
- alias "pbench" "prop_dyanmic_crate props\de_mirage\bench_a.mdl "
- alias "pbench2" "prop_dynamic_create props\de_inferno\bench_wood.mdl"
- alias "pcakehat" "prop_dyanmic_create props/models/cakehat.mdl"
- //models/props/props_crates/wooden_crate_32x64.mdl
- //t\models\props\crates\weapon_crate_a.mdl
- //oot\models\props\de_cbble\arch_k_broken\arch_k_broken.mdl
- //root\models\props\de_inferno\wire_spool01_new.mdl
- //ot\models\props\de_inferno\wire_spool02_new.mdl
- //
- //t\models\props\de_inferno\wood_fence.mdl
- //
- //
- //root\models\props\de_inferno\wood_fence_end.mdl
- //ot\models\props\de_inferno\shell_pallet.mdl
- //
- //root\models\props\de_inferno\bomb_crate_nitro.md
- //oot\models\props\de_inferno\bomb_crate_nitrostack.mdl
- //root\models\props\de_inferno\bomb_shells_1_metal.mdl
- //root\models\props\de_inferno\bomb_shells_2_metal.mdl
- //ot\models\props\de_inferno\bomb_shells_2_wood.mdl
- //oot\models\props\de_inferno\cart_wheel_static.mdl
- //t\models\props\cs_assault\acunit01.mdl
- // cam_command "1" // 0 FP / 1 TP / Sometimes 2 = Whatever or FP
- //http://twowordbird.com/articles/csgo-console-commands-variable-reference/#s=cl_buy_favorite
- //There's been a prototype system in place for quite some time but it's currently buggy and I haven't noticed any recent updates.
- //You can buy whatever you like and use cl_buy_favorite_set # to save that loadout to slots 1, 2, 3, or 4. Afterward, you can grab the same stuff with cl_buy_favorite #. Game crashes seem to occur when you either buy from a slot that hasn't been set up yet with cl_buy_favorite_set or if you're already carrying a primary weapon as you enter cl_buy_favorite # to buy another primary.
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